Light Style© by Fisana

Jump to content


Photo

Missing and unused data files


  • Please log in to reply
42 replies to this topic

#1 Ykkrosh

Ykkrosh

    Primus Pilus

  • WFG Programming Team
  • 4,921 posts

Posted 14 January 2012 - 07:44 PM

I have a script (source/tools/entity/checkrefs.pl) that searches for references between data files, and tries to identify references to non-existent files, and also files that aren't referenced (either directly or indirectly) from anything the game will use.

In particular, "anything the game will use" includes all entity template XML files (except "template_*.xml"), all scenario PMP/XML files, all actor XML files (since there's loads that are intended as editor eyecandy but aren't used yet), all GUI page_*.xml files, and all civ *.json files. This doesn't include files the engine uses directly (e.g. water textures), nor most of the texture files chosen dynamically by scripts (e.g. some icons), nor terrain textures that aren't currently used on any maps, nor anything used by RMS scripts; it's possible that various files in those categories are reported but are not safe to delete. Also the script might have some bugs and fail to notice some references between data files, but I've tried to be reasonably careful with it.

It would probably be nice (though not a particularly high priority) if some people could check through the lists and see if there's anything that's either a fixable bug, or is legitimately unused and obsolete and should be deleted, and then fix/delete as appropriate.

Current state as of r10909:

Missing files:
Missing file 'art/actors/props/temp/breastplate.xml' referenced by: 'public/art/actors/units/global/dude_propped.xml'
Missing file 'art/actors/props/temp/cape.xml' referenced by: 'public/art/actors/units/global/dude_propped.xml'
Missing file 'art/actors/props/temp/l_boot.xml' referenced by: 'public/art/actors/units/global/dude_propped.xml'
Missing file 'art/actors/props/temp/l_glove.xml' referenced by: 'public/art/actors/units/global/dude_propped.xml'
Missing file 'art/actors/props/temp/l_shoulder.xml' referenced by: 'public/art/actors/units/global/dude_propped.xml'
Missing file 'art/actors/props/temp/placeholder_helmet_e.xml' referenced by: 'public/art/actors/units/global/dude_propped.xml'
Missing file 'art/actors/props/temp/r_boot.xml' referenced by: 'public/art/actors/units/global/dude_propped.xml'
Missing file 'art/actors/props/temp/r_glove.xml' referenced by: 'public/art/actors/units/global/dude_propped.xml'
Missing file 'art/actors/props/temp/r_shoulder.xml' referenced by: 'public/art/actors/units/global/dude_propped.xml'
Missing file 'art/actors/props/temp/rome_sign_trader.xml' referenced by: 'public/art/actors/units/romans/trader.xml'
Missing file 'art/actors/props/units/cape_a.xml' referenced by: 'public/art/actors/temp/tunic_a.xml', 'public/art/actors/temp/tunic_b.xml'
Missing file 'art/actors/props/units/shields/rome_la_4.xml' referenced by: 'public/art/actors/units/global/dude.xml', 'public/art/actors/units/global/dude1.xml'
Missing file 'art/actors/props/units/shields/rome_sm_3.xml' referenced by: 'public/art/actors/units/global/dude4.xml'
Missing file 'art/actors/props/units/shields/rome_sm_6.xml' referenced by: 'public/art/actors/units/global/dude2.xml', 'public/art/actors/units/global/rider_dude.xml'
Missing file 'art/actors/props/units/shields/rome_sm_8.xml' referenced by: 'public/art/actors/units/global/dude3.xml'
Missing file 'art/actors/props/units/weapons/csword_a.xml' referenced by: 'public/art/actors/units/global/rider_dude.xml'
Missing file 'art/actors/structures/romans/camp.xml' referenced by: 'public/simulation/templates/structures/rome_sb1.xml'
Missing file 'art/actors/structures/romans/murus_latericius.xml' referenced by: 'public/simulation/templates/structures/rome_sb2.xml'
Missing file 'art/actors/structures/romans/wall_gate.xml' referenced by: 'public/simulation/templates/structures/rome_wall_gate.xml'
Missing file 'art/actors/structures/romans/wall_tower.xml' referenced by: 'public/simulation/templates/structures/rome_wall_tower.xml'
Missing file 'art/actors/temp/themistocles_the_killer.xml' referenced by: 'public/simulation/templates/other/temp_themistocles_the_killer.xml'
Missing file 'art/actors/units/skeleton_live.xml' referenced by: 'public/simulation/templates/units/skeleton.xml'
Missing file 'art/animation/biped/chop.psa' referenced by: 'public/art/actors/temp/hele_theban_sacredband.xml'
Missing file 'art/animation/biped/dudebuild.psa' referenced by: 'public/art/actors/temp/hele_theban_sacredband.xml'
Missing file 'art/animation/biped/dudedecay_sword.psa' referenced by: 'public/art/actors/temp/hele_theban_sacredband.xml'
Missing file 'art/animation/biped/forage.psa' referenced by: 'public/art/actors/temp/hele_theban_sacredband.xml'
Missing file 'art/animation/biped/inf_death_a.psa' referenced by: 'public/art/actors/temp/hele_theban_sacredband.xml'
Missing file 'art/animation/biped/inf_death_b.psa' referenced by: 'public/art/actors/temp/hele_theban_sacredband.xml'
Missing file 'art/animation/biped/inf_death_c.psa' referenced by: 'public/art/actors/temp/hele_theban_sacredband.xml'
Missing file 'art/animation/biped/inf_death_d.psa' referenced by: 'public/art/actors/temp/hele_theban_sacredband.xml'
Missing file 'art/animation/biped/inf_death_e.psa' referenced by: 'public/art/actors/temp/hele_theban_sacredband.xml'
Missing file 'art/animation/biped/inf_death_f.psa' referenced by: 'public/art/actors/temp/hele_theban_sacredband.xml'
Missing file 'art/animation/biped/inf_death_g.psa' referenced by: 'public/art/actors/temp/hele_theban_sacredband.xml'
Missing file 'art/animation/biped/inf_jav_atk_a.psa' referenced by: 'public/art/actors/temp/hele_siege_operator.xml'
Missing file 'art/animation/biped/mine.psa' referenced by: 'public/art/actors/temp/hele_theban_sacredband.xml'
Missing file 'art/animation/biped/not used/inf_salute_a.psa' referenced by: 'public/art/actors/temp/cheer_a.xml'
Missing file 'art/animation/biped/not used/inf_salute_b.psa' referenced by: 'public/art/actors/temp/cheer_b.xml'
Missing file 'art/animation/biped/not used/inf_salute_c.psa' referenced by: 'public/art/actors/temp/cheer_c.xml'
Missing file 'art/animation/biped/not used/inf_salute_d.psa' referenced by: 'public/art/actors/temp/cheer_d.xml'
Missing file 'art/animation/biped/not used/inf_salute_e.psa' referenced by: 'public/art/actors/temp/cheer_e.xml'
Missing file 'art/animation/mechanical/iber_ram_atk_a.dae' referenced by: 'public/art/actors/units/iberians/siege_ram.xml'
Missing file 'art/animation/mechanical/iber_ram_walk.psa' referenced by: 'public/art/actors/units/iberians/siege_ram.xml'
Missing file 'art/animation/quadraped/elephant_attack_01.psa' referenced by: 'public/art/actors/units/carthaginians/champion_unit_2.xml'
Missing file 'art/animation/quadraped/elephant_attack_02.psa' referenced by: 'public/art/actors/units/carthaginians/champion_unit_2.xml'
Missing file 'art/animation/quadraped/elephant_attack_03.psa' referenced by: 'public/art/actors/units/carthaginians/champion_unit_2.xml'
Missing file 'art/animation/quadraped/elephant_death_01.psa' referenced by: 'public/art/actors/units/carthaginians/champion_unit_2.xml'
Missing file 'art/animation/quadraped/elephant_idle_02.psa' referenced by: 'public/art/actors/units/carthaginians/champion_unit_2.xml'
Missing file 'art/animation/quadraped/elephant_run_01.psa' referenced by: 'public/art/actors/units/carthaginians/champion_unit_2.xml'
Missing file 'art/animation/quadraped/elephant_walk_01.psa' referenced by: 'public/art/actors/units/carthaginians/champion_unit_2.xml'
Missing file 'art/meshes/props/celt_ff_b1.pmd' referenced by: 'public/art/actors/props/structures/celts/fortress_b1.xml'
Missing file 'art/meshes/props/celt_ff_b2.pmd' referenced by: 'public/art/actors/props/structures/celts/fortress_b2.xml'
Missing file 'art/meshes/props/celt_ho_a.pmd' referenced by: 'public/art/actors/props/structures/celts/house_a.xml'
Missing file 'art/meshes/props/celt_ho_b.pmd' referenced by: 'public/art/actors/props/structures/celts/house_b.xml'
Missing file 'art/meshes/props/celt_ho_c.pmd' referenced by: 'public/art/actors/props/structures/celts/house_c.xml'
Missing file 'art/meshes/props/hele_fc.pmd' referenced by: 'public/art/actors/props/structures/hellenes/farmstead.xml'
Missing file 'art/meshes/props/hele_ho_1.pmd' referenced by: 'internal/art/actors/props/winter/hellenes_house1_prop.xml'
Missing file 'art/meshes/props/hele_ho_2.pmd' referenced by: 'internal/art/actors/props/winter/hellenes_house2_prop.xml'
Missing file 'art/meshes/props/hele_ho_3.pmd' referenced by: 'internal/art/actors/props/winter/hellenes_house3_prop.xml'
Missing file 'art/meshes/props/hele_rc.pmd' referenced by: 'public/art/actors/props/structures/hellenes/mill.xml'
Missing file 'art/meshes/props/iber_corral_roof.dae' referenced by: 'public/art/actors/props/structures/iberians/corral_roof.xml'
Missing file 'art/meshes/props/iber_pc.pmd' referenced by: 'public/art/actors/props/structures/iberians/dock.xml', 'public/art/actors/props/structures/iberians/dock.xml'
Missing file 'art/meshes/props/kart_civiccentre_palms' referenced by: 'public/art/actors/props/structures/carthaginians/civil_centre_palms.xml'
Missing file 'art/meshes/structural/celt_fc.pmd' referenced by: 'public/art/actors/temp/winter_celts_farmstead.xml'
Missing file 'art/meshes/structural/celt_ho_a.pmd' referenced by: 'public/art/actors/temp/winter_celts_house.xml'
Missing file 'art/meshes/structural/celt_ho_b.pmd' referenced by: 'public/art/actors/temp/winter_celts_house.xml'
Missing file 'art/meshes/structural/celt_ho_c.pmd' referenced by: 'public/art/actors/temp/winter_celts_house.xml'
Missing file 'art/meshes/structural/kart_scout_tower.pmd' referenced by: 'public/art/actors/structures/carthaginians/scout_tower.xml'
Missing file 'art/meshes/test/skeleton.pmd' referenced by: 'public/art/actors/units/global/skeleton_dead.xml'
Missing file 'art/textures/skins/gaia/cliff_desert_a.dds' referenced by: 'internal/art/actors/geology/cliff_face_desert.xml'
Missing file 'art/textures/skins/gaia/pine_a.dds' referenced by: 'public/art/actors/flora/trees/pine_animated.xml'
Missing file 'art/textures/skins/gaia/wrld_med_plant.dds' referenced by: 'public/art/actors/flora/trees/grass_1.xml'
Missing file 'art/textures/skins/gaia/wrld_med_tree.dds' referenced by: 'public/art/actors/flora/trees/l_oak_1.xml', 'public/art/actors/flora/trees/l_oak_2.xml'
Missing file 'art/textures/skins/gaia/wrld_palm.dds' referenced by: 'public/art/actors/flora/trees/palm_a.xml', 'public/art/actors/flora/trees/palm_b.xml', 'public/art/actors/flora/trees/palm_c.xml', 'public/art/actors/flora/trees/palm_d.xml', 'public/art/actors/flora/trees/palm_e.xml'
Missing file 'art/textures/skins/props/head/misc_fem_ninja.dds' referenced by: 'public/art/actors/props/units/heads/misc_head_ninja_fem.xml'
Missing file 'art/textures/skins/props/testtexture2.dds' referenced by: 'public/art/actors/temp/test_poly.xml'
Missing file 'art/textures/skins/skeletal/high/256_rome_su1_extraordinarii.dds' referenced by: 'internal/art/actors/high_res/units/romans/super_unit_1.xml'
Missing file 'art/textures/skins/skeletal/low/64_hele_isp_e.dds' referenced by: 'internal/art/actors/low_res/units/hellenes/infantry_spearman_e.xml'
Missing file 'art/textures/skins/skeletal/low/64_hele_isp_e_a.dds' referenced by: 'internal/art/actors/low_res/units/hellenes/infantry_spearman_e.xml'
Missing file 'art/textures/skins/skeletal/low/64_hele_isp_e_b.dds' referenced by: 'internal/art/actors/low_res/units/hellenes/infantry_spearman_e.xml'
Missing file 'art/textures/skins/skeletal/low/64_hele_isp_e_c.dds' referenced by: 'internal/art/actors/low_res/units/hellenes/infantry_spearman_e.xml'
Missing file 'art/textures/skins/skeletal/low/64_hele_isp_e_d.dds' referenced by: 'internal/art/actors/low_res/units/hellenes/infantry_spearman_e.xml'
Missing file 'art/textures/skins/skeletal/pers_ijv_b_2.dds' referenced by: 'public/art/actors/units/persians/infantry_javelinist_a.xml'
Missing file 'art/textures/skins/skeletal/xpack/imp_rome_su1_a.dds' referenced by: 'public/art/actors/temp/imp_rome_su1.xml'
Missing file 'art/textures/skins/structural/hele_sail.dds' referenced by: 'public/art/actors/props/structures/hellenes/hele_mer1.xml'
Missing file 'art/textures/skins/structural/hele_tri_sail_a.dds' referenced by: 'public/art/actors/props/structures/hellenes/trireme_cor_mast.xml'
Missing file 'art/textures/skins/structural/hele_tric_a.dds' referenced by: 'public/art/actors/props/structures/hellenes/trireme_cor_oars.xml'
Missing file 'art/textures/skins/temp/test.dds' referenced by: 'public/art/actors/temp/arch_1520_1side.xml', 'public/art/actors/temp/arch_160_1side.xml', 'public/art/actors/temp/arch_160_1side_alpha.xml', 'public/art/actors/temp/arch_3040_2side.xml', 'public/art/actors/temp/arch_320_2side.xml', 'public/art/actors/temp/arch_320_2side_alpha.xml', 'public/art/actors/temp/arch_5760.xml'
Missing file 'art/textures/terrain/types/(unknown)/tropic_citytile_overgrown' referenced by: 'internal/maps/scenarios/Tropical_Warfare.pmp'
Missing file 'art/textures/terrain/types/(unknown)/tropic_forestfloor_grass' referenced by: 'internal/maps/scenarios/Tropical_Warfare.pmp'
Missing file 'art/textures/terrain/types/(unknown)/tropic_grass_a' referenced by: 'internal/maps/scenarios/Tropical_Warfare.pmp'
Missing file 'art/textures/terrain/types/(unknown)/tropic_grass_b' referenced by: 'internal/maps/scenarios/Tropical_Warfare.pmp'
Missing file 'art/textures/terrain/types/(unknown)/tropic_grass_dirt_33' referenced by: 'internal/maps/scenarios/Tropical_Warfare.pmp'
Missing file 'art/textures/terrain/types/(unknown)/tropic_grass_dirt_66' referenced by: 'internal/maps/scenarios/Tropical_Warfare.pmp'
Missing file 'art/textures/terrain/types/(unknown)/tropic_mud_grass' referenced by: 'internal/maps/scenarios/Tropical_Warfare.pmp'
Missing file 'art/textures/ui/global/button/arrowbox_lt.dds' referenced by: 'public/gui/common/sprite1.xml'
Missing file 'art/textures/ui/global/button/arrowbox_lt_over.dds' referenced by: 'public/gui/common/sprite1.xml'
Missing file 'art/textures/ui/global/button/arrowbox_rt.dds' referenced by: 'public/gui/common/sprite1.xml'
Missing file 'art/textures/ui/global/button/arrowbox_rt_over.dds' referenced by: 'public/gui/common/sprite1.xml'
Missing file 'art/textures/ui/session/icons/bkg/statistic_s.dds' referenced by: 'public/gui/common/icon_sprites.xml', 'public/gui/common/icon_sprites.xml', 'public/gui/common/icon_sprites.xml'
Missing file 'art/textures/ui/session/portraits/.png' referenced by: 'internal/simulation/templates/other/camp_rome_triumphal_arch.xml', 'public/simulation/templates/structures/rome_sb1.xml', 'public/simulation/templates/structures/rome_sb2.xml'
Missing file 'art/textures/ui/session/portraits/emblems/celt.dds' referenced by: 'public/gui/pregame/sprites.xml'
Missing file 'art/textures/ui/session/portraits/emblems/hele.dds' referenced by: 'public/gui/pregame/sprites.xml'
Missing file 'art/textures/ui/session/portraits/emblems/iber.dds' referenced by: 'public/gui/pregame/sprites.xml'
Missing file 'art/textures/ui/session/portraits/emblems/kart.dds' referenced by: 'public/gui/pregame/sprites.xml'
Missing file 'art/textures/ui/session/portraits/emblems/pers.dds' referenced by: 'public/gui/pregame/sprites.xml'
Missing file 'art/textures/ui/session/portraits/emblems/rome.dds' referenced by: 'public/gui/pregame/sprites.xml'
Missing file 'audio/actor/human/movement/hstep_run_dirt_MN_13.ogg' referenced by: 'public/audio/actor/human/movement/run.xml', 'public/audio/actor/human/movement/run.xml'
Missing file 'audio/interface/complete/building/complete_theater.xml' referenced by: 'public/simulation/templates/structures/hele_theatron.xml'
Missing file 'audio/resource/lumbering/chop_10.ogg' referenced by: 'public/audio/groups/lumbering.xml'
Missing file 'audio/resource/lumbering/chop_11.ogg' referenced by: 'public/audio/groups/lumbering.xml'
Missing file 'audio/resource/lumbering/chop_12.ogg' referenced by: 'public/audio/groups/lumbering.xml'
Missing file 'audio/resource/lumbering/chop_13.ogg' referenced by: 'public/audio/groups/lumbering.xml'
Missing file 'audio/resource/lumbering/chop_14.ogg' referenced by: 'public/audio/groups/lumbering.xml'
Missing file 'audio/resource/lumbering/chop_15.ogg' referenced by: 'public/audio/groups/lumbering.xml'
Missing file 'audio/resource/lumbering/chop_16.ogg' referenced by: 'public/audio/groups/lumbering.xml'
Missing file 'audio/resource/lumbering/chop_17.ogg' referenced by: 'public/audio/groups/lumbering.xml'
Missing file 'audio/resource/lumbering/chop_18.ogg' referenced by: 'public/audio/groups/lumbering.xml'
Missing file 'audio/resource/lumbering/chop_20.ogg' referenced by: 'public/audio/groups/lumbering.xml'
Missing file 'audio/soundscapes/building/amb_farm10.ogg' referenced by: 'public/audio/groups/amb_farm.xml'
Missing file 'audio/soundscapes/building/amb_farm11.ogg' referenced by: 'public/audio/groups/amb_farm.xml'
Missing file 'audio/soundscapes/building/amb_farm12.ogg' referenced by: 'public/audio/groups/amb_farm.xml'
Missing file 'audio/soundscapes/building/amb_farm13.ogg' referenced by: 'public/audio/groups/amb_farm.xml'
Missing file 'audio/soundscapes/building/amb_farm20.ogg' referenced by: 'public/audio/groups/amb_farm.xml'
Missing file 'audio/soundscapes/building/amb_port10.ogg' referenced by: 'public/audio/groups/amb_port.xml'
Missing file 'audio/soundscapes/building/amb_port11.ogg' referenced by: 'public/audio/groups/amb_port.xml'
Missing file 'audio/soundscapes/building/amb_port12.ogg' referenced by: 'public/audio/groups/amb_port.xml'
Missing file 'audio/soundscapes/building/amb_port13.ogg' referenced by: 'public/audio/groups/amb_port.xml'
Missing file 'audio/soundscapes/building/amb_port20.ogg' referenced by: 'public/audio/groups/amb_port.xml'
Missing file 'audio/soundscapes/building/amb_trade10.ogg' referenced by: 'public/audio/groups/amb_trade.xml'
Missing file 'audio/soundscapes/building/amb_trade11.ogg' referenced by: 'public/audio/groups/amb_trade.xml'
Missing file 'audio/soundscapes/building/amb_trade12.ogg' referenced by: 'public/audio/groups/amb_trade.xml'
Missing file 'audio/soundscapes/building/amb_trade13.ogg' referenced by: 'public/audio/groups/amb_trade.xml'
Missing file 'audio/soundscapes/building/amb_trade20.ogg' referenced by: 'public/audio/groups/amb_trade.xml'
Missing file 'audio/voice/hellenes/soldier/Attack_Attackx.ogg' referenced by: 'public/audio/groups/attacks.xml'
Missing file 'audio/voice/hellenes/soldier/Attack_Chargex.ogg' referenced by: 'public/audio/groups/attacks.xml'
Missing file 'audio/voice/hellenes/soldier/Attack_Engagex.ogg' referenced by: 'public/audio/groups/attacks.xml'
Missing file 'audio/voice/hellenes/soldier/Attack_ForMyFamily.ogg' referenced by: 'public/audio/groups/attacks.xml'
Missing file 'audio/voice/hellenes/soldier/Attack_Warcry.ogg' referenced by: 'public/audio/groups/attacks.xml'
Missing file 'audio/voice/hellenes/soldier/Attack_ZeusSaviourandVictory.ogg' referenced by: 'public/audio/groups/attacks.xml'

Unused animations:
Unused file 'public/art/animation/biped/inf_2_hand_sword_attack_a.dae'
Unused file 'public/art/animation/biped/inf_2_hand_sword_ready_b.dae'
Unused file 'public/art/animation/biped/inf_spear_attack_a.dae'
Unused file 'public/art/animation/biped/inf_spear_attack_b.dae'
Unused file 'public/art/animation/biped/inf_spear_attack_c.dae'
Unused file 'public/art/animation/biped/inf_spear_attack_d.dae'
Unused file 'public/art/animation/biped/inf_spear_attack_e.dae'
Unused file 'public/art/animation/biped/not used/backflip.psa'
Unused file 'public/art/animation/biped/not used/fem_idle_a.psa'
Unused file 'public/art/animation/biped/not used/fem_walk_b.psa'
Unused file 'public/art/animation/biped/not used/idle.psa'
Unused file 'public/art/animation/biped/not used/ijv_01.psa'
Unused file 'public/art/animation/biped/not used/inf_2hspear_attack_a.psa'
Unused file 'public/art/animation/biped/not used/inf_2hspear_attack_b.psa'
Unused file 'public/art/animation/biped/not used/inf_2hspear_attack_c.psa'
Unused file 'public/art/animation/biped/not used/inf_2hspear_attack_d.psa'
Unused file 'public/art/animation/biped/not used/inf_2hspear_attack_e.psa'
Unused file 'public/art/animation/biped/rider_archer_atk_a.psa'
Unused file 'public/art/animation/cavalry/arch/attack/rider_archer_atk_a.psa'
Unused file 'public/art/animation/cavalry/javelin/attack/rider_javelin_atk_a.psa'
Unused file 'public/art/animation/female/f_salute_01.dae'
Unused file 'public/art/animation/infantry/general/forage_fem.psa'
Unused file 'public/art/animation/infantry/general/orchard.psa'
Unused file 'public/art/animation/infantry/spear/idle/hoplite_idle_1.dae'
Unused file 'public/art/animation/infantry/support/idle/fem_01.psa'
Unused file 'public/art/animation/infantry/support/move/walk/fem_01.psa'
Unused file 'public/art/animation/infantry/sword/idle/isw_idle_02_neck.dae'
Unused file 'public/art/animation/infantry/sword/idle/isw_idle_b_01.dae'
Unused file 'public/art/animation/infantry/sword/move/run/isw_s_def_em_off.dae'
Unused file 'public/art/animation/mechanical/hele_siege_tower_idle.dae'
Unused file 'public/art/animation/mechanical/ship_idle.psa'
Unused file 'public/art/animation/mechanical/ship_move.psa'
Unused file 'public/art/animation/quadraped/elephant_idle.psa'
Unused file 'public/art/animation/quadraped/elephant_walk.psa'
Unused file 'public/art/animation/quadraped/gallop.psa'
Unused file 'public/art/animation/quadraped/horseidle.psa'
Unused file 'public/art/animation/test/jav2.dae'

