Function call failed: return value was -100113 (Case 13)
Location: ogl_tex.cpp:506 (OglTex_validate)
Call stack:
OglTex_validate (ogl_tex.cpp:506)
h = 300 (0x0000012C)
w = 400 (0x00000190)
ot = 0x04401FE0 ->
t =
data =
px = 0x15156000 -> "DDS |"
pn =
pi_ = 0x05628100 ->
use_count_ = 2 (0x00000002)
weak_count_ = 1 (0x00000001)
dataSize = 60128 (0x0000EAE0)
ofs = 128 (0x00000080)
w = 400 (0x00000190)
h = 300 (0x0000012C)
bpp = 4 (0x00000004)
flags = 129 (0x00000081)
id = 39 (0x00000027)
fmt = 0 (0x00000000)
int_fmt = 0 (0x00000000)
state =
filter = 9987 (0x00002703)
wrap_s = 10497 (0x00002901)
wrap_t = 10497 (0x00002901)
anisotropy = 1.000000 (0x3F800000)
q_flags = [8] { 32 (0x20), 0 (0x00), 2 (0x02), 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00) }
tmu = 0 (0x00)
flags = 2 (0x0002)
warn_if_invalid (h_mgr.cpp:361)
hd = 0x04401FA0 ->
h = 1559494703 (0x000000005CF4002F)
key = 1244230749 (0x4A29745D)
refs = 1 (0x00000001)
keep_open = 2 (0x00000002)
unique = 2 (0x00000002)
disallow_reload = 2 (0x00000002)
type = 0x01DC8CD8 ->
init = 0x01800530 -> (OglTex_init)
reload = 0x018006E0 -> (OglTex_reload)
dtor = 0x01800660 -> (OglTex_dtor)
validate = 0x018008A0 -> (OglTex_validate)
to_string = 0x01800C50 -> (OglTex_to_string)
user_size = 64 (0x00000040)
name = 0x01C9E9FC -> "OglTex"
num_derefs = 0 (0x00000000)
pathname =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = [8] { 47 ('/'), 0, 24576, 5397, 33024, 1378, 60128, 0 }
user = [100]
[8] { 0 (0x00), 96 (0x60), 21 (0x15), 21 (0x15), 0 (0x00), 129 (0x81), 98 (0x62), 5 (0x05) }
96 (0x60)
21 (0x15)
21 (0x15)
0 (0x00)
129 (0x81)
98 (0x62)
5 (0x05)
224 (0xE0)
234 (0xEA)
0 (0x00)
0 (0x00)
128 (0x80)
0 (0x00)
0 (0x00)
0 (0x00) ...
err = (uninitialized)
start = 0xCCCCCCCC
end = 0xCCCCCCCC
vtbl = 0x01DC8CD8 (see above)
call_init_and_reload (h_mgr.cpp:448)
h = 1559494703 (0x000000005CF4002F)
type = 0x01DC8CD8 (see above)
hd = 0x04401FA0 (see above)
vfs = 0x005BC618 ->
px = 0x005BE3B0 -> (IVFS)
pn =
pi_ = 0x005FB090 ->
use_count_ = 4 (0x00000004)
weak_count_ = 1 (0x00000001)
pathname = 0x0037E9DC ->
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = [8] { 47 ('/'), (uninitialized), (uninitialized), (uninitialized), (uninitialized), (uninitialized), 1, 0 }
init_args = 0x0037E8F0 -> 0x0037E944 -> [8] { 0, 0, 0, 0, 0, 0, 0, 0 }
err = 0 (0x0000000000000000)
vtbl = 0x01DC8CD8 (see above)
alloc_new_handle (h_mgr.cpp:489)
type = 0x01DC8CD8 (see above)
vfs = 0x005BC618 (see above)
pathname = 0x0037E9DC (see above)
key = 1244230749 (0x4A29745D)
flags = 17 (0x00000011)
init_args = 0x0037E8F0 (see above)
hd = 0x04401FA0 (see above)
err = (uninitialized)
idx = 46 (0x0000002E)
tag = 1559494656 (0x000000005CF40000)
h = 1559494703 (0x000000005CF4002F)
h_alloc (h_mgr.cpp:536)
type = 0x01DC8CD8 (see above)
vfs = 0x005BC618 (see above)
pathname = 0x0037E9DC (see above)
flags = 17 (0x00000011)
key = 1244230749 (0x4A29745D)
s = (H_ScopedLock)
h = 0 (0x0000000000000000)
args = 0x0037E944 (see above)
ogl_tex_load (ogl_tex.cpp:545)
vfs = 0x005BC618 (see above)
pathname = 0x0037E9DC (see above)
flags = 17 (0x00000011)
wrapped_tex = 0x00000000
CTextureManagerImpl::LoadTexture (texturemanager.cpp:177)
