http://www.canada.com/edmontonjournal/stor...d569f4b&k=48367
Checkers will never be the same
Started by
Alexander
, Jul 19 2007 08:00 PM
2 replies to this topic
#1
Posted 19 July 2007 - 08:00 PM
I can already see the future... even online games won't be the same. People will just use it to make their moves. Although there is no point, people will still do it 
http://www.canada.com/edmontonjournal/stor...d569f4b&k=48367
http://www.canada.com/edmontonjournal/stor...d569f4b&k=48367
Alexander "The Mediocre" Yakobovich [ aka Alex ]
Wildfire Games - Code monkey (currently inactive)
Contact me: alex@wildfiregames.com
Wildfire Games - Code monkey (currently inactive)
Contact me: alex@wildfiregames.com
#2
Posted 19 July 2007 - 09:10 PM
If every player used that method, every game would be a draw, but that possibility doesn't necessarily kill the game - consider the International RoShamBo Programming Competition, in which it is trivial to be 'unbeatable' on average (by just choosing randomly each time, so you always draw) but requires much more strategy to do better than average when your opponents are a mixture of unbeatable and beatable. (And as soon as you implement some kind of strategy, you become beatable and make the game interesting for your opponents - there will be a definite winner if at least two players are not purely random.)
There's some discussion of strategy on that page, and some about Iocaine Powder (which won the first contest definitively) with second-guessing and triple-guessing and meta-strategies and meta-meta-strategies. Forcing a draw is not an optimal strategy for winning a tournament, so the game can still be interesting
There's some discussion of strategy on that page, and some about Iocaine Powder (which won the first contest definitively) with second-guessing and triple-guessing and meta-strategies and meta-meta-strategies. Forcing a draw is not an optimal strategy for winning a tournament, so the game can still be interesting
Philip Taylor [aka Ykkrosh]
Wildfire Games Programmer
Contact me: philip@wildfiregames.com
Wildfire Games Programmer
Contact me: philip@wildfiregames.com
#3
Posted 19 July 2007 - 11:49 PM
Incidentally, this is an interesting account of the checkers-playing program, and its relationship to the man who was "arguably the most dominant player in the history of any sport".
Philip Taylor [aka Ykkrosh]
Wildfire Games Programmer
Contact me: philip@wildfiregames.com
Wildfire Games Programmer
Contact me: philip@wildfiregames.com
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