Unused meshes:
Unused file 'public/art/meshes/gaia/bigstick.pmd'
Unused file 'public/art/meshes/gaia/cypress_a.pmd'
Unused file 'public/art/meshes/gaia/cypress_b.pmd'
Unused file 'public/art/meshes/gaia/deciduo1.pmd'
Unused file 'public/art/meshes/gaia/deciduo2.pmd'
Unused file 'public/art/meshes/gaia/palm_medit_fan_a.pmd'
Unused file 'public/art/meshes/gaia/palm_medit_fan_b.pmd'
Unused file 'public/art/meshes/gaia/pine_a.pmd'
Unused file 'public/art/meshes/gaia/prop_axe_basic.pmd'
Unused file 'public/art/meshes/gaia/prop_sword_basica.pmd'
Unused file 'public/art/meshes/gaia/prop_sword_basicb.pmd'
Unused file 'internal/art/meshes/gaia/quarry_a.dae'
Unused file 'internal/art/meshes/gaia/quarry_a_base.dae'
Unused file 'internal/art/meshes/gaia/quarry_b.dae'
Unused file 'internal/art/meshes/gaia/quarry_b_base.dae'
Unused file 'public/art/meshes/gaia/stone_granite_sm_c.pmd'
Unused file 'public/art/meshes/gaia/stone_granite_sm_d.pmd'
Unused file 'public/art/meshes/gaia/tree_apple_top_e.dae'
Unused file 'public/art/meshes/gaia/tree_apple_top_f.dae'
Unused file 'public/art/meshes/gaia/tree_apple_top_g.dae'
Unused file 'public/art/meshes/gaia/tree_apple_top_h.dae'
Unused file 'public/art/meshes/gaia/tree_apple_trunk_c.dae'
Unused file 'public/art/meshes/gaia/tree_apple_trunk_d.dae'
Unused file 'public/art/meshes/gaia/wrld_bush_1.pmd'
Unused file 'public/art/meshes/gaia/wrld_bush_2.pmd'
Unused file 'public/art/meshes/gaia/wrld_cypress_potted_b.pmd'
Unused file 'public/art/meshes/gaia/wrld_cypress_row_a.pmd'
Unused file 'public/art/meshes/gaia/wrld_cypresspotted_a.pmd'
Unused file 'public/art/meshes/gaia/wrld_fol_grass_crab_lg.pmd'
Unused file 'public/art/meshes/gaia/wrld_fol_grass_crab_sm.pmd'
Unused file 'public/art/meshes/gaia/wrld_fol_grass_tall1.pmd'
Unused file 'public/art/meshes/gaia/wrld_fol_grass_tall2.pmd'
Unused file 'public/art/meshes/gaia/wrld_fol_grass_tall3.pmd'
Unused file 'public/art/meshes/gaia/wrld_fol_grass_tall4.pmd'
Unused file 'public/art/meshes/gaia/wrld_fol_plantb_sm.pmd'
Unused file 'public/art/meshes/gaia/wrld_fol_sprite.pmd'
Unused file 'public/art/meshes/gaia/wrld_mushroom.pmd'
Unused file 'public/art/meshes/gaia/wrld_plant_grass_dry1.pmd'
Unused file 'public/art/meshes/gaia/wrld_plant_grass_dry2.pmd'
Unused file 'public/art/meshes/gaia/wrld_plant_grass_dry3.pmd'
Unused file 'public/art/meshes/gaia/wrld_plant_med2.pmd'
Unused file 'public/art/meshes/gaia/wrld_rock_1.pmd'
Unused file 'public/art/meshes/gaia/wrld_rock_2.pmd'
Unused file 'public/art/meshes/gaia/wrld_rock_3.pmd'
Unused file 'public/art/meshes/gaia/wrld_rock_4.pmd'
Unused file 'public/art/meshes/gaia/wrld_rock_5.pmd'
Unused file 'public/art/meshes/gaia/wrld_rock_6.pmd'
Unused file 'public/art/meshes/gaia/wrld_rock_7.pmd'
Unused file 'public/art/meshes/gaia/wrld_rock_8.pmd'
Unused file 'public/art/meshes/gaia/wrld_sp_snowman.pmd'
Unused file 'public/art/meshes/props/cape_hd_transparent.dae'
Unused file 'public/art/meshes/props/celt_barracks_decal.dae'
Unused file 'public/art/meshes/props/celt_fortress_gravel.dae'
Unused file 'public/art/meshes/props/celt_outpost2_door.dae'
Unused file 'public/art/meshes/props/celt_sb_mud.dae'
Unused file 'public/art/meshes/props/celt_temple_cauldron.dae'
Unused file 'public/art/meshes/props/celt_trader.pmd'
Unused file 'public/art/meshes/props/celt_tri1.pmd'
Unused file 'public/art/meshes/props/celt_wc2.pmd'
Unused file 'public/art/meshes/props/decal_celt_farmstead.dae'
Unused file 'public/art/meshes/props/decal_stone_medit_a.dae'
Unused file 'public/art/meshes/props/decal_struct_2x2.dae'
Unused file 'public/art/meshes/props/decal_struct_3x6.dae'
Unused file 'public/art/meshes/props/decal_struct_4x4.dae'
Unused file 'public/art/meshes/props/decal_struct_5x5.dae'
Unused file 'public/art/meshes/props/decal_struct_6x6.dae'
Unused file 'public/art/meshes/props/decal_struct_small.dae'
Unused file 'public/art/meshes/props/decal_struct_theatron.dae'
Unused file 'public/art/meshes/props/decal_struct_wall_long.dae'
Unused file 'public/art/meshes/props/decal_struct_wall_med.dae'
Unused file 'public/art/meshes/props/elephant_turret.pmd'
Unused file 'public/art/meshes/props/hele_corral_decal.dae'
Unused file 'public/art/meshes/props/hele_prop_weap_1.pmd'
Unused file 'public/art/meshes/props/hele_sb2.pmd'
Unused file 'public/art/meshes/props/hele_wt.pmd'
Unused file 'public/art/meshes/props/helmet/celt_hair_a.pmd'
Unused file 'public/art/meshes/props/helmet/celt_helmet_j.pmd'
Unused file 'public/art/meshes/props/helmet/celt_helmet_k.pmd'
Unused file 'public/art/meshes/props/helmet/celt_helmet_l.pmd'
Unused file 'public/art/meshes/props/helmet/celt_helmet_m.pmd'
Unused file 'public/art/meshes/props/helmet/head_female_d.dae'
Unused file 'public/art/meshes/props/helmet/hele_hat_a.pmd'
Unused file 'public/art/meshes/props/helmet/hele_helmet_a.pmd'
Unused file 'public/art/meshes/props/helmet/hele_helmet_p.pmd'
Unused file 'public/art/meshes/props/helmet/hele_pilos_spartan.dae'
Unused file 'public/art/meshes/props/helmet/helmet_thracian_2.dae'
Unused file 'public/art/meshes/props/helmet/kart_helmet_a.pmd'
Unused file 'public/art/meshes/props/helmet/kart_helmet_b.pmd'
Unused file 'public/art/meshes/props/helmet/kart_helmet_c.pmd'
Unused file 'public/art/meshes/props/helmet/kart_helmet_d.pmd'
Unused file 'public/art/meshes/props/helmet/mace_helmet_j.pmd'
Unused file 'public/art/meshes/props/helmet/mace_helmet_l.dae'
Unused file 'public/art/meshes/props/helmet/rome_attic_a.dae'
Unused file 'public/art/meshes/props/helmet/samn_helmet_a.pmd'
Unused file 'public/art/meshes/props/helmet/samn_helmet_b.pmd'
Unused file 'public/art/meshes/props/helmet/samn_helmet_c.pmd'
Unused file 'public/art/meshes/props/iber_boat_trisail.dae'
Unused file 'public/art/meshes/props/iber_cc.pmd'
Unused file 'public/art/meshes/props/iber_fc_hay.pmd'
Unused file 'public/art/meshes/props/iber_gate_door_1.dae'
Unused file 'public/art/meshes/props/iber_hc.pmd'
Unused file 'public/art/meshes/props/iber_ho_a.pmd'
Unused file 'public/art/meshes/props/iber_ho_b.pmd'
Unused file 'public/art/meshes/props/iber_ho_c.pmd'
Unused file 'public/art/meshes/props/iber_mc.pmd'
Unused file 'public/art/meshes/props/iber_rc.pmd'
Unused file 'public/art/meshes/props/iber_scout_tower_b.dae'
Unused file 'public/art/meshes/props/jav_loaded_iron.dae'
Unused file 'public/art/meshes/props/kart_cc.pmd'
Unused file 'public/art/meshes/props/kart_civiccentre_palms.dae'
Unused file 'public/art/meshes/props/kart_fc.pmd'
Unused file 'public/art/meshes/props/kart_ho_a.pmd'
Unused file 'public/art/meshes/props/kart_ho_b.pmd'
Unused file 'public/art/meshes/props/kart_ho_c.pmd'
Unused file 'public/art/meshes/props/kart_mc.pmd'
Unused file 'public/art/meshes/props/kart_pc.pmd'
Unused file 'public/art/meshes/props/kart_rc.pmd'
Unused file 'public/art/meshes/props/kart_st.pmd'
Unused file 'public/art/meshes/props/kart_tc.pmd'
Unused file 'public/art/meshes/props/m_h_beard.pmd'
Unused file 'public/art/meshes/props/pers_alt_build_01.dae'
Unused file 'public/art/meshes/props/pers_barracks_props_b.dae'
Unused file 'public/art/meshes/props/pers_cc_fancy.pmd'
Unused file 'public/art/meshes/props/pers_cc_props_a.dae'
Unused file 'public/art/meshes/props/pers_cc_props_b.dae'
Unused file 'public/art/meshes/props/pers_ff_fancy.pmd'
Unused file 'public/art/meshes/props/pers_fortress_b.dae'
Unused file 'public/art/meshes/props/pers_fortress_eagles.dae'
Unused file 'public/art/meshes/props/pers_hc_fancy.pmd'
Unused file 'public/art/meshes/props/pers_ho_a.pmd'
Unused file 'public/art/meshes/props/pers_ho_b.pmd'
Unused file 'public/art/meshes/props/pers_ho_c.pmd'
Unused file 'public/art/meshes/props/pers_ho_d.pmd'
Unused file 'public/art/meshes/props/pers_mc.pmd'
Unused file 'public/art/meshes/props/pers_pc.pmd'
Unused file 'public/art/meshes/props/pers_rc.pmd'
Unused file 'public/art/meshes/props/pers_tc.pmd'
Unused file 'public/art/meshes/props/pers_tc_fancy.pmd'
Unused file 'public/art/meshes/props/pers_wall_tower.dae'
Unused file 'public/art/meshes/props/prop_sword_basica.pmd'
Unused file 'public/art/meshes/props/prop_sword_basicb.pmd'
Unused file 'public/art/meshes/props/rome_door2.pmd'
Unused file 'public/art/meshes/props/rome_ff.pmd'
Unused file 'public/art/meshes/props/rome_ho3_door1.pmd'
Unused file 'public/art/meshes/props/rome_ho_3_vines.pmd'
Unused file 'public/art/meshes/props/rome_mc.pmd'
Unused file 'public/art/meshes/props/rome_prop_w1.pmd'
Unused file 'public/art/meshes/props/rome_prop_w2.pmd'
Unused file 'public/art/meshes/props/rome_prop_w3.pmd'
Unused file 'public/art/meshes/props/rome_prop_w4.pmd'
Unused file 'public/art/meshes/props/rome_prop_w5.pmd'
Unused file 'public/art/meshes/props/rome_prop_w6.pmd'
Unused file 'public/art/meshes/props/rome_prop_w_mc.pmd'
Unused file 'public/art/meshes/props/rome_rc.pmd'
Unused file 'public/art/meshes/props/scaletest.pmd'
Unused file 'public/art/meshes/props/shield/gerron_b_f.pmd'
Unused file 'public/art/meshes/props/shield/hex_b_f.pmd'
Unused file 'public/art/meshes/props/shield/oval_s_b.pmd'
Unused file 'public/art/meshes/props/shield/pict_c_b.pmd'
Unused file 'public/art/meshes/props/shield/pict_c_f.pmd'
Unused file 'public/art/meshes/props/shield/round_b_b.pmd'
Unused file 'public/art/meshes/props/shield/round_f_b.pmd'
Unused file 'public/art/meshes/props/shield/round_f_f.pmd'
Unused file 'public/art/meshes/props/shield/round_h_b.pmd'
Unused file 'public/art/meshes/props/shield/round_n_b.pmd'
Unused file 'public/art/meshes/props/shield/round_n_f.pmd'
Unused file 'public/art/meshes/props/shield/round_r_b.pmd'
Unused file 'public/art/meshes/props/shield/round_r_f.pmd'
Unused file 'public/art/meshes/props/shield/scutum_d_b.pmd'
Unused file 'public/art/meshes/props/shield/scutum_d_f.pmd'
Unused file 'public/art/meshes/props/shield/scutum_i_f.pmd'
Unused file 'public/art/meshes/props/shield/tall_a_b.pmd'
Unused file 'public/art/meshes/props/shield/tall_a_f.pmd'
Unused file 'public/art/meshes/props/shld_rome_la_01.pmd'
Unused file 'public/art/meshes/props/shld_rome_la_02.pmd'
Unused file 'public/art/meshes/props/shld_rome_la_03.pmd'
Unused file 'public/art/meshes/props/shld_rome_la_04.pmd'
Unused file 'public/art/meshes/props/shld_rome_la_05.pmd'
Unused file 'public/art/meshes/props/shld_rome_la_06.pmd'
Unused file 'public/art/meshes/props/shld_rome_la_07.pmd'
Unused file 'public/art/meshes/props/shld_rome_la_08.pmd'
Unused file 'public/art/meshes/props/shld_rome_la_09.pmd'
Unused file 'public/art/meshes/props/shld_rome_la_10.pmd'
Unused file 'public/art/meshes/props/shld_rome_sm_01.pmd'
Unused file 'public/art/meshes/props/shld_rome_sm_02.pmd'
Unused file 'public/art/meshes/props/shld_rome_sm_03.pmd'
Unused file 'public/art/meshes/props/shld_rome_sm_04.pmd'
Unused file 'public/art/meshes/props/shld_rome_sm_05.pmd'
Unused file 'public/art/meshes/props/shld_rome_sm_06.pmd'
Unused file 'public/art/meshes/props/shld_rome_sm_07.pmd'
Unused file 'public/art/meshes/props/shld_rome_sm_08.pmd'
Unused file 'public/art/meshes/props/shld_rome_sm_09.pmd'
Unused file 'public/art/meshes/props/shld_rome_sm_10.pmd'
Unused file 'public/art/meshes/props/shld_rome_sm_11.pmd'
Unused file 'public/art/meshes/props/special/campfire_decal.dae'
Unused file 'public/art/meshes/props/temple_foundation.dae'
Unused file 'public/art/meshes/props/test_towershield.pmd'
Unused file 'public/art/meshes/props/tool_handscythe.pmd'
Unused file 'public/art/meshes/props/tool_hoe2.pmd'
Unused file 'public/art/meshes/props/tool_mallet.pmd'
Unused file 'public/art/meshes/props/weap_akin_a.pmd'
Unused file 'public/art/meshes/props/weap_akin_b.pmd'
Unused file 'public/art/meshes/props/weap_akin_d.pmd'
Unused file 'public/art/meshes/props/weap_bow_b.pmd'
Unused file 'public/art/meshes/props/weap_csword_c.pmd'
Unused file 'public/art/meshes/props/weap_falcata_a.pmd'
Unused file 'public/art/meshes/props/weap_falcata_e.pmd'
Unused file 'public/art/meshes/props/weap_falcata_f.pmd'
Unused file 'public/art/meshes/props/weap_jav_a.pmd'
Unused file 'public/art/meshes/props/weap_jav_e.pmd'
Unused file 'public/art/meshes/props/weap_pillum_e.pmd'
Unused file 'public/art/meshes/props/weap_pillum_f.pmd'
Unused file 'public/art/meshes/props/weap_sling_b.pmd'
Unused file 'public/art/meshes/props/weap_spear_d.pmd'
Unused file 'public/art/meshes/props/weap_spear_e.pmd'
Unused file 'public/art/meshes/props/weap_spear_long_a.pmd'
Unused file 'public/art/meshes/props/weap_spear_long_c.pmd'
Unused file 'public/art/meshes/props/weap_xiphos_c.pmd'
Unused file 'public/art/meshes/props/weap_xiphos_e.pmd'
Unused file 'public/art/meshes/props/wood_lumber_small_a.pmd'
Unused file 'public/art/meshes/props/wood_lumber_small_b.pmd'
Unused file 'public/art/meshes/props/wood_lumber_small_c.pmd'
Unused file 'public/art/meshes/props/wrld_cypresspotted_a.pmd'
Unused file 'public/art/meshes/props/wrld_waypoint_flag.pmd'
Unused file 'public/art/meshes/skeletal/0addude.pmd'
Unused file 'public/art/meshes/skeletal/0addudepropped.pmd'
Unused file 'public/art/meshes/skeletal/chicken.pmd'
Unused file 'public/art/meshes/skeletal/deer_mesh_skeleton.dae'
Unused file 'public/art/meshes/skeletal/drafthorse.pmd'
Unused file 'public/art/meshes/skeletal/elephant_propped.pmd'
Unused file 'public/art/meshes/skeletal/f_tights.dae'
Unused file 'public/art/meshes/skeletal/hele_spar_u1.pmd'
Unused file 'public/art/meshes/skeletal/m_dress.dae'
Unused file 'public/art/meshes/skeletal/m_dress.pmd'
Unused file 'public/art/meshes/skeletal/m_dress_b.pmd'
Unused file 'public/art/meshes/skeletal/m_pants_a.pmd'
Unused file 'public/art/meshes/skeletal/m_pants_b.pmd'
Unused file 'public/art/meshes/skeletal/m_pants_c.pmd'
Unused file 'public/art/meshes/skeletal/m_pants_tunic-w.dae'
Unused file 'public/art/meshes/skeletal/m_tights.pmd'
Unused file 'public/art/meshes/skeletal/m_tunic_armor.dae'
Unused file 'public/art/meshes/skeletal/m_tunic_b_cape.pmd'
Unused file 'public/art/meshes/skeletal/m_tunic_b_hero.pmd'
Unused file 'public/art/meshes/skeletal/m_tunic_c.pmd'
Unused file 'public/art/meshes/skeletal/pig.pmd'
Unused file 'public/art/meshes/skeletal/sheep.pmd'
Unused file 'public/art/meshes/structural/celt_boat_fishing.dae'
Unused file 'public/art/meshes/structural/celt_corral_mud.dae'
Unused file 'public/art/meshes/structural/celt_tavern_mud.dae'
Unused file 'public/art/meshes/structural/celt_tri.pmd'
Unused file 'public/art/meshes/structural/celt_wc.pmd'
Unused file 'public/art/meshes/structural/grkhouse.pmd'
Unused file 'public/art/meshes/structural/hele_sb2.pmd'
Unused file 'public/art/meshes/structural/hele_st.pmd'
Unused file 'public/art/meshes/structural/hele_wg.pmd'
Unused file 'public/art/meshes/structural/hele_wt.pmd'
Unused file 'public/art/meshes/structural/iber_boat_fishing.dae'
Unused file 'public/art/meshes/structural/iber_cc.pmd'
Unused file 'public/art/meshes/structural/iber_fc.pmd'
Unused file 'public/art/meshes/structural/iber_hc.pmd'
Unused file 'public/art/meshes/structural/iber_ho_a.pmd'
Unused file 'public/art/meshes/structural/iber_ho_b.pmd'
Unused file 'public/art/meshes/structural/iber_ho_c.pmd'
Unused file 'public/art/meshes/structural/iber_mc.pmd'
Unused file 'public/art/meshes/structural/iber_rc.pmd'
Unused file 'public/art/meshes/structural/iber_st.pmd'
Unused file 'public/art/meshes/structural/iber_tc.pmd'
Unused file 'public/art/meshes/structural/iber_wall.dae'
Unused file 'public/art/meshes/structural/iber_wall_gate.dae'
Unused file 'public/art/meshes/structural/iber_wall_tower.dae'
Unused file 'public/art/meshes/structural/kart_cc.pmd'
Unused file 'public/art/meshes/structural/kart_fc.pmd'
Unused file 'public/art/meshes/structural/kart_ff.pmd'
Unused file 'public/art/meshes/structural/kart_ho_a.pmd'
Unused file 'public/art/meshes/structural/kart_ho_b.pmd'
Unused file 'public/art/meshes/structural/kart_ho_c.pmd'
Unused file 'public/art/meshes/structural/kart_mc.pmd'
Unused file 'public/art/meshes/structural/kart_pc.pmd'
Unused file 'public/art/meshes/structural/kart_rc.pmd'
Unused file 'public/art/meshes/structural/kart_scout_tower.dae'
Unused file 'public/art/meshes/structural/kart_st.pmd'
Unused file 'public/art/meshes/structural/kart_tc.pmd'
Unused file 'public/art/meshes/structural/kart_tri.dae'
Unused file 'public/art/meshes/structural/pers_cc.pmd'
Unused file 'public/art/meshes/structural/pers_fc.pmd'
Unused file 'public/art/meshes/structural/pers_ff.pmd'
Unused file 'public/art/meshes/structural/pers_hc.pmd'
Unused file 'public/art/meshes/structural/pers_ho_a.pmd'
Unused file 'public/art/meshes/structural/pers_ho_b.pmd'
Unused file 'public/art/meshes/structural/pers_ho_c.pmd'
Unused file 'public/art/meshes/structural/pers_ho_d.pmd'
Unused file 'public/art/meshes/structural/pers_market.dae'
Unused file 'public/art/meshes/structural/pers_mc.pmd'
Unused file 'public/art/meshes/structural/pers_pc.pmd'
Unused file 'public/art/meshes/structural/pers_rc.pmd'
Unused file 'public/art/meshes/structural/pers_sb1.pmd'
Unused file 'public/art/meshes/structural/pers_st.pmd'
Unused file 'public/art/meshes/structural/pers_tc.pmd'
Unused file 'public/art/meshes/structural/plac_cc.pmd'
Unused file 'public/art/meshes/structural/plac_fc.pmd'
Unused file 'public/art/meshes/structural/plac_ff.pmd'
Unused file 'public/art/meshes/structural/plac_hc.pmd'
Unused file 'public/art/meshes/structural/plac_ho.pmd'
Unused file 'public/art/meshes/structural/plac_mc.pmd'
Unused file 'public/art/meshes/structural/plac_pc.pmd'
Unused file 'public/art/meshes/structural/plac_rc.pmd'
Unused file 'public/art/meshes/structural/plac_st.pmd'
Unused file 'public/art/meshes/structural/plac_tc.pmd'
Unused file 'public/art/meshes/structural/plot_field.pmd'
Unused file 'public/art/meshes/structural/proptest.pmd'
Unused file 'public/art/meshes/structural/rome_civic_center.dae'
Unused file 'public/art/meshes/structural/rome_ff.pmd'
Unused file 'public/art/meshes/structural/rome_ho_a.pmd'
Unused file 'public/art/meshes/structural/rome_ho_b.pmd'
Unused file 'public/art/meshes/structural/rome_ho_c.pmd'
Unused file 'public/art/meshes/structural/rome_mc.pmd'
Unused file 'public/art/meshes/structural/rome_rc.pmd'
Unused file 'public/art/meshes/structural/rome_rc2.pmd'
Unused file 'public/art/meshes/structural/wrld_bld_f2x2.pmd'
Unused file 'public/art/meshes/structural/wrld_bld_f3x3.pmd'
Unused file 'public/art/meshes/structural/wrld_bld_f4x4.pmd'
Unused file 'public/art/meshes/structural/wrld_bld_f5x5.pmd'
Unused file 'internal/art/meshes/temp/breastplate.pmd'
Unused file 'internal/art/meshes/temp/cape.pmd'
Unused file 'internal/art/meshes/temp/car_a.pmd'
Unused file 'internal/art/meshes/temp/car_b.pmd'
Unused file 'internal/art/meshes/temp/car_e.pmd'
Unused file 'internal/art/meshes/temp/cjv_a.pmd'
Unused file 'internal/art/meshes/temp/cjv_b.pmd'
Unused file 'internal/art/meshes/temp/cjv_e.pmd'
Unused file 'internal/art/meshes/temp/csp_a.pmd'
Unused file 'internal/art/meshes/temp/csp_b.pmd'
Unused file 'internal/art/meshes/temp/csp_e.pmd'
Unused file 'internal/art/meshes/temp/csw_a.pmd'
Unused file 'internal/art/meshes/temp/csw_b.pmd'
Unused file 'internal/art/meshes/temp/csw_e.pmd'
Unused file 'internal/art/meshes/temp/fem.pmd'
Unused file 'internal/art/meshes/temp/hele_bir.pmd'
Unused file 'internal/art/meshes/temp/hele_tri.pmd'
Unused file 'internal/art/meshes/temp/hr1.pmd'
Unused file 'internal/art/meshes/temp/hr2.pmd'
Unused file 'internal/art/meshes/temp/hr3.pmd'
Unused file 'internal/art/meshes/temp/iar_a.pmd'
Unused file 'internal/art/meshes/temp/iar_b.pmd'
Unused file 'internal/art/meshes/temp/iar_e.pmd'
Unused file 'internal/art/meshes/temp/ijv_a.pmd'
Unused file 'internal/art/meshes/temp/ijv_b.pmd'
Unused file 'internal/art/meshes/temp/ijv_e.pmd'
Unused file 'internal/art/meshes/temp/isl_a.pmd'
Unused file 'internal/art/meshes/temp/isl_b.pmd'
Unused file 'internal/art/meshes/temp/isl_e.pmd'
Unused file 'internal/art/meshes/temp/isp_a.pmd'
Unused file 'internal/art/meshes/temp/isp_b.pmd'
Unused file 'internal/art/meshes/temp/isp_e.pmd'
Unused file 'internal/art/meshes/temp/isw_a.pmd'
Unused file 'internal/art/meshes/temp/isw_b.pmd'
Unused file 'internal/art/meshes/temp/isw_e.pmd'
Unused file 'internal/art/meshes/temp/l_boot.pmd'
Unused file 'internal/art/meshes/temp/l_glove.pmd'
Unused file 'internal/art/meshes/temp/med.pmd'
Unused file 'internal/art/meshes/temp/plac_helmet_a.pmd'
Unused file 'internal/art/meshes/temp/r_boot.pmd'
Unused file 'internal/art/meshes/temp/r_glove.pmd'
Unused file 'internal/art/meshes/temp/ship.pmd'
Unused file 'internal/art/meshes/temp/special_celt_genlab.pmd'
Unused file 'internal/art/meshes/temp/su1.pmd'
Unused file 'internal/art/meshes/temp/su2.pmd'
Unused file 'internal/art/meshes/temp/su3.pmd'
Unused file 'internal/art/meshes/temp/trd.pmd'
Unused file 'internal/art/meshes/temp/waterplane.pmd'
Unused file 'internal/art/meshes/test/balrog.pmd'
Unused file 'internal/art/meshes/test/balrogwings.pmd'
Unused file 'internal/art/meshes/test/elephaunt propped.pmd'
Unused file 'internal/art/meshes/test/elephaunt_propped.pmd'
Unused file 'internal/art/meshes/test/jav2.dae'
Unused file 'internal/art/meshes/test/prop_proptest.pmd'
Unused file 'internal/art/meshes/test/proptest.pmd'

Unused textures:
Unused file 'public/art/textures/skins/gaia/ani_pig_a.dds'
Unused file 'public/art/textures/skins/gaia/ani_rabbit_a.dds'
Unused file 'public/art/textures/skins/gaia/berry_bush.png'
Unused file 'public/art/textures/skins/gaia/bush_01.dds'
Unused file 'public/art/textures/skins/gaia/deer.dds'
Unused file 'public/art/textures/skins/gaia/grass_field_flowering_tall_blue.dds'
Unused file 'public/art/textures/skins/gaia/metal_granite_greek_g.dds'
Unused file 'public/art/textures/skins/gaia/metal_granite_greek_s.dds'
Unused file 'public/art/textures/skins/gaia/null.dds'
Unused file 'public/art/textures/skins/gaia/plant_medit_fountaingrass_a.dds'
Unused file 'public/art/textures/skins/gaia/slab_desert_a.dds'
Unused file 'public/art/textures/skins/gaia/slab_desert_badlands.png'
Unused file 'public/art/textures/skins/gaia/slab_medit_metal_b.dds'
Unused file 'public/art/textures/skins/gaia/slab_savanna_a.png'
Unused file 'public/art/textures/skins/gaia/stone_temperate_granite_hi.dds'
Unused file 'public/art/textures/skins/gaia/tree_acacia_a.dds'
Unused file 'public/art/textures/skins/gaia/wrld_bush_a_1_1.dds'
Unused file 'public/art/textures/skins/gaia/wrld_bush_a_2.dds'
Unused file 'public/art/textures/skins/gaia/wrld_bush_b_2.dds'
Unused file 'public/art/textures/skins/gaia/wrld_dankleberrybush.dds'
Unused file 'public/art/textures/skins/gaia/wrld_fol_flowerclump.dds'
Unused file 'public/art/textures/skins/gaia/wrld_fol_vine.dds'
Unused file 'public/art/textures/skins/null_black.dds'
Unused file 'public/art/textures/skins/null_black.dds'
Unused file 'internal/art/textures/skins/null_gray.dds'
Unused file 'public/art/textures/skins/props/billboard_desert_dunes_a.dds'
Unused file 'public/art/textures/skins/props/billboard_mountain_greece_a.dds'
Unused file 'public/art/textures/skins/props/cape_hd_black.dds'
Unused file 'public/art/textures/skins/props/cape_hd_black.png'
Unused file 'public/art/textures/skins/props/cape_hd_white.png'
Unused file 'public/art/textures/skins/props/dudette_head.dds'
Unused file 'public/art/textures/skins/props/garrison_pers.png'
Unused file 'public/art/textures/skins/props/garrison_pers_2.png'
Unused file 'public/art/textures/skins/props/head/african_01.dds'
Unused file 'public/art/textures/skins/props/head/celt_caratacos.png'
Unused file 'public/art/textures/skins/props/head/celt_i.dds'
Unused file 'public/art/textures/skins/props/head/generic_fem_cine_a.dds'
Unused file 'public/art/textures/skins/props/head/hele_fem_a.dds'
Unused file 'public/art/textures/skins/props/head/iber_basic_a.dds'
Unused file 'public/art/textures/skins/props/head/iber_basic_b.dds'
Unused file 'public/art/textures/skins/props/head/indian_face_a.dds'
Unused file 'public/art/textures/skins/props/head/pers_face_j.dds'
Unused file 'public/art/textures/skins/props/head/pers_fem_b_cin.dds'
Unused file 'public/art/textures/skins/props/head/rome_a.dds'
Unused file 'public/art/textures/skins/props/head/rome_fem_a.dds'
Unused file 'public/art/textures/skins/props/hele_prop_1.dds'
Unused file 'public/art/textures/skins/props/hele_tile_a.dds'
Unused file 'public/art/textures/skins/props/helmet/celt_h3.dds'
Unused file 'public/art/textures/skins/props/helmet/celthelmets.jpg'
Unused file 'public/art/textures/skins/props/helmet/hele_e1.dds'
Unused file 'public/art/textures/skins/props/helmet/hele_straw.dds'
Unused file 'public/art/textures/skins/props/helmet/helehelmets.jpg'
Unused file 'public/art/textures/skins/props/helmet/iberianhelmets.png'
Unused file 'public/art/textures/skins/props/helmet/mace_a3.dds'
Unused file 'public/art/textures/skins/props/helmet/macehelmets.jpg'
Unused file 'public/art/textures/skins/props/helmet/pers_a.dds'
Unused file 'public/art/textures/skins/props/helmet/pers_g.dds'
Unused file 'public/art/textures/skins/props/helmet/pers_i.dds'
Unused file 'public/art/textures/skins/props/helmet/pers_wicker.dds'
Unused file 'public/art/textures/skins/props/helmet/romanhelmets.png'
Unused file 'public/art/textures/skins/props/iber_fishing_sail.png'
Unused file 'public/art/textures/skins/props/iber_sail_b.png'
Unused file 'public/art/textures/skins/props/kart_merchant_sail_blank.png'
Unused file 'public/art/textures/skins/props/pers_winged_lion_a.dds'
Unused file 'public/art/textures/skins/props/plac_helmet_a.dds'
Unused file 'public/art/textures/skins/props/prop_weap_axe.dds'
Unused file 'public/art/textures/skins/props/rome_prop_1.dds'
Unused file 'public/art/textures/skins/props/rome_qui_sail.dds'
Unused file 'public/art/textures/skins/props/rome_sheilds.dds'
Unused file 'public/art/textures/skins/props/sail_blank.png'
Unused file 'public/art/textures/skins/props/santa_head.dds'
Unused file 'public/art/textures/skins/props/santa_head2.dds'
Unused file 'public/art/textures/skins/props/scabbard_hele_1.dds'
Unused file 'public/art/textures/skins/props/scabbard_hele_2.dds'
Unused file 'public/art/textures/skins/props/scabbard_iberian_1.dds'
Unused file 'public/art/textures/skins/props/scabbard_roman_1.dds'
Unused file 'public/art/textures/skins/props/scabbard_roman_2.dds'
Unused file 'public/art/textures/skins/props/scales_arms.png'
Unused file 'public/art/textures/skins/props/scales_bronze.png'
Unused file 'public/art/textures/skins/props/scaletest.dds'
Unused file 'public/art/textures/skins/props/scaletest2.dds'
Unused file 'public/art/textures/skins/props/shield/celt_oval1_i.dds'
Unused file 'public/art/textures/skins/props/shield/celt_round_c.dds'
Unused file 'public/art/textures/skins/props/shield/celt_round_l.dds'
Unused file 'public/art/textures/skins/props/shield/hele_macedon_royal.dds'
Unused file 'public/art/textures/skins/props/shield/hele_marine_a.png'
Unused file 'public/art/textures/skins/props/shield/hele_mora_cc.png'
Unused file 'public/art/textures/skins/props/shield/hele_pelta_g.dds'
Unused file 'public/art/textures/skins/props/shield/hele_round_n.dds'
Unused file 'public/art/textures/skins/props/shield/hele_round_o.dds'
Unused file 'public/art/textures/skins/props/shield/hele_round_z.dds'
Unused file 'public/art/textures/skins/props/shield/hele_seilinos.png'
Unused file 'public/art/textures/skins/props/shield/hele_shield_guide_1.png'
Unused file 'public/art/textures/skins/props/shield/hele_shield_guide_2.png'
Unused file 'public/art/textures/skins/props/shield/hele_spartan_v3.dds'
Unused file 'public/art/textures/skins/props/shield/iber_oval_a.dds'
Unused file 'public/art/textures/skins/props/shield/iber_round_f.dds'
Unused file 'public/art/textures/skins/props/shield/iber_round_i.dds'
Unused file 'public/art/textures/skins/props/shield/kart_round_aa.dds'
Unused file 'public/art/textures/skins/props/shield/kart_round_ab.dds'
Unused file 'public/art/textures/skins/props/shield/kart_round_ac.dds'
Unused file 'public/art/textures/skins/props/shield/kart_round_c.dds'
Unused file 'public/art/textures/skins/props/shield/kart_round_e.dds'
Unused file 'public/art/textures/skins/props/shield/kart_round_g.dds'
Unused file 'public/art/textures/skins/props/shield/kart_round_g_tanit.dds'
Unused file 'public/art/textures/skins/props/shield/kart_round_m.dds'
Unused file 'public/art/textures/skins/props/shield/kart_round_n.dds'
Unused file 'public/art/textures/skins/props/shield/kart_shields_guide.png'
Unused file 'public/art/textures/skins/props/shield/mace_bronze_a.png'
Unused file 'public/art/textures/skins/props/shield/mace_bronze_b.png'
Unused file 'public/art/textures/skins/props/shield/mace_bronze_c.png'
Unused file 'public/art/textures/skins/props/shield/pers_gerron_d.dds'
Unused file 'public/art/textures/skins/props/shield/pers_pelta_a.dds'
Unused file 'public/art/textures/skins/props/shield/pers_round_c.dds'
Unused file 'public/art/textures/skins/props/shield/pers_round_d.dds'
Unused file 'public/art/textures/skins/props/shield/pers_round_e.dds'
Unused file 'public/art/textures/skins/props/shield/pers_round_f.dds'
Unused file 'public/art/textures/skins/props/shield/rome_round_a.dds'
Unused file 'public/art/textures/skins/props/shield/rome_round_b.dds'
Unused file 'public/art/textures/skins/props/shield/rome_round_c.dds'
Unused file 'public/art/textures/skins/props/shield/rome_round_d.dds'
Unused file 'public/art/textures/skins/props/shield/rome_round_e.dds'
Unused file 'public/art/textures/skins/props/shield/rome_round_f.dds'
Unused file 'public/art/textures/skins/props/shield/rome_round_g.dds'
Unused file 'public/art/textures/skins/props/shield/rome_round_h.dds'
Unused file 'public/art/textures/skins/props/shield/rome_round_i.dds'
Unused file 'public/art/textures/skins/props/shield/rome_round_j.dds'
Unused file 'public/art/textures/skins/props/shield/rome_round_k.dds'
Unused file 'public/art/textures/skins/props/shield/thureos_white.png'
Unused file 'public/art/textures/skins/props/shield/towershield_wood_white.dds'
Unused file 'public/art/textures/skins/props/ship_shroud.png'
Unused file 'public/art/textures/skins/props/snowman.dds'
Unused file 'public/art/textures/skins/props/snowman2.dds'
Unused file 'public/art/textures/skins/props/vase_hele_1.dds'
Unused file 'public/art/textures/skins/props/weapons.jpg'
Unused file 'public/art/textures/skins/props/wrld_canvas.dds'
Unused file 'public/art/textures/skins/props/wrld_stoneblocks.dds'
Unused file 'public/art/textures/skins/props/wrld_wood2_old.dds'
Unused file 'public/art/textures/skins/props/wrld_wood_4.dds'
Unused file 'public/art/textures/skins/props/wrld_wood_5.dds'
Unused file 'public/art/textures/skins/props/wrld_wood_6.dds'
Unused file 'public/art/textures/skins/props/wrld_wood_7.dds'
Unused file 'public/art/textures/skins/props/wrld_wood_8.dds'
Unused file 'public/art/textures/skins/props/wrld_wood_9.dds'
Unused file 'public/art/textures/skins/selections/select_infantry.png'
Unused file 'public/art/textures/skins/skeletal/animal_camel.dds'
Unused file 'public/art/textures/skins/skeletal/animal_camel2.dds'
Unused file 'public/art/textures/skins/skeletal/animal_cow.dds'
Unused file 'public/art/textures/skins/skeletal/bloodied/rome_isp_e_1.dds'
Unused file 'public/art/textures/skins/skeletal/celt_isw_b.dds'
Unused file 'public/art/textures/skins/skeletal/chi_isp_b.png'
Unused file 'public/art/textures/skins/skeletal/generic_tunic_short_a.dds'
Unused file 'public/art/textures/skins/skeletal/gown_green.dds'
Unused file 'public/art/textures/skins/skeletal/hele_csw_e.dds'
Unused file 'public/art/textures/skins/skeletal/hele_female_gorgo.dds'
Unused file 'public/art/textures/skins/skeletal/hele_hetairoi.dds'
Unused file 'public/art/textures/skins/skeletal/hele_iar_b.dds'
Unused file 'public/art/textures/skins/skeletal/hele_ijv_b.dds'
Unused file 'public/art/textures/skins/skeletal/hele_isp_e.dds'
Unused file 'public/art/textures/skins/skeletal/hele_isp_e_a.dds'
Unused file 'public/art/textures/skins/skeletal/hele_isp_e_b.dds'
Unused file 'public/art/textures/skins/skeletal/hele_isp_e_c.dds'
Unused file 'public/art/textures/skins/skeletal/hele_isp_e_e.dds'
Unused file 'public/art/textures/skins/skeletal/hele_spar_u1.dds'
Unused file 'public/art/textures/skins/skeletal/hele_spartitiate_2.dds'
Unused file 'public/art/textures/skins/skeletal/hele_xenophon_tunic.dds'
Unused file 'public/art/textures/skins/skeletal/horse_hele_d.dds'
Unused file 'public/art/textures/skins/skeletal/horse_hele_e.dds'
Unused file 'public/art/textures/skins/skeletal/horse_hele_f.dds'
Unused file 'public/art/textures/skins/skeletal/horse_pers_csp_a_1.dds'
Unused file 'public/art/textures/skins/skeletal/horse_pers_csp_b_1.dds'
Unused file 'public/art/textures/skins/skeletal/horse_pers_csp_b_2.dds'
Unused file 'public/art/textures/skins/skeletal/horse_pers_csp_b_3.dds'
Unused file 'public/art/textures/skins/skeletal/horse_pers_csp_e_1.dds'
Unused file 'public/art/textures/skins/skeletal/horse_pers_csp_e_2.dds'
Unused file 'public/art/textures/skins/skeletal/horse_pers_csp_e_3.dds'
Unused file 'public/art/textures/skins/skeletal/horse_pers_csp_e_4.dds'
Unused file 'public/art/textures/skins/skeletal/horse_pers_csw_b_1.dds'
Unused file 'public/art/textures/skins/skeletal/horse_pers_csw_b_2.dds'
Unused file 'public/art/textures/skins/skeletal/horse_pers_csw_b_3.dds'
Unused file 'public/art/textures/skins/skeletal/horse_pinto.png'
Unused file 'public/art/textures/skins/skeletal/horse_rome_a.dds'
Unused file 'public/art/textures/skins/skeletal/horse_rome_b.dds'
Unused file 'public/art/textures/skins/skeletal/horse_rome_c.dds'
Unused file 'public/art/textures/skins/skeletal/horse_rome_snipe.dds'
Unused file 'public/art/textures/skins/skeletal/horse_rome_stripe.dds'
Unused file 'public/art/textures/skins/skeletal/horse_rome_su2.dds'
Unused file 'public/art/textures/skins/skeletal/horse_rome_su2_1.dds'
Unused file 'public/art/textures/skins/skeletal/horse_rome_su2_2.dds'
Unused file 'public/art/textures/skins/skeletal/horse_rome_su2_3.dds'
Unused file 'public/art/textures/skins/skeletal/horse_rome_su2_4.dds'
Unused file 'public/art/textures/skins/skeletal/iber_hero_variato.dds'
Unused file 'public/art/textures/skins/skeletal/iber_isl_b.dds'
Unused file 'public/art/textures/skins/skeletal/iber_su2.dds'
Unused file 'public/art/textures/skins/skeletal/iber_test_2.png'
Unused file 'public/art/textures/skins/skeletal/iberian_healer.dds'
Unused file 'public/art/textures/skins/skeletal/iberians-test.dds'
Unused file 'public/art/textures/skins/skeletal/imp_rome_isw_e_1.dds'
Unused file 'public/art/textures/skins/skeletal/kart_cjv_b_2.dds'
Unused file 'public/art/textures/skins/skeletal/kart_csp_e_1.dds'
Unused file 'public/art/textures/skins/skeletal/kart_csp_e_3.dds'
Unused file 'public/art/textures/skins/skeletal/kart_csw_b_1.dds'
Unused file 'public/art/textures/skins/skeletal/kart_csw_e_1.dds'
Unused file 'public/art/textures/skins/skeletal/kart_ijv_b_1.dds'
Unused file 'public/art/textures/skins/skeletal/kart_ijv_e_1.dds'
Unused file 'public/art/textures/skins/skeletal/kart_isp_b_1.dds'
Unused file 'public/art/textures/skins/skeletal/old null.png'
Unused file 'public/art/textures/skins/skeletal/pers_car_a_1.dds'
Unused file 'public/art/textures/skins/skeletal/pers_car_b_r.png'
Unused file 'public/art/textures/skins/skeletal/pers_car_e_1.dds'
Unused file 'public/art/textures/skins/skeletal/pers_car_e_2.dds'
Unused file 'public/art/textures/skins/skeletal/pers_cjv_a_1.dds'
Unused file 'public/art/textures/skins/skeletal/pers_cjv_b_1.dds'
Unused file 'public/art/textures/skins/skeletal/pers_cjv_e_1.dds'
Unused file 'public/art/textures/skins/skeletal/pers_csp_a_1.dds'
Unused file 'public/art/textures/skins/skeletal/pers_csp_e_1.dds'
Unused file 'public/art/textures/skins/skeletal/pers_csw_a.dds'
Unused file 'public/art/textures/skins/skeletal/pers_csw_a_1.dds'
Unused file 'public/art/textures/skins/skeletal/pers_csw_a_2.dds'
Unused file 'public/art/textures/skins/skeletal/pers_csw_b_2.dds'
Unused file 'public/art/textures/skins/skeletal/pers_iar_a_1.dds'
Unused file 'public/art/textures/skins/skeletal/pers_ijv_e_1.dds'
Unused file 'public/art/textures/skins/skeletal/pers_isp_b_2.dds'
Unused file 'public/art/textures/skins/skeletal/pers_isp_e_1.png'
Unused file 'public/art/textures/skins/skeletal/plac_celt_a.dds'
Unused file 'public/art/textures/skins/skeletal/plac_celt_b.dds'
Unused file 'public/art/textures/skins/skeletal/plac_celt_e.dds'
Unused file 'public/art/textures/skins/skeletal/plac_hele_a.dds'
Unused file 'public/art/textures/skins/skeletal/plac_hele_b.dds'
Unused file 'public/art/textures/skins/skeletal/plac_hele_e.dds'
Unused file 'public/art/textures/skins/skeletal/plac_iber_a.dds'
Unused file 'public/art/textures/skins/skeletal/plac_iber_b.dds'
Unused file 'public/art/textures/skins/skeletal/plac_iber_e.dds'
Unused file 'public/art/textures/skins/skeletal/plac_kart_a.dds'
Unused file 'public/art/textures/skins/skeletal/plac_kart_b.dds'
Unused file 'public/art/textures/skins/skeletal/plac_kart_e.dds'
Unused file 'public/art/textures/skins/skeletal/plac_pers_a.dds'
Unused file 'public/art/textures/skins/skeletal/plac_pers_b.dds'
Unused file 'public/art/textures/skins/skeletal/plac_pers_e.dds'
Unused file 'public/art/textures/skins/skeletal/plac_rome_a.dds'
Unused file 'public/art/textures/skins/skeletal/rome_ijv_b.dds'
Unused file 'public/art/textures/skins/skeletal/rome_ijv_e.dds'
Unused file 'public/art/textures/skins/skeletal/rome_ijv_e_1.dds'
Unused file 'public/art/textures/skins/skeletal/rome_isp_a.dds'
Unused file 'public/art/textures/skins/skeletal/rome_isw_e_1.dds'
Unused file 'public/art/textures/skins/skeletal/rome_su2_decurio.dds'
Unused file 'public/art/textures/skins/skeletal/rome_su2_decurio_2.dds'
Unused file 'public/art/textures/skins/skeletal/rome_su2_decurio_3.dds'
Unused file 'public/art/textures/skins/skeletal/rome_su2_decurio_3_a.dds'
Unused file 'internal/art/textures/skins/skeletal/santa.dds'
Unused file 'internal/art/textures/skins/structural/[old]rome_struct_1.dds'
Unused file 'public/art/textures/skins/structural/chainlink.dds'
Unused file 'internal/art/textures/skins/structural/chin_ship.png'
Unused file 'public/art/textures/skins/structural/hele_ho_1.dds'
Unused file 'public/art/textures/skins/structural/hele_struct.png'
Unused file 'public/art/textures/skins/structural/hele_struct_1_winter.dds'
Unused file 'public/art/textures/skins/structural/hele_struct_2_winter.dds'
Unused file 'public/art/textures/skins/structural/iber_ship.png'
Unused file 'public/art/textures/skins/structural/kart_ballista.png'
Unused file 'public/art/textures/skins/structural/kart_trireme.png'
Unused file 'public/art/textures/skins/structural/kart_trireme_blank.png'
Unused file 'internal/art/textures/skins/structural/null.png'
Unused file 'internal/art/textures/skins/structural/old null.png'
Unused file 'public/art/textures/skins/structural/pers_struct_c.dds'
Unused file 'public/art/textures/skins/structural/plac_celt.dds'
Unused file 'public/art/textures/skins/structural/plac_hele.dds'
Unused file 'internal/art/textures/skins/structural/plac_iber.dds'
Unused file 'public/art/textures/skins/structural/plac_kart.dds'
Unused file 'internal/art/textures/skins/structural/plac_pers.dds'
Unused file 'internal/art/textures/skins/structural/plac_rome.dds'
Unused file 'public/art/textures/skins/structural/plot_field.dds'
Unused file 'public/art/textures/skins/structural/plot_field_alternate.dds'
Unused file 'public/art/textures/skins/structural/plot_field_dirt.dds'
Unused file 'public/art/textures/skins/structural/plot_field_fall.dds'
Unused file 'public/art/textures/skins/structural/plot_field_spring.dds'
Unused file 'public/art/textures/skins/structural/rome_ram.dds'
Unused file 'public/art/textures/skins/structural/rome_sail.dds'
Unused file 'public/art/textures/skins/structural/rome_sb_camp.dds'
Unused file 'public/art/textures/skins/structural/ship.dds'
Unused file 'internal/art/textures/skins/temp/256unionmonitor-1.dds'
Unused file 'internal/art/textures/skins/temp/balrog.dds'
Unused file 'public/art/textures/skins/temp/border.dds'
Unused file 'public/art/textures/skins/temp/buildring.png'
Unused file 'internal/art/textures/skins/temp/ui_portrait_sheet_civ_celt.dds'
Unused file 'internal/art/textures/skins/temp/ui_portrait_sheet_civ_hele.dds'

