Kazu Kun, on 10 February 2012 - 09:42 AM, said:
So I have been looking around, and I don't really see anywhere where we would be able to update the game?
Are you guys going to just release a patch for the game, and then a separate copy of the full game?
Or how are you going to go about it?

Currently the game is in alpha stage, so we just release installers/packages of full version of 0 A.D. for each new alpha every couple of months. Those, who want to follow development more closely can use the SVN version and update it whenever they want. In the beta stage it probably will be the same and AFAIK for open-source games this model usually used after alpha/beta stage too.
Patch is something more related to commercial games world, with it's deadline rush before fixed release date, which is set be publishers without much taking into account the state of the project; then feature complete, but buggy release, complaining users/reviewers and a post release bug-fixing rush with 1.0.0.0.X patches.
In open source games there is usually no one feature complete release, but rather incremental releases with either bugfixes and new features with relative long testing phase. And release will be rather delayed than released with known bugs or untested functionality. And all bug fixes and new features even if they are done after few days after release are delayed until the next one.
We have a plan what features we want to have in 1.0 version and what features we can delay until later, so when all needed features will be ready we will switch from alpha stage to beta and work on fixing bugs/balancing etc. until the game will be ready to release, then we will release 1.0 version and theoretically there should not be any small patches right after this. We are not sure what will be next: 1.1 or 1.5 or 2.0 (i.e. how large will be changes in subsequent releases).
As far as I understood ricotz does some 'update' packages in
0ad.dev PPA (Ubuntu packages). And there was some discussion on IRC about something like build-in update system, but we don't have any steady plans about it.