this = 0x005BC618 (see above)
texture = 0x0037EAA0 ->
px = 0x053E5000 ->
m_Properties =
m_Path =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = [8] { 47 ('/'), 52685, 9987, 0, 10497, 0, 10497, 0 }
m_Filter = 9987 (0x00002703)
m_WrapS = 10497 (0x00002901)
m_WrapT = 10497 (0x00002901)
m_Aniso = 1.000000 (0x3F800000)
m_Handle = 65537 (0x0000000000010001)
m_BaseColour = 0 (0x00000000)
m_State = PREFETCH_NEEDS_LOADING
m_TextureManager = 0x005BC618 (see above)
m_Self =
px = 0x053E5000 (see above)
pn =
pi_ = 0x05606F38 ->
use_count_ = 4 (0x00000004)
weak_count_ = 10 (0x0000000A)
pn =
pi_ = 0x05606F38 (see above)
path = 0x0037E9DC (see above)
profile2__ =
m_Name = 0x01BE7E30 -> "load texture"
flags = (uninitialized)
h = (uninitialized)
filter = (uninitialized)
CTextureManagerImpl::TryLoadingCached (texturemanager.cpp:266)
this = 0x005BC618 (see above)
texture = 0x0037EAA0 (see above)
hash =
m_Digest = [4] { 1732584193 (0x67452301), 4023233417 (0xEFCDAB89), 2562383102 (0x98BADCFE), 271733878 (0x10325476) }
m_Buf = [64]
3 (0x03)
0 (0x00)
0 (0x00)
0 (0x00)
2 (0x02)
0 (0x00)
0 (0x00)
0 (0x00)
2 (0x02)
0 (0x00)
0 (0x00)
0 (0x00)
3 (0x03)
0 (0x00)
0 (0x00)
0 (0x00) ...
m_BufLen = 32 (0x00000020)
m_InputLen = 32 (0x0000000000000020)
loadPath =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 47 ('/')
version = 1 (0x00000001)
ret = 0 (0x0000000000000000)
CTexture::TryLoad (texturemanager.cpp:548)
self =
px = 0x053E5000 (see above)
pn =
pi_ = 0x05606F38 (see above)
this = 0x053E5000 (see above)
CTexture::GetHandle (texturemanager.cpp:537)
this = 0x053E5000 (see above)
CShaderProgram::BindTexture (shaderprogram.cpp:710)
this = 0x053A2A28 ->
m_IsValid = true
m_StreamFlags = 9 (0x00000009)
m_ValidStreams = 0 (0x00000000)
id = 0x01C85290 -> "tex"
tex =
px = 0x053E5000 (see above)
pn =
pi_ = 0x05606F38 (see above)
GUIRenderer::Draw (guirenderer.cpp:334)
data = (unsupported vector<float >)
TexCoords =
left = (uninitialized)
top = (uninitialized)
right = (uninitialized)
bottom = (uninitialized)
Verts =
left = (uninitialized)
top = (uninitialized)
right = (uninitialized)
bottom = (uninitialized)
shader =
px = 0x053A2A28 (see above)
pn =
pi_ = 0x05256F80 ->
use_count_ = 3 (0x00000003)
weak_count_ = 1 (0x00000001)
cit = (unsupported _Vector_const_iterator<_Vector_val<GUIRenderer::SDrawCall > >)
Calls = 0x055598D8 ->
(unsupported vector<GUIRenderer::SDrawCall >)
Z = 30.000000 (0x41F00000)
matrix =
_11 = 0.001953 (0x3B000000)
_21 = 0.000000 (0x00000000)
_31 = 0.000000 (0x00000000)
_41 = 0.000000 (0x00000000)
_12 = 0.000000 (0x00000000)
_22 = -0.002604 (0xBB2AAAAB)
_32 = 0.000000 (0x00000000)
_42 = 0.000000 (0x00000000)
_13 = 0.000000 (0x00000000)
_23 = 0.000000 (0x00000000)
_33 = -0.001998 (0xBB02F0E9)
_43 = 0.000000 (0x00000000)
_14 = -1.000000 (0xBF800000)
_24 = 1.000000 (0x3F800000)
_34 = 1.000000 (0x3F7FFFFF)
_44 = 1.000000 (0x3F800000)
_data = [16]
0.001953 (0x3B000000)
0.000000 (0x00000000)
0.000000 (0x00000000)
0.000000 (0x00000000)
0.000000 (0x00000000)
-0.002604 (0xBB2AAAAB)
0.000000 (0x00000000)
0.000000 (0x00000000)
0.000000 (0x00000000)
0.000000 (0x00000000)
-0.001998 (0xBB02F0E9)
0.000000 (0x00000000) ...
