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Cannot build from svn

#1 User is offline   umarzuki 

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Posted 08 August 2009 - 01:50 PM

when building from svn, i encountered this error:

umarzuki@ctrl:~/aod/trunk/build/workspaces$ ./update-workspaces.sh
./update-workspaces.sh: line 13: cd: ../../libraries/fcollada/src: No such file or directory
ERROR: FCollada build failed

What could cause this?

Was I missing something?

#2 User is offline   munky99999 

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Posted 08 August 2009 - 09:59 PM

svn checkout it again. Perhaps it didnt finish downloading everything.

#3 User is offline   Calder 

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Posted 28 August 2009 - 05:06 AM

I noticed that I had to update the repo about 5 times to get everything to download. The server would keep losing connection and stopping the download midway through. Is this common, and could it also be what's preventing Ohloh from cataloguing the repo?

#4 User is offline   janwas 

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Posted 28 August 2009 - 07:50 AM

5 times? hm, that's possible but a bit much. Philip will know the exact load on the server, but I would've thought things had returned to normal after the initial slashdotting/surge of interest.
Jan Wassenberg [aka janwas]

Wildfire Games General Programming lead and code monkey
Contact me: jan@wildfiregames.com

#5 User is offline   Ykkrosh 

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Posted 28 August 2009 - 08:58 PM

The server doesn't seem to be under unusual load, though there's a limit on the number of simultaneous SVN accesses and it might be hitting that - what error message do you get when it loses the connection?
Philip Taylor [aka Ykkrosh]

Wildfire Games Programmer
Contact me: philip@wildfiregames.com

#6 User is offline   rannugrot 

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  Posted 02 January 2010 - 05:27 PM

I think i have a similiar problem. I have a slow CDMA modem and the download is interrupted a hole lot of times. I just use the tortoise update fuction to make the download continue. After finished i get a hole lot of errors when i try to build. This is the first time I try to build any thing. Is it possible to just get the files missing? How do i do that? Or do i have to do a checkout? It takes for ever with my connection and is most sertainly going to be interrupted again. :P

This is the first error when i build:

1>------ Build started: Project: gui, Configuration: Debug Win32 ------
2>------ Build started: Project: test_gen, Configuration: Debug Win32 ------
1>Compiling...
2>Generating ../../../source/ps/XML/tests/test_XMLWriter.cpp
1>precompiled.cpp
2>Cannot open input file "c:./Program"
2>Project : error PRJ0019: A tool returned an error code from "Generating ../../../source/ps/XML/tests/test_XMLWriter.cpp"
2>Build log was saved at "file://c:\Program Files\Oad\build\workspaces\vc2008\obj\test_gen_Debug\BuildLog.htm"
2>test_gen - 1 error(s), 0 warning(s)

Then is goes fine until:

6>wdll_delay_load.cpp
3>JSCollection.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
6>wdll_ver.cpp
3>Build log was saved at "file://c:\Program Files\Oad\build\workspaces\vc2008\obj\engine_Debug\BuildLog.htm"
3>engine - 0 error(s), 1 warning(s)

And then:

6>Creating library...
6>secure_crt.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
6>os_cpu.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
6>cpu.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
6>vfs_path.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
6>io_align.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
6>Build log was saved at "file://c:\Program Files\Oad\build\workspaces\vc2008\obj\lowlevel_Debug\BuildLog.htm"
6>lowlevel - 0 error(s), 5 warning(s)
9>------ Build started: Project: i18n, Configuration: Debug Win32 ------

In the end:

