Creating Mods & Games...
#1
Posted 12 May 2004 - 01:49 PM
Anyhow, the main reason i'm posting is that I'd like to check out other mods/games... the more I see, the more I learn and the more ideas I get for my own stuff...
So if you guys could show me some really cool and interesting mods/games I'd love to check them out...
I'm particularly interested in Arthurian related stuff...
so if anyone can help, that would be greatly appreciated...
Again, i'm new to all of this... but i'd like contribute and learn some stuff so I can create my own mods/games...
thanx
--vallon
#2
Posted 13 May 2004 - 02:16 PM
Anyway, i am the project leader on the first 0ad mod ever. Its not officially in development yet, but it is unofficial ..
Anyway, the first you gotta do is getting some members into the modding team, so you can discuss the ideas with them. Then you got to get a game to mod, and then start planning. After most of the plans are made, make A LOT of sketches...
We are in a need for Scenario makers, and AI maker on our modding team, so you might contact me, if you want to join it, or just wanna chat: zezar_88@hotmail.com
"How's my dri.... posting?" :)
#3
Posted 13 May 2004 - 04:04 PM
#4
Posted 13 May 2004 - 05:52 PM
Argalius, on May 13 2004, 04:04 PM, said:
"How's my dri.... posting?" :)
#5
Posted 15 May 2004 - 01:49 PM
Wildfire Games 0AD Scripter
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#6
Posted 15 May 2004 - 03:43 PM
And its brings some attention sometimes, saying it.
Is there any other known real 0ad mod??
Quote
"How's my dri.... posting?" :)
#7
Posted 16 May 2004 - 12:09 PM
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What should I tell you?
#8
Posted 16 May 2004 - 01:39 PM
@Arga, ill tell you on MSN
"How's my dri.... posting?" :)
#9
Posted 16 May 2004 - 03:58 PM
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Zezar it's now, I know that your name is Zezar and I go now. Got it?
#10
Posted 16 May 2004 - 04:01 PM
Wildfire Games Community Senior Guardian, Community Supporter, All Out Cool guy, XML Monkey
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#11
Posted 16 May 2004 - 04:46 PM
As you can see Desmond, i dont think there will be much on topic talk, since he also have made this thread at TLA forum.
But its your call
"How's my dri.... posting?" :)
#12
Posted 16 May 2004 - 06:04 PM
Wildfire Games Community Administrator, Webmaster, Human Resources Manager
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#13
Posted 25 May 2004 - 08:04 PM
Nothing bad occured, therefore re-opened.
Wildfire Games CFO, retired artist
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#14
Posted 10 July 2004 - 04:37 AM
XBL Gamer Tag: Tinks GW elite
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#15
Posted 10 July 2004 - 07:52 AM
Wildfire Games Artist, Scenario Design Lead
Contact me bobby@wildfiregames.com
#16
Posted 10 July 2004 - 08:27 AM
Quote
lol, classic cHeezY reply
Wildfire Games Well I used to do something here, thats for sure.
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#17
Posted 10 July 2004 - 08:52 AM
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#18
Posted 10 July 2004 - 10:05 AM
"How's my dri.... posting?" :)
#19
Posted 10 July 2004 - 11:53 PM
XBL Gamer Tag: Tinks GW elite
Clan Page <- under development
Email: tinks_rocks@yahoo.com
tinks_rocks_970@hotmail.com
15 years old
#20
Posted 11 July 2004 - 03:05 AM
Meh, you guys want some new material from us, right?
Here's a taste of what you can expect.

I can't emphasize enough that things are so massivly subject to change that you shouldn't trust what you see in that concept at all - it's just an idea of "what we're aiming for". Oh, and this was made 6 months ago for those of you wondering.
This is one of the 30 (and counting) concepts that are part of the Scenario Editor Document - which is 17,000 words long (900 paragraphs - 51 pages at size 9 font in Word), which is part of the Technical Design Document, which is something like 250,000 words
Wildfire Games Artist, Scenario Design Lead
Contact me bobby@wildfiregames.com
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