_data2d = [4]
[4] { 0.001953 (0x3B000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) }
[4] { 0.000000 (0x00000000), -0.002604 (0xBB2AAAAB), 0.000000 (0x00000000), 0.000000 (0x00000000) }
[4] { 0.000000 (0x00000000), 0.000000 (0x00000000), -0.001998 (0xBB02F0E9), 0.000000 (0x00000000) }
[4] { -1.000000 (0xBF800000), 1.000000 (0x3F800000), 1.000000 (0x3F7FFFFF), 1.000000 (0x3F800000) }
CGUISpriteInstance::Draw (cguisprite.cpp:29)
this = 0x055598B8 ->
m_SpriteName = { (unsupported basic_string<char,char_traits<char> >) }
m_DrawCallCache =
(unsupported vector<GUIRenderer::SDrawCall >)
m_CachedSize =
left = 600.000000 (0x44160000)
top = 59.000000 (0x426C0000)
right = 998.000000 (0x44798000)
bottom = 357.000000 (0x43B28000)
m_CachedCellID = 0 (0x00000000)
Size =
left = 600.000000 (0x44160000)
top = 59.000000 (0x426C0000)
right = 998.000000 (0x44798000)
bottom = 357.000000 (0x43B28000)
CellID = 0 (0x00000000)
Sprites = 0x052BDB34 -> (unsupported map<CStr8,CGUISprite >)
Z = 30.000000 (0x41F00000)
CGUI::DrawSprite (cgui.cpp:480)
this = 0x052BDA88 ->
m_ScriptObject = 0x05C55078 -> (JSObject)
m_MousePos =
x = 0.000000 (0x00000000)
y = 0.000000 (0x00000000)
m_MouseButtons = 0 (0x00000000)
m_Tooltip =
m_State = 1 (0x00000001)
m_PreviousObject = 0x053AA870 ->
m_CachedActualSize =
left = 0.000000 (0x00000000)
top = 0.000000 (0x00000000)
right = 1024.000000 (0x44800000)
bottom = 768.000000 (0x44400000)
m_Name = { (unsupported basic_string<char,char_traits<char> >) }
m_Children = (unsupported vector<IGUIObject * >)
m_pParent = 0x053AA5B8 ->
m_CachedActualSize =
left = 0.000000 (0x00000000)
top = 0.000000 (0x00000000)
right = 0.000000 (0x00000000)
bottom = 0.000000 (0x00000000)
m_Name = { (unsupported basic_string<char,char_traits<char> >) }
m_Children = (unsupported vector<IGUIObject * >)
m_pParent = 0x00000000
m_LastClickTime = [6]
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
m_MouseHovering = false
m_Settings = (unsupported map<CStr8,SGUISetting >)
m_pGUI = 0x052BDA88 (see above)
m_ScriptHandlers = (unsupported map<CStr8,JSObject * * >)
m_JSObject = 0x00000000
m_LastClickTime = [6]
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
m_MouseHovering = false
m_Settings = (unsupported map<CStr8,SGUISetting >)
m_pGUI = 0x052BDA88 (see above)
m_ScriptHandlers = (unsupported map<CStr8,JSObject * * >)
m_JSObject = 0x05C55190 -> (JSObject)
m_PreviousTooltipName = { (unsupported basic_string<char,char_traits<char> >) }
m_PreviousMousePos =
x = 0.000000 (0x00000000)
y = 0.000000 (0x00000000)
m_Time = -6.27744e+066 (0xCDCDCDCDCDCDCDCD)
m_IsIconTooltip = (bool)0xCD
m_PreDefinedColors = (unsupported map<CStr8,CColor >)
m_BaseObject = 0x053AA5B8 (see above)
m_FocusedObject = 0x0551D5F8 ->
m_CachedActualSize =
left = 111.615997 (0x42DF3B64)
