Nern Ennorath
#1
Posted 12 October 2005 - 08:41 AM
“Nern Ennorath - Tales of Middle-earth” will focus on the mythical stories that J.R.R. Tolkien created throughout his life. The player will be able to re-live the epic quests of characters such as Beren Erchamion, Túrin Turambar, amongst many other characters from Professor Tolkien's Middle-earth.
The player will control a number of heroes and guide them on their way through many a peril, while experiencing the exciting adventures straight from the books. Longer stories will be broken down into individual missions, through which the player will have to play his way forward in order to advance in the story.
The heroes will become more powerful over time as the player progresses through the stories that until now have only existed in the books and people’s imaginations.
“Nern Ennorath -Tales of Middle-earth” will also feature multi-player quests, where each player will control one or more heroes in order to help, or hinder, other players from finishing their quests.
The TLA Team - October 2005
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#2
Posted 12 October 2005 - 04:09 PM
#3
Posted 12 October 2005 - 04:45 PM
why dont you give us the chance to prove ourselves first?
TLA Linguistic & Art Departments
#4
Posted 12 October 2005 - 06:07 PM
thanks for your concerns - but rest assured that we will take utmost care to stay as close to the books as possible.
but i'll have to say one thing up front - we are not striving to present a 'canonical' version - we will present 'our' version that we think best interprets the Professor's writings.
additionally to that we will empower the community to create their own interpretations with the exact same tools and editors that we use for creating Nern Ennorath - we will just provide the basics. TLA is and will be extremely mod-friendly - so there will be ample room for the community to explore the many possible interpretations.
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#5
Posted 12 October 2005 - 07:10 PM
Edited by Deacon_Raptor, 12 October 2005 - 07:10 PM.

The strength of a style is that it focuses, giving form. The more distinct the style, the greater the strength. The weakness of a style is that it focuses, giving form. The more distinct the style, the greater the weakness.
#6
Posted 12 October 2005 - 07:25 PM
The RPG mode is part of the TLA general structure.
THe RTS mode will continue to be developed in parallel with the RPG.
Consider this as the first instalment of TLA as a whole.
TLA Linguistic & Art Departments
#7
Posted 12 October 2005 - 07:50 PM

The strength of a style is that it focuses, giving form. The more distinct the style, the greater the strength. The weakness of a style is that it focuses, giving form. The more distinct the style, the greater the weakness.
#8
Posted 12 October 2005 - 09:13 PM
:-S
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#9
Posted 13 October 2005 - 09:27 AM
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#10
Posted 13 October 2005 - 07:47 PM
Quote
That's exactly the problem, actually - which books? The different versions do not agree.
#11
Posted 14 October 2005 - 03:46 AM
e.g. we consider Gil-galad to be the son of Orodreth and not the son of Fingon - just as an example.
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#12
Posted 14 October 2005 - 04:58 AM
Also, what do you do where there is nowhere anything that says something clearly? For example, it is plain and clear in every version of the Sil that Tinúviel/Lúthien has some powers that go beyond what her physical form would indicate, and she uses these powers to do some pretty impressive things, but nowhere does it say clearly what those powers are.
#13
Posted 14 October 2005 - 12:13 PM
#14
Posted 14 October 2005 - 12:41 PM
Beren said:
no - seriously - my above example of Ereinion Gil-galad being the son of Orodreth is a good example for something like this. Here HoME vol.12 clearly takes precedence over the Silmarillion. With certain details we will make sure that - if - those details are covered elsewhere more extensively that this will influence our decisions then. it all boils down to many specific case-by-case decisions.
but this is not the end of the road. you as a member of the community will be
Beren said:
regarding Lúthien's special abilities i can only say - her mother was of the Maia and her father was among the first of the Eldar to behold the Light of the Trees in Valinor. Lúthien *is* a special case and i don't think we can clearly shelf her personae and abilities to be like other Eldar of her time ...
i know this is not a satisfying answer - but as long as we haven't tackled this Narn, i cannot give any more indepth info
Rinion said:
we are planning to release this a short time after 0 A.D. gets released - so cross your fingers ... currently it's too early to tell ... so we'd better say 'when it's done'
cheers
-bernd
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#15
Posted 14 October 2005 - 03:43 PM
btw, release just this part after 0 AD or the whole thing?

The strength of a style is that it focuses, giving form. The more distinct the style, the greater the strength. The weakness of a style is that it focuses, giving form. The more distinct the style, the greater the weakness.
#16
Posted 14 October 2005 - 07:13 PM
Deacon said:
currently no - but we'll start a recruitment haul shortly after the new forum-driven webpage is up ...
Deacon#2 said:
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#17
Posted 14 October 2005 - 09:47 PM
Its good to be back
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#18
Posted 15 October 2005 - 05:44 PM
#19
Posted 17 October 2005 - 11:57 PM
Quote
hmmmm......when will that be
Seriously though, it sounds pretty cool.....it currently sounds to me almost like the Quests part from Lords of Magic, if any of you are familiar with that reference.

The strength of a style is that it focuses, giving form. The more distinct the style, the greater the strength. The weakness of a style is that it focuses, giving form. The more distinct the style, the greater the weakness.
#20
Posted 19 October 2005 - 03:52 AM
Deacon Raptor said:
pretty soon - our web guys are working on it
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