Textures that are reported as unused but are used by the engine or potentially used by maps:
Unused file 'internal/art/textures/terrain/alphamaps/special/blendbad.dds'
Unused file 'internal/art/textures/terrain/alphamaps/special/blendcircle.dds'
Unused file 'internal/art/textures/terrain/alphamaps/special/blendcorner.dds'
Unused file 'internal/art/textures/terrain/alphamaps/special/blendedge.dds'
Unused file 'internal/art/textures/terrain/alphamaps/special/blendedgecorner.dds'
Unused file 'internal/art/textures/terrain/alphamaps/special/blendedgetwocorners.dds'
Unused file 'internal/art/textures/terrain/alphamaps/special/blendfourcorners.dds'
Unused file 'internal/art/textures/terrain/alphamaps/special/blendlshape.dds'
Unused file 'internal/art/textures/terrain/alphamaps/special/blendlshapecorner.dds'
Unused file 'internal/art/textures/terrain/alphamaps/special/blendthreecorners.dds'
Unused file 'internal/art/textures/terrain/alphamaps/special/blendtwocorners.dds'
Unused file 'internal/art/textures/terrain/alphamaps/special/blendtwoedges.dds'
Unused file 'internal/art/textures/terrain/alphamaps/special/blendtwooppositecorners.dds'
Unused file 'internal/art/textures/terrain/alphamaps/special/blendushape.dds'
Unused file 'public/art/textures/terrain/alphamaps/standard/blendbad.png'
Unused file 'public/art/textures/terrain/alphamaps/standard/blendcircle.png'
Unused file 'public/art/textures/terrain/alphamaps/standard/blendcorner.png'
Unused file 'public/art/textures/terrain/alphamaps/standard/blendedge.png'
Unused file 'public/art/textures/terrain/alphamaps/standard/blendedgecorner.png'
Unused file 'public/art/textures/terrain/alphamaps/standard/blendedgetwocorners.png'
Unused file 'public/art/textures/terrain/alphamaps/standard/blendfourcorners.png'
Unused file 'public/art/textures/terrain/alphamaps/standard/blendlshape.png'
Unused file 'public/art/textures/terrain/alphamaps/standard/blendlshapecorner.png'
Unused file 'public/art/textures/terrain/alphamaps/standard/blendthreecorners.png'
Unused file 'public/art/textures/terrain/alphamaps/standard/blendtwocorners.png'
Unused file 'public/art/textures/terrain/alphamaps/standard/blendtwoedges.png'
Unused file 'public/art/textures/terrain/alphamaps/standard/blendtwooppositecorners.png'
Unused file 'public/art/textures/terrain/alphamaps/standard/blendushape.png'
Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_cliff.dds'
Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_cliff_a.dds'
Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_cliff_b.dds'
Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_cliff_c.dds'
Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_cliff_snow.dds'
Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_dirt.dds'
Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_dirt_grass_50.dds'
Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_dirt_snow.dds'
Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_forrestfloor.dds'
Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_forrestfloor_snow.dds'
Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_grass_rocky.dds'
Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_grass_snow_50.dds'
Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_mountainside.dds'
Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_shore_rocks.dds'
Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_shore_rocks_grass_50.dds'
Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_shore_rocks_icy.dds'
Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_snow_a.dds'
Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_snow_b.dds'
Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_snow_glacial.dds'
Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_snow_rocky.dds'
Unused file 'public/art/textures/terrain/types/biome-alpine/new_alpine_citytile.dds'
Unused file 'public/art/textures/terrain/types/biome-alpine/new_alpine_grass_a.dds'
Unused file 'public/art/textures/terrain/types/biome-alpine/new_alpine_grass_b.dds'
Unused file 'public/art/textures/terrain/types/biome-alpine/new_alpine_grass_c.dds'
Unused file 'public/art/textures/terrain/types/biome-alpine/new_alpine_grass_d.dds'
Unused file 'public/art/textures/terrain/types/biome-alpine/new_alpine_grass_dirt_a.png'
Unused file 'public/art/textures/terrain/types/biome-alpine/new_alpine_grass_e.dds'
Unused file 'public/art/textures/terrain/types/biome-alpine/new_alpine_grass_mossy.dds'
Unused file 'public/art/textures/terrain/types/biome-desert/desert_rough.dds'
Unused file 'public/art/textures/terrain/types/biome-polar/ice_01.dds'
Unused file 'public/art/textures/terrain/types/biome-polar/ice_dirt.dds'
Unused file 'public/art/textures/terrain/types/biome-polar/polar_cliff_a.dds'
Unused file 'public/art/textures/terrain/types/biome-polar/polar_cliff_b.dds'
Unused file 'public/art/textures/terrain/types/biome-polar/polar_cliff_snow.dds'
Unused file 'public/art/textures/terrain/types/biome-polar/polar_grass_snow.dds'
Unused file 'public/art/textures/terrain/types/biome-polar/polar_ice.dds'
Unused file 'public/art/textures/terrain/types/biome-polar/polar_ice_b.dds'
Unused file 'public/art/textures/terrain/types/biome-polar/polar_ice_c.dds'
Unused file 'public/art/textures/terrain/types/biome-polar/polar_ice_cracked.dds'
Unused file 'public/art/textures/terrain/types/biome-polar/polar_ice_snow.dds'
Unused file 'public/art/textures/terrain/types/biome-polar/polar_snow_a.dds'
Unused file 'public/art/textures/terrain/types/biome-polar/polar_snow_b.dds'
Unused file 'public/art/textures/terrain/types/biome-polar/polar_snow_glacial.dds'
Unused file 'public/art/textures/terrain/types/biome-polar/polar_snow_rocks.dds'
Unused file 'public/art/textures/terrain/types/biome-polar/polar_tundra.dds'
Unused file 'public/art/textures/terrain/types/biome-polar/polar_tundra_snow.dds'
Unused file 'public/art/textures/terrain/types/biome-savanna/savanna_shrubs_a_wetseason.png'
Unused file 'public/art/textures/terrain/types/biome-steppe/steppe_dirt_a.dds'
Unused file 'public/art/textures/terrain/types/biome-steppe/steppe_dirt_b.dds'
Unused file 'public/art/textures/terrain/types/biome-steppe/steppe_dirt_rocks_a.dds'
Unused file 'public/art/textures/terrain/types/biome-steppe/steppe_grass_a.dds'
Unused file 'public/art/textures/terrain/types/biome-steppe/steppe_grass_b.dds'
Unused file 'public/art/textures/terrain/types/biome-steppe/steppe_grass_c.dds'
Unused file 'public/art/textures/terrain/types/biome-steppe/steppe_grass_d.dds'
Unused file 'public/art/textures/terrain/types/biome-steppe/steppe_grass_dirt_33.dds'
Unused file 'public/art/textures/terrain/types/biome-steppe/steppe_grass_dirt_66.dds'
Unused file 'public/art/textures/terrain/types/biome-steppe/steppe_grass_green_a.dds'
Unused file 'public/art/textures/terrain/types/biome-steppe/steppe_river_rocks.dds'
Unused file 'public/art/textures/terrain/types/biome-steppe/steppe_river_rocks_dirt.dds'
Unused file 'public/art/textures/terrain/types/biome-steppe/steppe_river_rocks_wet.dds'
Unused file 'public/art/textures/terrain/types/biome-temperate/temp_road.dds'
Unused file 'public/art/textures/terrain/types/biome-temperate/temp_road_overgrown.dds'
Unused file 'public/art/textures/terrain/types/biome-tropic/tropic_beach_volcanic.png'
Unused file 'public/art/textures/terrain/types/biome-tropic/tropic_swamp_a.png'
Unused file 'public/art/textures/terrain/types/cliff/cave_walls.dds'
Unused file 'public/art/textures/terrain/types/cliff/cliff volcanic coarse.dds'
Unused file 'public/art/textures/terrain/types/cliff/cliff volcanic ground.dds'
Unused file 'public/art/textures/terrain/types/cliff/cliff volcanic light.dds'
Unused file 'public/art/textures/terrain/types/cliff/cliff4.png'
Unused file 'public/art/textures/terrain/types/cliff/cliff_canyon.dds'
Unused file 'public/art/textures/terrain/types/cliff/cliff_dark_01.dds'
Unused file 'public/art/textures/terrain/types/cliff/cliff_darkgray.dds'
Unused file 'public/art/textures/terrain/types/cliff/cliff_face2.dds'
Unused file 'public/art/textures/terrain/types/cliff/cliff_face2_w.dds'
Unused file 'public/art/textures/terrain/types/cliff/cliff_face5.dds'
Unused file 'public/art/textures/terrain/types/cliff/cliff_granite.dds'
Unused file 'public/art/textures/terrain/types/cliff/cliff_petrified.dds'
Unused file 'public/art/textures/terrain/types/cliff/cliff_rocky.dds'
Unused file 'public/art/textures/terrain/types/cliff/cliff_rocky_b.dds'
Unused file 'public/art/textures/terrain/types/cliff/cliff_rough_a.dds'
Unused file 'public/art/textures/terrain/types/cliff/cliff_sedimentary.dds'
Unused file 'public/art/textures/terrain/types/cliff/medit_cliff_beach_25.dds'
Unused file 'public/art/textures/terrain/types/dirt/DirtTests.dds'
Unused file 'public/art/textures/terrain/types/dirt/DirtTests2.dds'
Unused file 'public/art/textures/terrain/types/dirt/DirtTests4.dds'
Unused file 'public/art/textures/terrain/types/dirt/clay_01.dds'
Unused file 'public/art/textures/terrain/types/dirt/dirt_beach.dds'
Unused file 'public/art/textures/terrain/types/dirt/dirt_broken_rocks.dds'
Unused file 'public/art/textures/terrain/types/dirt/dirt_brown_a.dds'
Unused file 'public/art/textures/terrain/types/dirt/dirt_brown_b.dds'
Unused file 'public/art/textures/terrain/types/dirt/dirt_brown_c.dds'
Unused file 'public/art/textures/terrain/types/dirt/dirt_brown_d.dds'
Unused file 'public/art/textures/terrain/types/dirt/dirt_brown_e.dds'
Unused file 'public/art/textures/terrain/types/dirt/dirt_burned.dds'
Unused file 'public/art/textures/terrain/types/dirt/dirt_cracked_b.dds'
Unused file 'public/art/textures/terrain/types/dirt/dirt_flaky.dds'
Unused file 'public/art/textures/terrain/types/dirt/dirt_gravel_mars.dds'
Unused file 'public/art/textures/terrain/types/dirt/dirt_hard.dds'
Unused file 'public/art/textures/terrain/types/dirt/dirt_pebbles_wet.dds'
Unused file 'public/art/textures/terrain/types/dirt/dirt_rocks.dds'
Unused file 'public/art/textures/terrain/types/dirt/dirt_rocks_a.dds'
Unused file 'public/art/textures/terrain/types/dirt/dirt_rocky.dds'
Unused file 'public/art/textures/terrain/types/dirt/dirt_rugged.dds'
Unused file 'public/art/textures/terrain/types/dirt/dirt_soft.dds'
Unused file 'public/art/textures/terrain/types/dirt/dirt_temp.dds'
Unused file 'public/art/textures/terrain/types/dirt/dirta.dds'
Unused file 'public/art/textures/terrain/types/dirt/dirta_stones.dds'
Unused file 'public/art/textures/terrain/types/dirt/dirtc.dds'
Unused file 'public/art/textures/terrain/types/dirt/dirtd.dds'
Unused file 'public/art/textures/terrain/types/dirt/dirte.dds'
Unused file 'public/art/textures/terrain/types/dirt/medit_dirt_a.dds'
Unused file 'public/art/textures/terrain/types/dirt/medit_dirt_dry.dds'
Unused file 'public/art/textures/terrain/types/dirt/mud_flats.dds'
Unused file 'public/art/textures/terrain/types/dirt/mud_slide.dds'
Unused file 'public/art/textures/terrain/types/dirt/mud_slide_2.dds'
Unused file 'public/art/textures/terrain/types/dirt/mud_temp.dds'
Unused file 'public/art/textures/terrain/types/dirt/new_savanna_dirt_c.dds'
Unused file 'public/art/textures/terrain/types/dirt/new_savanna_dirt_d.dds'
Unused file 'public/art/textures/terrain/types/dirt/temp_dirt_mud_mk1.dds'
Unused file 'public/art/textures/terrain/types/dirt/temp_dirt_mud_mk2.dds'
Unused file 'public/art/textures/terrain/types/dirt/temp_dirt_mud_mk3.dds'
Unused file 'public/art/textures/terrain/types/forestfloor/forestfloor_pine.dds'
Unused file 'public/art/textures/terrain/types/grass/grass b soft dirt 50.dds'
Unused file 'public/art/textures/terrain/types/grass/grass1.png'
Unused file 'public/art/textures/terrain/types/grass/grass_dead.dds'
Unused file 'public/art/textures/terrain/types/grass/grass_field.png'
Unused file 'public/art/textures/terrain/types/grass/grass_field_a.png'
Unused file 'public/art/textures/terrain/types/grass/grass_field_b.png'
Unused file 'public/art/textures/terrain/types/grass/grass_field_brown.png'
Unused file 'public/art/textures/terrain/types/grass/grass_field_dry.png'
Unused file 'public/art/textures/terrain/types/grass/grass_mediterranean_dry_1024test.dds'
Unused file 'public/art/textures/terrain/types/grass/grass_moss.dds'
Unused file 'public/art/textures/terrain/types/grass/medit_shrubs_a.dds'
Unused file 'public/art/textures/terrain/types/grass/new_savanna_grass_a.dds'
Unused file 'public/art/textures/terrain/types/grass/new_savanna_grass_b.dds'
Unused file 'public/art/textures/terrain/types/grass/new_savanna_grass_c.dds'
Unused file 'public/art/textures/terrain/types/grass/peat_temp.dds'
Unused file 'public/art/textures/terrain/types/road/medit_city_tile.dds'
Unused file 'public/art/textures/terrain/types/road/medit_city_tile_dirt.dds'
Unused file 'public/art/textures/terrain/types/road/road1.dds'
Unused file 'public/art/textures/terrain/types/road/road2.dds'
Unused file 'public/art/textures/terrain/types/road/road_5.dds'
Unused file 'public/art/textures/terrain/types/road/road_flat.dds'
Unused file 'public/art/textures/terrain/types/road/road_med.dds'
Unused file 'public/art/textures/terrain/types/road/road_med_a.dds'
Unused file 'public/art/textures/terrain/types/road/road_muddy.dds'
Unused file 'public/art/textures/terrain/types/road/road_roman.dds'
Unused file 'public/art/textures/terrain/types/road/road_rome_a.dds'
Unused file 'public/art/textures/terrain/types/road/road_stones.dds'
Unused file 'public/art/textures/terrain/types/road/road_tropic_b.dds'
Unused file 'public/art/textures/terrain/types/road/road_tropic_c.dds'
Unused file 'public/art/textures/terrain/types/road/road_tropic_d.dds'
Unused file 'public/art/textures/terrain/types/sand/desert_sahara.dds'
Unused file 'public/art/textures/terrain/types/sand/desert_wave.dds'
Unused file 'public/art/textures/terrain/types/sand/dirty_sand.dds'
Unused file 'public/art/textures/terrain/types/sand/sand.dds'
Unused file 'public/art/textures/terrain/types/sand/sand_dune_a.dds'
Unused file 'public/art/textures/terrain/types/sand/sand_dunes.dds'
Unused file 'public/art/textures/terrain/types/sand/sand_sahara.dds'
Unused file 'public/art/textures/terrain/types/sand/sand_scrub_100.dds'
Unused file 'public/art/textures/terrain/types/sand/sand_scrub_25.dds'
Unused file 'public/art/textures/terrain/types/sand/sand_scrub_50.dds'
Unused file 'public/art/textures/terrain/types/sand/sand_scrub_75.dds'
Unused file 'public/art/textures/terrain/types/shoreline/beach_c.dds'
Unused file 'public/art/textures/terrain/types/shoreline/beach_cliff_a_50.dds'
Unused file 'public/art/textures/terrain/types/shoreline/beach_cliff_a_75.dds'
Unused file 'public/art/textures/terrain/types/shoreline/beach_d.dds'
Unused file 'public/art/textures/terrain/types/shoreline/beach_scrub_25.dds'
Unused file 'public/art/textures/terrain/types/shoreline/beach_scrub_50_.dds'
Unused file 'public/art/textures/terrain/types/shoreline/beach_scrub_75.dds'
Unused file 'public/art/textures/terrain/types/shoreline/grass_underwater_b.dds'
Unused file 'public/art/textures/terrain/types/shoreline/medit_river_rocks_dry.dds'
Unused file 'public/art/textures/terrain/types/shoreline/medit_river_rocks_wet.dds'
Unused file 'public/art/textures/terrain/types/shoreline/ocean_medit_coral.dds'
Unused file 'public/art/textures/terrain/types/shoreline/sand_d.dds'
Unused file 'public/art/textures/terrain/types/shoreline/sand_grass_25.dds'
Unused file 'public/art/textures/terrain/types/shoreline/sand_path.dds'
Unused file 'public/art/textures/terrain/types/shoreline/sand_wavey.dds'
Unused file 'public/art/textures/terrain/types/shoreline/sand_wet_a.dds'
Unused file 'public/art/textures/terrain/types/shoreline/sand_wet_b.dds'
Unused file 'public/art/textures/terrain/types/snow/path a.dds'
Unused file 'public/art/textures/terrain/types/snow/snow 50.dds'
Unused file 'public/art/textures/terrain/types/snow/snow forest.dds'
Unused file 'public/art/textures/terrain/types/snow/snow grass 100.dds'
Unused file 'public/art/textures/terrain/types/snow/snow grass 2.dds'
Unused file 'public/art/textures/terrain/types/snow/snow grass 75.dds'
Unused file 'public/art/textures/terrain/types/snow/snow rocks.dds'
Unused file 'public/art/textures/terrain/types/snow/snow rough.dds'
Unused file 'public/art/textures/terrain/types/snow/snow.dds'
Unused file 'public/art/textures/terrain/types/snow/snow_01.dds'
Unused file 'public/art/textures/terrain/types/snow/snow_02.dds'
Unused file 'public/art/textures/terrain/types/snow/snow_glacial_01.dds'
Unused file 'public/art/textures/terrain/types/snow/snow_ice_01.dds'
Unused file 'public/art/textures/terrain/types/snow/snow_new.dds'
Unused file 'public/art/textures/terrain/types/special-lava/LavaHard.dds'
Unused file 'public/art/textures/terrain/types/special-lava/LavaTest01.dds'
Unused file 'public/art/textures/terrain/types/special-lava/LavaTest02.dds'
Unused file 'public/art/textures/terrain/types/special-lava/LavaTest03.dds'
Unused file 'public/art/textures/terrain/types/special-lava/LavaTest05.dds'
Unused file 'public/art/textures/terrain/types/special-lava/LavaTest06.dds'
Unused file 'public/art/textures/terrain/types/special-lava/fissures.dds'
Unused file 'public/art/textures/terrain/types/special/bridge_wood_a.png'
Unused file 'public/art/textures/terrain/types/special/bridge_wood_c.png'
Unused file 'public/art/textures/terrain/types/special/brown.png'
Unused file 'public/art/textures/terrain/types/special/furrows_spring_b.dds'
Unused file 'public/art/textures/terrain/types/special/furrows_summer.dds'
Unused file 'public/art/textures/terrain/types/special/green.png'
Unused file 'public/art/textures/terrain/types/special/grid_white.png'
Unused file 'public/art/textures/terrain/types/special/light blue.png'
Unused file 'public/art/textures/terrain/types/special/neon green.png'
Unused file 'public/art/textures/terrain/types/special/purple.png'
Unused file 'public/art/textures/terrain/types/special/red.png'
Unused file 'public/art/textures/terrain/types/special/yellow.png'
Unused file 'internal/art/textures/terrain/types/test/overlay.dds'
Unused file 'public/art/textures/terrain/types/water/corral_c.dds'
Unused file 'public/art/textures/terrain/types/water/ocean_rock_a.dds'
Unused file 'public/art/textures/terrain/types/water/ocean_rock_b.dds'
Unused file 'public/art/textures/terrain/types/water/ocean_rock_deep.dds'
Unused file 'public/art/textures/terrain/types/water/water_1.dds'
Unused file 'public/art/textures/terrain/types/water/water_2.dds'
Unused file 'public/art/textures/terrain/types/water/water_3.dds'

