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Random Map Script:Hyrcanian Shores


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#1 Spahbod

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Posted 26 December 2011 - 05:08 AM

I've been working on a new map script called Hyrcanian Shores. Players are placed on a zigzag like line between the northern sea and southern hills. The ones near the hills have access to more wood and occasionally some deers and mines. But the ones near the sea have access to a good source of fishes and have a natural block defending their northern side. It is currently under development. I need to add fishes and beautify the shores. Hills need some work too. The script is currently very untidy because it is a major modification of cantabrian highlands rather than being a completely new one. I'd like to know your opinion about it.

Edit:
Finally found a way to add fishes. Hills have some rock terrain painted on them now. and the shores seem better. Added some boars to the hills and polished the map itself a little bit. Updated the download link too.

For download look at the next post

Edited by Spahbod, 27 December 2011 - 01:13 PM.

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Omid Davoodi [ aka Spahbod ]

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#2 Spahbod

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Posted 27 December 2011 - 01:18 PM

Final Version:
At last I could make the forests thicker. Fixed the remaining known problems. Tidied up the code so others can understand it now. It is now completely ready.
It was the only random map I played against 4 bots in a medium sized map without so much lags. The only known problem with bots is that they don't settle near the southern forests/hills.

Link:
Download Hyrcanian Shores


Click on the yellow button to start you download

Edited by Spahbod, 27 December 2011 - 01:21 PM.

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Omid Davoodi [ aka Spahbod ]

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#3 quantumstate

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Posted 27 December 2011 - 05:39 PM

I had a quick game on this map. It seems pretty nice. I took the liberty of taking a full map screenshot. There is a big one (~5mb) and a standard one.

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#4 tribalbeat

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Posted 27 December 2011 - 10:08 PM

Map looks great, but you may want to make the shorelines more jagged. Also, are there any wildlife?
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#5 Spahbod

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Posted 28 December 2011 - 09:07 AM

Map looks great, but you may want to make the shorelines more jagged. Also, are there any wildlife?


Shore are jagged enough I think. Have you seen the shores on bigger maps? And there is wildlife. Especially in the southern hills.
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Omid Davoodi [ aka Spahbod ]

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#6 Spahbod

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Posted 23 February 2012 - 06:54 AM

Updated the map. Fixed most of the problems.
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Omid Davoodi [ aka Spahbod ]

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#7 Mythos_Ruler

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Posted 23 February 2012 - 07:05 AM

One problem I spotted is schools of fish on the land. :)
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#8 Spahbod

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Posted 23 February 2012 - 07:19 AM

Although I couldn't reproduce the bug, I changed the map.
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#9 Zeta1127

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Posted 12 May 2012 - 02:47 AM

I have seen the schools of fish on land bug that Mythos Ruler mentioned in the Alpha 9 version.
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#10 Zeta1127

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Posted 04 August 2012 - 12:37 AM

Gotta love trac, especially when one has coding experience, because one can do clever things like borrow fixes with it.
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"I'm just a simple man trying to make my way in the universe." - Jango Fett
"You are fooling yourself, Captain. Nothing here is what it seems. You are not the plucky hero, the Alliance is not an evil empire, and this is not the grand arena."
"And that's not incense." - The Operative and Inara Serra
"What you will see, if you leave the Mirror free to work, I cannot tell. For it shows things that were, and things that are, and things that yet maybe. But which it is that he sees, even the wisest cannot always tell. Do you wish to look?" - Galadriel
Clone Marshal Commander Zeta 1127 of the 89th Legion a.k.a. Zachary Skaggs