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0 A.D. Rise of the East Mod

china faction mod

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#81 Kimball

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Posted 16 December 2012 - 09:51 PM

I found the song posted on a free royalty-free music site, so I'm hoping it's alright for use. Please correct me if I'm wrong. Glad you like it though!
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Rob Kimball
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#82 Lion.Kanzen

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Posted 16 December 2012 - 10:06 PM

I found the song posted on a free royalty-free music site, so I'm hoping it's alright for use. Please correct me if I'm wrong. Glad you like it though!

http://creativecommo...lmusicforvideos
may be can we used it for Videogaming

Edited by Lion.Kanzen, 16 December 2012 - 10:06 PM.

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#83 serveurix

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Posted 17 December 2012 - 10:54 AM

I found the song posted on a free royalty-free music site, so I'm hoping it's alright for use. Please correct me if I'm wrong. Glad you like it though!


Simply give the license of the song and the license of your project, we'll tell you if they're compatible.
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#84 Kimball

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Posted 22 January 2013 - 07:43 PM

New timelapse featuring a track from the ROTE soundtrack written by Tim Cox!


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#85 Pedro Falcão

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Posted 22 January 2013 - 08:01 PM

I love to watch this kind of videos. How much time it took to make this model?
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#86 Gen.Kenobi

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Posted 22 January 2013 - 08:35 PM

You can see that I started at 14:55 and ended at +/- 15:37 ;)
Obviously it didnt cover texturing that took a little bit more - 30 mins, If I remember correctly.
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#87 Lion.Kanzen

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Posted 27 January 2013 - 03:42 AM

i visited your Forum, i like but hard to read, but im interesting in Help all 0 A.D Projects. as 2D Artist, and some Sound and Video Editor.
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#88 Kimball

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Posted 28 January 2013 - 04:33 AM

Email me some samples of your 2D work and we'll talk. Link below.
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#89 Ludo38

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Posted 28 January 2013 - 08:56 AM

New timelapse featuring a track from the ROTE soundtrack written by Tim Cox!


Thank you Kimball for this video. This is really good to watch and enjoy! It reminds me I should pursue my efforts on learning and practicing Blender.
And darn, this music is delicious! Is the soundtrack downloadable somewhere ?..

I've checked the ROTE ModDB page and it's been a long time since the last update. Are there big new things coming soon on this mod ? Anyway, congratulations for what has been done yet.
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#90 idanwin

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Posted 28 January 2013 - 12:41 PM

@Kimball: Are you aware the Scion Development site has some php issues?
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#91 Kimball

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Posted 28 January 2013 - 08:04 PM

Ludo: Yeah, I tend not to update the ModDB page very often. The soundtrack is a work in progress (and currently consists of one track), but it will be downloadable in the future. Speaking of which, we are looking for a concept artist to paint some album art (among other things).

idanwin: Thanks for the heads up. I hadn't noticed that. I have been working on a new version of the site passively for a while, and since there's not actually any content on the current homepage, I may as well just have it redirect to the forums.
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#92 Ayakashi

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Posted 06 March 2013 - 07:08 PM

As a Chinese, I have to say that I can't thank you guys enough for bringing the Han as a playable faction into the game! Its not very often for ancient China to be accurately represented in a RTS game. However I do have a couple of mild criticisms regarding the buildings: The civic center to me dosen't look very historically accurate because as far I know octagonal pagoda like buildings didn't really appear until the Song dynasty, and its shape makes it look odd when compared to the rest of the buildings (which all look awesome btw). Maybe something more similar to this would be better?
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Also have you tried using dark grey roofs and red pillars and brackets for the buildings in general?

Edited by Ayakashi, 07 March 2013 - 09:51 PM.

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#93 Lion.Kanzen

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Posted 29 March 2013 - 07:39 PM

you, planning expanding other factions?.
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#94 Ayakashi

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Posted 03 April 2013 - 08:42 PM

I think he said a couple times already that there would only be one faction.

Kimball: I've noticed that the current emblem looks like a placeholder. Would you by any chance be looking for a designer for the emblem?
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#95 Lion.Kanzen

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Posted 03 April 2013 - 11:59 PM

I think he said a couple times already that there would only be one faction.

Kimball: I've noticed that the current emblem looks like a placeholder. Would you by any chance be looking for a designer for the emblem?

yeah that, i thinks is incredibly, one faction. you think i can think if someone let me mod this mod? add more faction. but not now in far future that i why asking for be sure.

Edited by Lion.Kanzen, 03 April 2013 - 11:59 PM.

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#96 Mythos_Ruler

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Posted 04 April 2013 - 07:08 AM

As a Chinese, I have to say that I can't thank you guys enough for bringing the Han as a playable faction into the game! Its not very often for ancient China to be accurately represented in a RTS game. However I do have a couple of mild criticisms regarding the buildings: The civic center to me dosen't look very historically accurate because as far I know octagonal pagoda like buildings didn't really appear until the Song dynasty, and its shape makes it look odd when compared to the rest of the buildings (which all look awesome btw). Maybe something more similar to this would be better?
Posted Image

Also have you tried using dark grey roofs and red pillars and brackets for the buildings in general?

That is a very good reference for the civic center. (y)
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#97 Enrique

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Posted 04 April 2013 - 10:08 AM

That is a very good reference for the civic center. (y)

Indeed! really nice! makes me want to model it right now! :P
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#98 lilstewie

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Posted 04 April 2013 - 06:27 PM

Hanzzzz


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#99 Ayakashi

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Posted 05 April 2013 - 07:01 PM

Indeed! really nice! makes me want to model it right now! :P


Do it !!!! :woot:

EDIT:
For anyone working on this mod: Possible reference for the Han Emblem?
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Edited by Ayakashi, 07 April 2013 - 04:45 PM.

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#100 Mythos_Ruler

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Posted 05 May 2013 - 07:55 PM

Created a sub-forum here: http://www.wildfireg...p?showforum=423
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