phreakindee, on 03 July 2012 - 02:42 AM, said:
0 A.D. on YouTube
#81
Posted 06 July 2012 - 09:25 PM
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#82
Posted 06 July 2012 - 09:32 PM
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#83
Posted 07 July 2012 - 04:35 PM
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#84
Posted 07 July 2012 - 04:53 PM
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#86
Posted 17 July 2012 - 04:51 PM
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#87
Posted 23 July 2012 - 05:04 PM
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#88
Posted 25 July 2012 - 09:35 PM
Mythos_Ruler, on 12 June 2012 - 06:05 PM, said:
Maybe someone can help with translating what they're saying?
Since when a guy known as "Venom", in his minecraft gameplay videos, encouraged people to record gameplays too, the number of gameplay videos made by children (fans of minecraft) increased considerably around here... Not that i am complaining, but i think they are a bit immature to record these kind of videos (the boy of the first video is actually talks to the working women as if they were dolls).
Latin: Petrus Falco; Literally means 'Stone Hawk'.
English equivalent: ' Peter ';
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#89
Posted 31 July 2012 - 05:47 PM
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#90
Posted 04 August 2012 - 09:25 PM
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#91
Posted 04 August 2012 - 09:29 PM
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#92
Posted 07 August 2012 - 06:02 PM
This one has tons of comments:
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#93
Posted 07 August 2012 - 08:56 PM
Aviv Sharon [ aka Jeru ]
Wildfire Games 0 A.D. PR & Social Media Contributor
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#94
Posted 07 August 2012 - 09:39 PM
He is really excited about the game, he gives very positive words to the game and remarks the good work the team is doing on each alpha.
He remarks that 0 A.D. is a "truly Age of Empires successor, improving upon it" And he explains key features recently implemented, and bigger gameplay differences with AOE like using soldiers to gather/build, etc
Video comments are also very positive
He's going to make part 2 playing with romans vs carts, but I think he picked up an islands map... ^^
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#95
Posted 08 August 2012 - 05:09 AM
Enrique, on 07 August 2012 - 09:39 PM, said:
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#96
Posted 08 August 2012 - 07:05 AM
For maps, I suggest a notice like "This is an island map. Computer opponents cannot play very well on island maps, and you may experience increased lag on these maps as well".
For AI's, I'm thinking we should reconsider bundling AI's that aren't being maintained, like JuBot.
Aviv Sharon [ aka Jeru ]
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#97
Posted 08 August 2012 - 07:26 AM
Quote
juBot is our "easy" AI. Some people can't play against qBot and they'll get irritated if there is no easier AI.
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#98
Posted 08 August 2012 - 08:03 AM
Aviv Sharon [ aka Jeru ]
Wildfire Games 0 A.D. PR & Social Media Contributor
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#99
Posted 08 August 2012 - 08:14 AM
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#100
Posted 08 August 2012 - 08:36 AM
I agree though that'll be both easier and better to have a single configurable AI (perhaps allowing to choose between different AIs still though) with difficulty levels and perhaps other settings (I had an unpredictability setting in mind).
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