(too much output; skipping to next top-level symbol)
m_Name = { (unsupported basic_string<char,char_traits<char> >) }
m_Children = (unsupported vector<IGUIObject * >)
m_pParent = 0x0555A398 ->
m_CachedActualSize =
left = 111.615997 (0x42DF3B64)
top = 427.000000 (0x43D58000)
right = 286.720001 (0x438F5C29)
bottom = 455.000000 (0x43E38000)
m_Name = { (unsupported basic_string<char,char_traits<char> >) }
m_Children = (unsupported vector<IGUIObject * >)
m_pParent = 0x053AA870 (see above)
m_LastClickTime = [6]
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
m_MouseHovering = false
m_Settings = (unsupported map<CStr8,SGUISetting >)
m_pGUI = 0x052BDA88 (see above)
m_ScriptHandlers = (unsupported map<CStr8,JSObject * * >)
m_JSObject = 0x00000000
m_LastClickTime = [6]
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
m_MouseHovering = false
m_Settings = (unsupported map<CStr8,SGUISetting >)
m_pGUI = 0x052BDA88 (see above)
m_ScriptHandlers = (unsupported map<CStr8,JSObject * * >)
m_JSObject = 0x05C6C258 -> (JSObject)
m_pAllObjects = (unsupported map<CStr8,IGUIObject * >)
m_InternalNameNumber = 31 (0x0000001F)
m_ObjectTypes = (unsupported map<CStr8,IGUIObject * (__cdecl*)(void) >)
m_HotkeyObjects = (unsupported map<CStr8,vector<IGUIObject * > >)
m_Sprites = (unsupported map<CStr8,CGUISprite >)
m_Styles = (unsupported map<CStr8,SGUIStyle >)
m_ScrollBarStyles = (unsupported map<CStr8,SGUIScrollBarStyle >)
m_Icons = (unsupported map<CStr8,SGUIIcon >)
Sprite = 0x055598B8 (see above)
CellID = 0 (0x00000000)
Z = 0x0037ED88 -> 30.000000 (0x41F00000)
Rect = 0x0555A570 ->
left = 600.000000 (0x44160000)
top = 59.000000 (0x426C0000)
right = 998.000000 (0x44798000)
bottom = 357.000000 (0x43B28000)
__formal = 0x0037ED1C ->
left = 0.000000 (0x00000000)
top = 0.000000 (0x00000000)
right = 0.000000 (0x00000000)
bottom = 0.000000 (0x00000000)
CImage::Draw (cimage.cpp:57)
this = 0x0555A568 ->
m_CachedActualSize =
left = 600.000000 (0x44160000)
top = 59.000000 (0x426C0000)
right = 998.000000 (0x44798000)
bottom = 357.000000 (0x43B28000)
m_Name = { (unsupported basic_string<char,char_traits<char> >) }
m_Children = (unsupported vector<IGUIObject * >)
m_pParent = 0x0555A480 ->
m_CachedActualSize =
left = 599.000000 (0x4415C000)
top = 58.000000 (0x42680000)
right = 999.000000 (0x4479C000)
bottom = 358.000000 (0x43B30000)
m_Name = { (unsupported basic_string<char,char_traits<char> >) }
m_Children = (unsupported vector<IGUIObject * >)
m_pParent = 0x053AA870 (see above)
m_LastClickTime = [6]
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
m_MouseHovering = false
m_Settings = (unsupported map<CStr8,SGUISetting >)
m_pGUI = 0x052BDA88 (see above)
m_ScriptHandlers = (unsupported map<CStr8,JSObject * * >)
m_JSObject = 0x00000000
m_LastClickTime = [6]
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
