Veridagorin, on 12 May 2012 - 05:34 PM, said:
Suggestion Floods
#21
Posted 12 May 2012 - 06:45 PM
Erik Johansson [ aka feneur ]
Wildfire Games
Contact me: feneur@wildfiregames.com
Support Wildfire Games!
#22
Posted 13 May 2012 - 04:53 AM
#23
Posted 13 May 2012 - 09:46 AM
hhyloc, on 13 May 2012 - 04:53 AM, said:
Erik Johansson [ aka feneur ]
Wildfire Games
Contact me: feneur@wildfiregames.com
Support Wildfire Games!
#24
Posted 13 May 2012 - 10:36 AM
feneur, on 13 May 2012 - 09:46 AM, said:
I think lua is used already in the build environment but I agree to stick with one language in the "binaries" (JavaScript). In general I prefer Python
Im Übrigen bin ich der Meinung, dass 0A.D. Auslöser braucht. (IMO 0A.D. needs triggers ASAP.)
#25
Posted 13 May 2012 - 10:51 AM
feneur, on 13 May 2012 - 09:46 AM, said:
FeXoR, on 13 May 2012 - 10:36 AM, said:
#26
Posted 13 May 2012 - 11:16 AM
If there was a way to sort posts according to the number of "likes" and members will use it to tak ideas they like, then the flood could become a managable idea stream.
#27
Posted 16 May 2012 - 02:53 AM
iap, on 13 May 2012 - 11:16 AM, said:
If there was a way to sort posts according to the number of "likes" and members will use it to tak ideas they like, then the flood could become a managable idea stream.
lol that is a good idea just liked you post
this is way off topic lol i just got a little overwhelmed by all the emotions you can do
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