Bug reports
Assertion failed: "m_cycles >= 0"Started by fabio, 23 Aug 2011 |
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Bug(?) After one hour, suddenly unable to interact with unitsStarted by tbrass, 21 Aug 2011 |
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error build - "make[1]: *** [obj/atlas_Release/TerrainHandlers.o] Błąd 1"Started by lulo, 18 Aug 2011 |
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error build - "make[1]: *** [obj/engine_Release/ArchiveBuilder.o] Błąd 1"Started by lulo, 17 Aug 2011 |
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Units Disregard Orders When AttackedStarted by Android_, 12 Aug 2011 |
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ActorEditor runtime linking problem in linuxStarted by howlingflute, 10 Aug 2011 |
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Freeze at game start with boost 1.47Started by Sylvain Gadrat, 02 Aug 2011 |
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No Space Between BoatsStarted by kao_chen, 11 Jul 2011 |
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Problems with top buttons on menuStarted by NOXAS1, 31 Jul 2011 |
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Problem with unloading ships.Started by NOXAS1, 30 Jul 2011 |
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Goat invulnerabilityStarted by starter0AD, 25 Jul 2011 |
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rss of trac timelineStarted by ribez, 19 Jul 2011 |
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rebuild.sh => update-workspaces(-new ?).sh => clean-workspaces => http://trac.wildfiregames.com/wiki/BuildInstructionsStarted by lulo, 18 Jul 2011 |
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build errors GameSetup.cpp & Renderer.cppStarted by lulo, 18 Jul 2011 |
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Unable to deselect building to buildStarted by salsaman, 15 Jul 2011 |
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OSX: Libenet References Use Absolute Paths (Game Fails To Run)Started by Kimball, 29 Jun 2011 |
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Stuck UnderwaterStarted by kao_chen, 10 Jun 2011 |
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Getting A Boolean Error With Reveal MapStarted by Mythos_Ruler, 03 Jul 2011 |
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Javascript Error After Winning A GameStarted by feneur, 02 Jul 2011 |
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Able To Control The Enemy Without Using The "control All Units" Option In The Dev Console.Started by chaosislife, 24 Jun 2011 |
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movement of mouse pointer is delayedStarted by JerryStory, 24 Nov 2010 |
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Cannot Use "very Big" Or "giant" Random MapsStarted by Annozero, 20 Jun 2011 |
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Header Trouble While CompilingStarted by vanmier, 23 Jun 2011 |
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Error In The Svn Revisions.Started by chaosislife, 25 Jun 2011 |
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New BugsStarted by Spartan, 21 Jun 2011 |
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