m_MouseHovering = false
m_Settings = (unsupported map<CStr8,SGUISetting >)
m_pGUI = 0x052BDA88 (see above)
m_ScriptHandlers = (unsupported map<CStr8,JSObject * * >)
m_JSObject = 0x05C91398 -> (JSObject)
GUI<int>::RecurseObject (guiutil.h:320)
RR = 1 (0x00000001)
pObject = 0x0555A568 (see above)
pFunc = 0x01766A10 -> (IGUIObject::`vcall'{24}')
it = (unsupported _Vector_iterator<_Vector_val<IGUIObject * > >)
GUI<int>::RecurseObject (guiutil.h:326)
RR = 1 (0x00000001)
pObject = 0x0555A480 (see above)
pFunc = 0x01766A10 (see above)
it = (unsupported _Vector_iterator<_Vector_val<IGUIObject * > >)
GUI<int>::RecurseObject (guiutil.h:326)
RR = 1 (0x00000001)
pObject = 0x053AA870 (see above)
pFunc = 0x01766A10 (see above)
it = (unsupported _Vector_iterator<_Vector_val<IGUIObject * > >)
GUI<int>::RecurseObject (guiutil.h:326)
RR = 1 (0x00000001)
pObject = 0x053AA5B8 (see above)
pFunc = 0x01766A10 (see above)
it = (unsupported _Vector_iterator<_Vector_val<IGUIObject * > >)
CGUI::Draw (cgui.cpp:459)
this = 0x052BDA88 (see above)
CGUIManager::Draw (guimanager.cpp:280)
it = (_Vector_iterator<_Vector_val<CGUIManager::SGUIPage > >)
this = 0x052A7100 ->
m_PageStack = (vector<CGUIManager::SGUIPage >)
m_CurrentGUI =
px = 0x00000000
pn =
pi_ = 0x00000000
m_ScriptInterface = 0x005B7DC0 ->
m = (auto_ptr<ScriptInterface_impl>)
profile2__ =
m_Name = 0x01C5EAAC -> "gui"
profile2gpu__ =
m_Name = 0x01C5EAB0 -> "gui"
Render (gamesetup.cpp:237)
skycol =
r = 0.000000 (0x00000000)
g = 0.000000 (0x00000000)
b = 0.000000 (0x00000000)
a = 1.000000 (0x3F800000)
profile2__ =
m_Name = 0x01BBDC44 -> "render"
skystring = { (unsupported basic_string<char,char_traits<char> >) }
Frame (main.cpp:415)
profile2__ =
m_Name = 0xCCCCCCCC
realTimeSinceLastFrame = 0.021060 (0x3CAC851B)
need_update = true
time = 4.30296 (0x40113639E3E17766)
profile2__ =
m_Name = 0x01B1EC78 -> "frame"
need_render = true
is_building_archive = false
RunGameOrAtlas (main.cpp:529)
argc = 1 (0x00000001)
argv = 0x005B7BB0 -> 0x005BA8D0 -> "C:\Users\Ben\devel\ps\binaries\system\pyrogenesis_dbg.exe"
ran_atlas = false
args =
m_Args = (unsupported vector<pair<CStr8,CStr8> >)
m_Arg0 =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 92 ('\')
res = 2.94811e-010 (0x3DF44260277FE9B9)
main (main.cpp:572)
argc = 1 (0x00000001)
argv = 0x005B7BB0 (see above)
wmain (wseh.cpp:380)
i = 1 (0x00000001)
argc = 1 (0x00000001)
argv = 0x005B8D48 -> 0x005B8D50 -> "C:\Users\Ben\devel\ps\binaries\system\pyrogenesis_dbg.exe"
utf8_argv = (unsupported vector<char * >)
ret = (uninitialized)
wmainCRTStartup (crtexe.c:371)
CallStartupWithinTryBlock (wseh.cpp:396)
ret = (uninitialized)
wseh_EntryPoint (wseh.cpp:424)
RtlInitializeExceptionChain (:0)
RtlInitializeExceptionChain (:0)
errno = 0 (No error reported here)
OS error = 0 (no error code was set)