13>Linking...
12>test_Color.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\graphics\tests\test_Color.cpp': No such file or directory
12>test_MeshManager.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\graphics\tests\test_MeshManager.cpp': No such file or directory
12>test_allocators.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\lib\allocators\tests\test_allocators.cpp': No such file or directory
12>test_headerless.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\lib\allocators\tests\test_headerless.cpp': No such file or directory
12>test_trace.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\lib\file\common\tests\test_trace.cpp': No such file or directory
12>test_tex.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\lib\res\graphics\tests\test_tex.cpp': No such file or directory
12>test_topology.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\lib\sysdep\arch\x86_x64\tests\test_topology.cpp': No such file or directory
12>test_ia32.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\lib\sysdep\os\win\tests\test_ia32.cpp': No such file or directory
12>test_wdbg_sym.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\lib\sysdep\os\win\tests\test_wdbg_sym.cpp': No such file or directory
12>test_printf.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\lib\sysdep\tests\test_printf.cpp': No such file or directory
12>test_sysdep.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\lib\sysdep\tests\test_sysdep.cpp': No such file or directory
12>test_adts.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\lib\tests\test_adts.cpp': No such file or directory
12>test_base32.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\lib\tests\test_base32.cpp': No such file or directory
12>test_bits.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\lib\tests\test_bits.cpp': No such file or directory
12>test_byte_order.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\lib\tests\test_byte_order.cpp': No such file or directory
12>test_cache_adt.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\lib\tests\test_cache_adt.cpp': No such file or directory
12>test_fnv_hash.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\lib\tests\test_fnv_hash.cpp': No such file or directory
12>test_lib.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\lib\tests\test_lib.cpp': No such file or directory
12>test_lockfree.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\lib\tests\test_lockfree.cpp': No such file or directory
12>test_path_util.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\lib\tests\test_path_util.cpp': No such file or directory
12>Generating Code...
12>Compiling...
12>test_rand.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\lib\tests\test_rand.cpp': No such file or directory
12>test_regex.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\lib\tests\test_regex.cpp': No such file or directory
12>test_secure_crt.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\lib\tests\test_secure_crt.cpp': No such file or directory
12>test_wchar.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\lib\tests\test_wchar.cpp': No such file or directory
12>test_Bound.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\maths\tests\test_Bound.cpp': No such file or directory
12>test_Matrix3d.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\maths\tests\test_Matrix3d.cpp': No such file or directory
12>test_CmdLineArgs.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\ps\GameSetup\tests\test_CmdLineArgs.cpp': No such file or directory
12>stub_impl_hack.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\ps\tests\stub_impl_hack.cpp': No such file or directory
12>test_CLogger.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\ps\tests\test_CLogger.cpp': No such file or directory
12>test_CStr.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\ps\tests\test_CStr.cpp': No such file or directory
12>test_Parser.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\ps\tests\test_Parser.cpp': No such file or directory
12>test_test.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\ps\tests\test_test.cpp': No such file or directory
12>test_Xeromyces.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\ps\XML\tests\test_Xeromyces.cpp': No such file or directory
12>test_XeroXMB.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\ps\XML\tests\test_XeroXMB.cpp': No such file or directory
12>test_XMLWriter.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\ps\XML\tests\test_XMLWriter.cpp': No such file or directory
12>test_root.cpp
12>c1xx : fatal error C1083: Cannot open source file: '..\..\..\source\test_root.cpp': No such file or directory
12>test_setup.cpp
12>Generating Code...
12>Build log was saved at "file://c:\Program Files\Oad\build\workspaces\vc2008\obj\test_Debug\BuildLog.htm"
12>test - 36 error(s), 0 warning(s)
13> Creating library ../../../binaries/system/pyrogenesis_dbg.lib and object ../../../binaries/system/pyrogenesis_dbg.exp
13>Embedding manifest...
13>Microsoft ® Windows ® Resource Compiler Version 6.1.6723.1
13>Copyright © Microsoft Corporation. All rights reserved.
13>Build log was saved at "file://c:\Program Files\Oad\build\workspaces\vc2008\obj\pyrogenesis_Debug\BuildLog.htm"
13>pyrogenesis - 0 error(s), 0 warning(s)
========== Build: 11 succeeded, 2 failed, 0 up-to-date, 0 skipped ==========
:P


Can anyone please help me resolve this? Would be really fun to see the game in flesh :P

Thanks for a great initiative. Really looking forward to the final game. :)

#7 User is offline   Ykkrosh 

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Posted 02 January 2010 - 05:38 PM

The "update" function should work - it'll keep downloading whatever files are currently out-of-date or missing. The problem you're getting is that you put the code in a location containing space characters ("c:\Program Files"), which causes errors. You should move the files to a location with no spaces, and then it should work better :)

((We really ought to fix the bug with spaces - I guess it just needs a few quotes added into the commands generated by Premake...))

