Progress reports on funded work
Posted 24 June 2012 - 06:28 PM
Posted 25 June 2012 - 10:48 AM
Posted 25 June 2012 - 09:58 PM
0 A.D. Gameplay and UI Developer
Posted 11 October 2012 - 05:41 PM
Is the 0 AD team still funding one developer to work full time on the game? The reason I ask is that we haven't had any updates to this thread for awhile now.
Posted 11 October 2012 - 06:38 PM
Aviv Sharon [ aka Jeru ]
Wildfire Games 0 A.D. PR & Social Media Contributor
E-mail & Google Talk: aviv dot sharon at gmail dot com
MSN: lc_jerusalem at hotmail dot com
Facebook, Twitter, LinkedIn
Posted 16 October 2012 - 02:46 AM
Posted 16 October 2012 - 08:17 AM
Posted 16 October 2012 - 09:02 AM
Posted 16 October 2012 - 11:59 AM
Posted 16 October 2012 - 12:06 PM
Posted 16 October 2012 - 01:13 PM
Posted 16 October 2012 - 04:55 PM
Posted 16 October 2012 - 05:54 PM
Posted 17 October 2012 - 07:53 AM
Sure, this should obey usual code standard. Eventually a requirement could be to work tracking progress on a ticket or a thread forum rather than doing a single code drop. Also the reward should be given after the code is approved and committed and at least after two weeks without reported bugs.
Other example bounty could be:
- usable Android port;
- cleanup and commit tickets like #885;
- improvement of 5% speed of a reference game replay, working on an area of choice (excluding pathfinding if it's being rewritten);
- use a thread to get at least a 10% speed up of a reference game replay;
- other improvements few ones have interested in doing but that can benefit the game.
Posted 28 October 2012 - 12:19 AM
The AI in 0AD is fine, but at some point it might be worth considering a contest model as one potential alternative use of $.
Posted 02 December 2012 - 04:20 PM
Posted 19 December 2012 - 02:26 PM
Edited by Lion.Kanzen, 19 December 2012 - 02:27 PM.
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