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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

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    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

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  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

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    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

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    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

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    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

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    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

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    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

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    7. 599
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  • Topics

  • Posts

    • In regards to some of the suggestions, specifically regarding unit tweaks/changes, would it be better to have "psīlós" (ancient greek word for lightly armoured troops https://en.wiktionary.org/wiki/ψιλός#Ancient_Greek ). It seems to have been a thing amongst most greek armies https://en.wikipedia.org/wiki/Psiloi and https://en.wikipedia.org/wiki/Ancient_Greek_warfare#Other_elements_of_Greek_armies , though I'm still trying to find more references atm. In terms of implementation, I'd argue that you'd have 3 unit types, slingers (sphendonêtai ?), javelins (ăkontĭstḗs https://en.wiktionary.org/wiki/ἀκοντιστής ), and archers (toxótēs https://en.wiktionary.org/wiki/τοξότης ), all recruitable from CC, and quite cheap, but with very poor stats. From the wikipedia page https://en.wikipedia.org/wiki/Psiloi (though not seeing many good references on the page itself, mostly wikitionary pages for the word etymologies) "The psiloi were the least prestigious military class deployed by the ancient world. A member of the psiloi was normally a man or boy from the lower ranks of his society, unable to afford the shield and armor of the hoplites, let alone the horse ridden by the socially elite cavalryman, the hippeus (ἱππεύς). Another term for a member of the psiloi was gymnetes, (γυμνῆτες), "the lightly armed"."  They also claim distinction between the psīlós and the euzonoi (either eúzōnos (nominative) or euzṓnōi (dative) if we're going by the game's naming style https://en.wiktionary.org/wiki/εὔζωνος ), quoting from the page "Light infantry might also be called euzonoi ("active", "light armored"; a name shared with modern Evzones), though these might be any troops lightly armed, such as hoplitai deployed without their shields, who would not rank as psiloi." My guess here is that there was some form of distinction between the `poor/lower social status skirmisher` (psiloi) and `higher status people who could afford better equipment but were not armed in the manner of hoplites/didn't operate in the phalanx` (euzonoi). The term seems to be distinct from peltast, so not sure what it could be referring to? Speaking of peltasts, shouldn't there be a "native" greek peltasts represented in game, instead of just a thracian peltast mercenary? Hasn't it been attested that greek city states implemented peltast style troops? Though methinks implementation wise, could probably be unlocked as a city phase unit, not sure if as a champion or as basic-advanced-elite troop?
    • Fully clothed "Naked" fanatics lmao
    • Nothing accurate apparently, since "the first appearance of the 'Northern Army' in historical records of the Han Dynasty was after the death of Emperor Hui" (https://www.lsdlyj.com.cn/CN/abstract/abstract46386.shtml), and Emperor Hui died in 188 BC, while Han Xin died around 8 years earlier, in 196 BC.   Being generous, maybe because he won many victories for the Emperor, maintaining the "Mandate of Heaven" (many loses could be interpreted as illegitimacy). But I agree that this, and many other things you mentioned, could be improved. I could eventually do for Liu Bang and Wei Qing what I did here for Han Xin:    
    • It's not only the women, the gaul naked fanatics should be covered as well. It's the only right way.  
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