(By the way, the game's name is spelt with a 0 (zero) not an O (capital o), but that shouldn't break anything serious :P)
Philip Taylor [aka Ykkrosh]

Wildfire Games Programmer
Contact me: philip@wildfiregames.com

#8 User is offline   rannugrot 

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  Posted 02 January 2010 - 05:58 PM

Yes thank you. :P Now build works fine without errors :P

Then i hit F5.

Now i get:

Debug Assertion Failed!

Program: c.\Intel\0ad\binaries\system\pyrogenesis_dbg.exe
File: F:\dd\vctools\crt_bld\self_x86\crt\src\open.c
Line: 161

Expression: ((pmode & (~(_S_IREAD | _S_IWRITE))) == 0)

:)

This post has been edited by rannugrot: 02 January 2010 - 07:01 PM


#9 User is offline   rannugrot 

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Posted 02 January 2010 - 06:04 PM

Then i press retry. And get:

pyrogenesis_dbg.exe has triggered a breakpoint

continue:

Microsoft Visual Studio C Runtime Library has detected a fatal error in pyrogenesis_dbg.exe.

Press Break to debug the program or Continue to terminate the program.

#10 User is offline   rannugrot 

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  Posted 02 January 2010 - 06:14 PM

'pyrogenesis_dbg.exe': Loaded 'C:\Intel\Oad\binaries\system\pyrogenesis_dbg.exe', Symbols loaded.
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\ntdll.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\kernel32.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\opengl32.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\msvcrt.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\advapi32.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\rpcrt4.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\secur32.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\gdi32.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\user32.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\glu32.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\ddraw.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\dciman32.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\Intel\Oad\binaries\system\libxml2.dll', Binary was not built with debug information.
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\wsock32.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\ws2_32.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\ws2help.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\Intel\Oad\binaries\system\iconv.dll', Binary was not built with debug information.
'pyrogenesis_dbg.exe': Loaded 'C:\Intel\Oad\binaries\system\zlib1.dll', Binary was not built with debug information.
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.4053_x-ww_e6967989\msvcr80.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\Intel\Oad\binaries\system\OpenAL32.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\version.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\winmm.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\ole32.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\shell32.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\shlwapi.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\oleaut32.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\WinSxS\x86_Microsoft.VC90.DebugCRT_1fc8b3b9a1e18e3b_9.0.30729.1_x-ww_f863c71f\msvcp90d.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\WinSxS\x86_Microsoft.VC90.DebugCRT_1fc8b3b9a1e18e3b_9.0.30729.1_x-ww_f863c71f\msvcr90d.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\imm32.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\ma_cmidn.dll', Binary was not built with debug information.
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.5512_x-ww_35d4ce83\comctl32.dll'
HPET: rev=1 vendor=8086 bits=64 period=429B17F freq=1.43182e+007
TIMER| InitVfs: 70.7646 ms
'pyrogenesis_dbg.exe': Loaded 'C:\Intel\Oad\binaries\system\js32d.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\Intel\Oad\binaries\system\libnspr4.dll', Binary was not built with debug information.
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\mswsock.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\Intel\Oad\binaries\system\msvcr71.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\Intel\Oad\binaries\system\msvcr71d.dll'
TIMER| InitScripting: 141.302 ms
TIMER| CONFIG_Init: 88.5117 ms
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\uxtheme.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\msctfime.ime'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\ATKOGL32.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\nvoglnt.dll'
The thread 'Win32 Thread' (0x7c8) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0x894) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0xcac) has exited with code 0 (0x0).
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\mcd32.dll'
'pyrogenesis_dbg.exe': Unloaded 'C:\WINDOWS\system32\mcd32.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\xpsp2res.dll', Binary was not built with debug information.
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\clbcatq.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\comres.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\wbem\wbemprox.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\wbem\wbemcomn.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\wbem\wbemsvc.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\wbem\fastprox.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\msvcp60.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\ntdsapi.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\dnsapi.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\netapi32.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\wldap32.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\dsound.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\setupapi.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\wintrust.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\crypt32.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\msasn1.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\imagehlp.dll'
'pyrogenesis_dbg.exe': Unloaded 'C:\WINDOWS\system32\setupapi.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\setupapi.dll'
'pyrogenesis_dbg.exe': Unloaded 'C:\WINDOWS\system32\setupapi.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\wdmaud.drv'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\setupapi.dll'
'pyrogenesis_dbg.exe': Unloaded 'C:\WINDOWS\system32\setupapi.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\msacm32.drv'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\msacm32.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\midimap.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\setupapi.dll'
'pyrogenesis_dbg.exe': Unloaded 'C:\WINDOWS\system32\setupapi.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\winrnr.dll'
'pyrogenesis_dbg.exe': Loaded 'C:\WINDOWS\system32\rasadhlp.dll'
TIMER| write_sys_info: 381.014 ms
TIMER| ps_console: 70.0099 ms
TIMER| ps_lang_hotkeys: 35.2533 ms
Microsoft Visual Studio C Runtime Library has detected a fatal error in pyrogenesis_dbg.exe.

