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Wonders, Special Buildings, and Special Projects


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#1 Mythos_Ruler

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Posted 11 January 2012 - 11:52 AM

After talking with Kimball, I thought we could make a thread where we post ideas for post-Alpha 9 projects, specifically regarding buildings, but possibly including other Easter egg things we want to add to the game. Make sure to post whatever references you find, and we'll make a nice big comprehensive list.

First, I'd like to mention the Ishtar Gates of Babylon:

Posted Image
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#2 Kimball

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Posted 11 January 2012 - 11:56 AM

Assets depicting the city of Ninevah would be awesome for campaign use:

Posted Image
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#3 Mythos_Ruler

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Posted 11 January 2012 - 12:02 PM

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#4 Kimball

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Posted 11 January 2012 - 02:24 PM

This goes without saying, but for the sake of the list, Wall of Troy.

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#5 Gen.Kenobi

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Posted 11 January 2012 - 02:45 PM

I dunno why, but I really would love to see some of this ingame:

Posted Image

Scenarios like Protect the Aqueduct would be cool for the Romans :P Or maybe just a simple easter egg. ;)
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#6 Mythos_Ruler

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Posted 11 January 2012 - 03:38 PM

View PostKimball, on 11 January 2012 - 02:24 PM, said:

This goes without saying, but for the sake of the list, Wall of Troy.
Any good references? Why stop at wall of Troy? Add in some Trojan/Mycenaean units too.
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#7 Pureon

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Posted 11 January 2012 - 10:54 PM

View PostGen.Kenobi, on 11 January 2012 - 02:45 PM, said:

Scenarios like Protect the Aqueduct would be cool for the Romans :P Or maybe just a simple easter egg. ;)
Indeed :)
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#8 Geek377

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Posted 12 January 2012 - 03:23 AM

Sounds exciting. This deserves aPosted Image! Oh, could you add Colossus of Rhodes on there too? That would be freaking awesome. It could be integrated in a "protect wonders" campaign.
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#9 Gen.Kenobi

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Posted 12 January 2012 - 04:14 PM

View PostPureon, on 11 January 2012 - 10:54 PM, said:


Oh :P They already have one? :P

BUt I would re-work on that one, at least on the texture, with some tilled rocks, here and there ;)
And some aqueducts ruins would also be cool :D
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#10 Mythos_Ruler

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Posted 30 June 2012 - 07:54 PM

Topic moved to open forum, so that others may add their wish lists and begin to create their own wonders and special buildings for possible inclusion in the official game.
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#11 Mythos_Ruler

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Posted 01 July 2012 - 12:59 AM

If the Ptolemies were ever added to the game, the Lighthouse would definitely be one of their Special Buildings.
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#12 majapahit

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Posted 01 July 2012 - 01:04 AM

Colossus of Rhodes?

http://en.wikipedia....ossus_of_Rhodes
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#13 majapahit

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Posted 01 July 2012 - 01:38 AM

View PostLion.Kanzen, on 01 July 2012 - 01:06 AM, said:

Colossus are more hard, nobody know how it was.

Yes indeed, therefore an artist impression might surprise us.
And what's truly nice with creating an impression of something that people have no idea about how it looks? After it's finish people will use it as reference :D
Should be good for ocean maps.
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#14 Pureon

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Posted 01 July 2012 - 01:52 PM

Special buildings/objects like these are mostly one-offs that don't necessarily need to be consistent with other civs, so can be worked on by individuals (or groups) from the community. I think we should mention that in the first post here.

If someone wants to focus on a specific model, they can create a topic dedicated to that building/object. Thinking about it some more, I think we should create a new topic to explain how this will work, reading the above posts will be confusing.

Some other items that could be worked on:

Banyan Trees
http://en.wikipedia.org/wiki/Banyan

Luxor Colossus
http://en.wikipedia....ng_Colossus.jpg

Sphinx of Memphis
http://en.wikipedia....hinx_of_Memphis

Delphi Sphinx
http://en.wikipedia....8MAD_Sphinx.jpg

Osirian statue
http://en.wikipedia....STBANK-0153.JPG

Temple of Venus, Heliopolis
http://0.tqn.com/d/a...enusDiagram.jpg
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#15 Mythos_Ruler

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Posted 01 July 2012 - 06:55 PM

View PostLion.Kanzen, on 01 July 2012 - 01:06 AM, said:

Colossus are more hard, nobody know how it was.
Maybe something like this:

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#16 wrod

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Posted 02 July 2012 - 04:38 AM

I dont have references but actual bridges and docks where it goes further out into the water

#17 majapahit

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Posted 04 July 2012 - 06:28 AM

View PostLion.Kanzen, on 02 July 2012 - 08:46 AM, said:

If Player can build and destroy bridges be a nice feature more tactical.

Agree, tactical can win against brute force
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#18 oshron

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Posted 04 July 2012 - 04:30 PM

i think, first and foremost, at least one wonder should be decided upon for each playable civilization and then unique other wonders can be chosen. for example, the currently decided-upon civilizations' wonders could be. for example, the specific wonder for the romans could be the roman senate building while the persians could get the palace/tomb of xerxes
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#19 oshron

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Posted 04 July 2012 - 05:03 PM

View PostLion.Kanzen, on 04 July 2012 - 05:00 PM, said:

No all civilization have a greatest Monuments, even Romans don't have in Republic Age a great building, I don't know for celtics faction what kind a monument they have.
*shrug* the castle of camelot?
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#20 Mythos_Ruler

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Posted 04 July 2012 - 05:46 PM

Though the Celts did not build them, the Celts could have a henge of some sort.
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