UI textures that are reported as unused, and might or might not be selected dynamically by GUI scripts:
Unused file 'public/art/textures/ui/global/icon/black_16x16.dds'
Unused file 'public/art/textures/ui/global/icon/black_bkg_16x16.dds'
Unused file 'public/art/textures/ui/global/icon/product.dds'
Unused file 'public/art/textures/ui/global/tile/tile_light.png'
Unused file 'public/art/textures/ui/loading/background-tile.png'
Unused file 'public/art/textures/ui/loading/border/border-bottom.png'
Unused file 'public/art/textures/ui/loading/border/border-corner.png'
Unused file 'public/art/textures/ui/loading/border/border-left.png'
Unused file 'public/art/textures/ui/loading/border/border-right.png'
Unused file 'public/art/textures/ui/loading/border/border-top.png'
Unused file 'public/art/textures/ui/loading/border/line_corner_bottom_left.png'
Unused file 'public/art/textures/ui/loading/border/line_corner_bottom_right.png'
Unused file 'public/art/textures/ui/loading/border/line_corner_top_left.png'
Unused file 'public/art/textures/ui/loading/border/line_corner_top_right.png'
Unused file 'public/art/textures/ui/loading/border/line_horiz.png'
Unused file 'public/art/textures/ui/loading/border/line_vert.png'
Unused file 'public/art/textures/ui/loading/gradient_4x3.png'
Unused file 'public/art/textures/ui/loading/tips/barracks.png'
Unused file 'public/art/textures/ui/loading/tips/carth_sacred_band.png'
Unused file 'public/art/textures/ui/loading/tips/catapults.png'
Unused file 'public/art/textures/ui/loading/tips/celtic_war_barge.png'
Unused file 'public/art/textures/ui/loading/tips/civic_centres.png'
Unused file 'public/art/textures/ui/loading/tips/embassies.png'
Unused file 'public/art/textures/ui/loading/tips/fishing.png'
Unused file 'public/art/textures/ui/loading/tips/fortress.png'
Unused file 'public/art/textures/ui/loading/tips/gathering.png'
Unused file 'public/art/textures/ui/loading/tips/mills.png'
Unused file 'public/art/textures/ui/loading/tips/outposts.png'
Unused file 'public/art/textures/ui/loading/tips/pezhetairos.png'
Unused file 'public/art/textures/ui/loading/tips/quinquereme.png'
Unused file 'public/art/textures/ui/loading/tips/savanna_biome.png'
Unused file 'public/art/textures/ui/loading/tips/scout_towers.png'
Unused file 'public/art/textures/ui/loading/tips/spartan_hoplites.png'
Unused file 'public/art/textures/ui/loading/tips/stoa.png'
Unused file 'public/art/textures/ui/loading/tips/syntagma.png'
Unused file 'public/art/textures/ui/loading/tips/temples.png'
Unused file 'public/art/textures/ui/loading/tips/triremes.png'
Unused file 'public/art/textures/ui/loading/tips/variato.png'
Unused file 'public/art/textures/ui/loading/tips/whales.png'
Unused file 'public/art/textures/ui/loading/ui_concept_female_ca.dds'
Unused file 'public/art/textures/ui/loading/ui_concept_female_ce.dds'
Unused file 'public/art/textures/ui/loading/ui_concept_female_he.dds'
Unused file 'public/art/textures/ui/loading/ui_concept_female_ib.dds'
Unused file 'public/art/textures/ui/loading/ui_concept_female_pe.dds'
Unused file 'public/art/textures/ui/loading/ui_concept_female_ro.dds'
Unused file 'public/art/textures/ui/pregame/shell/parchment/background.dds'
Unused file 'public/art/textures/ui/session/border/Copy of titlebar_left1.png'
Unused file 'public/art/textures/ui/session/border/Copy of titlebar_middle1.png'
Unused file 'public/art/textures/ui/session/border/Copy of titlebar_right1.png'
Unused file 'public/art/textures/ui/session/border/border-bottom.png'
Unused file 'public/art/textures/ui/session/border/border-corner.png'
Unused file 'public/art/textures/ui/session/border/border-left.png'
Unused file 'public/art/textures/ui/session/border/border-right.png'
Unused file 'public/art/textures/ui/session/border/border-top.png'
Unused file 'public/art/textures/ui/session/border/line_corner_bottom_left.png'
Unused file 'public/art/textures/ui/session/border/line_corner_bottom_right.png'
Unused file 'public/art/textures/ui/session/border/line_corner_top_left.png'
Unused file 'public/art/textures/ui/session/border/line_corner_top_right.png'
Unused file 'public/art/textures/ui/session/border/line_horiz.png'
Unused file 'public/art/textures/ui/session/border/line_vert.png'
Unused file 'public/art/textures/ui/session/counter_edge.dds'
Unused file 'public/art/textures/ui/session/counter_icon.dds'
Unused file 'public/art/textures/ui/session/counter_tile.dds'
Unused file 'public/art/textures/ui/session/icons/advanced.dds'
Unused file 'public/art/textures/ui/session/icons/bar.dds'
Unused file 'public/art/textures/ui/session/icons/bkg/banner.dds'
Unused file 'public/art/textures/ui/session/icons/elite.dds'
Unused file 'public/art/textures/ui/session/icons/health_bg.png'
Unused file 'public/art/textures/ui/session/icons/health_fg.png'
Unused file 'public/art/textures/ui/session/icons/sheets/armour.dds'
Unused file 'public/art/textures/ui/session/icons/sheets/attack.dds'
Unused file 'public/art/textures/ui/session/icons/sheets/misc.dds'
Unused file 'public/art/textures/ui/session/icons/sheets/statistic.dds'
Unused file 'public/art/textures/ui/session/icons/sheets/technologies.dds'
Unused file 'public/art/textures/ui/session/icons/single/construction.png'
Unused file 'public/art/textures/ui/session/icons/single/diplomacy.png'
Unused file 'public/art/textures/ui/session/icons/single/economics.png'
Unused file 'public/art/textures/ui/session/icons/single/encyclopaedia.png'
Unused file 'public/art/textures/ui/session/icons/single/focus-rally.png'
Unused file 'public/art/textures/ui/session/icons/single/food.png'
Unused file 'public/art/textures/ui/session/icons/single/formation-box1.png'
Unused file 'public/art/textures/ui/session/icons/single/formation-box2.png'
Unused file 'public/art/textures/ui/session/icons/single/formation-columnclosed1.png'
Unused file 'public/art/textures/ui/session/icons/single/formation-columnclosed2.png'
Unused file 'public/art/textures/ui/session/icons/single/formation-columnopen1.png'
Unused file 'public/art/textures/ui/session/icons/single/formation-columnopen2.png'
Unused file 'public/art/textures/ui/session/icons/single/formation-flank1.png'
Unused file 'public/art/textures/ui/session/icons/single/formation-flank2.png'
Unused file 'public/art/textures/ui/session/icons/single/formation-lineclosed1.png'
Unused file 'public/art/textures/ui/session/icons/single/formation-lineclosed2.png'
Unused file 'public/art/textures/ui/session/icons/single/formation-lineopen1.png'
Unused file 'public/art/textures/ui/session/icons/single/formation-lineopen2.png'
Unused file 'public/art/textures/ui/session/icons/single/formation-phalanx1.png'
Unused file 'public/art/textures/ui/session/icons/single/formation-phalanx2.png'
Unused file 'public/art/textures/ui/session/icons/single/formation-scatter1.png'
Unused file 'public/art/textures/ui/session/icons/single/formation-scatter2.png'
Unused file 'public/art/textures/ui/session/icons/single/formation-skirmish1.png'
Unused file 'public/art/textures/ui/session/icons/single/formation-skirmish2.png'
Unused file 'public/art/textures/ui/session/icons/single/formation-syntagma1.png'
Unused file 'public/art/textures/ui/session/icons/single/formation-syntagma2.png'
Unused file 'public/art/textures/ui/session/icons/single/formation-testudo1.png'
Unused file 'public/art/textures/ui/session/icons/single/formation-testudo2.png'
Unused file 'public/art/textures/ui/session/icons/single/formation-wedge1.png'
Unused file 'public/art/textures/ui/session/icons/single/formation-wedge2.png'
Unused file 'public/art/textures/ui/session/icons/single/garrison-out.png'
Unused file 'public/art/textures/ui/session/icons/single/garrison.png'
Unused file 'public/art/textures/ui/session/icons/single/group-0.png'
Unused file 'public/art/textures/ui/session/icons/single/group-1.png'
Unused file 'public/art/textures/ui/session/icons/single/group-2.png'
Unused file 'public/art/textures/ui/session/icons/single/group-3.png'
Unused file 'public/art/textures/ui/session/icons/single/group-4.png'
Unused file 'public/art/textures/ui/session/icons/single/group-5.png'
Unused file 'public/art/textures/ui/session/icons/single/group-6.png'
Unused file 'public/art/textures/ui/session/icons/single/group-7.png'
Unused file 'public/art/textures/ui/session/icons/single/group-8.png'
Unused file 'public/art/textures/ui/session/icons/single/group-9.png'
Unused file 'public/art/textures/ui/session/icons/single/heal.png'
Unused file 'public/art/textures/ui/session/icons/single/kill.png'
Unused file 'public/art/textures/ui/session/icons/single/kill_small.png'
Unused file 'public/art/textures/ui/session/icons/single/metal.png'
Unused file 'public/art/textures/ui/session/icons/single/minimap-flare.png'
Unused file 'public/art/textures/ui/session/icons/single/minimap-idle.png'
Unused file 'public/art/textures/ui/session/icons/single/minimap-score.png'
Unused file 'public/art/textures/ui/session/icons/single/minimap-zoom.png'
Unused file 'public/art/textures/ui/session/icons/single/objectives.png'
Unused file 'public/art/textures/ui/session/icons/single/patrol.png'
Unused file 'public/art/textures/ui/session/icons/single/population.png'
Unused file 'public/art/textures/ui/session/icons/single/rank1.png'
Unused file 'public/art/textures/ui/session/icons/single/rank2.png'
Unused file 'public/art/textures/ui/session/icons/single/rank3.png'
Unused file 'public/art/textures/ui/session/icons/single/research.png'
Unused file 'public/art/textures/ui/session/icons/single/stance-aggressive-select.png'
Unused file 'public/art/textures/ui/session/icons/single/stance-aggressive.png'
Unused file 'public/art/textures/ui/session/icons/single/stance-defensive.png'
Unused file 'public/art/textures/ui/session/icons/single/stance-passive.png'
Unused file 'public/art/textures/ui/session/icons/single/stance-standground.png'
Unused file 'public/art/textures/ui/session/icons/single/stance-violent.png'
Unused file 'public/art/textures/ui/session/icons/single/stone.png'
Unused file 'public/art/textures/ui/session/icons/single/stop.png'
Unused file 'public/art/textures/ui/session/icons/single/training.png'
Unused file 'public/art/textures/ui/session/icons/single/wood.png'
Unused file 'public/art/textures/ui/session/icons/supply_bg.png'
Unused file 'public/art/textures/ui/session/icons/supply_fg.png'
Unused file 'public/art/textures/ui/session/minimap_circle.png'
Unused file 'public/art/textures/ui/session/minimap_pane.dds'
Unused file 'public/art/textures/ui/session/panel_bg.png'
Unused file 'public/art/textures/ui/session/portraits/emblems/emblem_macedon.png'
Unused file 'public/art/textures/ui/session/portraits/emblems/emblem_persians_alt.png'
Unused file 'public/art/textures/ui/session/portraits/emblems/emblem_poleis.png'
Unused file 'public/art/textures/ui/session/portraits/emblems/persians.png'
Unused file 'public/art/textures/ui/session/portraits/emblems/persians2.png'
Unused file 'public/art/textures/ui/session/portraits/gaia/fauna_elephant_asian.png'
Unused file 'public/art/textures/ui/session/portraits/gaia/fauna_generic.png'
Unused file 'public/art/textures/ui/session/portraits/structures/shipyard.png'
Unused file 'public/art/textures/ui/session/portraits/units/256/hele_champion_infantry_polis.png'
Unused file 'public/art/textures/ui/session/portraits/units/256/pers_hero_cyrus.png'
Unused file 'public/art/textures/ui/session/portraits/units/256/pers_hero_xerxes.png'
Unused file 'public/art/textures/ui/session/portraits/units/hele_hero_themistocles2.png'
Unused file 'public/art/textures/ui/session/portraits/units/rome_support_trader.png'
Unused file 'public/art/textures/ui/session/resources/food_inactive.png'
Unused file 'public/art/textures/ui/session/resources/food_selected.png'
Unused file 'public/art/textures/ui/session/resources/metal_inactive.png'
Unused file 'public/art/textures/ui/session/resources/metal_selected.png'
Unused file 'public/art/textures/ui/session/resources/stone_inactive.png'
Unused file 'public/art/textures/ui/session/resources/stone_selected.png'
Unused file 'public/art/textures/ui/session/resources/wood_inactive.png'
Unused file 'public/art/textures/ui/session/resources/wood_selected.png'
Unused file 'public/art/textures/ui/session/status_pane.dds'
Unused file 'public/art/textures/ui/session/status_pane_cart.dds'
Unused file 'public/art/textures/ui/session/status_pane_celt.dds'
Unused file 'public/art/textures/ui/session/status_pane_hele.dds'
Unused file 'public/art/textures/ui/session/status_pane_iber.dds'
Unused file 'public/art/textures/ui/session/status_pane_pers.dds'
Unused file 'public/art/textures/ui/session/status_pane_rome.dds'
Unused file 'public/art/textures/ui/session/titlebar/titlebar_left.png'
Unused file 'public/art/textures/ui/session/titlebar/titlebar_middle.png'
Unused file 'public/art/textures/ui/session/titlebar/titlebar_right.png'
Unused file 'public/art/textures/ui/session/ui_bg.png'
Unused file 'public/art/textures/ui/session/ui_border.png'

Audio files:
Unused file 'public/audio/actor/fauna/animal/flamingo_10.ogg'
Unused file 'public/audio/actor/fauna/animal/goat.xml'
Unused file 'public/audio/actor/fauna/animal/goat_10.ogg'
Unused file 'public/audio/actor/fauna/animal/goat_11.ogg'
Unused file 'public/audio/actor/fauna/animal/goat_12.ogg'
Unused file 'public/audio/actor/fauna/animal/goat_13.ogg'
Unused file 'public/audio/actor/fauna/animal/goat_14.ogg'
Unused file 'public/audio/actor/fauna/animal/goat_15.ogg'
Unused file 'public/audio/actor/fauna/animal/horse_11.ogg'
Unused file 'public/audio/actor/fauna/animal/pig.xml'
Unused file 'public/audio/actor/fauna/animal/pig_10.ogg'
Unused file 'public/audio/actor/fauna/animal/pig_11.ogg'
Unused file 'public/audio/actor/fauna/animal/pig_12.ogg'
Unused file 'public/audio/actor/fauna/animal/sheep.xml'
Unused file 'public/audio/actor/fauna/animal/sheep_10.ogg'
Unused file 'public/audio/actor/fauna/animal/sheep_11.ogg'
Unused file 'public/audio/actor/fauna/death/death_camel_10.ogg'
Unused file 'public/audio/actor/fauna/death/death_goat_10.ogg'
Unused file 'public/audio/actor/fauna/death/death_goat_11.ogg'
Unused file 'public/audio/actor/fauna/death/goat_death.xml'
Unused file 'public/audio/actor/gate/stonegate_close_21.ogg'
Unused file 'public/audio/actor/gate/stonegate_close_22.ogg'
Unused file 'public/audio/actor/gate/stonegate_open_21.ogg'
Unused file 'public/audio/actor/gate/stonegate_open_22.ogg'
Unused file 'public/audio/actor/human/movement/Footsteps/Foorstep_Sand_Running.ogg'
Unused file 'public/audio/actor/human/movement/Footsteps/Foorstep_Sand_Walking.ogg'
Unused file 'public/audio/actor/human/movement/Footsteps/Footstep_Grass_Running.ogg'
Unused file 'public/audio/actor/human/movement/Footsteps/Footstep_Grass_Walking.ogg'
Unused file 'public/audio/actor/human/movement/Footsteps/Footstep_Gravel_Running.ogg'
Unused file 'public/audio/actor/human/movement/Footsteps/Footstep_Gravel_Walking.ogg'
Unused file 'public/audio/actor/human/movement/Footsteps/Footstep_Rock_Running.ogg'
Unused file 'public/audio/actor/human/movement/Footsteps/Footstep_Rock_Walking.ogg'
Unused file 'public/audio/actor/human/movement/Footsteps/Footstep_Wood_Running.ogg'
Unused file 'public/audio/actor/human/movement/Footsteps/Footstep_Wood_Walking.ogg'
Unused file 'public/audio/actor/human/movement/hstep_dirt_MN_11.ogg'
Unused file 'public/audio/actor/human/movement/hstep_dirt_MN_12.ogg'
Unused file 'public/audio/actor/human/movement/hstep_run_dirt_MN_11.ogg'
Unused file 'public/audio/actor/mounted/death/death_horse_10.ogg'
Unused file 'public/audio/actor/mounted/death/death_horse_11.ogg'
Unused file 'public/audio/actor/mounted/death/death_mounted.xml'
Unused file 'public/audio/actor/singlesteps/fs_grass1.ogg'
Unused file 'public/audio/actor/singlesteps/fs_grass2.ogg'
Unused file 'public/audio/actor/singlesteps/fs_grass3.ogg'
Unused file 'public/audio/actor/singlesteps/fs_grass4.ogg'
Unused file 'public/audio/actor/singlesteps/fs_grass5.ogg'
Unused file 'public/audio/actor/singlesteps/fs_grass6.ogg'
Unused file 'public/audio/actor/singlesteps/fs_grass7.ogg'
Unused file 'public/audio/actor/singlesteps/fs_grass8.ogg'
Unused file 'public/audio/actor/singlesteps/fs_rock1.ogg'
Unused file 'public/audio/actor/singlesteps/fs_rock2.ogg'
Unused file 'public/audio/actor/singlesteps/fs_rock3.ogg'
Unused file 'public/audio/actor/singlesteps/fs_rock4.ogg'
Unused file 'public/audio/actor/singlesteps/fs_rock5.ogg'
Unused file 'public/audio/actor/singlesteps/fs_rock6.ogg'
Unused file 'public/audio/actor/singlesteps/fs_rock7.ogg'
Unused file 'public/audio/actor/singlesteps/fs_rock8.ogg'
Unused file 'public/audio/actor/singlesteps/fs_sand1.ogg'
Unused file 'public/audio/actor/singlesteps/fs_sand2.ogg'
Unused file 'public/audio/actor/singlesteps/fs_sand3.ogg'
Unused file 'public/audio/actor/singlesteps/fs_sand4.ogg'
Unused file 'public/audio/actor/singlesteps/fs_sand5.ogg'
Unused file 'public/audio/actor/singlesteps/fs_sand6.ogg'
Unused file 'public/audio/actor/singlesteps/fs_sand7.ogg'
Unused file 'public/audio/actor/singlesteps/fs_sand8.ogg'
Unused file 'public/audio/actor/singlesteps/fs_snow_11.ogg'
Unused file 'public/audio/actor/singlesteps/fs_snow_12.ogg'
Unused file 'public/audio/actor/singlesteps/fs_snow_13.ogg'
Unused file 'public/audio/actor/singlesteps/fs_snow_14.ogg'
Unused file 'public/audio/actor/singlesteps/fs_snow_15.ogg'
Unused file 'public/audio/actor/singlesteps/fs_snow_16.ogg'
Unused file 'public/audio/actor/singlesteps/fs_snow_17.ogg'
Unused file 'public/audio/actor/singlesteps/fs_snow_18.ogg'
Unused file 'public/audio/actor/singlesteps/fs_wood1.ogg'
Unused file 'public/audio/actor/singlesteps/fs_wood2.ogg'
Unused file 'public/audio/actor/singlesteps/fs_wood3.ogg'
Unused file 'public/audio/actor/singlesteps/fs_wood4.ogg'
Unused file 'public/audio/actor/singlesteps/steps_grass.xml'
Unused file 'public/audio/actor/singlesteps/steps_rock.xml'
Unused file 'public/audio/actor/singlesteps/steps_sand.xml'
Unused file 'public/audio/actor/singlesteps/steps_snow.xml'
Unused file 'public/audio/actor/singlesteps/steps_wood.xml'
Unused file 'public/audio/ambient/building/amb_farm.xml'
Unused file 'public/audio/ambient/building/amb_farm_10.ogg'
Unused file 'public/audio/ambient/building/amb_farm_11.ogg'
Unused file 'public/audio/ambient/building/amb_farm_12.ogg'
Unused file 'public/audio/ambient/building/amb_farm_13.ogg'
Unused file 'public/audio/ambient/building/amb_farm_20.ogg'
Unused file 'public/audio/ambient/building/amb_port.xml'
Unused file 'public/audio/ambient/building/amb_port_10.ogg'
Unused file 'public/audio/ambient/building/amb_port_11.ogg'
Unused file 'public/audio/ambient/building/amb_port_12.ogg'
Unused file 'public/audio/ambient/building/amb_port_20.ogg'
Unused file 'public/audio/ambient/building/amb_port_21.ogg'
Unused file 'public/audio/ambient/building/amb_trade.xml'
Unused file 'public/audio/ambient/building/amb_trade_10.ogg'
Unused file 'public/audio/ambient/building/amb_trade_11.ogg'
Unused file 'public/audio/ambient/building/amb_trade_12.ogg'
Unused file 'public/audio/ambient/building/amb_trade_13.ogg'
Unused file 'public/audio/ambient/building/amb_trade_20.ogg'
Unused file 'public/audio/ambient/dayscape/day_temperate.xml'
Unused file 'public/audio/ambient/dayscape/day_temperate_11.ogg'
Unused file 'public/audio/ambient/dayscape/day_temperate_12.ogg'
Unused file 'public/audio/ambient/dayscape/day_temperate_13.ogg'
Unused file 'public/audio/ambient/dayscape/day_temperate_14.ogg'
Unused file 'public/audio/ambient/dayscape/day_temperate_gen_01.ogg'
Unused file 'public/audio/ambient/dayscape/day_temperate_gen_02.ogg'
Unused file 'public/audio/ambient/dayscape/day_temperate_gen_03.ogg'
Unused file 'public/audio/ambient/dayscape/day_tropical_10.ogg'
Unused file 'public/audio/ambient/dayscape/day_tropical_11.ogg'
Unused file 'public/audio/ambient/water/coastline_beach.xml'
Unused file 'public/audio/ambient/water/coastline_rocks.xml'
Unused file 'public/audio/ambient/water/river_fast.xml'
Unused file 'public/audio/ambient/water/river_fast_21.ogg'
Unused file 'public/audio/ambient/water/river_med.xml'
Unused file 'public/audio/ambient/water/river_med_21.ogg'
Unused file 'public/audio/ambient/water/river_raging_21.ogg'
Unused file 'public/audio/ambient/water/river_slow.xml'
Unused file 'public/audio/ambient/water/river_slow_21.ogg'
Unused file 'public/audio/ambient/water/waterfall.xml'
Unused file 'public/audio/ambient/water/waterfall_31.ogg'
Unused file 'public/audio/ambient/water/wave_21.ogg'
Unused file 'public/audio/ambient/water/wavecrash_21.ogg'
Unused file 'public/audio/ambient/water/waverocky_21.ogg'
Unused file 'public/audio/ambient/weather/rain.xml'
Unused file 'public/audio/ambient/weather/rain_11.ogg'
Unused file 'public/audio/ambient/weather/rain_12.ogg'
Unused file 'public/audio/ambient/weather/snow.xml'
Unused file 'public/audio/ambient/weather/snowstorm_11.ogg'
Unused file 'public/audio/ambient/weather/thunder_10.ogg'
Unused file 'public/audio/ambient/weather/thunder_11.ogg'
Unused file 'public/audio/ambient/weather/wind_11.ogg'
Unused file 'public/audio/ambient/weather/wind_gust.xml'
Unused file 'public/audio/ambient/weather/wind_reg.xml'
Unused file 'public/audio/ambient/weather/wind_storm.xml'
Unused file 'public/audio/ambient/weather/windgust_11.ogg'
Unused file 'public/audio/ambient/weather/windleaves_10.ogg'
Unused file 'public/audio/ambient/weather/windleaves_11.ogg'
Unused file 'public/audio/ambient/weather/windstorm_11.ogg'
Unused file 'public/audio/attack/destruction/explode_debris.xml'
Unused file 'public/audio/attack/destruction/explode_debris_20.ogg'
Unused file 'public/audio/attack/fire/c_11.ogg'
Unused file 'public/audio/attack/fire/c_12.ogg'
Unused file 'public/audio/attack/fire/c_13.ogg'
Unused file 'public/audio/attack/fire/c_14.ogg'
Unused file 'public/audio/attack/fire/c_15.ogg'
Unused file 'public/audio/attack/fire/c_16.ogg'
Unused file 'public/audio/attack/fire/c_17.ogg'
Unused file 'public/audio/attack/fire/c_18.ogg'
Unused file 'public/audio/attack/fire/c_19.ogg'
Unused file 'public/audio/attack/fire/crackling_fire.xml'
Unused file 'public/audio/attack/fire/sp_11.ogg'
Unused file 'public/audio/attack/fire/sp_12.ogg'
Unused file 'public/audio/attack/fire/sp_13.ogg'
Unused file 'public/audio/attack/fire/sp_14.ogg'
Unused file 'public/audio/attack/fire/sp_15.ogg'
Unused file 'public/audio/attack/fire/sp_16.ogg'
Unused file 'public/audio/attack/fire/sp_17.ogg'
Unused file 'public/audio/attack/fire/sp_18.ogg'
Unused file 'public/audio/attack/fire/sp_19.ogg'
Unused file 'public/audio/attack/fire/spreading_fire.xml'
Unused file 'public/audio/attack/fire/sz11.ogg'
Unused file 'public/audio/attack/fire/sz12.ogg'
Unused file 'public/audio/attack/fire/sz13.ogg'
Unused file 'public/audio/attack/fire/sz14.ogg'
Unused file 'public/audio/attack/fire/sz15.ogg'
Unused file 'public/audio/attack/impact/Arrowimpwood_11.ogg'
Unused file 'public/audio/attack/impact/Arrowimpwood_12.ogg'
Unused file 'public/audio/attack/impact/Arrowimpwood_13.ogg'
Unused file 'public/audio/attack/impact/Arrowimpwood_14.ogg'
Unused file 'public/audio/attack/impact/Arrowimpwood_15.ogg'
Unused file 'public/audio/attack/impact/Arrowimpwood_16.ogg'
Unused file 'public/audio/attack/impact/Arrowimpwood_17.ogg'
Unused file 'public/audio/attack/impact/Arrowimpwood_18.ogg'
Unused file 'public/audio/attack/impact/Arrowimpwood_19.ogg'
Unused file 'public/audio/attack/impact/arrowimpstone_21.ogg'
Unused file 'public/audio/attack/impact/arrowimpstone_210.ogg'
Unused file 'public/audio/attack/impact/arrowimpstone_211.ogg'
Unused file 'public/audio/attack/impact/arrowimpstone_212.ogg'
Unused file 'public/audio/attack/impact/arrowimpstone_22.ogg'
Unused file 'public/audio/attack/impact/arrowimpstone_23.ogg'
Unused file 'public/audio/attack/impact/arrowimpstone_24.ogg'
Unused file 'public/audio/attack/impact/arrowimpstone_25.ogg'
Unused file 'public/audio/attack/impact/arrowimpstone_26.ogg'
Unused file 'public/audio/attack/impact/arrowimpstone_27.ogg'
Unused file 'public/audio/attack/impact/arrowimpstone_28.ogg'
Unused file 'public/audio/attack/impact/arrowimpstone_29.ogg'
Unused file 'public/audio/attack/impact/arrowimpwood_21.ogg'
Unused file 'public/audio/attack/impact/arrowimpwood_210.ogg'
Unused file 'public/audio/attack/impact/arrowimpwood_211.ogg'
Unused file 'public/audio/attack/impact/arrowimpwood_212.ogg'
Unused file 'public/audio/attack/impact/arrowimpwood_22.ogg'
Unused file 'public/audio/attack/impact/arrowimpwood_23.ogg'
Unused file 'public/audio/attack/impact/arrowimpwood_24.ogg'
Unused file 'public/audio/attack/impact/arrowimpwood_25.ogg'
Unused file 'public/audio/attack/impact/arrowimpwood_26.ogg'
Unused file 'public/audio/attack/impact/arrowimpwood_27.ogg'
Unused file 'public/audio/attack/impact/arrowimpwood_28.ogg'
Unused file 'public/audio/attack/impact/arrowimpwood_29.ogg'
Unused file 'public/audio/attack/impact/fleshimp_10.ogg'
Unused file 'public/audio/attack/impact/fleshstab_10.ogg'
Unused file 'public/audio/attack/impact/shield_metal.xml'
Unused file 'public/audio/attack/impact/shield_wooden.xml'
Unused file 'public/audio/attack/impact/shieldimpmetal_21.ogg'
Unused file 'public/audio/attack/impact/shieldimpmetal_210.ogg'
Unused file 'public/audio/attack/impact/shieldimpmetal_211.ogg'
Unused file 'public/audio/attack/impact/shieldimpmetal_212.ogg'
Unused file 'public/audio/attack/impact/shieldimpmetal_213.ogg'
Unused file 'public/audio/attack/impact/shieldimpmetal_214.ogg'
Unused file 'public/audio/attack/impact/shieldimpmetal_215.ogg'
Unused file 'public/audio/attack/impact/shieldimpmetal_22.ogg'
Unused file 'public/audio/attack/impact/shieldimpmetal_23.ogg'
Unused file 'public/audio/attack/impact/shieldimpmetal_24.ogg'
Unused file 'public/audio/attack/impact/shieldimpmetal_25.ogg'
Unused file 'public/audio/attack/impact/shieldimpmetal_26.ogg'
Unused file 'public/audio/attack/impact/shieldimpmetal_27.ogg'
Unused file 'public/audio/attack/impact/shieldimpmetal_28.ogg'
Unused file 'public/audio/attack/impact/shieldimpmetal_29.ogg'
Unused file 'public/audio/attack/impact/shieldimpwooden_21.ogg'
Unused file 'public/audio/attack/impact/shieldimpwooden_210.ogg'
Unused file 'public/audio/attack/impact/shieldimpwooden_211.ogg'
Unused file 'public/audio/attack/impact/shieldimpwooden_212.ogg'
Unused file 'public/audio/attack/impact/shieldimpwooden_213.ogg'
Unused file 'public/audio/attack/impact/shieldimpwooden_214.ogg'
Unused file 'public/audio/attack/impact/shieldimpwooden_215.ogg'
Unused file 'public/audio/attack/impact/shieldimpwooden_216.ogg'
Unused file 'public/audio/attack/impact/shieldimpwooden_22.ogg'
Unused file 'public/audio/attack/impact/shieldimpwooden_23.ogg'
Unused file 'public/audio/attack/impact/shieldimpwooden_24.ogg'
Unused file 'public/audio/attack/impact/shieldimpwooden_25.ogg'
Unused file 'public/audio/attack/impact/shieldimpwooden_26.ogg'
Unused file 'public/audio/attack/impact/shieldimpwooden_27.ogg'
Unused file 'public/audio/attack/impact/shieldimpwooden_28.ogg'
Unused file 'public/audio/attack/impact/shieldimpwooden_29.ogg'
Unused file 'public/audio/attack/impact/slingimpmetal_21.ogg'
Unused file 'public/audio/attack/impact/slingimpmetal_210.ogg'
Unused file 'public/audio/attack/impact/slingimpmetal_211.ogg'
Unused file 'public/audio/attack/impact/slingimpmetal_212.ogg'
Unused file 'public/audio/attack/impact/slingimpmetal_22.ogg'
Unused file 'public/audio/attack/impact/slingimpmetal_23.ogg'
Unused file 'public/audio/attack/impact/slingimpmetal_24.ogg'
Unused file 'public/audio/attack/impact/slingimpmetal_25.ogg'
Unused file 'public/audio/attack/impact/slingimpmetal_26.ogg'
Unused file 'public/audio/attack/impact/slingimpmetal_27.ogg'
Unused file 'public/audio/attack/impact/slingimpmetal_28.ogg'
Unused file 'public/audio/attack/impact/slingimpmetal_29.ogg'
Unused file 'public/audio/attack/impact/slingimpstone_21.ogg'
Unused file 'public/audio/attack/impact/slingimpstone_210.ogg'
Unused file 'public/audio/attack/impact/slingimpstone_211.ogg'
Unused file 'public/audio/attack/impact/slingimpstone_212.ogg'
Unused file 'public/audio/attack/impact/slingimpstone_22.ogg'
Unused file 'public/audio/attack/impact/slingimpstone_23.ogg'
Unused file 'public/audio/attack/impact/slingimpstone_24.ogg'
Unused file 'public/audio/attack/impact/slingimpstone_25.ogg'
Unused file 'public/audio/attack/impact/slingimpstone_26.ogg'
Unused file 'public/audio/attack/impact/slingimpstone_27.ogg'
Unused file 'public/audio/attack/impact/slingimpstone_28.ogg'
Unused file 'public/audio/attack/impact/slingimpstone_29.ogg'
Unused file 'public/audio/attack/impact/slingimpwood_21.ogg'
Unused file 'public/audio/attack/impact/slingimpwood_210.ogg'
Unused file 'public/audio/attack/impact/slingimpwood_211.ogg'
Unused file 'public/audio/attack/impact/slingimpwood_212.ogg'
Unused file 'public/audio/attack/impact/slingimpwood_22.ogg'
Unused file 'public/audio/attack/impact/slingimpwood_23.ogg'
Unused file 'public/audio/attack/impact/slingimpwood_24.ogg'
Unused file 'public/audio/attack/impact/slingimpwood_25.ogg'
Unused file 'public/audio/attack/impact/slingimpwood_26.ogg'
Unused file 'public/audio/attack/impact/slingimpwood_27.ogg'
Unused file 'public/audio/attack/impact/slingimpwood_28.ogg'
Unused file 'public/audio/attack/impact/slingimpwood_29.ogg'
Unused file 'public/audio/attack/siege/onager_moving_11.ogg'
Unused file 'public/audio/attack/siege/onager_shooting_11.ogg'
Unused file 'public/audio/attack/weapon/arrowflymulti_21.ogg'
Unused file 'public/audio/attack/weapon/sling_20.ogg'
Unused file 'public/audio/attack/weapon/sling_21.ogg'
Unused file 'public/audio/attack/weapon/sling_210.ogg'
Unused file 'public/audio/attack/weapon/sling_211.ogg'
Unused file 'public/audio/attack/weapon/sling_22.ogg'
Unused file 'public/audio/attack/weapon/sling_23.ogg'
Unused file 'public/audio/attack/weapon/sling_24.ogg'
Unused file 'public/audio/attack/weapon/sling_25.ogg'
Unused file 'public/audio/attack/weapon/sling_26.ogg'
Unused file 'public/audio/attack/weapon/sling_27.ogg'
Unused file 'public/audio/attack/weapon/sling_28.ogg'
Unused file 'public/audio/attack/weapon/sling_29.ogg'
Unused file 'public/audio/groups/amb_farm.xml'
Unused file 'public/audio/groups/amb_port.xml'
Unused file 'public/audio/groups/amb_trade.xml'
Unused file 'public/audio/groups/attacks.xml'
Unused file 'public/audio/groups/fs_grass_left.xml'
Unused file 'public/audio/groups/fs_grass_right.xml'
Unused file 'public/audio/groups/fs_gravel_left.xml'
Unused file 'public/audio/groups/fs_gravel_right.xml'
Unused file 'public/audio/groups/fs_rock_left.xml'
Unused file 'public/audio/groups/fs_rock_right.xml'
Unused file 'public/audio/groups/fs_sand_left.xml'
Unused file 'public/audio/groups/fs_sand_right.xml'
Unused file 'public/audio/groups/fs_wood_left.xml'
Unused file 'public/audio/groups/fs_wood_right.xml'
Unused file 'public/audio/groups/lumbering.xml'
Unused file 'public/audio/interface/alarm/alarm_ally.xml'
Unused file 'public/audio/interface/alarm/alarm_attackcity.xml'
Unused file 'public/audio/interface/alarm/alarm_attackplayer.xml'
Unused file 'public/audio/interface/alarm/alarm_attackunit.xml'
Unused file 'public/audio/interface/alarm/alarm_capturebuilding.xml'
Unused file 'public/audio/interface/alarm/alarm_create_infantry.xml'
Unused file 'public/audio/interface/alarm/alarm_create_priest.xml'
Unused file 'public/audio/interface/alarm/alarm_defeat.xml'
Unused file 'public/audio/interface/alarm/alarm_garrison.xml'
Unused file 'public/audio/interface/alarm/alarm_herodead.xml'
Unused file 'public/audio/interface/alarm/alarm_herojoin.xml'
Unused file 'public/audio/interface/alarm/alarm_newobjective.xml'
Unused file 'public/audio/interface/alarm/alarm_noresources.xml'
Unused file 'public/audio/interface/alarm/alarm_techcomplete.xml'
Unused file 'public/audio/interface/alarm/alarm_upgradearmory.xml'
Unused file 'public/audio/interface/alarm/alarm_victory.xml'
Unused file 'public/audio/interface/alarm/alarmally_1.ogg'
Unused file 'public/audio/interface/alarm/alarmattackcity_1.ogg'
Unused file 'public/audio/interface/alarm/alarmattackplayer_1.ogg'
Unused file 'public/audio/interface/alarm/alarmattackunit_1.ogg'
Unused file 'public/audio/interface/alarm/alarmcreatemiltaryfoot_1.ogg'
Unused file 'public/audio/interface/alarm/alarmcreatepriest_1.ogg'
Unused file 'public/audio/interface/alarm/alarmdefeat_1.ogg'
Unused file 'public/audio/interface/alarm/alarmgarrison_1.ogg'
Unused file 'public/audio/interface/alarm/alarmherodead_1.ogg'
Unused file 'public/audio/interface/alarm/alarmherojoin_1.ogg'
Unused file 'public/audio/interface/alarm/alarmnoresource_1.ogg'
Unused file 'public/audio/interface/alarm/alarmobjectives_1.ogg'
Unused file 'public/audio/interface/alarm/alarmresearchtech_1.ogg'
Unused file 'public/audio/interface/alarm/alarmunitturn_1.ogg'
Unused file 'public/audio/interface/alarm/alarmupgradearmory_1.ogg'
Unused file 'public/audio/interface/alarm/alarmvictory_1.ogg'
Unused file 'public/audio/interface/complete/building/complete_theatre.ogg'
Unused file 'public/audio/interface/complete/building/complete_theatre.xml'
Unused file 'public/audio/interface/select/building/sel_farm_10.ogg'
Unused file 'public/audio/interface/select/building/sel_port_10.ogg'
Unused file 'public/audio/interface/select/building/sel_temple_10.ogg'
Unused file 'public/audio/interface/ui/ui_button_click.ogg'
Unused file 'public/audio/interface/ui/ui_button_click.xml'
Unused file 'public/audio/interface/ui/ui_button_longclick.ogg'
Unused file 'public/audio/interface/ui/ui_button_longclick.xml'
Unused file 'public/audio/music/Sands_of_Time.ogg'
Unused file 'public/audio/music/The_Road_Ahead.ogg'
Unused file 'public/audio/music/celtic_peace_1.ogg'
Unused file 'public/audio/music/gen_loss_cue.ogg'
Unused file 'public/audio/music/gen_loss_track.ogg'
Unused file 'public/audio/music/germanic_peace_1.ogg'
Unused file 'public/audio/music/germanic_peace_2.ogg'
Unused file 'public/audio/music/germanic_peace_3.ogg'
Unused file 'public/audio/music/hellenic_peace_1.ogg'
Unused file 'public/audio/music/iberian_peace_1.ogg'
Unused file 'public/audio/music/loss_1.ogg'
Unused file 'public/audio/music/main_menu.ogg'
Unused file 'public/audio/music/menu_track.ogg'
Unused file 'public/audio/music/persian_peace_1.ogg'
Unused file 'public/audio/music/win_1.ogg'
Unused file 'public/audio/resource/construction/con_saw_10.ogg'
Unused file 'public/audio/resource/construction/con_saw_11.ogg'
Unused file 'public/audio/resource/construction/con_saw_12.ogg'
Unused file 'public/audio/resource/construction/con_stone.xml'
Unused file 'public/audio/resource/construction/con_stone_10.ogg'
Unused file 'public/audio/resource/construction/con_stone_11.ogg'
Unused file 'public/audio/resource/construction/con_wood_20.ogg'
Unused file 'public/audio/resource/gathering/gather_field_01.ogg'
Unused file 'public/audio/resource/gathering/gather_field_02.ogg'
Unused file 'public/audio/resource/gathering/gather_field_03.ogg'
Unused file 'public/audio/resource/gathering/gather_field_04.ogg'
Unused file 'public/audio/resource/gathering/gather_field_05.ogg'
Unused file 'public/audio/resource/gathering/gather_field_06.ogg'
Unused file 'public/audio/resource/gathering/gather_field_07.ogg'
Unused file 'public/audio/resource/gathering/gather_field_08.ogg'
Unused file 'public/audio/resource/gathering/gather_field_09.ogg'
Unused file 'public/audio/resource/gathering/gather_field_10.ogg'
Unused file 'public/audio/resource/gathering/gather_field_11.ogg'
Unused file 'public/audio/resource/gathering/gather_field_12.ogg'
Unused file 'public/audio/resource/gathering/gather_field_13.ogg'
Unused file 'public/audio/resource/gathering/gather_field_14.ogg'
Unused file 'public/audio/resource/gathering/gather_field_15.ogg'
Unused file 'public/audio/resource/gathering/gather_field_16.ogg'
Unused file 'public/audio/resource/gathering/gather_field_17.ogg'
Unused file 'public/audio/resource/gathering/gather_field_18.ogg'
Unused file 'public/audio/resource/gathering/gather_field_19.ogg'
Unused file 'public/audio/resource/gathering/gather_field_20.ogg'
Unused file 'public/audio/resource/gathering/gather_field_21.ogg'
Unused file 'public/audio/resource/gathering/gather_field_22.ogg'
Unused file 'public/audio/resource/gathering/gather_field_23.ogg'
Unused file 'public/audio/resource/gathering/gather_field_24.ogg'
Unused file 'public/audio/resource/gathering/gather_fieldexpire_01.ogg'
Unused file 'public/audio/resource/gathering/gather_fieldexpire_02.ogg'
Unused file 'public/audio/resource/gathering/gather_fieldexpire_03.ogg'
Unused file 'public/audio/resource/gathering/gather_fieldexpire_04.ogg'
Unused file 'public/audio/resource/gathering/gather_fruit_01.ogg'
Unused file 'public/audio/resource/gathering/gather_fruit_02.ogg'
Unused file 'public/audio/resource/gathering/gather_fruit_03.ogg'
Unused file 'public/audio/resource/gathering/gather_fruit_04.ogg'
Unused file 'public/audio/resource/gathering/gather_fruit_05.ogg'
Unused file 'public/audio/resource/gathering/gather_fruit_06.ogg'
Unused file 'public/audio/resource/gathering/gather_fruit_07.ogg'
Unused file 'public/audio/resource/gathering/gather_fruit_08.ogg'
Unused file 'public/audio/resource/gathering/gather_fruit_09.ogg'
Unused file 'public/audio/resource/gathering/gather_fruit_10.ogg'
Unused file 'public/audio/resource/gathering/gather_fruit_11.ogg'
Unused file 'public/audio/resource/gathering/gather_fruit_12.ogg'
Unused file 'public/audio/resource/gathering/gather_fruitexpire_01.ogg'
Unused file 'public/audio/resource/gathering/gather_fruitexpire_02.ogg'
Unused file 'public/audio/resource/gathering/gather_fruitexpire_03.ogg'
Unused file 'public/audio/resource/gathering/gather_fruitexpire_04.ogg'
Unused file 'public/audio/resource/gathering/gather_meat_01.ogg'
Unused file 'public/audio/resource/gathering/gather_meat_02.ogg'
Unused file 'public/audio/resource/gathering/gather_meat_03.ogg'
Unused file 'public/audio/resource/gathering/gather_meat_04.ogg'
Unused file 'public/audio/resource/gathering/gather_meat_05.ogg'
Unused file 'public/audio/resource/gathering/gather_meat_06.ogg'
Unused file 'public/audio/resource/gathering/gather_meat_07.ogg'
Unused file 'public/audio/resource/gathering/gather_meat_08.ogg'
Unused file 'public/audio/resource/gathering/gather_meat_09.ogg'
Unused file 'public/audio/resource/gathering/gather_meat_10.ogg'
Unused file 'public/audio/resource/gathering/gather_meat_11.ogg'
Unused file 'public/audio/resource/gathering/gather_meat_12.ogg'
Unused file 'public/audio/resource/gathering/gather_meat_13.ogg'
Unused file 'public/audio/resource/gathering/gather_meat_14.ogg'
Unused file 'public/audio/resource/gathering/gather_meat_15.ogg'
Unused file 'public/audio/resource/gathering/gather_meat_16.ogg'
Unused file 'public/audio/resource/gathering/gather_meatexpire_01.ogg'
Unused file 'public/audio/resource/gathering/gather_meatexpire_02.ogg'
Unused file 'public/audio/resource/gathering/gather_meatexpire_03.ogg'
Unused file 'public/audio/resource/gathering/gather_meatexpire_04.ogg'
Unused file 'public/audio/resource/gathering/gathering.xml'
Unused file 'public/audio/resource/lumbering/lumber_treeexpire_01.ogg'
Unused file 'public/audio/resource/lumbering/lumber_treeexpire_02.ogg'
Unused file 'public/audio/resource/lumbering/lumber_treeexpire_03.ogg'
Unused file 'public/audio/resource/lumbering/lumber_treeexpire_04.ogg'
Unused file 'public/audio/resource/lumbering/treefall.xml'
Unused file 'public/audio/voice/hellenes/civ/civ_male_Imcoming_1.ogg'
Unused file 'public/audio/voice/hellenes/soldier/Hit1.ogg'
Unused file 'public/audio/voice/hellenes/soldier/Hit2.ogg'
Unused file 'public/audio/voice/hellenes/soldier/Hit3.ogg'
Unused file 'public/audio/voice/hellenes/soldier/Hit4.ogg'
Unused file 'public/audio/voice/hellenes/soldier/Hit5.ogg'
Unused file 'public/audio/voice/hellenes/soldier/Hit6.ogg'
Unused file 'public/audio/voice/hellenes/soldier/Hit7.ogg'
Unused file 'public/audio/voice/hellenes/soldier/Hit8.ogg'
Unused file 'public/audio/voice/hellenes/soldier/Pain1.ogg'
Unused file 'public/audio/voice/hellenes/soldier/Pain2.ogg'
Unused file 'public/audio/voice/hellenes/soldier/Pain3.ogg'
Unused file 'public/audio/voice/hellenes/soldier/Pain4.ogg'
Unused file 'public/audio/voice/hellenes/soldier/Pain5.ogg'
Unused file 'public/audio/voice/hellenes/soldier/Pain6.ogg'
Unused file 'public/audio/voice/hellenes/soldier/Pain7.ogg'
Unused file 'public/audio/voice/hellenes/soldier/Pain8.ogg'
Unused file 'public/audio/voice/hellenes/soldier/Pain9.ogg'