Press Break to debug the program or Continue to terminate the program.
The program '[2400] pyrogenesis_dbg.exe: Native' has exited with code 0 (0x0).

:)

#11 User is offline   Ykkrosh 

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Posted 02 January 2010 - 07:01 PM

Hmm, I get that error too. Sounds like an issue for Jan :). (Call stack is CXeromyces::Load -> VFS::CreateFile -> RealDirectory::Store -> File::Open -> FileImpl::Open -> sys_wopen with mode=0xffff -> _wsopen_s with mode=0xffff.)
Philip Taylor [aka Ykkrosh]

Wildfire Games Programmer
Contact me: philip@wildfiregames.com

#12 User is offline   rannugrot 

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Posted 02 January 2010 - 07:04 PM

ok

i do not know anything about programing. i guess i just have to wait for a updated svn to get it working?

but thanks bunch for answering me! :)

#13 User is offline   janwas 

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Posted 03 January 2010 - 03:58 PM

Sorry, I introduced a bug while porting a function to the new, non-deprecated version. Our permission bitmask definition was setting all bits, but _wsopen_s added a check to ensure no unknown bits are set. I didn't notice because all files apparently exist already, thus skipping the file creation logic.
Fixed now.
Jan Wassenberg [aka janwas]

Wildfire Games General Programming lead and code monkey
Contact me: jan@wildfiregames.com

#14 User is offline   Ykkrosh 

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Posted 03 January 2010 - 06:50 PM

Did you run the automated tests? I'd have thought some of those would create files (indirectly even if there's nothing specifically testing the VFS code). If they don't, I guess we need more tests :)
Philip Taylor [aka Ykkrosh]

Wildfire Games Programmer
Contact me: philip@wildfiregames.com

#15 User is offline   janwas 

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Posted 04 January 2010 - 11:47 AM

TBH, I thought these changes were harmless enough to not warrant running the tests. Wrong!
Looks like the only things that would help are re-education or making the test run automatically again, but that was indeed too slow/inconvenient.
Jan Wassenberg [aka janwas]

Wildfire Games General Programming lead and code monkey
Contact me: jan@wildfiregames.com

#16 User is offline   Oeslian 

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Posted 09 March 2010 - 04:31 AM

Was the original issue ever solved? I never saw any answers to this problem and I have the same issue

cd: 13: can't cd to ../../libraries/fcollada/src
ERROR: FCollada build failed

#17 User is offline   Ykkrosh 

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Posted 09 March 2010 - 10:52 AM

I think that issue is just caused by an incomplete checkout (though I'm not sure what causes that), and solved by running "svn up" (in the SVN checkout directory) until it no longer has any more files to download.
Philip Taylor [aka Ykkrosh]

Wildfire Games Programmer
Contact me: philip@wildfiregames.com

#18 User is offline   Oeslian 

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Posted 09 March 2010 - 10:17 PM

That fixed it thank you

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