lexa, on 14 September 2011 - 09:04 PM, said:
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Posted 14 September 2011 - 11:19 PM
lexa, on 14 September 2011 - 09:04 PM, said:
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Posted 15 September 2011 - 12:15 AM
lexa, on 14 September 2011 - 09:04 PM, said:
Posted 15 September 2011 - 06:51 AM
Posted 15 September 2011 - 09:26 AM
lexa, on 07 September 2011 - 05:49 PM, said:
Posted 15 September 2011 - 09:37 AM
JuliusColtranePille, on 15 September 2011 - 09:26 AM, said:
Posted 15 September 2011 - 03:17 PM
fcxSanya, on 15 September 2011 - 09:37 AM, said:
Posted 16 September 2011 - 08:04 PM
Posted 17 September 2011 - 05:05 PM
lexa, on 16 September 2011 - 08:04 PM, said:
Edited by Linux_Eki, 17 September 2011 - 10:35 PM.
Posted 17 September 2011 - 06:31 PM
Posted 18 September 2011 - 01:18 AM
lexa, on 16 September 2011 - 08:04 PM, said:
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Posted 18 September 2011 - 09:00 AM
Pureon, on 17 September 2011 - 06:50 PM, said:
historic_bruno, on 18 September 2011 - 01:18 AM, said:
historic_bruno, on 18 September 2011 - 01:18 AM, said:
Posted 18 September 2011 - 08:14 PM
lexa, on 18 September 2011 - 09:00 AM, said:
Quote
Posted 19 September 2011 - 10:40 AM
. It would be nice to have a similar thing for territory and CC restrictions. The code is in plan-building.js, findGoodPosition().
Jonathan Waller [ aka quantumstate ]
Wildfire Games AI Scripter
Contact me: jonathanmarkwaller at gmail dot com
Support Wildfire Games!
Posted 20 September 2011 - 11:12 AM
Posted 20 September 2011 - 11:36 AM
Edited by Thorfinn the Shallow Minded, 20 September 2011 - 01:50 PM.
Posted 20 September 2011 - 01:39 PM
Thorfinn the Shallow Minded, on 20 September 2011 - 11:36 AM, said:
Posted 21 September 2011 - 07:54 PM
Posted 24 September 2011 - 11:29 PM
Posted 24 September 2011 - 11:31 PM
historic_bruno, on 18 September 2011 - 08:14 PM, said:
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