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Texture Artist's Haven

#1 User is offline   Kimball 

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Posted 17 January 2008 - 01:43 PM

I've been posting this around on every forum I can think of that it would apply to, and I've been wondering.

How much interest would there be in a forum dedicated to a texture artist's trade? It'd be hosted on purpledesignstudios.com, likely with a co.nr domain tacked on for looks. I searched Google backwards for a texture artist's forum and they just don't exist. Plenty of 3D forums to go around, and graphic art forums are a popular topic, but ours is a delicate industry, being able to think of how to convert a 3D model into a 2D image. Not a lot of graphic artists can do that, and most 3D artists use unwrapping tools to accomplish that.

Possible Forum Structure
  • General
    • Announcements - for news and the like
    • Community Forums

  • Texture Art
    • Tutorials
    • Work in Progress
    • C&C
    • UV Mapping
    • Technique - for inquiring about how certain things are done by different artists

  • Category name?
    • Character Art
    • Environment Art

  • Program Specific
    • Photoshop
    • Gimp
    • Fireworks
    • PSP
    • Paint.NET

  • The Billboard - for ad space
    • Hiring Artists
    • Artists for Hire
    • Showcases - for game/mod showcases and whatever else
    • Portfolios - posting links to your site and all
And then of course staff forums. We'd use phpBB 3 for this hypothetical forum because it's my favorite, so lemme just dictate that right now. :)

Any comments, concerns, ideas?
Rob Kimball
Scion Development Producer (Rise of the East)

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#2 User is online   feneur 

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Posted 17 January 2008 - 01:59 PM

Sounds like a great idea (though I'm no texture artist, so don't take my word for it :) ) Perhaps you should edit your post a bit to better reflect that it's posted here and not on PDS :) Some parts sound as if it is and may confuse people ;)
Erik Johansson [ aka feneur ]

Wildfire Games Producer, Project Lead
Contact me: feneur@wildfiregames.com

Personal website: feneur.com
Experiments using graphics software: feneur.blogspot.com


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#3 User is offline   Kimball 

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Posted 17 January 2008 - 02:25 PM

Oh, didn't notice that. XD Ty.
Rob Kimball
Scion Development Producer (Rise of the East)

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#4 User is offline   WhiteTreePaladin 

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Posted 17 January 2008 - 03:20 PM

That sounds interesting. I would particularly be interested in the tutorials section. Anything involving UV mapping and Gimp (or tutorials that will work in Gimp) would be a great help.
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#5 User is offline   Kimball 

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Posted 17 January 2008 - 04:05 PM

I've written quite a few mini tutorials, most of which are hidden to the general public. I'll post some of these. The good news is, I've decided to start this up after some of the feedback from other sites. :)
Rob Kimball
Scion Development Producer (Rise of the East)

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#6 User is offline   Kimball 

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Posted 17 January 2008 - 10:00 PM

Having trouble with a name for this place, so any suggestions are welcome. :)
Rob Kimball
Scion Development Producer (Rise of the East)

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#7 User is offline   Mythos_Ruler 

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Posted 17 January 2008 - 10:45 PM

How about simply, "The Haven"?
Michael D. Hafer [aka Mythos Ruler]
Contact me: michaeldhafer@gmail.com
MSN Account: mythgamer@aol.com


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#8 User is offline   Kimball 

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Posted 18 January 2008 - 04:23 AM

Maybe. I'll put that up as a temp. :)
Rob Kimball
Scion Development Producer (Rise of the East)

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#9 User is offline   Kimball 

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Posted 18 January 2008 - 10:49 AM

Launched! http://www.purpledes...os.com/textures

:)
Rob Kimball
Scion Development Producer (Rise of the East)

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#10 User is offline   Argalius 

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Posted 18 January 2008 - 12:40 PM

Quote

Plenty of 3D forums to go around, and graphic art forums are a popular topic, but ours is a delicate industry, being able to think of how to convert a 3D model into a 2D image.

Actually about any 3D forum I know also has a 2D section, which basically is the same as texturing since it uses the same techniques etc. Some even have a special forum for texturing. Not that I don't like your initiative, though. :)

This post has been edited by Argalius: 18 January 2008 - 12:42 PM


#11 User is offline   WhiteTreePaladin 

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Posted 18 January 2008 - 01:41 PM

I think "texture" should be in the name somewhere - my personal opinion only. ("Texture haven" is really not all that bad a name.) The site looks nice but a lot of things don't quite display properly. It could be you're not finished setting it up yet or it could be internet explorer which I have to use.

Anyway, great site and I'm looking forward to all that new content.
Brian - ⊕ A.D. Gameplay and UI Developer

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#12 User is offline   Mythos_Ruler 

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Posted 18 January 2008 - 02:55 PM

Texture Haven is good.
Michael D. Hafer [aka Mythos Ruler]
Contact me: michaeldhafer@gmail.com
MSN Account: mythgamer@aol.com


‎"O wretched Virtue, thou wert but a name, and yet I worshipped thee as real indeed; but now, it seems, thou were but fortune's slave."
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#13 User is offline   Kimball 

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Posted 18 January 2008 - 08:22 PM

View PostArgalius, on Jan 18 2008, 04:40 AM, said:

Actually about any 3D forum I know also has a 2D section, which basically is the same as texturing since it uses the same techniques etc. Some even have a special forum for texturing. Not that I don't like your initiative, though. ;)


Yes, but texture art isn't always associated with 3D. For example, you need texture artists for making a 2D game. Also, these sections are never very extensive, and are often flooded with requests related to normal mapping in 3D software etc.


As for the style problems, I'm working on figuring them out, but they came with the original style. The only thing I really did was change all the colors and some of the images. I plan to do more, but that's what's been done atm. You can visit the original style demo here to see that most of the problems were not originally my doing. :)

I've got the PSD for that very reason. The name is sorta in limbo right now until we find one that fits. :) I'll change it now if you like.
Rob Kimball
Scion Development Producer (Rise of the East)

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