==== Building test (release) ====
test_LOSTexture.cpp
In file included from /opt/local/include/js/jspubtd.h:97,
from /opt/local/include/js/jsapi.h:47,
from ../../../source/scriptinterface/ScriptTypes.h:81,
from ../../../source/simulation2/system/Message.h:21,
from ../../../source/simulation2/system/IComponent.h:22,
from ../../../source/simulation2/system/Interface.h:21,
from ../../../source/simulation2/components/ICmpRangeManager.h:21,
from ../../../source/graphics/LOSTexture.h:21,
from ../../../source/graphics/tests/../../../source/graphics/tests/test_LOSTexture.h:20,
from ../../../source/graphics/tests/test_LOSTexture.cpp:14:
/opt/local/include/js/jsproto.tbl:67:5: warning: "JS_HAS_FILE_OBJECT" is not defined
In file included from ../../../source/simulation2/system/Message.h:21,
from ../../../source/simulation2/system/IComponent.h:22,
from ../../../source/simulation2/system/Interface.h:21,
from ../../../source/simulation2/components/ICmpRangeManager.h:21,
from ../../../source/graphics/LOSTexture.h:21,
from ../../../source/graphics/tests/../../../source/graphics/tests/test_LOSTexture.h:20,
from ../../../source/graphics/tests/test_LOSTexture.cpp:14:
../../../source/scriptinterface/ScriptTypes.h:92:2: error: #error Your compiler is trying to use an incorrect version of the SpiderMonkey library.
../../../source/scriptinterface/ScriptTypes.h:93:2: error: #error The only version that works is the one in the libraries/spidermonkey/ directory,
../../../source/scriptinterface/ScriptTypes.h:94:2: error: #error and it will not work with a typical system-installed version.
../../../source/scriptinterface/ScriptTypes.h:95:2: error: #error Make sure you have got all the right files and include paths.
In file included from /opt/local/include/boost/unordered/unordered_map.hpp:17,
from /opt/local/include/boost/unordered_map.hpp:16,
from ../../../source/simulation2/Simulation2.h:28,
from ../../../source/graphics/tests/../../../source/graphics/tests/test_LOSTexture.h:22,
from ../../../source/graphics/tests/test_LOSTexture.cpp:14:
/opt/local/include/boost/unordered/detail/allocator_helpers.hpp:29:5: warning: "BOOST_UNORDERED_USE_ALLOCATOR_TRAITS" is not defined
/opt/local/include/boost/unordered/detail/allocator_helpers.hpp:193:5: warning: "BOOST_UNORDERED_USE_ALLOCATOR_TRAITS" is not defined
In file included from /opt/local/include/boost/unordered/detail/equivalent.hpp:16,
from /opt/local/include/boost/unordered/unordered_map.hpp:18,
from /opt/local/include/boost/unordered_map.hpp:16,
from ../../../source/simulation2/Simulation2.h:28,
from ../../../source/graphics/tests/../../../source/graphics/tests/test_LOSTexture.h:22,
from ../../../source/graphics/tests/test_LOSTexture.cpp:14:
/opt/local/include/boost/unordered/detail/extract_key.hpp:54:5: warning: "BOOST_UNORDERED_USE_RV_REF" is not defined
make[1]: *** [obj/test_Release/test_LOSTexture.o] Error 1
make: *** [test] Error 2
Edit: It looks like you're right, and I'm just ignorant. The game runs, but does this error that I'm getting even matter?


