Other unused files:
Unused file 'public/gui/common/functions_utility_test.js'
Unused file 'public/simulation/templates/template_unit_champion_ranged.xml'
Unused file 'public/simulation/templates/template_unit_champion_siege.xml'
Unused file 'public/simulation/templates/template_unit_fauna_breed.xml'
Unused file 'public/simulation/templates/template_unit_fauna_breed_passive.xml'
Unused file 'public/simulation/templates/template_unit_fauna_hunt_passive.xml'
Unused file 'public/simulation/templates/template_unit_fauna_hunt_violent.xml'
Unused file 'public/simulation/templates/template_unit_fauna_wild_defensive.xml'
Unused file 'public/simulation/templates/template_unit_fauna_wild_passive.xml'
Unused file 'public/simulation/templates/template_unit_hero_ranged.xml'

  • 0
Philip Taylor [aka Ykkrosh]

Wildfire Games Programmer
Contact me: philip@wildfiregames.com

#2 Ykkrosh

Ykkrosh

    Primus Pilus

  • WFG Programming Team
  • 4,921 posts

Posted 22 January 2012 - 12:19 AM

Somewhat relatedly, here's a separate list of all the PMD and PSA files, categories by whether they are used or not, and for PMD files saying various details about their contents:

not used [v1, 0 bones, ??? props, 108 verts, 60 faces] public/art/meshes/props/scaletest.pmd
not used [v1, 0 bones, ??? props, 139 verts, 64 faces] public/art/meshes/gaia/deciduo1.pmd
not used [v1, 0 bones, ??? props, 185 verts, 80 faces] public/art/meshes/gaia/deciduo2.pmd
not used [v1, 0 bones, ??? props, 97 verts, 46 faces] public/art/meshes/structural/grkhouse.pmd
not used [v1, 29 bones, ??? props, 270 verts, 346 faces] public/art/meshes/skeletal/0addude.pmd
not used [v2, 0 bones, 0 props, 100 verts, 76 faces] public/art/meshes/props/kart_fc.pmd
not used [v2, 0 bones, 0 props, 102 verts, 112 faces] public/art/meshes/props/pers_ho_c.pmd
not used [v2, 0 bones, 0 props, 103 verts, 96 faces] public/art/meshes/props/helmet/hele_helmet_p.pmd
not used [v2, 0 bones, 0 props, 106 verts, 78 faces] public/art/meshes/props/weap_falcata_a.pmd
not used [v2, 0 bones, 0 props, 106 verts, 78 faces] public/art/meshes/props/weap_falcata_e.pmd
not used [v2, 0 bones, 0 props, 106 verts, 78 faces] public/art/meshes/props/weap_falcata_f.pmd
not used [v2, 0 bones, 0 props, 109 verts, 104 faces] public/art/meshes/props/pers_ho_a.pmd
not used [v2, 0 bones, 0 props, 109 verts, 110 faces] public/art/meshes/props/iber_ho_b.pmd
not used [v2, 0 bones, 0 props, 10 verts, 8 faces] public/art/meshes/gaia/wrld_fol_grass_crab_lg.pmd
not used [v2, 0 bones, 0 props, 10 verts, 8 faces] public/art/meshes/gaia/wrld_plant_grass_dry3.pmd
not used [v2, 0 bones, 0 props, 10 verts, 8 faces] public/art/meshes/props/shield/round_r_b.pmd
not used [v2, 0 bones, 0 props, 110 verts, 82 faces] public/art/meshes/gaia/pine_a.pmd
not used [v2, 0 bones, 0 props, 1120 verts, 430 faces] public/art/meshes/props/pers_ff_fancy.pmd
not used [v2, 0 bones, 0 props, 116 verts, 64 faces] public/art/meshes/structural/plac_cc.pmd
not used [v2, 0 bones, 0 props, 116 verts, 64 faces] public/art/meshes/structural/plac_mc.pmd
not used [v2, 0 bones, 0 props, 116 verts, 78 faces] public/art/meshes/props/weap_xiphos_c.pmd
not used [v2, 0 bones, 0 props, 116 verts, 78 faces] public/art/meshes/props/weap_xiphos_e.pmd
not used [v2, 0 bones, 0 props, 116 verts, 98 faces] public/art/meshes/props/helmet/kart_helmet_c.pmd
not used [v2, 0 bones, 0 props, 117 verts, 70 faces] public/art/meshes/gaia/palm_medit_fan_a.pmd
not used [v2, 0 bones, 0 props, 117 verts, 70 faces] public/art/meshes/gaia/palm_medit_fan_b.pmd
not used [v2, 0 bones, 0 props, 11 verts, 10 faces] public/art/meshes/props/shield/round_n_b.pmd
not used [v2, 0 bones, 0 props, 1230 verts, 839 faces] public/art/meshes/props/hele_sb2.pmd
not used [v2, 0 bones, 0 props, 1247 verts, 1145 faces] internal/art/meshes/temp/special_celt_genlab.pmd
not used [v2, 0 bones, 0 props, 127 verts, 60 faces] public/art/meshes/props/helmet/celt_hair_a.pmd
not used [v2, 0 bones, 0 props, 129 verts, 124 faces] public/art/meshes/props/pers_ho_b.pmd
not used [v2, 0 bones, 0 props, 12 verts, 10 faces] public/art/meshes/props/shield/pict_c_b.pmd
not used [v2, 0 bones, 0 props, 135 verts, 110 faces] public/art/meshes/props/helmet/samn_helmet_b.pmd
not used [v2, 0 bones, 0 props, 136 verts, 122 faces] public/art/meshes/props/helmet/kart_helmet_b.pmd
not used [v2, 0 bones, 0 props, 13 verts, 11 faces] public/art/meshes/props/shield/oval_s_b.pmd
not used [v2, 0 bones, 0 props, 13 verts, 11 faces] public/art/meshes/props/shield/round_b_b.pmd
not used [v2, 0 bones, 0 props, 13 verts, 12 faces] public/art/meshes/props/shield/tall_a_b.pmd
not used [v2, 0 bones, 0 props, 13 verts, 15 faces] public/art/meshes/gaia/cypress_a.pmd
not used [v2, 0 bones, 0 props, 13 verts, 15 faces] public/art/meshes/gaia/cypress_b.pmd
not used [v2, 0 bones, 0 props, 140 verts, 150 faces] public/art/meshes/props/wrld_waypoint_flag.pmd
not used [v2, 0 bones, 0 props, 148 verts, 88 faces] public/art/meshes/props/rome_ff.pmd
not used [v2, 0 bones, 0 props, 152 verts, 288 faces] public/art/meshes/gaia/bigstick.pmd
not used [v2, 0 bones, 0 props, 154 verts, 170 faces] public/art/meshes/props/helmet/celt_helmet_m.pmd
not used [v2, 0 bones, 0 props, 155 verts, 144 faces] public/art/meshes/structural/plac_tc.pmd
not used [v2, 0 bones, 0 props, 156 verts, 78 faces] public/art/meshes/props/kart_st.pmd
not used [v2, 0 bones, 0 props, 15 verts, 12 faces] public/art/meshes/gaia/wrld_plant_grass_dry2.pmd
not used [v2, 0 bones, 0 props, 160 verts, 164 faces] public/art/meshes/props/pers_pc.pmd
not used [v2, 0 bones, 0 props, 168 verts, 217 faces] public/art/meshes/skeletal/pig.pmd
not used [v2, 0 bones, 0 props, 169 verts, 238 faces] public/art/meshes/gaia/temp_sheep1.pmd
not used [v2, 0 bones, 0 props, 169 verts, 238 faces] public/art/meshes/skeletal/sheep.pmd
not used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/prop_sword_basica.pmd
not used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/prop_sword_basicb.pmd
not used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/props/hele_prop_weap_1.pmd
not used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/props/hele_wt.pmd
not used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/props/prop_sword_basica.pmd
not used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/props/prop_sword_basicb.pmd
not used [v2, 0 bones, 0 props, 176 verts, 88 faces] public/art/meshes/structural/wrld_bld_f2x2.pmd
not used [v2, 0 bones, 0 props, 17 verts, 13 faces] internal/art/meshes/temp/l_boot.pmd
not used [v2, 0 bones, 0 props, 17 verts, 13 faces] internal/art/meshes/temp/l_glove.pmd
not used [v2, 0 bones, 0 props, 17 verts, 13 faces] internal/art/meshes/temp/r_boot.pmd
not used [v2, 0 bones, 0 props, 17 verts, 13 faces] internal/art/meshes/temp/r_glove.pmd
not used [v2, 0 bones, 0 props, 17 verts, 16 faces] public/art/meshes/props/shield/round_f_b.pmd
not used [v2, 0 bones, 0 props, 180 verts, 130 faces] public/art/meshes/structural/iber_st.pmd
not used [v2, 0 bones, 0 props, 181 verts, 110 faces] public/art/meshes/props/iber_rc.pmd
not used [v2, 0 bones, 0 props, 182 verts, 140 faces] public/art/meshes/props/helmet/kart_helmet_a.pmd
not used [v2, 0 bones, 0 props, 199 verts, 142 faces] public/art/meshes/props/helmet/samn_helmet_c.pmd
not used [v2, 0 bones, 0 props, 19 verts, 15 faces] public/art/meshes/gaia/stone_granite_sm_c.pmd
not used [v2, 0 bones, 0 props, 209 verts, 140 faces] public/art/meshes/props/pers_mc.pmd
not used [v2, 0 bones, 0 props, 20 verts, 18 faces] public/art/meshes/gaia/stone_granite_sm_d.pmd
not used [v2, 0 bones, 0 props, 210 verts, 144 faces] public/art/meshes/props/kart_ho_a.pmd
not used [v2, 0 bones, 0 props, 21 verts, 20 faces] public/art/meshes/props/shield/scutum_d_b.pmd
not used [v2, 0 bones, 0 props, 21 verts, 30 faces] public/art/meshes/props/shield/round_h_b.pmd
not used [v2, 0 bones, 0 props, 225 verts, 182 faces] public/art/meshes/props/kart_ho_c.pmd
not used [v2, 0 bones, 0 props, 227 verts, 160 faces] public/art/meshes/props/kart_ho_b.pmd
not used [v2, 0 bones, 0 props, 23 verts, 14 faces] public/art/meshes/gaia/prop_axe_basic.pmd
not used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/gaia/wrld_plant_med2.pmd
not used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/props/pers_tc_fancy.pmd
not used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/props/wood_lumber_small_a.pmd
not used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/props/wood_lumber_small_b.pmd
not used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/props/wood_lumber_small_c.pmd
not used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/structural/plac_ff.pmd
not used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/structural/plac_st.pmd
not used [v2, 0 bones, 0 props, 255 verts, 176 faces] public/art/meshes/props/pers_rc.pmd
not used [v2, 0 bones, 0 props, 25 verts, 24 faces] internal/art/meshes/temp/breastplate.pmd
not used [v2, 0 bones, 0 props, 260 verts, 192 faces] public/art/meshes/props/iber_mc.pmd
not used [v2, 0 bones, 0 props, 274 verts, 198 faces] public/art/meshes/props/kart_pc.pmd
not used [v2, 0 bones, 0 props, 292 verts, 154 faces] public/art/meshes/structural/rome_rc2.pmd
not used [v2, 0 bones, 0 props, 30 verts, 14 faces] public/art/meshes/props/tool_hoe2.pmd
not used [v2, 0 bones, 0 props, 30 verts, 16 faces] public/art/meshes/structural/plac_hc.pmd
not used [v2, 0 bones, 0 props, 30 verts, 16 faces] public/art/meshes/structural/plac_ho.pmd
not used [v2, 0 bones, 0 props, 30 verts, 22 faces] public/art/meshes/props/tool_handscythe.pmd
not used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_la_01.pmd
not used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_la_02.pmd
not used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_la_03.pmd
not used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_la_04.pmd
not used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_la_05.pmd
not used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_la_06.pmd
not used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_la_07.pmd
not used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_la_08.pmd
not used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_la_09.pmd
not used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_la_10.pmd
not used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_sm_01.pmd
not used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_sm_02.pmd
not used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_sm_03.pmd
not used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_sm_04.pmd
not used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_sm_05.pmd
not used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_sm_06.pmd
not used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_sm_07.pmd
not used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_sm_08.pmd
not used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_sm_09.pmd
not used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_sm_10.pmd
not used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_sm_11.pmd
not used [v2, 0 bones, 0 props, 318 verts, 306 faces] public/art/meshes/props/pers_tc.pmd
not used [v2, 0 bones, 0 props, 321 verts, 214 faces] public/art/meshes/props/rome_mc.pmd
not used [v2, 0 bones, 0 props, 32 verts, 16 faces] public/art/meshes/props/iber_hc.pmd
not used [v2, 0 bones, 0 props, 342 verts, 170 faces] public/art/meshes/structural/pers_st.pmd
not used [v2, 0 bones, 0 props, 34 verts, 50 faces] public/art/meshes/props/celt_wc2.pmd
not used [v2, 0 bones, 0 props, 365 verts, 202 faces] public/art/meshes/props/kart_rc.pmd
not used [v2, 0 bones, 0 props, 36 verts, 30 faces] public/art/meshes/props/weap_jav_e.pmd
not used [v2, 0 bones, 0 props, 36 verts, 32 faces] public/art/meshes/props/test_towershield.pmd
not used [v2, 0 bones, 0 props, 37 verts, 32 faces] public/art/meshes/props/weap_spear_long_a.pmd
not used [v2, 0 bones, 0 props, 37 verts, 32 faces] public/art/meshes/props/weap_spear_long_c.pmd
not used [v2, 0 bones, 0 props, 37 verts, 42 faces] public/art/meshes/props/helmet/hele_hat_a.pmd
not used [v2, 0 bones, 0 props, 393 verts, 306 faces] public/art/meshes/props/kart_cc.pmd
not used [v2, 0 bones, 0 props, 396 verts, 270 faces] public/art/meshes/props/kart_mc.pmd
not used [v2, 0 bones, 0 props, 39 verts, 30 faces] public/art/meshes/props/weap_jav_a.pmd
not used [v2, 0 bones, 0 props, 400 verts, 216 faces] public/art/meshes/structural/wrld_bld_f3x3.pmd
not used [v2, 0 bones, 0 props, 40 verts, 20 faces] public/art/meshes/props/rome_ho_3_vines.pmd
not used [v2, 0 bones, 0 props, 41 verts, 32 faces] public/art/meshes/props/weap_spear_d.pmd
not used [v2, 0 bones, 0 props, 42 verts, 30 faces] public/art/meshes/gaia/wrld_cypresspotted_a.pmd
not used [v2, 0 bones, 0 props, 42 verts, 30 faces] public/art/meshes/gaia/wrld_cypress_potted_b.pmd
not used [v2, 0 bones, 0 props, 42 verts, 30 faces] public/art/meshes/props/wrld_cypresspotted_a.pmd
not used [v2, 0 bones, 0 props, 42 verts, 33 faces] public/art/meshes/props/tool_mallet.pmd
not used [v2, 0 bones, 0 props, 43 verts, 32 faces] public/art/meshes/props/weap_spear_e.pmd
not used [v2, 0 bones, 0 props, 45 verts, 40 faces] public/art/meshes/props/weap_pillum_e.pmd
not used [v2, 0 bones, 0 props, 45 verts, 40 faces] public/art/meshes/props/weap_pillum_f.pmd
not used [v2, 0 bones, 0 props, 466 verts, 242 faces] public/art/meshes/structural/rome_ho_a.pmd
not used [v2, 0 bones, 0 props, 46 verts, 62 faces] public/art/meshes/props/helmet/kart_helmet_d.pmd
not used [v2, 0 bones, 0 props, 480 verts, 264 faces] public/art/meshes/structural/wrld_bld_f4x4.pmd
not used [v2, 0 bones, 0 props, 480 verts, 264 faces] public/art/meshes/structural/wrld_bld_f5x5.pmd
not used [v2, 0 bones, 0 props, 48 verts, 24 faces] public/art/meshes/structural/plac_fc.pmd
not used [v2, 0 bones, 0 props, 491 verts, 330 faces] public/art/meshes/props/rome_rc.pmd
not used [v2, 0 bones, 0 props, 49 verts, 48 faces] public/art/meshes/props/weap_csword_c.pmd
not used [v2, 0 bones, 0 props, 4 verts, 2 faces] internal/art/meshes/temp/waterplane.pmd
not used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/gaia/wrld_fol_grass_tall1.pmd
not used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/gaia/wrld_fol_grass_tall2.pmd
not used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/gaia/wrld_fol_grass_tall3.pmd
not used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/gaia/wrld_fol_grass_tall4.pmd
not used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/gaia/wrld_fol_sprite.pmd
not used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/gaia/wrld_mushroom.pmd
not used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/props/rome_ho3_door1.pmd
not used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/props/rome_prop_w1.pmd
not used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/props/rome_prop_w2.pmd
not used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/props/rome_prop_w3.pmd
not used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/props/rome_prop_w4.pmd
not used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/props/rome_prop_w5.pmd
not used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/props/rome_prop_w6.pmd
not used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/props/rome_prop_w_mc.pmd
not used [v2, 0 bones, 0 props, 50 verts, 46 faces] public/art/meshes/gaia/wrld_rock_6.pmd
not used [v2, 0 bones, 0 props, 52 verts, 26 faces] public/art/meshes/props/iber_cc.pmd
not used [v2, 0 bones, 0 props, 53 verts, 49 faces] public/art/meshes/gaia/wrld_rock_5.pmd
not used [v2, 0 bones, 0 props, 54 verts, 48 faces] public/art/meshes/gaia/wrld_bush_1.pmd
not used [v2, 0 bones, 0 props, 54 verts, 48 faces] public/art/meshes/gaia/wrld_bush_2.pmd
not used [v2, 0 bones, 0 props, 56 verts, 48 faces] public/art/meshes/gaia/wrld_rock_2.pmd
not used [v2, 0 bones, 0 props, 57 verts, 36 faces] public/art/meshes/structural/plac_rc.pmd
not used [v2, 0 bones, 0 props, 584 verts, 352 faces] public/art/meshes/props/pers_cc_fancy.pmd
not used [v2, 0 bones, 0 props, 58 verts, 48 faces] public/art/meshes/gaia/wrld_rock_8.pmd
not used [v2, 0 bones, 0 props, 59 verts, 55 faces] public/art/meshes/gaia/wrld_cypress_row_a.pmd
not used [v2, 0 bones, 0 props, 5 verts, 4 faces] public/art/meshes/gaia/wrld_fol_grass_crab_sm.pmd
not used [v2, 0 bones, 0 props, 5 verts, 4 faces] public/art/meshes/gaia/wrld_fol_plantb_sm.pmd
not used [v2, 0 bones, 0 props, 5 verts, 4 faces] public/art/meshes/gaia/wrld_plant_grass_dry1.pmd
not used [v2, 0 bones, 0 props, 60 verts, 51 faces] public/art/meshes/gaia/wrld_rock_1.pmd
not used [v2, 0 bones, 0 props, 60 verts, 80 faces] internal/art/meshes/temp/cape.pmd
not used [v2, 0 bones, 0 props, 61 verts, 49 faces] public/art/meshes/gaia/wrld_rock_4.pmd
not used [v2, 0 bones, 0 props, 621 verts, 346 faces] public/art/meshes/structural/rome_ho_b.pmd
not used [v2, 0 bones, 0 props, 622 verts, 461 faces] public/art/meshes/gaia/wrld_sp_snowman.pmd
not used [v2, 0 bones, 0 props, 65 verts, 72 faces] public/art/meshes/props/helmet/hele_helmet_a.pmd
not used [v2, 0 bones, 0 props, 66 verts, 60 faces] public/art/meshes/props/weap_bow_b.pmd
not used [v2, 0 bones, 0 props, 68 verts, 58 faces] internal/art/meshes/test/prop_proptest.pmd
not used [v2, 0 bones, 0 props, 700 verts, 398 faces] public/art/meshes/structural/rome_ho_c.pmd
not used [v2, 0 bones, 0 props, 71 verts, 68 faces] public/art/meshes/props/iber_ho_c.pmd
not used [v2, 0 bones, 0 props, 72 verts, 120 faces] public/art/meshes/props/iber_fc_hay.pmd
not used [v2, 0 bones, 0 props, 72 verts, 36 faces] public/art/meshes/structural/plac_pc.pmd
not used [v2, 0 bones, 0 props, 72 verts, 54 faces] public/art/meshes/gaia/wrld_rock_7.pmd
not used [v2, 0 bones, 0 props, 73 verts, 80 faces] public/art/meshes/props/helmet/celt_helmet_j.pmd
not used [v2, 0 bones, 0 props, 759 verts, 568 faces] public/art/meshes/props/kart_tc.pmd
not used [v2, 0 bones, 0 props, 75 verts, 63 faces] public/art/meshes/gaia/wrld_rock_3.pmd
not used [v2, 0 bones, 0 props, 796 verts, 732 faces] internal/art/meshes/test/balrogwings.pmd
not used [v2, 0 bones, 0 props, 83 verts, 74 faces] internal/art/meshes/temp/plac_helmet_a.pmd
not used [v2, 0 bones, 0 props, 844 verts, 450 faces] public/art/meshes/props/pers_hc_fancy.pmd
not used [v2, 0 bones, 0 props, 86 verts, 72 faces] public/art/meshes/props/weap_sling_b.pmd
not used [v2, 0 bones, 0 props, 88 verts, 58 faces] public/art/meshes/props/weap_akin_a.pmd
not used [v2, 0 bones, 0 props, 88 verts, 58 faces] public/art/meshes/props/weap_akin_b.pmd
not used [v2, 0 bones, 0 props, 88 verts, 58 faces] public/art/meshes/props/weap_akin_d.pmd
not used [v2, 0 bones, 0 props, 89 verts, 112 faces] public/art/meshes/skeletal/chicken.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/car_a.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/car_b.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/car_e.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/cjv_a.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/cjv_b.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/cjv_e.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/csp_a.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/csp_b.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/csp_e.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/csw_a.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/csw_b.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/csw_e.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/fem.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/hr1.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/hr2.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/hr3.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/iar_a.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/iar_b.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/iar_e.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/ijv_a.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/ijv_b.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/ijv_e.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/isl_a.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/isl_b.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/isl_e.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/isp_a.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/isp_b.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/isp_e.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/isw_a.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/isw_b.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/isw_e.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/med.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/su1.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/su2.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/su3.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/trd.pmd
not used [v2, 0 bones, 0 props, 8 verts, 4 faces] public/art/meshes/props/rome_door2.pmd
not used [v2, 0 bones, 0 props, 91 verts, 80 faces] public/art/meshes/props/helmet/samn_helmet_a.pmd
not used [v2, 0 bones, 0 props, 92 verts, 108 faces] public/art/meshes/props/helmet/mace_helmet_j.pmd
not used [v2, 0 bones, 0 props, 95 verts, 78 faces] public/art/meshes/props/celt_tri1.pmd
not used [v2, 0 bones, 0 props, 97 verts, 96 faces] public/art/meshes/props/helmet/celt_helmet_l.pmd
not used [v2, 0 bones, 0 props, 97 verts, 98 faces] public/art/meshes/props/helmet/celt_helmet_k.pmd
not used [v2, 0 bones, 0 props, 98 verts, 85 faces] public/art/meshes/props/iber_ho_a.pmd
not used [v2, 0 bones, 0 props, 99 verts, 100 faces] public/art/meshes/props/pers_ho_d.pmd
not used [v2, 0 bones, 14 props, 187 verts, 196 faces] internal/art/meshes/temp/hele_bir.pmd
not used [v2, 0 bones, 16 props, 284 verts, 244 faces] internal/art/meshes/temp/hele_tri.pmd
not used [v2, 0 bones, 1 props, 1152 verts, 632 faces] public/art/meshes/structural/kart_ff.pmd
not used [v2, 0 bones, 1 props, 11 verts, 10 faces] public/art/meshes/props/shield/round_n_f.pmd
not used [v2, 0 bones, 1 props, 11 verts, 8 faces] public/art/meshes/props/shield/hex_b_f.pmd
not used [v2, 0 bones, 1 props, 1200 verts, 874 faces] public/art/meshes/structural/pers_cc.pmd
not used [v2, 0 bones, 1 props, 1204 verts, 680 faces] public/art/meshes/structural/rome_ff.pmd
not used [v2, 0 bones, 1 props, 152 verts, 76 faces] public/art/meshes/structural/kart_ho_b.pmd
not used [v2, 0 bones, 1 props, 171 verts, 90 faces] public/art/meshes/structural/kart_ho_a.pmd
not used [v2, 0 bones, 1 props, 176 verts, 92 faces] public/art/meshes/structural/kart_st.pmd
not used [v2, 0 bones, 1 props, 17 verts, 14 faces] public/art/meshes/props/shield/pict_c_f.pmd
not used [v2, 0 bones, 1 props, 1812 verts, 908 faces] public/art/meshes/structural/iber_tc.pmd
not used [v2, 0 bones, 1 props, 18 verts, 16 faces] public/art/meshes/props/shield/tall_a_f.pmd
not used [v2, 0 bones, 1 props, 20 verts, 10 faces] internal/art/meshes/test/proptest.pmd
not used [v2, 0 bones, 1 props, 21 verts, 20 faces] public/art/meshes/props/shield/scutum_d_f.pmd
not used [v2, 0 bones, 1 props, 22 verts, 20 faces] public/art/meshes/props/shield/round_f_f.pmd
not used [v2, 0 bones, 1 props, 2300 verts, 2874 faces] internal/art/meshes/test/balrog.pmd
not used [v2, 0 bones, 1 props, 230 verts, 114 faces] public/art/meshes/structural/hele_sb2.pmd
not used [v2, 0 bones, 1 props, 236 verts, 128 faces] public/art/meshes/structural/pers_hc.pmd
not used [v2, 0 bones, 1 props, 24 verts, 12 faces] public/art/meshes/structural/proptest.pmd
not used [v2, 0 bones, 1 props, 250 verts, 126 faces] public/art/meshes/structural/hele_st.pmd
not used [v2, 0 bones, 1 props, 252 verts, 122 faces] public/art/meshes/structural/hele_wt.pmd
not used [v2, 0 bones, 1 props, 26 verts, 24 faces] public/art/meshes/props/shield/scutum_i_f.pmd
not used [v2, 0 bones, 1 props, 2743 verts, 1569 faces] public/art/meshes/structural/kart_cc.pmd
not used [v2, 0 bones, 1 props, 281 verts, 168 faces] public/art/meshes/structural/pers_ho_a.pmd
not used [v2, 0 bones, 1 props, 3074 verts, 1880 faces] public/art/meshes/structural/pers_sb1.pmd
not used [v2, 0 bones, 1 props, 31 verts, 30 faces] public/art/meshes/props/shield/round_r_f.pmd
not used [v2, 0 bones, 1 props, 324 verts, 176 faces] public/art/meshes/structural/kart_ho_c.pmd
not used [v2, 0 bones, 1 props, 325 verts, 190 faces] public/art/meshes/structural/pers_ho_b.pmd
not used [v2, 0 bones, 1 props, 32 verts, 46 faces] public/art/meshes/props/m_h_beard.pmd
not used [v2, 0 bones, 1 props, 364 verts, 252 faces] public/art/meshes/structural/pers_fc.pmd
not used [v2, 0 bones, 1 props, 368 verts, 232 faces] public/art/meshes/structural/pers_ho_d.pmd
not used [v2, 0 bones, 1 props, 369 verts, 245 faces] public/art/meshes/structural/iber_ho_c.pmd
not used [v2, 0 bones, 1 props, 383 verts, 221 faces] public/art/meshes/structural/kart_rc.pmd
not used [v2, 0 bones, 1 props, 389 verts, 205 faces] public/art/meshes/structural/iber_ho_b.pmd
not used [v2, 0 bones, 1 props, 413 verts, 201 faces] public/art/meshes/structural/iber_rc.pmd
not used [v2, 0 bones, 1 props, 421 verts, 263 faces] public/art/meshes/structural/pers_ho_c.pmd
not used [v2, 0 bones, 1 props, 423 verts, 252 faces] public/art/meshes/structural/iber_ho_a.pmd
not used [v2, 0 bones, 1 props, 428 verts, 220 faces] public/art/meshes/structural/rome_rc.pmd
not used [v2, 0 bones, 1 props, 43 verts, 43 faces] public/art/meshes/props/shield/gerron_b_f.pmd
not used [v2, 0 bones, 1 props, 528 verts, 431 faces] public/art/meshes/structural/celt_st.pmd
not used [v2, 0 bones, 1 props, 546 verts, 357 faces] public/art/meshes/structural/pers_rc.pmd
not used [v2, 0 bones, 1 props, 560 verts, 302 faces] public/art/meshes/structural/kart_mc.pmd
not used [v2, 0 bones, 1 props, 567 verts, 364 faces] public/art/meshes/structural/pers_pc.pmd
not used [v2, 0 bones, 1 props, 64 verts, 66 faces] public/art/meshes/structural/celt_tri.pmd
not used [v2, 0 bones, 1 props, 676 verts, 372 faces] public/art/meshes/structural/kart_tc.pmd
not used [v2, 0 bones, 1 props, 686 verts, 404 faces] public/art/meshes/structural/iber_mc.pmd
not used [v2, 0 bones, 1 props, 726 verts, 366 faces] public/art/meshes/structural/hele_wg.pmd
not used [v2, 0 bones, 1 props, 755 verts, 428 faces] public/art/meshes/structural/pers_mc.pmd
not used [v2, 0 bones, 1 props, 925 verts, 548 faces] public/art/meshes/structural/iber_cc.pmd
not used [v2, 0 bones, 1 props, 964 verts, 530 faces] public/art/meshes/structural/kart_pc.pmd
not used [v2, 0 bones, 1 props, 978 verts, 586 faces] public/art/meshes/structural/rome_mc.pmd
not used [v2, 0 bones, 2 props, 24 verts, 18 faces] public/art/meshes/structural/celt_wc.pmd
not used [v2, 0 bones, 2 props, 296 verts, 160 faces] public/art/meshes/structural/iber_fc.pmd
not used [v2, 0 bones, 2 props, 315 verts, 390 faces] internal/art/meshes/test/elephaunt propped.pmd
not used [v2, 0 bones, 2 props, 315 verts, 390 faces] internal/art/meshes/test/elephaunt_propped.pmd
not used [v2, 0 bones, 2 props, 328 verts, 158 faces] public/art/meshes/structural/iber_hc.pmd
not used [v2, 0 bones, 2 props, 360 verts, 194 faces] public/art/meshes/structural/kart_fc.pmd
not used [v2, 0 bones, 2 props, 3 verts, 1 faces] public/art/meshes/props/celt_trader.pmd
not used [v2, 0 bones, 2 props, 447 verts, 294 faces] public/art/meshes/structural/pers_ff.pmd
not used [v2, 0 bones, 2 props, 724 verts, 542 faces] public/art/meshes/structural/pers_tc.pmd
not used [v2, 0 bones, 48 props, 8 verts, 4 faces] public/art/meshes/structural/plot_field.pmd
not used [v2, 0 bones, 4 props, 44 verts, 22 faces] public/art/meshes/props/elephant_turret.pmd
not used [v2, 16 bones, 6 props, 519 verts, 549 faces] internal/art/meshes/temp/ship.pmd
not used [v2, 29 bones, 18 props, 293 verts, 390 faces] public/art/meshes/skeletal/m_tights.pmd
not used [v2, 29 bones, 18 props, 310 verts, 412 faces] public/art/meshes/skeletal/m_tunic_b_hero.pmd
not used [v2, 29 bones, 18 props, 311 verts, 410 faces] public/art/meshes/skeletal/m_pants_b.pmd
not used [v2, 29 bones, 18 props, 315 verts, 410 faces] public/art/meshes/skeletal/m_pants_a.pmd
not used [v2, 29 bones, 18 props, 315 verts, 412 faces] public/art/meshes/skeletal/m_pants_c.pmd
not used [v2, 29 bones, 18 props, 315 verts, 412 faces] public/art/meshes/skeletal/m_tunic_c.pmd
not used [v2, 29 bones, 18 props, 330 verts, 412 faces] public/art/meshes/skeletal/m_dress_b.pmd
not used [v2, 29 bones, 18 props, 334 verts, 436 faces] public/art/meshes/skeletal/m_tunic_b_cape.pmd
not used [v2, 29 bones, 1 props, 333 verts, 412 faces] public/art/meshes/skeletal/m_dress.pmd
not used [v2, 29 bones, 2 props, 266 verts, 346 faces] public/art/meshes/skeletal/0addudepropped.pmd
not used [v2, 29 bones, 3 props, 248 verts, 308 faces] public/art/meshes/skeletal/hele_spar_u1.pmd
not used [v2, 34 bones, 1 props, 217 verts, 296 faces] public/art/meshes/skeletal/drafthorse.pmd
not used [v2, 37 bones, 2 props, 369 verts, 418 faces] public/art/meshes/skeletal/elephant_propped.pmd
used [v1, 25 bones, ??? props, 2628 verts, 3888 faces] public/art/meshes/skeletal/rich_man.pmd
used [v2, 0 bones, 0 props, 1008 verts, 848 faces] public/art/meshes/props/poly.pmd
used [v2, 0 bones, 0 props, 100 verts, 50 faces] public/art/meshes/props/wrld_block_1_pile_b.pmd
used [v2, 0 bones, 0 props, 101 verts, 114 faces] public/art/meshes/props/rome_fc.pmd
used [v2, 0 bones, 0 props, 101 verts, 78 faces] public/art/meshes/props/hele_bir2.pmd
used [v2, 0 bones, 0 props, 101 verts, 78 faces] public/art/meshes/props/rome_s2.pmd
used [v2, 0 bones, 0 props, 101 verts, 98 faces] public/art/meshes/props/helmet/hele_helmet_r.pmd
used [v2, 0 bones, 0 props, 102 verts, 104 faces] public/art/meshes/props/helmet/hele_helmet_n.pmd
used [v2, 0 bones, 0 props, 102 verts, 150 faces] public/art/meshes/skeletal/whale.pmd
used [v2, 0 bones, 0 props, 102 verts, 84 faces] public/art/meshes/gaia/tree_palm_date_e.pmd
used [v2, 0 bones, 0 props, 102 verts, 98 faces] public/art/meshes/props/helmet/rome_helmet_g.pmd
used [v2, 0 bones, 0 props, 1031 verts, 848 faces] public/art/meshes/props/hele_sb4.pmd
used [v2, 0 bones, 0 props, 104 verts, 74 faces] public/art/meshes/props/helmet/iberian_08.pmd
used [v2, 0 bones, 0 props, 104 verts, 98 faces] public/art/meshes/props/helmet/rome_helmet_q.pmd
used [v2, 0 bones, 0 props, 106 verts, 70 faces] public/art/meshes/props/iber_hc_fancy.pmd
used [v2, 0 bones, 0 props, 106 verts, 72 faces] public/art/meshes/gaia/palm_desert_d.pmd
used [v2, 0 bones, 0 props, 106 verts, 78 faces] public/art/meshes/props/weap_falcata_b.pmd
used [v2, 0 bones, 0 props, 106 verts, 78 faces] public/art/meshes/props/weap_falcata_c.pmd
used [v2, 0 bones, 0 props, 106 verts, 78 faces] public/art/meshes/props/weap_falcata_d.pmd
used [v2, 0 bones, 0 props, 107 verts, 80 faces] public/art/meshes/props/helmet/mace_helmet_b.pmd
used [v2, 0 bones, 0 props, 108 verts, 36 faces] public/art/meshes/gaia/tree_oak_large_top_b.pmd
used [v2, 0 bones, 0 props, 108 verts, 92 faces] public/art/meshes/props/weap_axe_a.pmd
used [v2, 0 bones, 0 props, 1091 verts, 672 faces] public/art/meshes/structural/rome_alt_04_a.pmd
used [v2, 0 bones, 0 props, 109 verts, 104 faces] public/art/meshes/props/helmet/mace_helmet_h.pmd
used [v2, 0 bones, 0 props, 109 verts, 112 faces] public/art/meshes/gaia/stonemine_granite_b.pmd
used [v2, 0 bones, 0 props, 10 verts, 8 faces] public/art/meshes/gaia/bush_dese_a_1.pmd
used [v2, 0 bones, 0 props, 10 verts, 8 faces] public/art/meshes/gaia/wrld_fol_plant_lg.pmd
used [v2, 0 bones, 0 props, 10 verts, 8 faces] public/art/meshes/gaia/wrld_plant_bush_dry1.pmd
used [v2, 0 bones, 0 props, 10 verts, 8 faces] public/art/meshes/props/shield/barrl_a_b.pmd
used [v2, 0 bones, 0 props, 110 verts, 116 faces] public/art/meshes/gaia/palm_e.pmd
used [v2, 0 bones, 0 props, 111 verts, 37 faces] public/art/meshes/gaia/tree_carob_top_d.pmd
used [v2, 0 bones, 0 props, 111 verts, 43 faces] public/art/meshes/gaia/log_a.pmd
used [v2, 0 bones, 0 props, 111 verts, 76 faces] public/art/meshes/props/weap_pillum_a.pmd
used [v2, 0 bones, 0 props, 111 verts, 76 faces] public/art/meshes/props/weap_pillum_b.pmd
used [v2, 0 bones, 0 props, 113 verts, 69 faces] public/art/meshes/gaia/pine_b.pmd
used [v2, 0 bones, 0 props, 113 verts, 80 faces] public/art/meshes/props/helmet/hele_helmet_t.pmd
used [v2, 0 bones, 0 props, 114 verts, 94 faces] public/art/meshes/props/helmet/mace_helmet_f.pmd
used [v2, 0 bones, 0 props, 115 verts, 54 faces] public/art/meshes/gaia/tree_pine_aleppo_1.pmd
used [v2, 0 bones, 0 props, 116 verts, 72 faces] public/art/meshes/props/collar_a.pmd
used [v2, 0 bones, 0 props, 116 verts, 78 faces] public/art/meshes/gaia/palm_desert_a.pmd
used [v2, 0 bones, 0 props, 116 verts, 78 faces] public/art/meshes/props/weap_xiphos_a.pmd
used [v2, 0 bones, 0 props, 116 verts, 78 faces] public/art/meshes/props/weap_xiphos_b.pmd
used [v2, 0 bones, 0 props, 116 verts, 78 faces] public/art/meshes/props/weap_xiphos_d.pmd
used [v2, 0 bones, 0 props, 116 verts, 78 faces] public/art/meshes/props/weap_xiphos_f.pmd
used [v2, 0 bones, 0 props, 117 verts, 44 faces] public/art/meshes/gaia/oak4.pmd
used [v2, 0 bones, 0 props, 117 verts, 70 faces] public/art/meshes/gaia/palm_fan_a.pmd
used [v2, 0 bones, 0 props, 117 verts, 70 faces] public/art/meshes/gaia/palm_fan_b.pmd
used [v2, 0 bones, 0 props, 117 verts, 70 faces] public/art/meshes/gaia/palm_fan_c.pmd
used [v2, 0 bones, 0 props, 117 verts, 70 faces] public/art/meshes/gaia/palm_fan_d.pmd
used [v2, 0 bones, 0 props, 118 verts, 86 faces] public/art/meshes/props/weap_akin_c.pmd
used [v2, 0 bones, 0 props, 119 verts, 106 faces] public/art/meshes/structural/rome_alt_01_a.pmd
used [v2, 0 bones, 0 props, 119 verts, 90 faces] public/art/meshes/props/helmet/mace_helmet_a.pmd
used [v2, 0 bones, 0 props, 11 verts, 14 faces] public/art/meshes/props/helmet/iberian_02.pmd
used [v2, 0 bones, 0 props, 120 verts, 60 faces] public/art/meshes/gaia/grass_la_b.pmd
used [v2, 0 bones, 0 props, 120 verts, 60 faces] public/art/meshes/gaia/grass_la_tall_b.pmd
used [v2, 0 bones, 0 props, 120 verts, 60 faces] public/art/meshes/gaia/grass_sm_b.pmd
used [v2, 0 bones, 0 props, 120 verts, 60 faces] public/art/meshes/gaia/grass_sm_tall_b.pmd
used [v2, 0 bones, 0 props, 120 verts, 60 faces] public/art/meshes/props/hele_ff.pmd
used [v2, 0 bones, 0 props, 121 verts, 137 faces] public/art/meshes/props/helmet/rome_helmet_f.pmd
used [v2, 0 bones, 0 props, 123 verts, 106 faces] public/art/meshes/props/helmet/hele_helmet_j.pmd
used [v2, 0 bones, 0 props, 123 verts, 41 faces] public/art/meshes/gaia/tree_oak_large_top_a.pmd
used [v2, 0 bones, 0 props, 1240 verts, 620 faces] public/art/meshes/structural/wrld_scaf_2x2.pmd
used [v2, 0 bones, 0 props, 126 verts, 42 faces] public/art/meshes/gaia/tree_oak_large_top_c.pmd
used [v2, 0 bones, 0 props, 128 verts, 129 faces] public/art/meshes/props/helmet/rome_helmet_l.pmd
used [v2, 0 bones, 0 props, 129 verts, 110 faces] internal/art/meshes/temp/plac_helmet_e.pmd
used [v2, 0 bones, 0 props, 12 verts, 10 faces] public/art/meshes/props/shield/dip_a_b.pmd
used [v2, 0 bones, 0 props, 12 verts, 10 faces] public/art/meshes/props/shield/pict_a_b.pmd
used [v2, 0 bones, 0 props, 12 verts, 4 faces] public/art/meshes/gaia/bush_tempe_la_a_1.pmd
used [v2, 0 bones, 0 props, 12 verts, 4 faces] public/art/meshes/gaia/bush_tempe_la_b_1.pmd
used [v2, 0 bones, 0 props, 12 verts, 8 faces] public/art/meshes/props/hele_saddle_h1.pmd
used [v2, 0 bones, 0 props, 12 verts, 8 faces] public/art/meshes/props/hele_saddle_h2.pmd
used [v2, 0 bones, 0 props, 1302 verts, 714 faces] internal/art/meshes/test/globaltest.pmd
used [v2, 0 bones, 0 props, 130 verts, 106 faces] public/art/meshes/props/weap_axe_c.pmd
used [v2, 0 bones, 0 props, 130 verts, 106 faces] public/art/meshes/props/weap_axe_d.pmd
used [v2, 0 bones, 0 props, 132 verts, 128 faces] public/art/meshes/props/pers_fc.pmd
used [v2, 0 bones, 0 props, 134 verts, 188 faces] public/art/meshes/skeletal/walrus.pmd
used [v2, 0 bones, 0 props, 137 verts, 108 faces] public/art/meshes/props/helmet/hele_helmet_s.pmd
used [v2, 0 bones, 0 props, 137 verts, 93 faces] public/art/meshes/gaia/palm_desert_b.pmd
used [v2, 0 bones, 0 props, 137 verts, 93 faces] public/art/meshes/gaia/palm_desert_c.pmd
used [v2, 0 bones, 0 props, 138 verts, 51 faces] public/art/meshes/gaia/oak3.pmd
used [v2, 0 bones, 0 props, 138 verts, 51 faces] public/art/meshes/gaia/oak5.pmd
used [v2, 0 bones, 0 props, 139 verts, 143 faces] public/art/meshes/props/helmet/rome_helmet_h.pmd
used [v2, 0 bones, 0 props, 13 verts, 11 faces] public/art/meshes/props/shield/oval_a_b.pmd
used [v2, 0 bones, 0 props, 13 verts, 11 faces] public/art/meshes/props/shield/round_s_b.pmd
used [v2, 0 bones, 0 props, 13 verts, 12 faces] public/art/meshes/props/head_helmet_face.pmd
used [v2, 0 bones, 0 props, 13 verts, 15 faces] public/art/meshes/props/wrld_cypress_la.pmd
used [v2, 0 bones, 0 props, 13 verts, 15 faces] public/art/meshes/props/wrld_cypress_sm.pmd
used [v2, 0 bones, 0 props, 143 verts, 69 faces] public/art/meshes/gaia/wrld_fence_wood_long_a.pmd
used [v2, 0 bones, 0 props, 1479 verts, 810 faces] public/art/meshes/props/rome_cc.pmd
used [v2, 0 bones, 0 props, 147 verts, 120 faces] public/art/meshes/props/helmet/rome_helmet_m.pmd
used [v2, 0 bones, 0 props, 148 verts, 65 faces] public/art/meshes/gaia/tree_pine_aleppo_3.pmd
used [v2, 0 bones, 0 props, 1515 verts, 1087 faces] public/art/meshes/structural/rome_sp_pantheon.pmd
used [v2, 0 bones, 0 props, 1570 verts, 894 faces] public/art/meshes/structural/rome_sp_forumbuilding_1.pmd
used [v2, 0 bones, 0 props, 159 verts, 264 faces] public/art/meshes/skeletal/muskox.pmd
used [v2, 0 bones, 0 props, 159 verts, 99 faces] public/art/meshes/props/tool_pitchfork.pmd
used [v2, 0 bones, 0 props, 15 verts, 12 faces] public/art/meshes/gaia/wrld_plant_bush_dry2.pmd
used [v2, 0 bones, 0 props, 160 verts, 128 faces] public/art/meshes/props/celt_wc1.pmd
used [v2, 0 bones, 0 props, 160 verts, 128 faces] public/art/meshes/props/celt_wt.pmd
used [v2, 0 bones, 0 props, 160 verts, 98 faces] public/art/meshes/props/helmet/hele_helmet_u.pmd
used [v2, 0 bones, 0 props, 162 verts, 80 faces] public/art/meshes/props/wrld_wood_pile_a.pmd
used [v2, 0 bones, 0 props, 162 verts, 80 faces] public/art/meshes/props/wrld_wood_pile_b.pmd
used [v2, 0 bones, 0 props, 162 verts, 80 faces] public/art/meshes/props/wrld_wood_pile_c.pmd
used [v2, 0 bones, 0 props, 165 verts, 173 faces] public/art/meshes/props/helmet/rome_helmet_i.pmd
used [v2, 0 bones, 0 props, 1680 verts, 1520 faces] internal/art/meshes/test/arch_1520.pmd
used [v2, 0 bones, 0 props, 168 verts, 217 faces] public/art/meshes/gaia/temppig.pmd
used [v2, 0 bones, 0 props, 169 verts, 238 faces] public/art/meshes/gaia/temp_sheep2.pmd
used [v2, 0 bones, 0 props, 16 verts, 14 faces] public/art/meshes/gaia/rock_shoreline_sm_a.pmd
used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/bush_sm_1.pmd
used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/cross_angledfromtop.pmd
used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/cross_large_short.pmd
used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/cross_large_tall.pmd
used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_fol_bush_generic_1.pmd
used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_fol_bush_generic_2.pmd
used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_fol_bush_generic_3.pmd
used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_fol_grasscluster_a_1.pmd
used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_fol_grasscluster_a_2.pmd
used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_fol_grasscluster_a_3.pmd
used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_plant_highland_1.pmd
used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_plant_highland_2.pmd
used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_plant_highland_3.pmd
used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_plant_highland_4.pmd
used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_plant_highland_5.pmd
used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_plant_highland_6.pmd
used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_plant_highland_7.pmd
used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_plant_med1.pmd
used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_plant_med5.pmd
used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_plant_med6.pmd
used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_plant_med7.pmd
used [v2, 0 bones, 0 props, 170 verts, 112 faces] public/art/meshes/props/wrld_wheel_laying.pmd
used [v2, 0 bones, 0 props, 170 verts, 81 faces] public/art/meshes/gaia/l_oak1.pmd
used [v2, 0 bones, 0 props, 170 verts, 81 faces] public/art/meshes/gaia/l_oak2.pmd
used [v2, 0 bones, 0 props, 172 verts, 160 faces] public/art/meshes/props/hele_pc.pmd
used [v2, 0 bones, 0 props, 173 verts, 122 faces] public/art/meshes/props/hele_mc.pmd
used [v2, 0 bones, 0 props, 176 verts, 88 faces] public/art/meshes/structural/wrld_bld_f1x1.pmd
used [v2, 0 bones, 0 props, 178 verts, 160 faces] public/art/meshes/structural/rome_alt_09_a.pmd
used [v2, 0 bones, 0 props, 17 verts, 13 faces] public/art/meshes/gaia/stone_granite_sm_b.pmd
used [v2, 0 bones, 0 props, 17 verts, 15 faces] public/art/meshes/gaia/rock_shoreline_sm_b.pmd
used [v2, 0 bones, 0 props, 17 verts, 16 faces] public/art/meshes/props/shield/pelta_a_b.pmd
used [v2, 0 bones, 0 props, 17 verts, 16 faces] public/art/meshes/props/shield/round_t_b.pmd
used [v2, 0 bones, 0 props, 180 verts, 264 faces] public/art/meshes/skeletal/tiger.pmd
used [v2, 0 bones, 0 props, 182 verts, 81 faces] public/art/meshes/gaia/oak1.pmd
used [v2, 0 bones, 0 props, 183 verts, 252 faces] public/art/meshes/gaia/temp_deer_2.pmd
used [v2, 0 bones, 0 props, 183 verts, 252 faces] public/art/meshes/gaia/temp_deer_3.pmd
used [v2, 0 bones, 0 props, 184 verts, 250 faces] public/art/meshes/skeletal/bear.pmd
used [v2, 0 bones, 0 props, 185 verts, 139 faces] public/art/meshes/structural/rome_alt_02_a.pmd
used [v2, 0 bones, 0 props, 185 verts, 144 faces] public/art/meshes/gaia/tree_palm_date_d.pmd
used [v2, 0 bones, 0 props, 185 verts, 82 faces] public/art/meshes/gaia/l_oak3.pmd
used [v2, 0 bones, 0 props, 189 verts, 210 faces] public/art/meshes/skeletal/fish.pmd
used [v2, 0 bones, 0 props, 18 verts, 14 faces] public/art/meshes/gaia/stone_granite_sm_a.pmd
used [v2, 0 bones, 0 props, 18 verts, 16 faces] public/art/meshes/props/hele_prop_shld_1.pmd
used [v2, 0 bones, 0 props, 18 verts, 16 faces] public/art/meshes/props/shield/scutum_j_b.pmd
used [v2, 0 bones, 0 props, 18 verts, 16 faces] public/art/meshes/props/shield/scutum_k_b.pmd
used [v2, 0 bones, 0 props, 18 verts, 27 faces] public/art/meshes/gaia/stone_granite_me_g.pmd
used [v2, 0 bones, 0 props, 190 verts, 156 faces] public/art/meshes/props/hele_tri2.pmd
used [v2, 0 bones, 0 props, 192 verts, 104 faces] public/art/meshes/props/shared_plot_boundry.pmd
used [v2, 0 bones, 0 props, 192 verts, 128 faces] public/art/meshes/props/shared_orchard_trunk.pmd
used [v2, 0 bones, 0 props, 1950 verts, 1114 faces] public/art/meshes/props/hele_sb1.pmd
used [v2, 0 bones, 0 props, 195 verts, 270 faces] public/art/meshes/skeletal/wolf.pmd
used [v2, 0 bones, 0 props, 203 verts, 164 faces] public/art/meshes/gaia/tree_palm_date_c.pmd
used [v2, 0 bones, 0 props, 2048 verts, 1024 faces] public/art/meshes/structural/wrld_scaf_3x3.pmd
used [v2, 0 bones, 0 props, 204 verts, 91 faces] public/art/meshes/gaia/tree_dead_a_2.pmd
used [v2, 0 bones, 0 props, 20 verts, 10 faces] public/art/meshes/gaia/bush_me_1.pmd
used [v2, 0 bones, 0 props, 20 verts, 10 faces] public/art/meshes/gaia/bush_sm_2.pmd
used [v2, 0 bones, 0 props, 20 verts, 10 faces] public/art/meshes/gaia/bush_sm_3.pmd
used [v2, 0 bones, 0 props, 20 verts, 10 faces] public/art/meshes/gaia/bush_sm_6.pmd
