The Graphics Department is responsible for the game's visual elements. Models, skins, GUI textures, animations, cursors are created and combined to bring the ancient world to life.
Rob Kimball
- Kimball
- Head of the Art Department
- USA
Brendan Keough
- b.w.keough
- Concept Artist
- USA
Aaron Robinson
- Scorpion Ra
- Texture Artist
- Australia
Johannes Saarniit
- Pacman
- 3D Modeler
- Estonia
Amish Coelho
- Shield Bearer
- 3D Modeler
- India
Edited by Kimball, 31 March 2010 - 11:09 PM.



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