myconid, on 15 August 2012 - 03:26 PM, said:
As long as materialmgr.quality is zero, GLSL shouldn't need tangents, but won't try to do anything fancy (I should have asked you to try that earlier). It's really strange that the supposedly "stable" ARB mode doesn't work for you, yet GLSL mode does.
For a stacktrace, pick the options that make the game crash and then run the game with gdb
For a stacktrace, pick the options that make the game crash and then run the game with gdb
gdb --args ./pyrogenesis -editorOnce it crashes, type in "bt" and copy the result.
Not sure if that worked. Atlas didn't open. Here's the console output:
fexor@gosarus:~/dat/projekte/0ad-linux/binaries/system$ gdb --args ./pyrogenesis -editor GNU gdb (Ubuntu/Linaro 7.4-2012.04-0ubuntu2) 7.4-2012.04 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html> This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "i686-linux-gnu". For bug reporting instructions, please see: <http://bugs.launchpad.net/gdb-linaro/>... Reading symbols from /media/dat/projekte/0ad-linux/binaries/system/pyrogenesis...done. (gdb) bt No stack. (gdb) q fexor@gosarus:~/dat/projekte/0ad-linux/binaries/system$