used [v2, 0 bones, 0 props, 20 verts, 10 faces] public/art/meshes/props/wrld_crate_a.pmd
used [v2, 0 bones, 0 props, 20 verts, 18 faces] public/art/meshes/gaia/wrld_rock_snow1.pmd
used [v2, 0 bones, 0 props, 20 verts, 27 faces] public/art/meshes/gaia/stone_granite_la_e.pmd
used [v2, 0 bones, 0 props, 211 verts, 184 faces] public/art/meshes/props/weap_axe_b.pmd
used [v2, 0 bones, 0 props, 214 verts, 172 faces] public/art/meshes/props/hele_mer1.pmd
used [v2, 0 bones, 0 props, 214 verts, 202 faces] public/art/meshes/structural/rome_alt_08_a.pmd
used [v2, 0 bones, 0 props, 217 verts, 101 faces] public/art/meshes/structural/hele_wc.pmd
used [v2, 0 bones, 0 props, 21 verts, 19 faces] public/art/meshes/props/shield/scutum_r_b.pmd
used [v2, 0 bones, 0 props, 21 verts, 20 faces] public/art/meshes/props/shield/cermy_a_b.pmd
used [v2, 0 bones, 0 props, 21 verts, 20 faces] public/art/meshes/props/shield/scutum_b.pmd
used [v2, 0 bones, 0 props, 21 verts, 30 faces] public/art/meshes/props/shield/round_m_b.pmd
used [v2, 0 bones, 0 props, 224 verts, 156 faces] public/art/meshes/props/helmet/mace_helmet_i.pmd
used [v2, 0 bones, 0 props, 22 verts, 18 faces] public/art/meshes/props/hele_tri1.pmd
used [v2, 0 bones, 0 props, 22 verts, 38 faces] public/art/meshes/props/dude_head.pmd
used [v2, 0 bones, 0 props, 231 verts, 100 faces] public/art/meshes/gaia/tree_dead_a_1.pmd
used [v2, 0 bones, 0 props, 231 verts, 218 faces] public/art/meshes/skeletal/boar.pmd
used [v2, 0 bones, 0 props, 232 verts, 145 faces] public/art/meshes/structural/rome_alt_03_a.pmd
used [v2, 0 bones, 0 props, 233 verts, 203 faces] public/art/meshes/props/celt_cc.pmd
used [v2, 0 bones, 0 props, 235 verts, 100 faces] public/art/meshes/gaia/tree_pine_aleppo_2.pmd
used [v2, 0 bones, 0 props, 238 verts, 110 faces] public/art/meshes/props/head_lime.pmd
used [v2, 0 bones, 0 props, 238 verts, 202 faces] public/art/meshes/structural/rome_alt_07_a.pmd
used [v2, 0 bones, 0 props, 239 verts, 320 faces] public/art/meshes/gaia/temp_deer_1.pmd
used [v2, 0 bones, 0 props, 23 verts, 32 faces] public/art/meshes/gaia/stone_granite_me_c.pmd
used [v2, 0 bones, 0 props, 23 verts, 40 faces] public/art/meshes/props/head_goatee.pmd
used [v2, 0 bones, 0 props, 248 verts, 160 faces] public/art/meshes/props/trans.pmd
used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/gaia/bush_me_3.pmd
used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/gaia/bush_sm_4.pmd
used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/gaia/bush_sm_5.pmd
used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/gaia/grass_la_a.pmd
used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/gaia/grass_la_tall_a.pmd
used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/gaia/grass_sm_a.pmd
used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/gaia/grass_sm_tall_a.pmd
used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/gaia/wrld_fol_bush_generic_4.pmd
used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/gaia/wrld_plant_med3.pmd
used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/gaia/wrld_plant_med4.pmd
used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/props/hele_ho_b.pmd
used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/props/wrld_block_1.pmd
used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/props/wrld_const_post_a.pmd
used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/props/wrld_const_post_b.pmd
used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/props/wrld_const_post_c.pmd
used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/props/wrld_wood_a.pmd
used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/props/wrld_wood_b.pmd
used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/props/wrld_wood_c.pmd
used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/props/wrld_wood_d.pmd
used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/props/wrld_wood_sm_a.pmd
used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/props/wrld_wood_sm_b.pmd
used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/props/wrld_wood_sm_c.pmd
used [v2, 0 bones, 0 props, 24 verts, 14 faces] public/art/meshes/props/tool_shovel_b.pmd
used [v2, 0 bones, 0 props, 24 verts, 14 faces] public/art/meshes/props/tool_spade.pmd
used [v2, 0 bones, 0 props, 24 verts, 24 faces] public/art/meshes/props/special/cape_a.pmd
used [v2, 0 bones, 0 props, 24 verts, 34 faces] public/art/meshes/props/helmet/hele_helmet_b.pmd
used [v2, 0 bones, 0 props, 24 verts, 40 faces] public/art/meshes/props/head_longhair.pmd
used [v2, 0 bones, 0 props, 24 verts, 8 faces] public/art/meshes/gaia/bush_tempe_la_a_2.pmd
used [v2, 0 bones, 0 props, 257 verts, 133 faces] public/art/meshes/props/hele_st.pmd
used [v2, 0 bones, 0 props, 257 verts, 208 faces] public/art/meshes/gaia/tree_palm_date_a.pmd
used [v2, 0 bones, 0 props, 257 verts, 208 faces] public/art/meshes/gaia/tree_palm_date_b.pmd
used [v2, 0 bones, 0 props, 25 verts, 21 faces] public/art/meshes/props/wrld_hay_la.pmd
used [v2, 0 bones, 0 props, 25 verts, 21 faces] public/art/meshes/props/wrld_hay_sm.pmd
used [v2, 0 bones, 0 props, 25 verts, 36 faces] public/art/meshes/props/helmet/iberian_06.pmd
used [v2, 0 bones, 0 props, 25 verts, 40 faces] public/art/meshes/gaia/stone_granite_la_c.pmd
used [v2, 0 bones, 0 props, 25 verts, 40 faces] public/art/meshes/props/helmet/rome_helmet_a.pmd
used [v2, 0 bones, 0 props, 261 verts, 289 faces] public/art/meshes/skeletal/goat.pmd
used [v2, 0 bones, 0 props, 26 verts, 46 faces] public/art/meshes/props/head_beard.pmd
used [v2, 0 bones, 0 props, 275 verts, 220 faces] public/art/meshes/gaia/tree_palm_date_dead_a.pmd
used [v2, 0 bones, 0 props, 27 verts, 24 faces] public/art/meshes/gaia/wrld_palm_date_leaves_a.pmd
used [v2, 0 bones, 0 props, 27 verts, 25 faces] public/art/meshes/props/shield/pelta_b_b.pmd
used [v2, 0 bones, 0 props, 27 verts, 28 faces] public/art/meshes/props/wrld_barrel_a.pmd
used [v2, 0 bones, 0 props, 27 verts, 32 faces] public/art/meshes/props/helmet/iberian_03.pmd
used [v2, 0 bones, 0 props, 27 verts, 40 faces] internal/art/meshes/temp/l_shoulder.pmd
used [v2, 0 bones, 0 props, 27 verts, 40 faces] internal/art/meshes/temp/r_shoulder.pmd
used [v2, 0 bones, 0 props, 27 verts, 48 faces] public/art/meshes/props/head_beard_small.pmd
used [v2, 0 bones, 0 props, 281 verts, 346 faces] public/art/meshes/skeletal/elephant.pmd
used [v2, 0 bones, 0 props, 285 verts, 234 faces] public/art/meshes/props/celt_mc.pmd
used [v2, 0 bones, 0 props, 28 verts, 14 faces] public/art/meshes/gaia/bush_me_2.pmd
used [v2, 0 bones, 0 props, 28 verts, 14 faces] public/art/meshes/gaia/bush_me_4.pmd
used [v2, 0 bones, 0 props, 28 verts, 16 faces] public/art/meshes/temp/l_sheath.pmd
used [v2, 0 bones, 0 props, 28 verts, 16 faces] public/art/meshes/temp/r_sheath.pmd
used [v2, 0 bones, 0 props, 28 verts, 18 faces] public/art/meshes/props/tool_shovel_a.pmd
used [v2, 0 bones, 0 props, 28 verts, 40 faces] public/art/meshes/gaia/stone_granite_me_b.pmd
used [v2, 0 bones, 0 props, 29 verts, 42 faces] public/art/meshes/structural/rome_alt_01_b.pmd
used [v2, 0 bones, 0 props, 3072 verts, 1536 faces] public/art/meshes/structural/wrld_scaf_3x3_t.pmd
used [v2, 0 bones, 0 props, 3096 verts, 1548 faces] public/art/meshes/structural/wrld_scaf_4x4.pmd
used [v2, 0 bones, 0 props, 309 verts, 186 faces] public/art/meshes/props/hele_sp_p.pmd
used [v2, 0 bones, 0 props, 30 verts, 10 faces] public/art/meshes/props/special/peltast_lboot.pmd
used [v2, 0 bones, 0 props, 30 verts, 10 faces] public/art/meshes/props/special/peltast_rboot.pmd
used [v2, 0 bones, 0 props, 312 verts, 156 faces] public/art/meshes/props/shared_field_grain.pmd
used [v2, 0 bones, 0 props, 31 verts, 32 faces] public/art/meshes/temp/quiver.pmd
used [v2, 0 bones, 0 props, 31 verts, 42 faces] public/art/meshes/props/helmet/mace_helmet_c.pmd
used [v2, 0 bones, 0 props, 31 verts, 56 faces] public/art/meshes/props/head_beard_large.pmd
used [v2, 0 bones, 0 props, 31 verts, 56 faces] public/art/meshes/props/head_beard_wide.pmd
used [v2, 0 bones, 0 props, 320 verts, 160 faces] internal/art/meshes/test/arch_160.pmd
used [v2, 0 bones, 0 props, 329 verts, 159 faces] public/art/meshes/gaia/wrld_sp_animalpen_a.pmd
used [v2, 0 bones, 0 props, 32 verts, 16 faces] public/art/meshes/gaia/wrld_grass_1.pmd
used [v2, 0 bones, 0 props, 32 verts, 16 faces] public/art/meshes/props/tool_axe.pmd
used [v2, 0 bones, 0 props, 32 verts, 41 faces] public/art/meshes/gaia/stone_granite_la_b.pmd
used [v2, 0 bones, 0 props, 32 verts, 48 faces] public/art/meshes/props/dudette_head.pmd
used [v2, 0 bones, 0 props, 334 verts, 290 faces] public/art/meshes/props/iber_tc.pmd
used [v2, 0 bones, 0 props, 3360 verts, 3040 faces] internal/art/meshes/test/arch_3040.pmd
used [v2, 0 bones, 0 props, 339 verts, 454 faces] public/art/meshes/skeletal/dragon.pmd
used [v2, 0 bones, 0 props, 33 verts, 24 faces] public/art/meshes/props/wrld_anvil.pmd
used [v2, 0 bones, 0 props, 33 verts, 28 faces] public/art/meshes/props/iber_fc.pmd
used [v2, 0 bones, 0 props, 33 verts, 28 faces] public/art/meshes/props/wrld_producebin_a.pmd
used [v2, 0 bones, 0 props, 33 verts, 28 faces] public/art/meshes/props/wrld_producebin_b.pmd
used [v2, 0 bones, 0 props, 33 verts, 28 faces] public/art/meshes/props/wrld_producebin_c.pmd
used [v2, 0 bones, 0 props, 33 verts, 28 faces] public/art/meshes/props/wrld_producebin_d.pmd
used [v2, 0 bones, 0 props, 33 verts, 40 faces] public/art/meshes/gaia/wrld_rock_highland_e.pmd
used [v2, 0 bones, 0 props, 33 verts, 60 faces] public/art/meshes/props/head_hero_a.pmd
used [v2, 0 bones, 0 props, 34 verts, 22 faces] public/art/meshes/props/wrld_woodcord_a.pmd
used [v2, 0 bones, 0 props, 34 verts, 36 faces] public/art/meshes/props/helmet/iberian_05.pmd
used [v2, 0 bones, 0 props, 34 verts, 40 faces] public/art/meshes/gaia/wrld_rock_highland1.pmd
used [v2, 0 bones, 0 props, 34 verts, 50 faces] public/art/meshes/props/helmet/hele_helmet_c.pmd
used [v2, 0 bones, 0 props, 350 verts, 230 faces] public/art/meshes/structural/hele_sp.pmd
used [v2, 0 bones, 0 props, 35 verts, 42 faces] public/art/meshes/props/wrld_basket_b.pmd
used [v2, 0 bones, 0 props, 35 verts, 42 faces] public/art/meshes/props/wrld_basket_e.pmd
used [v2, 0 bones, 0 props, 35 verts, 42 faces] public/art/meshes/props/wrld_vase_e.pmd
used [v2, 0 bones, 0 props, 35 verts, 48 faces] public/art/meshes/props/helmet/celt_helmet_b.pmd
used [v2, 0 bones, 0 props, 360 verts, 158 faces] public/art/meshes/props/kart_ff.pmd
used [v2, 0 bones, 0 props, 360 verts, 180 faces] public/art/meshes/structural/wrld_scaf_1x1.pmd
used [v2, 0 bones, 0 props, 36 verts, 12 faces] public/art/meshes/gaia/bush_tempe_la_b_2.pmd
used [v2, 0 bones, 0 props, 36 verts, 18 faces] public/art/meshes/gaia/bush_me_5.pmd
used [v2, 0 bones, 0 props, 36 verts, 26 faces] public/art/meshes/structural/gravestone.pmd
used [v2, 0 bones, 0 props, 36 verts, 27 faces] public/art/meshes/gaia/stone_granite_la_g.pmd
used [v2, 0 bones, 0 props, 36 verts, 30 faces] public/art/meshes/props/weap_jav_b.pmd
used [v2, 0 bones, 0 props, 36 verts, 30 faces] public/art/meshes/props/weap_jav_f.pmd
used [v2, 0 bones, 0 props, 36 verts, 30 faces] public/art/meshes/props/weap_jav_g.pmd
used [v2, 0 bones, 0 props, 36 verts, 30 faces] public/art/meshes/props/weap_jav_projectile.pmd
used [v2, 0 bones, 0 props, 36 verts, 60 faces] public/art/meshes/props/wrld_hay_a.pmd
used [v2, 0 bones, 0 props, 3780 verts, 2091 faces] public/art/meshes/props/hele_sb3.pmd
used [v2, 0 bones, 0 props, 37 verts, 30 faces] public/art/meshes/props/weap_jav_d.pmd
used [v2, 0 bones, 0 props, 37 verts, 32 faces] public/art/meshes/props/weap_spear_long_b.pmd
used [v2, 0 bones, 0 props, 37 verts, 32 faces] public/art/meshes/props/weap_spear_long_d.pmd
used [v2, 0 bones, 0 props, 37 verts, 32 faces] public/art/meshes/props/weap_spear_long_e.pmd
used [v2, 0 bones, 0 props, 38 verts, 39 faces] public/art/meshes/props/shield/gerron_a_b.pmd
used [v2, 0 bones, 0 props, 38 verts, 39 faces] public/art/meshes/props/shield/gerron_b_b.pmd
used [v2, 0 bones, 0 props, 38 verts, 42 faces] public/art/meshes/props/wrld_basket_d.pmd
used [v2, 0 bones, 0 props, 38 verts, 48 faces] public/art/meshes/props/helmet/celt_helmet_c.pmd
used [v2, 0 bones, 0 props, 38 verts, 52 faces] public/art/meshes/props/helmet/hele_helmet_g.pmd
used [v2, 0 bones, 0 props, 38 verts, 60 faces] public/art/meshes/props/helmet/head_philip.pmd
used [v2, 0 bones, 0 props, 39 verts, 30 faces] public/art/meshes/props/weap_jav_c.pmd
used [v2, 0 bones, 0 props, 39 verts, 58 faces] public/art/meshes/props/helmet/hele_helmet_f.pmd
used [v2, 0 bones, 0 props, 4096 verts, 2048 faces] public/art/meshes/structural/wrld_scaf_5x5.pmd
used [v2, 0 bones, 0 props, 40 verts, 20 faces] public/art/meshes/gaia/bush_la_1.pmd
used [v2, 0 bones, 0 props, 40 verts, 20 faces] public/art/meshes/gaia/bush_la_2.pmd
used [v2, 0 bones, 0 props, 40 verts, 20 faces] public/art/meshes/gaia/bush_la_3.pmd
used [v2, 0 bones, 0 props, 40 verts, 20 faces] public/art/meshes/gaia/bush_la_4.pmd
used [v2, 0 bones, 0 props, 40 verts, 20 faces] public/art/meshes/gaia/bush_la_5.pmd
used [v2, 0 bones, 0 props, 40 verts, 20 faces] public/art/meshes/gaia/bush_la_6.pmd
used [v2, 0 bones, 0 props, 40 verts, 20 faces] public/art/meshes/gaia/bush_la_7.pmd
used [v2, 0 bones, 0 props, 40 verts, 20 faces] public/art/meshes/gaia/bush_me_6.pmd
used [v2, 0 bones, 0 props, 40 verts, 20 faces] public/art/meshes/props/hele_wg.pmd
used [v2, 0 bones, 0 props, 40 verts, 36 faces] public/art/meshes/props/weap_arrow_front.pmd
used [v2, 0 bones, 0 props, 40 verts, 42 faces] public/art/meshes/props/wrld_basket_a.pmd
used [v2, 0 bones, 0 props, 40 verts, 42 faces] public/art/meshes/props/wrld_basket_c.pmd
used [v2, 0 bones, 0 props, 416 verts, 208 faces] public/art/meshes/props/shared_orchard_branches.pmd
used [v2, 0 bones, 0 props, 41 verts, 32 faces] public/art/meshes/props/weap_spear_a.pmd
used [v2, 0 bones, 0 props, 41 verts, 32 faces] public/art/meshes/props/weap_spear_b.pmd
used [v2, 0 bones, 0 props, 41 verts, 32 faces] public/art/meshes/props/weap_spear_c.pmd
used [v2, 0 bones, 0 props, 41 verts, 40 faces] public/art/meshes/props/weap_arrow_back.pmd
used [v2, 0 bones, 0 props, 41 verts, 40 faces] public/art/meshes/props/weap_spear_ball_a.pmd
used [v2, 0 bones, 0 props, 41 verts, 40 faces] public/art/meshes/props/weap_spear_ball_b.pmd
used [v2, 0 bones, 0 props, 41 verts, 40 faces] public/art/meshes/props/weap_spear_ball_c.pmd
used [v2, 0 bones, 0 props, 41 verts, 40 faces] public/art/meshes/props/weap_spear_ball_d.pmd
used [v2, 0 bones, 0 props, 41 verts, 40 faces] public/art/meshes/props/weap_spear_ball_e.pmd
used [v2, 0 bones, 0 props, 42 verts, 30 faces] public/art/meshes/props/wrld_cypress_potted_a.pmd
used [v2, 0 bones, 0 props, 42 verts, 30 faces] public/art/meshes/props/wrld_cypress_potted_b.pmd
used [v2, 0 bones, 0 props, 42 verts, 32 faces] public/art/meshes/props/hele_bir1.pmd
used [v2, 0 bones, 0 props, 42 verts, 32 faces] public/art/meshes/props/tool_pick.pmd
used [v2, 0 bones, 0 props, 42 verts, 42 faces] public/art/meshes/props/wrld_vase_f.pmd
used [v2, 0 bones, 0 props, 43 verts, 32 faces] public/art/meshes/props/weap_spear_rev.pmd
used [v2, 0 bones, 0 props, 43 verts, 54 faces] public/art/meshes/props/helmet/rome_helmet_c.pmd
used [v2, 0 bones, 0 props, 43 verts, 64 faces] public/art/meshes/props/helmet/celt_helmet_f.pmd
used [v2, 0 bones, 0 props, 43 verts, 64 faces] public/art/meshes/props/helmet/celt_helmet_g.pmd
used [v2, 0 bones, 0 props, 43 verts, 64 faces] public/art/meshes/props/helmet/hele_helmet_h.pmd
used [v2, 0 bones, 0 props, 44 verts, 22 faces] public/art/meshes/gaia/wrld_foragebush_a.pmd
used [v2, 0 bones, 0 props, 44 verts, 22 faces] public/art/meshes/props/wrld_cornerpost_a.pmd
used [v2, 0 bones, 0 props, 44 verts, 22 faces] public/art/meshes/props/wrld_cornerpost_b.pmd
used [v2, 0 bones, 0 props, 44 verts, 22 faces] public/art/meshes/props/wrld_cornerpost_c.pmd
used [v2, 0 bones, 0 props, 44 verts, 37 faces] public/art/meshes/gaia/rock_shoreline_la_d.pmd
used [v2, 0 bones, 0 props, 44 verts, 40 faces] public/art/meshes/props/elephant_tusk_1.pmd
used [v2, 0 bones, 0 props, 44 verts, 46 faces] public/art/meshes/props/helmet/pers_floppy_a.pmd
used [v2, 0 bones, 0 props, 44 verts, 60 faces] public/art/meshes/props/wrld_megalith_b_1.pmd
used [v2, 0 bones, 0 props, 44 verts, 60 faces] public/art/meshes/props/wrld_megalith_b_2.pmd
used [v2, 0 bones, 0 props, 44 verts, 60 faces] public/art/meshes/props/wrld_megalith_b_3.pmd
used [v2, 0 bones, 0 props, 44 verts, 60 faces] public/art/meshes/props/wrld_megalith_b_4.pmd
used [v2, 0 bones, 0 props, 44 verts, 70 faces] public/art/meshes/props/helmet/hele_helmet_d.pmd
used [v2, 0 bones, 0 props, 44 verts, 70 faces] public/art/meshes/props/helmet/hele_helmet_e.pmd
used [v2, 0 bones, 0 props, 45 verts, 40 faces] public/art/meshes/gaia/wrld_palm_date_leaves_b.pmd
used [v2, 0 bones, 0 props, 4644 verts, 2322 faces] public/art/meshes/structural/wrld_scaf_4x4_t.pmd
used [v2, 0 bones, 0 props, 46 verts, 20 faces] public/art/meshes/props/tool_hoe.pmd
used [v2, 0 bones, 0 props, 46 verts, 67 faces] public/art/meshes/gaia/stone_granite_peak_a.pmd
used [v2, 0 bones, 0 props, 477 verts, 336 faces] public/art/meshes/structural/rome_alt_05_a.pmd
used [v2, 0 bones, 0 props, 487 verts, 304 faces] public/art/meshes/props/wrld_handcart_broken.pmd
used [v2, 0 bones, 0 props, 487 verts, 304 faces] public/art/meshes/props/wrld_handcart.pmd
used [v2, 0 bones, 0 props, 48 verts, 16 faces] public/art/meshes/gaia/bush_tempe_la_a_3.pmd
used [v2, 0 bones, 0 props, 48 verts, 48 faces] public/art/meshes/props/wrld_sack_rough.pmd
used [v2, 0 bones, 0 props, 496 verts, 215 faces] public/art/meshes/gaia/tree_deciduous_a_1.pmd
used [v2, 0 bones, 0 props, 49 verts, 32 faces] public/art/meshes/gaia/rock_shoreline_la_c.pmd
used [v2, 0 bones, 0 props, 49 verts, 36 faces] public/art/meshes/props/prop_mallet.pmd
used [v2, 0 bones, 0 props, 49 verts, 40 faces] public/art/meshes/gaia/stone_granite_me_d.pmd
used [v2, 0 bones, 0 props, 49 verts, 48 faces] public/art/meshes/props/weap_csword_a.pmd
used [v2, 0 bones, 0 props, 49 verts, 48 faces] public/art/meshes/props/wrld_sack.pmd
used [v2, 0 bones, 0 props, 49 verts, 56 faces] public/art/meshes/gaia/stone_granite_la_f.pmd
used [v2, 0 bones, 0 props, 49 verts, 56 faces] public/art/meshes/gaia/wrld_rock_highland2.pmd
used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/gaia/reed_beach_c.pmd
used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/gaia/water_lillies.pmd
used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/gaia/wrld_flower_bright.pmd
used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/props/celt_st.pmd
used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/props/shield/spara_a_b.pmd
used [v2, 0 bones, 0 props, 4 verts, 4 faces] public/art/meshes/props/shield/pict_b_b.pmd
used [v2, 0 bones, 0 props, 50 verts, 48 faces] public/art/meshes/props/weap_csword_b.pmd
used [v2, 0 bones, 0 props, 50 verts, 50 faces] public/art/meshes/props/helmet/rome_helmet_j.pmd
used [v2, 0 bones, 0 props, 50 verts, 61 faces] public/art/meshes/gaia/wrld_rock_snow2.pmd
used [v2, 0 bones, 0 props, 50 verts, 62 faces] public/art/meshes/props/helmet/mace_helmet_e.pmd
used [v2, 0 bones, 0 props, 513 verts, 230 faces] public/art/meshes/gaia/tree_deci_a_1_la_100.pmd
used [v2, 0 bones, 0 props, 513 verts, 230 faces] public/art/meshes/gaia/tree_deci_a_1_la_50.pmd
used [v2, 0 bones, 0 props, 52 verts, 26 faces] public/art/meshes/props/wrld_well_woodbit.pmd
used [v2, 0 bones, 0 props, 52 verts, 50 faces] public/art/meshes/gaia/stone_granite_me_e.pmd
used [v2, 0 bones, 0 props, 52 verts, 50 faces] public/art/meshes/gaia/stone_granite_me_f.pmd
used [v2, 0 bones, 0 props, 52 verts, 50 faces] public/art/meshes/props/helmet/rome_helmet_n.pmd
used [v2, 0 bones, 0 props, 52 verts, 74 faces] public/art/meshes/props/helmet/head_vercingetorix.pmd
used [v2, 0 bones, 0 props, 535 verts, 434 faces] public/art/meshes/props/rome_tc.pmd
used [v2, 0 bones, 0 props, 53 verts, 56 faces] public/art/meshes/props/weap_gladus_b.pmd
used [v2, 0 bones, 0 props, 53 verts, 56 faces] public/art/meshes/props/weap_gladus_d.pmd
used [v2, 0 bones, 0 props, 53 verts, 70 faces] public/art/meshes/props/helmet/celt_helmet_h.pmd
used [v2, 0 bones, 0 props, 54 verts, 56 faces] public/art/meshes/props/weap_gladus_a.pmd
used [v2, 0 bones, 0 props, 54 verts, 56 faces] public/art/meshes/props/weap_gladus_c.pmd
used [v2, 0 bones, 0 props, 54 verts, 60 faces] public/art/meshes/props/weap_bow_g.pmd
used [v2, 0 bones, 0 props, 54 verts, 60 faces] public/art/meshes/props/weap_bow_h.pmd
used [v2, 0 bones, 0 props, 54 verts, 60 faces] public/art/meshes/props/weap_bow_i.pmd
used [v2, 0 bones, 0 props, 55 verts, 42 faces] public/art/meshes/props/wrld_vase_a.pmd
used [v2, 0 bones, 0 props, 55 verts, 42 faces] public/art/meshes/props/wrld_vase_d.pmd
used [v2, 0 bones, 0 props, 55 verts, 50 faces] public/art/meshes/gaia/rock_shoreline_la_b.pmd
used [v2, 0 bones, 0 props, 55 verts, 50 faces] public/art/meshes/gaia/stone_granite_boulder_b.pmd
used [v2, 0 bones, 0 props, 55 verts, 58 faces] public/art/meshes/gaia/palm_a.pmd
used [v2, 0 bones, 0 props, 55 verts, 58 faces] public/art/meshes/gaia/palm_b.pmd
used [v2, 0 bones, 0 props, 55 verts, 58 faces] public/art/meshes/gaia/palm_c.pmd
used [v2, 0 bones, 0 props, 55 verts, 58 faces] public/art/meshes/gaia/palm_d.pmd
used [v2, 0 bones, 0 props, 566 verts, 276 faces] public/art/meshes/props/shared_corral_fence.pmd
used [v2, 0 bones, 0 props, 56 verts, 50 faces] public/art/meshes/gaia/rock_shoreline_la_a.pmd
used [v2, 0 bones, 0 props, 56 verts, 50 faces] public/art/meshes/gaia/stone_granite_boulder_a.pmd
used [v2, 0 bones, 0 props, 57 verts, 40 faces] public/art/meshes/gaia/stone_granite_la_a.pmd
used [v2, 0 bones, 0 props, 57 verts, 56 faces] public/art/meshes/gaia/stone_granite_me_a.pmd
used [v2, 0 bones, 0 props, 57 verts, 56 faces] public/art/meshes/gaia/wrld_rock_highland_d.pmd
used [v2, 0 bones, 0 props, 59 verts, 42 faces] public/art/meshes/props/tool_basket.pmd
used [v2, 0 bones, 0 props, 59 verts, 54 faces] public/art/meshes/props/hele_ho_a.pmd
used [v2, 0 bones, 0 props, 59 verts, 55 faces] public/art/meshes/props/wrld_cypress_row_a.pmd
used [v2, 0 bones, 0 props, 5 verts, 4 faces] public/art/meshes/gaia/bush_dese_a_2.pmd
used [v2, 0 bones, 0 props, 5 verts, 4 faces] public/art/meshes/gaia/reed_beach_la_a.pmd
used [v2, 0 bones, 0 props, 5 verts, 4 faces] public/art/meshes/gaia/reed_beach_la_b.pmd
used [v2, 0 bones, 0 props, 5 verts, 4 faces] public/art/meshes/gaia/reed_beach_la_c.pmd
used [v2, 0 bones, 0 props, 5 verts, 4 faces] public/art/meshes/gaia/reed_beach_la_d.pmd
used [v2, 0 bones, 0 props, 5 verts, 4 faces] public/art/meshes/gaia/wrld_fol_plant_sm.pmd
used [v2, 0 bones, 0 props, 5 verts, 4 faces] public/art/meshes/gaia/wrld_plant_bush_dry3.pmd
used [v2, 0 bones, 0 props, 60 verts, 30 faces] public/art/meshes/props/wrld_block_1_pile_a.pmd
used [v2, 0 bones, 0 props, 60 verts, 93 faces] public/art/meshes/props/rome_fc_hay.pmd
used [v2, 0 bones, 0 props, 612 verts, 306 faces] public/art/meshes/structural/wrld_scaf_1x1_t.pmd
used [v2, 0 bones, 0 props, 61 verts, 69 faces] public/art/meshes/props/helmet/celt_helmet_e.pmd
used [v2, 0 bones, 0 props, 625 verts, 591 faces] public/art/meshes/props/celt_tc.pmd
used [v2, 0 bones, 0 props, 62 verts, 30 faces] public/art/meshes/props/wrld_waterbin_a.pmd
used [v2, 0 bones, 0 props, 62 verts, 38 faces] public/art/meshes/props/tool_scythe.pmd
used [v2, 0 bones, 0 props, 62 verts, 62 faces] public/art/meshes/props/helmet/hele_helmet_k.pmd
used [v2, 0 bones, 0 props, 63 verts, 42 faces] public/art/meshes/props/celt_mer1.pmd
used [v2, 0 bones, 0 props, 63 verts, 90 faces] public/art/meshes/gaia/stone_granite_la_d.pmd
used [v2, 0 bones, 0 props, 640 verts, 320 faces] internal/art/meshes/test/arch_320.pmd
used [v2, 0 bones, 0 props, 64 verts, 32 faces] public/art/meshes/props/wrld_const_fence_a.pmd
used [v2, 0 bones, 0 props, 64 verts, 32 faces] public/art/meshes/props/wrld_const_fence_b.pmd
used [v2, 0 bones, 0 props, 64 verts, 32 faces] public/art/meshes/props/wrld_const_fence_c.pmd
used [v2, 0 bones, 0 props, 66 verts, 22 faces] public/art/meshes/gaia/tree_carob_top_f.pmd
used [v2, 0 bones, 0 props, 66 verts, 22 faces] public/art/meshes/gaia/tree_poplar_top_a.pmd
used [v2, 0 bones, 0 props, 66 verts, 60 faces] public/art/meshes/props/weap_bow_a.pmd
used [v2, 0 bones, 0 props, 66 verts, 60 faces] public/art/meshes/props/weap_bow_c.pmd
used [v2, 0 bones, 0 props, 6720 verts, 5760 faces] internal/art/meshes/test/arch_5760.pmd
used [v2, 0 bones, 0 props, 672 verts, 256 faces] public/art/meshes/props/hele_tri3.pmd
used [v2, 0 bones, 0 props, 67 verts, 76 faces] public/art/meshes/props/helmet/iberian_07.pmd
used [v2, 0 bones, 0 props, 68 verts, 46 faces] public/art/meshes/gaia/stonemine_granite_a.pmd
used [v2, 0 bones, 0 props, 68 verts, 60 faces] public/art/meshes/props/helmet/iberian_01.pmd
used [v2, 0 bones, 0 props, 69 verts, 23 faces] public/art/meshes/gaia/tree_carob_top_c.pmd
used [v2, 0 bones, 0 props, 69 verts, 72 faces] public/art/meshes/props/weap_gladus_e.pmd
used [v2, 0 bones, 0 props, 69 verts, 72 faces] public/art/meshes/props/weap_gladus_f.pmd
used [v2, 0 bones, 0 props, 69 verts, 74 faces] public/art/meshes/props/helmet/rome_imp_g_1.pmd
used [v2, 0 bones, 0 props, 69 verts, 84 faces] public/art/meshes/props/helmet/rome_helmet_d.pmd
used [v2, 0 bones, 0 props, 6 verts, 4 faces] public/art/meshes/props/shield/hex_b.pmd
used [v2, 0 bones, 0 props, 6 verts, 5 faces] public/art/meshes/props/wrld_well_water.pmd
used [v2, 0 bones, 0 props, 71 verts, 27 faces] public/art/meshes/gaia/rock_shoreline_boulder_a.pmd
used [v2, 0 bones, 0 props, 71 verts, 44 faces] public/art/meshes/gaia/pine15.pmd
used [v2, 0 bones, 0 props, 71 verts, 44 faces] public/art/meshes/gaia/pine9.pmd
used [v2, 0 bones, 0 props, 72 verts, 120 faces] public/art/meshes/props/kart_fc_hay.pmd
used [v2, 0 bones, 0 props, 72 verts, 24 faces] public/art/meshes/gaia/tree_lumbardypoplar_a_top.pmd
used [v2, 0 bones, 0 props, 72 verts, 68 faces] public/art/meshes/props/helmet/iberian_11.pmd
used [v2, 0 bones, 0 props, 72 verts, 78 faces] public/art/meshes/props/helmet/celt_helmet_i.pmd
used [v2, 0 bones, 0 props, 74 verts, 72 faces] public/art/meshes/gaia/stone_granite_boulder_c.pmd
used [v2, 0 bones, 0 props, 74 verts, 86 faces] public/art/meshes/props/kart_hc.pmd
used [v2, 0 bones, 0 props, 756 verts, 288 faces] public/art/meshes/props/hele_bir3.pmd
used [v2, 0 bones, 0 props, 759 verts, 496 faces] public/art/meshes/structural/rome_alt_06_a.pmd
used [v2, 0 bones, 0 props, 75 verts, 25 faces] public/art/meshes/gaia/tree_oak_top_a.pmd
used [v2, 0 bones, 0 props, 75 verts, 46 faces] public/art/meshes/gaia/pine14.pmd
used [v2, 0 bones, 0 props, 75 verts, 46 faces] public/art/meshes/gaia/pine5.pmd
used [v2, 0 bones, 0 props, 75 verts, 46 faces] public/art/meshes/gaia/pine8.pmd
used [v2, 0 bones, 0 props, 75 verts, 74 faces] public/art/meshes/props/helmet/celt_helmet_d.pmd
used [v2, 0 bones, 0 props, 764 verts, 474 faces] public/art/meshes/props/hele_sr_p.pmd
used [v2, 0 bones, 0 props, 76 verts, 46 faces] public/art/meshes/props/hele_cc.pmd
used [v2, 0 bones, 0 props, 76 verts, 75 faces] public/art/meshes/props/helmet/hele_hood.pmd
used [v2, 0 bones, 0 props, 77 verts, 98 faces] public/art/meshes/props/head_boudicca.pmd
used [v2, 0 bones, 0 props, 78 verts, 26 faces] public/art/meshes/gaia/tree_oak_top_c.pmd
used [v2, 0 bones, 0 props, 78 verts, 60 faces] public/art/meshes/props/weap_bow_d.pmd
used [v2, 0 bones, 0 props, 78 verts, 60 faces] public/art/meshes/props/weap_bow_e.pmd
used [v2, 0 bones, 0 props, 78 verts, 60 faces] public/art/meshes/props/weap_bow_f.pmd
used [v2, 0 bones, 0 props, 78 verts, 68 faces] public/art/meshes/props/helmet/rome_helmet_o.pmd
used [v2, 0 bones, 0 props, 78 verts, 80 faces] public/art/meshes/props/helmet/rome_helmet_p.pmd
used [v2, 0 bones, 0 props, 79 verts, 122 faces] public/art/meshes/gaia/wrld_rock_highland_c.pmd
used [v2, 0 bones, 0 props, 79 verts, 74 faces] public/art/meshes/props/helmet/hele_helmet_i.pmd
used [v2, 0 bones, 0 props, 79 verts, 82 faces] public/art/meshes/props/weap_gladus_g.pmd
used [v2, 0 bones, 0 props, 79 verts, 82 faces] public/art/meshes/props/weap_gladus_h.pmd
used [v2, 0 bones, 0 props, 79 verts, 93 faces] public/art/meshes/props/helmet/rome_helmet_b.pmd
used [v2, 0 bones, 0 props, 807 verts, 594 faces] public/art/meshes/props/hele_tc.pmd
used [v2, 0 bones, 0 props, 80 verts, 40 faces] public/art/meshes/props/wrld_wood_sm_pile_a.pmd
used [v2, 0 bones, 0 props, 80 verts, 40 faces] public/art/meshes/props/wrld_wood_sm_pile_b.pmd
used [v2, 0 bones, 0 props, 810 verts, 502 faces] public/art/meshes/structural/hele_sr.pmd
used [v2, 0 bones, 0 props, 8192 verts, 4096 faces] public/art/meshes/structural/wrld_scaf_5x5_t.pmd
used [v2, 0 bones, 0 props, 81 verts, 27 faces] public/art/meshes/gaia/tree_carob_top_b.pmd
used [v2, 0 bones, 0 props, 81 verts, 27 faces] public/art/meshes/gaia/tree_lumbardypoplar_b_top.pmd
used [v2, 0 bones, 0 props, 81 verts, 27 faces] public/art/meshes/gaia/tree_lumbardypoplar_d_top.pmd
used [v2, 0 bones, 0 props, 81 verts, 32 faces] public/art/meshes/gaia/oak2.pmd
used [v2, 0 bones, 0 props, 81 verts, 39 faces] public/art/meshes/gaia/wrld_fence_wood_short_a.pmd
used [v2, 0 bones, 0 props, 82 verts, 80 faces] public/art/meshes/props/helmet/celt_helmet_a.pmd
used [v2, 0 bones, 0 props, 82 verts, 93 faces] public/art/meshes/props/helmet/rome_helmet_k.pmd
used [v2, 0 bones, 0 props, 82 verts, 98 faces] public/art/meshes/props/helmet/hele_helmet_m.pmd
used [v2, 0 bones, 0 props, 83 verts, 50 faces] public/art/meshes/gaia/pine10.pmd
used [v2, 0 bones, 0 props, 83 verts, 50 faces] public/art/meshes/gaia/pine11.pmd
used [v2, 0 bones, 0 props, 83 verts, 50 faces] public/art/meshes/gaia/pine12.pmd
used [v2, 0 bones, 0 props, 83 verts, 50 faces] public/art/meshes/gaia/pine13.pmd
used [v2, 0 bones, 0 props, 83 verts, 50 faces] public/art/meshes/gaia/pine2.pmd
used [v2, 0 bones, 0 props, 83 verts, 50 faces] public/art/meshes/gaia/pine3.pmd
used [v2, 0 bones, 0 props, 83 verts, 50 faces] public/art/meshes/gaia/pine4.pmd
used [v2, 0 bones, 0 props, 83 verts, 50 faces] public/art/meshes/gaia/pine6.pmd
used [v2, 0 bones, 0 props, 83 verts, 50 faces] public/art/meshes/gaia/pine7.pmd
used [v2, 0 bones, 0 props, 83 verts, 54 faces] public/art/meshes/props/wrld_vase_b.pmd
used [v2, 0 bones, 0 props, 83 verts, 54 faces] public/art/meshes/props/wrld_vase_c.pmd
used [v2, 0 bones, 0 props, 83 verts, 78 faces] public/art/meshes/props/hele_ho_c.pmd
used [v2, 0 bones, 0 props, 84 verts, 28 faces] public/art/meshes/gaia/tree_carob_top_a.pmd
used [v2, 0 bones, 0 props, 84 verts, 28 faces] public/art/meshes/gaia/tree_lumbardypoplar_c_top.pmd
used [v2, 0 bones, 0 props, 84 verts, 28 faces] public/art/meshes/gaia/tree_lumbardypoplar_e_top.pmd
used [v2, 0 bones, 0 props, 84 verts, 28 faces] public/art/meshes/gaia/tree_poplar_top_b.pmd
used [v2, 0 bones, 0 props, 84 verts, 28 faces] public/art/meshes/gaia/tree_poplar_top_c.pmd
used [v2, 0 bones, 0 props, 84 verts, 28 faces] public/art/meshes/gaia/tree_poplar_top_d.pmd
used [v2, 0 bones, 0 props, 84 verts, 42 faces] public/art/meshes/props/wrld_table_long.pmd
used [v2, 0 bones, 0 props, 84 verts, 42 faces] public/art/meshes/props/wrld_table_short.pmd
used [v2, 0 bones, 0 props, 84 verts, 48 faces] public/art/meshes/props/collar_b.pmd
used [v2, 0 bones, 0 props, 85 verts, 66 faces] public/art/meshes/props/helmet/iberian_10.pmd
used [v2, 0 bones, 0 props, 86 verts, 66 faces] public/art/meshes/props/helmet/iberian_04.pmd
used [v2, 0 bones, 0 props, 86 verts, 72 faces] public/art/meshes/props/weap_sling_a.pmd
used [v2, 0 bones, 0 props, 86 verts, 79 faces] public/art/meshes/gaia/stonemine_granite_c.pmd
used [v2, 0 bones, 0 props, 87 verts, 122 faces] public/art/meshes/gaia/temprabbit.pmd
used [v2, 0 bones, 0 props, 87 verts, 31 faces] public/art/meshes/gaia/rock_shoreline_boulder_b.pmd
used [v2, 0 bones, 0 props, 88 verts, 68 faces] public/art/meshes/props/hele_prop_helm_1.pmd
used [v2, 0 bones, 0 props, 88 verts, 72 faces] public/art/meshes/props/wrld_dummy_a.pmd
used [v2, 0 bones, 0 props, 89 verts, 56 faces] public/art/meshes/props/weap_pillum_c.pmd
used [v2, 0 bones, 0 props, 89 verts, 56 faces] public/art/meshes/props/weap_pillum_d.pmd
used [v2, 0 bones, 0 props, 89 verts, 56 faces] public/art/meshes/props/weap_pillum_rev.pmd
used [v2, 0 bones, 0 props, 8 verts, 4 faces] public/art/meshes/gaia/reed_beach_a.pmd
used [v2, 0 bones, 0 props, 8 verts, 4 faces] public/art/meshes/gaia/reed_beach_b.pmd
used [v2, 0 bones, 0 props, 8 verts, 4 faces] public/art/meshes/props/hele_hc.pmd
used [v2, 0 bones, 0 props, 8 verts, 4 faces] public/art/meshes/props/hele_saddle_fl1.pmd
used [v2, 0 bones, 0 props, 8 verts, 4 faces] public/art/meshes/props/hele_saddle_fl2.pmd
used [v2, 0 bones, 0 props, 8 verts, 4 faces] public/art/meshes/props/hele_saddle_fr1.pmd
used [v2, 0 bones, 0 props, 8 verts, 4 faces] public/art/meshes/props/hele_saddle_fr2.pmd
used [v2, 0 bones, 0 props, 8 verts, 4 faces] public/art/meshes/props/hele_saddle_rl1.pmd
used [v2, 0 bones, 0 props, 8 verts, 4 faces] public/art/meshes/props/hele_saddle_rl2.pmd
used [v2, 0 bones, 0 props, 8 verts, 4 faces] public/art/meshes/props/hele_saddle_rr1.pmd
used [v2, 0 bones, 0 props, 8 verts, 4 faces] public/art/meshes/props/hele_saddle_rr2.pmd
used [v2, 0 bones, 0 props, 90 verts, 104 faces] public/art/meshes/props/wrld_megalith_a.pmd
used [v2, 0 bones, 0 props, 90 verts, 30 faces] public/art/meshes/gaia/tree_oak_top_b.pmd
used [v2, 0 bones, 0 props, 90 verts, 88 faces] public/art/meshes/props/helmet/mace_helmet_g.pmd
used [v2, 0 bones, 0 props, 91 verts, 82 faces] public/art/meshes/props/celt_pc.pmd
used [v2, 0 bones, 0 props, 92 verts, 84 faces] public/art/meshes/props/helmet/hele_helmet_l.pmd
used [v2, 0 bones, 0 props, 93 verts, 31 faces] public/art/meshes/gaia/tree_oak_top_d.pmd
used [v2, 0 bones, 0 props, 93 verts, 31 faces] public/art/meshes/gaia/tree_poplar_top_e.pmd
used [v2, 0 bones, 0 props, 93 verts, 31 faces] public/art/meshes/gaia/tree_poplar_top_f.pmd
used [v2, 0 bones, 0 props, 94 verts, 68 faces] public/art/meshes/props/wrld_tartan_a.pmd
used [v2, 0 bones, 0 props, 94 verts, 68 faces] public/art/meshes/props/wrld_tartan_b.pmd
used [v2, 0 bones, 0 props, 94 verts, 68 faces] public/art/meshes/props/wrld_tartan_c.pmd
used [v2, 0 bones, 0 props, 94 verts, 92 faces] public/art/meshes/props/helmet/mace_helmet_d.pmd
used [v2, 0 bones, 0 props, 95 verts, 107 faces] public/art/meshes/props/helmet/rome_helmet_e.pmd
used [v2, 0 bones, 0 props, 96 verts, 32 faces] public/art/meshes/gaia/tree_carob_top_e.pmd
used [v2, 0 bones, 0 props, 96 verts, 32 faces] public/art/meshes/gaia/tree_lumbardypoplar_f_top.pmd
used [v2, 0 bones, 0 props, 96 verts, 48 faces] public/art/meshes/props/rome_hc.pmd
used [v2, 0 bones, 0 props, 96 verts, 86 faces] public/art/meshes/props/helmet/hele_helmet_q.pmd
used [v2, 0 bones, 0 props, 99 verts, 58 faces] public/art/meshes/gaia/pine1.pmd
used [v2, 0 bones, 0 props, 99 verts, 94 faces] public/art/meshes/props/helmet/hele_helmet_o.pmd
used [v2, 0 bones, 0 props, 9 verts, 8 faces] public/art/meshes/gaia/wrld_palm_date_leaves_c.pmd
used [v2, 0 bones, 0 props, 9 verts, 8 faces] public/art/meshes/gaia/wrld_palm_date_leaves_d.pmd
used [v2, 0 bones, 10 props, 412 verts, 214 faces] public/art/meshes/structural/wrld_settlement_he_a.pmd
used [v2, 0 bones, 14 props, 145 verts, 164 faces] public/art/meshes/structural/hele_bir.pmd
used [v2, 0 bones, 15 props, 284 verts, 244 faces] public/art/meshes/structural/hele_tri.pmd
used [v2, 0 bones, 1 props, 1021 verts, 582 faces] public/art/meshes/structural/rome_hc.pmd
used [v2, 0 bones, 1 props, 108 verts, 59 faces] public/art/meshes/gaia/tree_oak_large_b.pmd
used [v2, 0 bones, 1 props, 117 verts, 79 faces] public/art/meshes/gaia/tree_carob_d.pmd
used [v2, 0 bones, 1 props, 1182 verts, 748 faces] public/art/meshes/structural/rome_tc.pmd
used [v2, 0 bones, 1 props, 118 verts, 88 faces] public/art/meshes/structural/hele_sp_p.pmd
used [v2, 0 bones, 1 props, 1250 verts, 708 faces] public/art/meshes/structural/kart_hc.pmd
used [v2, 0 bones, 1 props, 126 verts, 83 faces] public/art/meshes/gaia/tree_carob_e.pmd
used [v2, 0 bones, 1 props, 127 verts, 75 faces] public/art/meshes/gaia/tree_oak_large_c.pmd
used [v2, 0 bones, 1 props, 1374 verts, 682 faces] public/art/meshes/structural/hele_ff.pmd
used [v2, 0 bones, 1 props, 13 verts, 11 faces] public/art/meshes/props/shield/oval_a_f.pmd
used [v2, 0 bones, 1 props, 154 verts, 88 faces] public/art/meshes/gaia/tree_oak_large_a.pmd
used [v2, 0 bones, 1 props, 15 verts, 12 faces] public/art/meshes/props/shield/barrl_a_f.pmd
used [v2, 0 bones, 1 props, 17 verts, 12 faces] public/art/meshes/props/shield/hex_s_f.pmd
used [v2, 0 bones, 1 props, 17 verts, 13 faces] public/art/meshes/gaia/tree_lumbardypoplar_a.pmd
used [v2, 0 bones, 1 props, 17 verts, 14 faces] public/art/meshes/props/shield/dip_a_f.pmd
used [v2, 0 bones, 1 props, 17 verts, 14 faces] public/art/meshes/props/shield/pict_a_f.pmd
used [v2, 0 bones, 1 props, 17 verts, 16 faces] public/art/meshes/props/shield/pelta_a_f.pmd
used [v2, 0 bones, 1 props, 18 verts, 15 faces] public/art/meshes/props/shield/oval_s_f.pmd
used [v2, 0 bones, 1 props, 18 verts, 15 faces] public/art/meshes/props/shield/round_b_f.pmd
used [v2, 0 bones, 1 props, 18 verts, 15 faces] public/art/meshes/props/shield/round_s_f.pmd
used [v2, 0 bones, 1 props, 203 verts, 104 faces] public/art/meshes/structural/rome_alt_05.pmd
used [v2, 0 bones, 1 props, 203 verts, 105 faces] public/art/meshes/structural/rome_alt_09.pmd
used [v2, 0 bones, 1 props, 216 verts, 164 faces] public/art/meshes/structural/hele_sr_p.pmd
used [v2, 0 bones, 1 props, 21 verts, 30 faces] public/art/meshes/props/shield/round_h_f.pmd
used [v2, 0 bones, 1 props, 21 verts, 30 faces] public/art/meshes/props/shield/round_m_f.pmd
used [v2, 0 bones, 1 props, 2257 verts, 1422 faces] public/art/meshes/structural/hele_cc.pmd
used [v2, 0 bones, 1 props, 22 verts, 20 faces] public/art/meshes/props/shield/round_t_f.pmd
used [v2, 0 bones, 1 props, 23 verts, 20 faces] public/art/meshes/props/shield/scutum_l_f.pmd
used [v2, 0 bones, 1 props, 26 verts, 23 faces] public/art/meshes/props/shield/scutum_r_f.pmd
used [v2, 0 bones, 1 props, 26 verts, 24 faces] public/art/meshes/props/shield/scutum_c_f.pmd
used [v2, 0 bones, 1 props, 271 verts, 145 faces] public/art/meshes/structural/hele_ho_c.pmd
used [v2, 0 bones, 1 props, 27 verts, 25 faces] public/art/meshes/props/shield/pelta_b_f.pmd
used [v2, 0 bones, 1 props, 289 verts, 164 faces] public/art/meshes/structural/hele_sb4.pmd
used [v2, 0 bones, 1 props, 28 verts, 24 faces] public/art/meshes/props/shield/scutum_j_f.pmd
used [v2, 0 bones, 1 props, 28 verts, 24 faces] public/art/meshes/props/shield/scutum_k_f.pmd
used [v2, 0 bones, 1 props, 313 verts, 161 faces] public/art/meshes/structural/rome_alt_04.pmd
used [v2, 0 bones, 1 props, 320 verts, 171 faces] public/art/meshes/structural/hele_tc.pmd
used [v2, 0 bones, 1 props, 345 verts, 167 faces] public/art/meshes/structural/rome_alt_06.pmd
used [v2, 0 bones, 1 props, 36 verts, 32 faces] public/art/meshes/props/shield/cermy_a_f.pmd
used [v2, 0 bones, 1 props, 376 verts, 206 faces] public/art/meshes/structural/hele_sb1.pmd
used [v2, 0 bones, 1 props, 38 verts, 39 faces] public/art/meshes/props/shield/gerron_a_f.pmd
used [v2, 0 bones, 1 props, 398 verts, 200 faces] public/art/meshes/structural/rome_alt_03.pmd
used [v2, 0 bones, 1 props, 494 verts, 580 faces] public/art/meshes/structural/celt_hc.pmd
used [v2, 0 bones, 1 props, 4 verts, 2 faces] public/art/meshes/props/shield/spara_a_f.pmd
used [v2, 0 bones, 1 props, 536 verts, 433 faces] public/art/meshes/structural/celt_pc.pmd
used [v2, 0 bones, 1 props, 57 verts, 39 faces] public/art/meshes/gaia/tree_oak_b.pmd
used [v2, 0 bones, 1 props, 61 verts, 39 faces] public/art/meshes/gaia/tree_carob_f.pmd
used [v2, 0 bones, 1 props, 64 verts, 38 faces] public/art/meshes/gaia/tree_poplar_b.pmd
used [v2, 0 bones, 1 props, 64 verts, 48 faces] public/art/meshes/structural/celt_wt.pmd
used [v2, 0 bones, 1 props, 665 verts, 331 faces] public/art/meshes/structural/hele_pc.pmd
used [v2, 0 bones, 1 props, 68 verts, 45 faces] public/art/meshes/gaia/tree_carob_a.pmd
used [v2, 0 bones, 1 props, 68 verts, 46 faces] public/art/meshes/gaia/tree_carob_c.pmd
used [v2, 0 bones, 1 props, 727 verts, 389 faces] public/art/meshes/structural/hele_sb3.pmd
used [v2, 0 bones, 1 props, 735 verts, 582 faces] public/art/meshes/structural/celt_mc.pmd
used [v2, 0 bones, 1 props, 74 verts, 34 faces] public/art/meshes/structural/rome_alt_02.pmd
used [v2, 0 bones, 1 props, 75 verts, 51 faces] public/art/meshes/gaia/tree_poplar_c.pmd
used [v2, 0 bones, 1 props, 780 verts, 539 faces] public/art/meshes/structural/celt_tc.pmd
used [v2, 0 bones, 1 props, 806 verts, 412 faces] public/art/meshes/structural/hele_mc.pmd
used [v2, 0 bones, 1 props, 81 verts, 57 faces] public/art/meshes/gaia/tree_oak_a.pmd
used [v2, 0 bones, 1 props, 81 verts, 61 faces] public/art/meshes/gaia/tree_lumbardypoplar_b.pmd
used [v2, 0 bones, 1 props, 84 verts, 57 faces] public/art/meshes/gaia/tree_poplar_d.pmd
used [v2, 0 bones, 1 props, 86 verts, 86 faces] public/art/meshes/structural/celt_mer.pmd
used [v2, 0 bones, 1 props, 87 verts, 50 faces] public/art/meshes/gaia/tree_carob_b.pmd
used [v2, 0 bones, 1 props, 87 verts, 56 faces] public/art/meshes/gaia/tree_poplar_a.pmd
used [v2, 0 bones, 1 props, 906 verts, 470 faces] public/art/meshes/structural/rome_alt_08.pmd
used [v2, 0 bones, 1 props, 911 verts, 581 faces] public/art/meshes/structural/rome_cc.pmd
used [v2, 0 bones, 1 props, 92 verts, 60 faces] public/art/meshes/props/wrld_well_a.pmd
used [v2, 0 bones, 1 props, 92 verts, 60 faces] public/art/meshes/props/wrld_well_b.pmd
used [v2, 0 bones, 1 props, 956 verts, 493 faces] public/art/meshes/structural/rome_alt_07.pmd
used [v2, 0 bones, 1 props, 980 verts, 939 faces] public/art/meshes/structural/celt_cc.pmd
used [v2, 0 bones, 1 props, 984 verts, 622 faces] public/art/meshes/structural/hele_hc.pmd
used [v2, 0 bones, 1 props, 9 verts, 8 faces] public/art/meshes/props/shield/pict_b_f.pmd
used [v2, 0 bones, 2 props, 245 verts, 121 faces] public/art/meshes/structural/rome_alt_01.pmd
used [v2, 0 bones, 2 props, 270 verts, 140 faces] public/art/meshes/structural/hele_ho_b.pmd
used [v2, 0 bones, 2 props, 278 verts, 148 faces] public/art/meshes/structural/hele_ho_a.pmd
used [v2, 0 bones, 2 props, 3 verts, 1 faces] public/art/meshes/skeletal/celt_trader.pmd
used [v2, 0 bones, 2 props, 413 verts, 263 faces] public/art/meshes/structural/rome_fc.pmd
used [v2, 0 bones, 2 props, 4 verts, 2 faces] public/art/meshes/structural/plot.pmd
used [v2, 0 bones, 3 props, 210 verts, 190 faces] public/art/meshes/structural/hele_mer.pmd
used [v2, 0 bones, 9 props, 684 verts, 428 faces] public/art/meshes/structural/rome_s2.pmd
used [v2, 29 bones, 0 props, 378 verts, 630 faces] public/art/meshes/skeletal/skeleton.pmd
used [v2, 29 bones, 18 props, 291 verts, 392 faces] public/art/meshes/skeletal/m_tunic_b.pmd
used [v2, 29 bones, 18 props, 296 verts, 392 faces] public/art/meshes/skeletal/m_dress_a.pmd
used [v2, 29 bones, 18 props, 302 verts, 390 faces] public/art/meshes/skeletal/m_tunic_a.pmd
used [v2, 29 bones, 3 props, 233 verts, 308 faces] public/art/meshes/skeletal/dudette.pmd
used [v2, 29 bones, 4 props, 246 verts, 308 faces] public/art/meshes/skeletal/dude.pmd
used [v2, 33 bones, 1 props, 240 verts, 310 faces] public/art/meshes/skeletal/mastiff.pmd
used [v2, 33 bones, 8 props, 206 verts, 312 faces] public/art/meshes/skeletal/horse.pmd

