Thorfinn the Shallow Minded, on Nov 8 2010, 02:53 PM, said:
What is the Biblical reference for the Pentagram god power? Where is a hell hound in the Bible?
pentagrams are associated with the devil. hellhounds actually appear in numerous european legends, but giving them to the christians seemed the most fitting.
http://en.wikipedia.org/wiki/Hellhound
and its not JUST a hellhound that could be summoned, just an early-game christian myth unit; teh hellhound was just the only one that came to mind when i was typing that before. also note that i actually plan to make it so that both Dieu (i renamed Jehovah to give Him the french name for God, since the christian language will be rendered as french) and Lucifer can acquire the hellhound unit because of the obvious association of hellhounds with hell, but also because there's some thinking that hellhounds are actually used by God, not the devil, to keep the souls of the wicked from escaping hell
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There are actually hundreds of amazing things that the Bible mentions that you could consider a god power. For instance, let's take the siege of Gog and Magog. There are two potential god powers there. #1 God, rains down fire on the bad guys and #2 Satan causes the world to supply him with a massive army. (it is described as having the number of the sands of the sea and having magnificent armor and horses. I am not saying that they would have to be that big, but you could perhaps summon a fairly large army.) What about the Trumpet of death? That caused millions of horsemen to come over and slaughter over 1/3 of the earth's population with fire, sulfur, and smoke? (excepting Christians) As for Biblically accurate myth units, what about Seraphim, Cherabim, leviathons, chariot angels, messenger angels, demons that can posses humans and animals, kill humans, torture them, etc,...
thats very true, but remember that i have to consider the other civilizations as well. lucifer's pentagram is just the only one that ive put down so far

i plan to give as many overtly bible-based powers and other abilities, creatures, etc to the christians, but i have to leave a fair number of other supernatural events and natural disasters aside for the other civilizations, and be creative whenever possible: i made one of the late-game greek god powers "solar flare", and as i envision it, that could very well look like the power of God raining down on sodom and gomorrah.
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As for the reason for conversion giving favor instead of the shear existence of Christians, may I remind you of the parable of the Prodigal Son or the shepherd finding the lost lamb. Angels do rejoice when a person is converted according to the Bible and Jesus commands Christians telling them to go out into the world and spread the Word of God. Christians are commanded to convert other people not just exist.
maybe i'll make it so that the christian hero unit, the crusader, generates favor whenever he converts an enemy unit (but only a small amount). and only mortals can be converted, so no getting heroes, demigods (super units), or myth units
btw, the christian myth units that i have down so far are: Antaeus (based on the divine comedy), Archangel, Basilisk, Cherub, Cockatrice, Fiery Serpent (subject to change), Furies (based on the divine comedy), Gargouille, Hellhound, Leopard (based on the divine comedy), Peluda, Quinotaur, Salamander, Tarasque, and Unicorn
yknow, i just realized that a fair number of those myth units are french in origin, and french is gonna be the christian language here
EDIT: i finally added the last myth units for the celts; before they were missing a few terrestrial MUs where they had only naval ones before. now, they have these myth units:
TOWN PHASE: Pech, Grindylow, Bogeyman, Banshee, Selkie
CITY PHASE: Questing Beast, Knucker, Lambton Worm, Jack-in-Irons
EMPIRE PHASE: Cu Sith, Green Knight, Lake Maiden, Dullahan, Niseag
LEGEND PHASE: Redcap, Water Giant, Leprechaun, Aughisky, Wyrm
Edited by oshron, 09 November 2010 - 02:18 AM.