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The Alpha 9 Preview-Thread


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#21 Pureon

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Posted 15 February 2012 - 09:53 PM

Here's another Roman building:

Posted Image
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#22 ribez

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Posted 15 February 2012 - 09:58 PM

View PostPureon, on 15 February 2012 - 09:53 PM, said:

Here's another Roman building:

Posted Image

very nice :cheers:

it's the perspective, or the porch tiles are larger than roof tiles?

#23 Enrique

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Posted 15 February 2012 - 09:58 PM

View PostPureon, on 15 February 2012 - 09:12 PM, said:

(Lets get this topic back on track guys!!)


Look here everyone, a new Roman building:

Acojonante! (spanish word for "fu***** awesome" ^_^) :)

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#24 Pureon

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Posted 15 February 2012 - 10:02 PM

View Postribez, on 15 February 2012 - 09:58 PM, said:

it's the perspective, or the porch tiles are larger than roof tiles?

Nope, that's just me being rubbish at UV mapping ;)
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#25 Pedro Falcão

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Posted 15 February 2012 - 11:19 PM

View PostEnrique, on 15 February 2012 - 09:58 PM, said:

Acojonante! (spanish word for "fu***** awesome" ^_^) :)

And "Fodástico" is the portuguese word for "fu**-tastic". It brings back to me that feeling of AoK, and i love that feeling of AoK... Man, look at those details! I really envy you guys, wish i could do such detailed, accurate and beautiful buildings (well, the art, not specifically the buildings themselves).
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#26 Mythos_Ruler

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Posted 15 February 2012 - 11:30 PM

View PostPedro Falcão, on 15 February 2012 - 11:19 PM, said:

And "Fodástico" is the portuguese word for "fu**-tastic". It brings back to me that feeling of AoK, and i love that feeling of AoK... Man, look at those details! I really envy you guys, wish i could do such detailed, accurate and beautiful buildings (well, the art, not specifically the buildings themselves).
I really do like Pureon's houses, and Enrique's Fortress. They do remind me a lot of AOK, especially since we relaxed the triangle count requirements a bit for the Romans. This allows so much more detail.




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#27 feneur

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Posted 15 February 2012 - 11:39 PM

Just to explain: The Android related discussion in this topic has been deleted, all of it, it got out of hand and wasn't constructive in the end. While some of it was relevant it's better to make a clean cut than a rough =) If someone wants to discuss these things, please do so in another thread related to that specific point. And please take an extra look at what you write, it may be extremely clear to you, but to someone else it can easily be misinterpreted. We're all here because we have a great interest in this game, so it's understandable that we care a lot about it, just remember that other people may care about it for different reasons. They're all valid, if everyone just focused on one aspect we'd never get a finished game, just a lot of one thing. For the future we should be extra aware that Android support is an issue which people have a lot of feelings about and be careful about how we express things :)


Getting back on topic, I really like how the barracks expresses the Roman attitude :) The fortress-kinda features emphasizes their focus on war and how seriously they take war-related things =)

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#28 Kazu Kun

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Posted 15 February 2012 - 11:48 PM

o.o I see no fortress?
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#29 feneur

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Posted 15 February 2012 - 11:50 PM

View PostKazu Kun, on 15 February 2012 - 11:48 PM, said:

o.o I see no fortress?
Well, it is not a fortress. I just meant that there are some stone wall details on the barracks :) Making some details look like they could have been a part of a fortress :)

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#30 Pureon

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Posted 15 February 2012 - 11:59 PM

View PostKazu Kun, on 15 February 2012 - 11:48 PM, said:

o.o I see no fortress?
The front of the Roman fortress is in the top left corner here:
http://www.wildfireg...ndpost&p=233965

Very nicely modeled by Enrique :)
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#31 Kazu Kun

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Posted 16 February 2012 - 02:09 AM

o.o Indeed, very awesome
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#32 Sonarpulse

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Posted 16 February 2012 - 04:34 AM

darn! All the other civilizations are going to be jealous of those aesthetics.

Edited by Sonarpulse, 16 February 2012 - 04:36 AM.

Posted ImagePosted ImagePosted Image

#33 gudo

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Posted 16 February 2012 - 03:39 PM

They'll be jealous of everything but the cost of the Army Camp :P

On a related note, we gotta start a balancing thread somewhere.
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#34 hhyloc

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Posted 16 February 2012 - 04:35 PM

View Postgudo, on 16 February 2012 - 03:39 PM, said:

On a related note, we gotta start a balancing thread somewhere.
Yes this what I've been waiting for, though we should wait until all the features are implemented, which will take a long time ;)

#35 Mythos_Ruler

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Posted 16 February 2012 - 07:42 PM

I posted a couple of new shots here:

http://www.moddb.com/games/0-ad/images
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#36 Mythos_Ruler

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Posted 16 February 2012 - 09:08 PM

Posted Image
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#37 quantumstate

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Posted 16 February 2012 - 09:28 PM

View PostMythos_Ruler, on 16 February 2012 - 09:08 PM, said:

Posted Image

Awesome! Great work, guys!

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#38 Mythos_Ruler

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Posted 16 February 2012 - 09:32 PM

View Postquantumstate, on 16 February 2012 - 09:28 PM, said:

Awesome! Great work, guys!

Posted Image
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#39 Potter

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Posted 17 February 2012 - 03:28 AM

Wow Wow!!! Looks real cool Posted Image

Are they houses? Can the player select the type of the building, or are they random?

#40 Kazu Kun

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Posted 17 February 2012 - 04:12 AM

Just curious, whats the expected release date?
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