not used public/art/animation/biped/not used/backflip.psa
not used public/art/animation/biped/not used/fem_idle_a.psa
not used public/art/animation/biped/not used/fem_walk_b.psa
not used public/art/animation/biped/not used/idle.psa
not used public/art/animation/biped/not used/ijv_01.psa
not used public/art/animation/biped/not used/inf_2hspear_attack_a.psa
not used public/art/animation/biped/not used/inf_2hspear_attack_b.psa
not used public/art/animation/biped/not used/inf_2hspear_attack_c.psa
not used public/art/animation/biped/not used/inf_2hspear_attack_d.psa
not used public/art/animation/biped/not used/inf_2hspear_attack_e.psa
not used public/art/animation/biped/rider_archer_atk_a.psa
not used public/art/animation/cavalry/arch/attack/rider_archer_atk_a.psa
not used public/art/animation/cavalry/javelin/attack/rider_javelin_atk_a.psa
not used public/art/animation/infantry/general/forage_fem.psa
not used public/art/animation/infantry/general/orchard.psa
not used public/art/animation/infantry/support/idle/fem_01.psa
not used public/art/animation/infantry/support/move/walk/fem_01.psa
not used public/art/animation/mechanical/ship_idle.psa
not used public/art/animation/mechanical/ship_move.psa
not used public/art/animation/quadraped/elephant_idle.psa
not used public/art/animation/quadraped/elephant_walk.psa
not used public/art/animation/quadraped/gallop.psa
not used public/art/animation/quadraped/horseidle.psa
used public/art/animation/biped/cavalryidle.psa
used public/art/animation/biped/dudewalk_swordshield.psa
used public/art/animation/biped/hoe.psa
used public/art/animation/biped/inf_arch_atk_a.psa
used public/art/animation/biped/inf_hoplite_atk_a.psa
used public/art/animation/biped/inf_hoplite_idle_a.psa
used public/art/animation/biped/inf_hoplite_shield_run_a.psa
used public/art/animation/biped/inf_hoplite_walk.psa
used public/art/animation/biped/inf_phalanx_atk_a.psa
used public/art/animation/biped/inf_phalanx_c.psa
used public/art/animation/biped/inf_phalanx_walk_a.psa
used public/art/animation/biped/inf_salute_a.psa
used public/art/animation/biped/inf_salute_b.psa
used public/art/animation/biped/inf_salute_c.psa
used public/art/animation/biped/inf_salute_d.psa
used public/art/animation/biped/inf_salute_e.psa
used public/art/animation/biped/inf_sling_atk_a.psa
used public/art/animation/biped/inf_spear_shield_atk_a.psa
used public/art/animation/biped/inf_spear_shield_atk_b.psa
used public/art/animation/biped/not used/ijv_def_02.psa
used public/art/animation/biped/not used/ijv_def_03.psa
used public/art/animation/biped/not used/inf_2sword_attack_a.psa
used public/art/animation/biped/not used/inf_2sword_attack_b.psa
used public/art/animation/biped/not used/inf_2sword_attack_c.psa
used public/art/animation/biped/not used/inf_2sword_attack_d.psa
used public/art/animation/biped/not used/inf_2sword_attack_e.psa
used public/art/animation/biped/not used/inf_phalanx_a.psa
used public/art/animation/biped/not used/inf_phalanx_b.psa
used public/art/animation/biped/not used/inf_phalanx_d.psa
used public/art/animation/biped/rider_gallop.psa
used public/art/animation/biped/rider_javelin_atk_a.psa
used public/art/animation/biped/rider_spear_shield_atk_a.psa
used public/art/animation/biped/rider_sword_death_a.psa
used public/art/animation/biped/rider_sword_shield_atk_a.psa
used public/art/animation/biped/walk_spearshield.psa
used public/art/animation/cavalry/rider_gallop.psa
used public/art/animation/cavalry/spear/attack/rider_spear_shield_atk_a.psa
used public/art/animation/cavalry/sword/attack/rider_sword_shield_atk_a.psa
used public/art/animation/infantry/general/chop.psa
used public/art/animation/infantry/general/death/inf_01.psa
used public/art/animation/infantry/general/death/inf_02.psa
used public/art/animation/infantry/general/death/inf_03.psa
used public/art/animation/infantry/general/death/inf_04.psa
used public/art/animation/infantry/general/death/inf_05.psa
used public/art/animation/infantry/general/death/inf_06.psa
used public/art/animation/infantry/general/death/inf_07.psa
used public/art/animation/infantry/general/dude/dudeattack1.psa
used public/art/animation/infantry/general/dude/dudeattack.psa
used public/art/animation/infantry/general/dude/dudebuild.psa
used public/art/animation/infantry/general/dude/dudechop.psa
used public/art/animation/infantry/general/dude/dudedeath_sword.psa
used public/art/animation/infantry/general/dude/dudedecay_sword.psa
used public/art/animation/infantry/general/dude/dudeidle.psa
used public/art/animation/infantry/general/dude/dudewalk.psa
used public/art/animation/infantry/general/forage.psa
used public/art/animation/infantry/general/mine.psa
used public/art/animation/infantry/general/run.psa
used public/art/animation/infantry/javelin/attack/ijv_off_01.psa
used public/art/animation/infantry/spear/idle/isp_01.psa
used public/art/animation/infantry/sword/attack/isw_s_def_01.psa
used public/art/animation/infantry/sword/attack/isw_s_def_06.psa
used public/art/animation/infantry/sword/attack/isw_s_em_04.psa
used public/art/animation/infantry/sword/attack/isw_s_off_02.psa
used public/art/animation/infantry/sword/attack/isw_s_off_03.psa
used public/art/animation/infantry/sword/attack/isw_s_off_05.psa
used public/art/animation/infantry/sword/move/run/isw_s_def_02.psa
used public/art/animation/infantry/sword/move/run/isw_s_em_03.psa
used public/art/animation/infantry/sword/move/run/isw_s_off_01.psa
used public/art/animation/quadraped/elephant_rider_idle.psa
used public/art/animation/quadraped/horse_attack_a.psa
used public/art/animation/quadraped/horse_attack_b.psa
used public/art/animation/quadraped/horse_death.psa
used public/art/animation/quadraped/horse_gallop.psa
used public/art/animation/quadraped/horse_idle_a.psa
used public/art/animation/quadraped/horse_walk.psa
used public/art/animation/quadraped/mastiff_idle_a.psa
used public/art/animation/quadraped/mastiff_run.psa

