A Piece Of Music For 0 A. D.
#21
Posted 17 June 2011 - 12:51 PM
We obviously have very different tastes in recording, but seeing as this score needs to be a coherent whole, and pieces need to change smoothly during gameplay,
I really don't think there can be any debate at all - any pieces accepted will have to match the sound of my score.
I can bend here and there, and help when possible, but the bare basics would, at least, have to be matched by the contributor.
I'll wait for the third draft, and if I'm confident it matches the score, what I can do for you, is:
- Record live Bodhran, spoons and other Celtic percussion I have in my studio - can't be sure when I'll have the time, but will try to squeeze it in if you can send me a mix with no percussion and the BPM of it.
- Sample Bagpipe drones (just send me a MIDI of the drone and I'll send it back as .wav).
- Record the whistle on the same instrument I used for the other Celtic tracks - will need a mix with no whistle and maybe sheet music to speed things up - though it's not a must.
I will send dry files to you for mixing, but I believe these simple methods ought to assure similar sounding results.
Wildfire Games 0 A.D. Music Lead, Composer and orchestrator
Contact me:
Web: http://OmriLahav.com / http://facebook.com/LahavStudios
E-mail: OmriMusic(@)Hotmail.com
Skype: OmriLahav1
#22
Posted 17 June 2011 - 01:12 PM
OmriLahav, on 17 June 2011 - 12:51 PM, said:
Yes, sorry, I did end up getting side tracked into my feelings about the score as a whole, should have made a new thread really. But now you have my feedback anyway.
I can see that you really want to do all the music yourself, exactly as you want it, so I will let you do that. I can send you the harpsichord pattern if you want, as that is almost the only bit you are not proposing to redo yourself. Otherwise I guess I will just leave you to it!
this is pretty much what I do.
#23
Posted 17 June 2011 - 01:19 PM
As sound lead, my main (and most challenging) job is making sure the soundtrack sounds like a coherent whole - all the pieces need to match to a certain degree.
Like I said - I'm waiting for your third draft, and we'll talk on from there.
If you like we can continute this discussion privately, feel free to email me - OmriMusic (@) Hotmail.com
Wildfire Games 0 A.D. Music Lead, Composer and orchestrator
Contact me:
Web: http://OmriLahav.com / http://facebook.com/LahavStudios
E-mail: OmriMusic(@)Hotmail.com
Skype: OmriLahav1
#24
Posted 17 June 2011 - 02:01 PM
I can see why you seek coherence in your score, but if you do so overly, I feel that you most likely will end up working on your own (unless someone with very similar ideas turns up).
I purposefully went for a contemporary/ancient blend in my piece, and I would rather keep it that way than loose the feel I was attempting to create. I really think that the more this track gets modified towards your style of composing and recording, the more what I have done will be out of context and not fitting anyway. Also, seeing that I am not overly keen on the game score in its current state, I would rather not modify my music too much to fit in with it. But as I say, you are welcome to the harpsichord pattern or any of the other instruments, if you should want to do something with them.
I guess that making music for 0 A. D. is just not really what I am cut out for, as I am more keen on making crazy electronic beats and playing viking metal anyway! I just thought I would have a go, seeing as the opportunity was there.
EDIT: Also, if you need any instrument recordings of the instruments mentioned in my reply to the main music contributions thread, then my offer still stands.
Edited by Sebovzeoueb, 17 June 2011 - 02:03 PM.
this is pretty much what I do.
#25
Posted 17 June 2011 - 02:45 PM
The only things I had an actual problem with are the effects - that don't belong in this score, and the African percussion, on which you agreed.
My requests weren't really that far fetched...
If you don't like the score anyway, I don't see why you'd want to get in it, but if you do - I listed my suggestions above.
If they are disagreeable with you - then for the present time we say a friendly goodbye.
Wildfire Games 0 A.D. Music Lead, Composer and orchestrator
Contact me:
Web: http://OmriLahav.com / http://facebook.com/LahavStudios
E-mail: OmriMusic(@)Hotmail.com
Skype: OmriLahav1
#26
Posted 17 June 2011 - 05:16 PM
Sebovzeoueb, on 17 June 2011 - 02:01 PM, said:
I really like your version of the celtic peace track a lot, so please don't give up on it yet
#27
Posted 17 June 2011 - 09:41 PM
Sebastian, I wasn't trying to distort what you wanted in the score, I was trying to throw in my opinion and ideas as well!
The best of musicians are very opinionated, I like what both of you have done thus far - very professional. Sebastian, give it one more go. I understand where Omri is coming from but a little tension between folks on the creative team can lead to great results. Look at The Beatles.
Cheers!
PS - Omri, I noticed you are from Israel, you familiar with my buddy Amit Poznansky? According to him everyone knows him there!
Wildfire Games Programmer
Contact me: kenny@wildfiregames.com
#28
Posted 17 June 2011 - 10:32 PM
Kenny, I guessed you were throwing your opinion in, but you did it just after saying something like "I'm inclined to agree with Sebastian..." so I thought it looked a bit like you thought that what you were saying was also what I was saying
Haha, it is strange how music causes such strong opinions in us musicians, when it is supposed to be a universal language uniting humanity across cultural and linguistic barriers. I find it is difficult to express these opinions without causing some controversy, especially when adding internet forums to the equation. I think we are managing OK though.
Omri, for me the process of the creation of a piece of music is as much about crafting the sound as the notes, so if you were to rerecord the parts, you would actually be significantly altering what I would consider to be my input. Especially if you redo the percussion, as I consider that to be equal to the other parts, and very key to the overall feel and groove of the track. I would much rather have a go myself, and see what I can come up with. Also I am not keen to replace the drone with a pipe drone, as I am attempting to create something reminiscent of the carnyx, I think the current sound can be good, it just needs clearing up somewhat.
The way I work is through recording, improvising and programming rather than composing a score and then playing it, the whole thing takes shape as a whole, rather than in separate processes. As an example of what I mean: the delay used in original was a compositional device, not just an effect (Kenny understands).
This is why it would seem to me like you would pretty much be redoing the whole thing yourself.
As concerns wanting to participate in the game score, I would really like to bring something to 0 A. D., and music and play testing are pretty much the only relevant things I can do to help. I am so pleased to see an open source RTS that looks good, promises good gameplay, and isn't just a clone of some existing game where you still need the original game files to play. It is the first "proper" open source RTS I have found (certainly on Mac anyway), and I like that it promises innovation over imitation, or at least a good blend of the two.
So yes, I will make a third draft, and then we'll see.
this is pretty much what I do.
#30
Posted 26 July 2011 - 10:19 PM
I like the track though ! only Weak spot: maybe the pan flute melody.
Edited by plumo, 26 July 2011 - 10:19 PM.
0 A.D. Community Liaison
Contact email: plumo@wildfiregames.com
#31
Posted 01 August 2011 - 02:23 PM
this is pretty much what I do.
#32
Posted 01 August 2011 - 07:22 PM
Wildfire Games Programmer
Contact me: kenny@wildfiregames.com
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