  • 0
Philip Taylor [aka Ykkrosh]

Wildfire Games Programmer
Contact me: philip@wildfiregames.com

#3 Mythos_Ruler

Mythos_Ruler

    Senator

  • WFG Retired
  • 14,961 posts

Posted 22 January 2012 - 12:34 AM

As far as the meshes go, are these meshes that aren't associated with any actors? If so, I wouldn't mind going through them and taking a look at them in Atlas before deciding what to delete. It'll take a while, but I might find some diamonds in the rough.
  • 0

#4 Ykkrosh

Ykkrosh

    Primus Pilus

  • WFG Programming Team
  • 4,921 posts

Posted 22 January 2012 - 12:41 AM

Yes - any mesh referenced by any actor is counted as 'used'. (There might be other meshes referenced only by actors that are never used, but those actors *could* be used as eyecandy by map designers, so I'm not counting those meshes as unused yet.)

If you don't have an easy way to view the meshes, I think I could easily generate an (untextured) actor file per mesh so you can load them in Atlas easily.
  • 0
Philip Taylor [aka Ykkrosh]

Wildfire Games Programmer
Contact me: philip@wildfiregames.com

#5 Mythos_Ruler

Mythos_Ruler

    Senator

  • WFG Retired
  • 14,961 posts

Posted 22 January 2012 - 01:06 AM

If you don't have an easy way to view the meshes, I think I could easily generate an (untextured) actor file per mesh so you can load them in Atlas easily.

That would be very helpful, Philip. Thanks. (y)
  • 0

#6 historic_bruno

historic_bruno

    Primus Pilus

  • WFG Programming Team
  • 2,385 posts

Posted 22 January 2012 - 01:22 AM

If any of them turn out to be useful (unboned models that is), we should convert them to DAEs, and delete the ones that aren't useful. Then if someone wants to redo the animated PMDs in COLLADA *and* provide the source .blend or Max file for other artists to use, they would be my hero.
  • 0
Ben Brian [ aka historic_bruno ]

Wildfire Games Programmer
Contact me: ben [at] wildfiregames [dot] com

#7 Wijitmaker

Wijitmaker

    0 A.D. Old Timer

  • WFG Retired
  • 9,536 posts

Posted 22 January 2012 - 01:49 AM

Then if someone wants to redo the animated PMDs in COLLADA *and* provide the source .blend or Max file for other artists to use, they would be my hero.

The source files for all the max animations are already in the Art SVN repository. Anyone with an active Max account should be able to reopen the .max files and export a .dae from it.
  • 0

Jason Bishop [ aka Wijitmaker ]

0 A.D. Founder

Contact me: jason@wildfiregames.com


#8 Ykkrosh

Ykkrosh

    Primus Pilus

  • WFG Programming Team
  • 4,921 posts

Posted 22 January 2012 - 01:11 PM

That would be very helpful, Philip.

See attached file - no need to unzip, just stick it into mods/public/ and look for actors named "unusedmesh/...". (I put some random texture on them to hopefully make them slightly more visible in the actor viewer.)

Attached Files


  • 0
Philip Taylor [aka Ykkrosh]

Wildfire Games Programmer
Contact me: philip@wildfiregames.com

#9 Mythos_Ruler

Mythos_Ruler

    Senator

  • WFG Retired
  • 14,961 posts

Posted 22 January 2012 - 01:20 PM

Works as advertised.
  • 0

#10 Mythos_Ruler

Mythos_Ruler

    Senator

  • WFG Retired
  • 14,961 posts

Posted 22 January 2012 - 03:32 PM

I just committed a deleting of 250-ish useless or duplicate PMD files. I kept a few of the "unused" ones, like helmets and shields (I'll have to go through these with a fine toothed comb) and some others I found to be useful as variations of existing assets (like additional variations of swords that got overlooked previously). I also found a pretty sweet dude head with a wicked beard. Using that for Brennus now if you want to look at it. Not sure who else I'll give it to.
  • 0

#11 Pureon

Pureon

    Primus Pilus

  • 0 A.D. Art Team
  • 3,537 posts

Posted 22 January 2012 - 08:19 PM

Just saw this massive clean-up in the svn logs - great job guys (y)
  • 0

Pureon
0 A.D. Part time Designer / Texturer / 3D Artist
Contact email:
pureon{@}wildfiregames.com


#12 historic_bruno

historic_bruno

    Primus Pilus

  • WFG Programming Team
  • 2,385 posts

Posted 22 January 2012 - 11:08 PM

Nice job. For what it's worth, I'm working on the PMD-DAE converter script. It works with props now and is very close to working on bones, too. I just need to test a bit more and then we can run it on all the PMDs we want to keep. I'll take a look into a PSA-DAE converter too and see if that's feasible.
  • 0
Ben Brian [ aka historic_bruno ]

Wildfire Games Programmer
Contact me: ben [at] wildfiregames [dot] com

#13 Sonarpulse

Sonarpulse

    Sesquiplicarius

  • Community Members
  • PipPip
  • 166 posts

Posted 22 January 2012 - 11:11 PM

Is any art "source" being lost from this cleanup? certainly removing exported files from the distribution bundles is a no-brainer, but I'd be wary to delete something that could be used by a mod in the far future
  • 0
Posted ImagePosted ImagePosted Image

#14 quantumstate

quantumstate

    Primus Pilus

  • WFG Retired
  • 1,150 posts

Posted 22 January 2012 - 11:35 PM

Is any art "source" being lost from this cleanup? certainly removing exported files from the distribution bundles is a no-brainer, but I'd be wary to delete something that could be used by a mod in the far future


Svn keeps a full history, this just removes the files from the current checkout.
  • 0

Jonathan Waller [ aka quantumstate ]

Wildfire Games Programmer
Contact me: jonathanmarkwaller at gmail dot com


Support Wildfire Games!


#15 Sonarpulse

Sonarpulse

    Sesquiplicarius

  • Community Members
  • PipPip
  • 166 posts

Posted 23 January 2012 - 12:31 AM

Svn keeps a full history, this just removes the files from the current checkout.

Oh, duh. How could I forget.
  • 0
Posted ImagePosted ImagePosted Image

#16 Wijitmaker

Wijitmaker

    0 A.D. Old Timer

  • WFG Retired
  • 9,536 posts

Posted 23 January 2012 - 04:22 AM

For the unused animations... is it possible some of the files are duplicated and used in another folder? Many of them look like they are unused because we are waiting for return of the run/stamina feature.

Animations are a precious commodity so I find it odd that any are not in use.
  • 0

Jason Bishop [ aka Wijitmaker ]

0 A.D. Founder

Contact me: jason@wildfiregames.com


#17 Ykkrosh

Ykkrosh

    Primus Pilus

  • WFG Programming Team
  • 4,921 posts

Posted 23 January 2012 - 12:06 PM

There's a slightly old list of duplicate files here. (Each section is listing two or more files which have precisely the same contents as each other, e.g. the first section says male.dds and plac_rome_e.dds are identical). Looks like only five animations in that list.
  • 0
Philip Taylor [aka Ykkrosh]

Wildfire Games Programmer
Contact me: philip@wildfiregames.com

#18 historic_bruno

historic_bruno

    Primus Pilus

  • WFG Programming Team
  • 2,385 posts

Posted 27 January 2012 - 05:14 AM

There's about to be A LOT fewer PMDs around. If anything breaks terribly, blame me :D
  • 0
Ben Brian [ aka historic_bruno ]

Wildfire Games Programmer
Contact me: ben [at] wildfiregames [dot] com

#19 historic_bruno

historic_bruno

    Primus Pilus

  • WFG Programming Team
  • 2,385 posts

Posted 28 January 2012 - 02:58 AM

The source files for all the max animations are already in the Art SVN repository. Anyone with an active Max account should be able to reopen the .max files and export a .dae from it.

Does anyone on the team have 3DS Max? I for one do not :) At least some of the remaining skeletal PMDs (horse.pmd, mastiff.pmd) appear to have the original max files in the art SVN as you say. Anyone able/willing to convert them to DAEs?

Edit: Here are the remaining PMDs converted to DAEs: Attached File  skeletal.zip   156.23KB   51 downloads

Not all of them had skeletons.xml entries so it's impossible to recover the rig :/
  • 0
Ben Brian [ aka historic_bruno ]

Wildfire Games Programmer
Contact me: ben [at] wildfiregames [dot] com

#20 Pureon

Pureon

    Primus Pilus

  • 0 A.D. Art Team
  • 3,537 posts

Posted 28 January 2012 - 08:43 AM

Thanks Ben :)

I don't have 3DS Max either, so cannot help with the Max conversions.
  • 0

Pureon
0 A.D. Part time Designer / Texturer / 3D Artist
Contact email:
pureon{@}wildfiregames.com