But Since I care about this game, I'm going to make it anyways..
Here I will list the multiple encounters of problems I have in-game (and possible fixes for them, but probably not.)
ALPHA XIII
First on the list, which some basic searching in the forums you can find the answers;
- In-Game LAG -
shnbwmn, on 29 January 2012 - 02:36 PM, said:
The game engine is being optimized with every alpha update. It's a known issue that once there are many players/buildings the game lags, but expect the performance to be enhanced in future releases.
feneur, on 29 January 2012 - 09:49 PM, said:
Island maps should not be considered implemented at this point, not only doesn't the AI understand naval combat/the concept of islands yet, but we need yet to implement special pathfinding for ships. In other words: we're aware of the issues and intend to fix them 
Also, more than one AI is probably not recommended at this point I'm afraid. At least not on larger maps.
Also, more than one AI is probably not recommended at this point I'm afraid. At least not on larger maps.
-Steps Taken to help Prevent LAG in Alpha XIII by the Common USER
Spoiler
__________
- Random AI Failure errors keep appearing? [Error Message reads as following; Warning: Javascript warning:Simulation/ai/common-api/utils.js (Lines 3, 4, and 104) ]
__________
- Random Sound missing errors keep appearing?
<(^.^)^(>^.^)> ~ More to come ~ <(^.^<)^(^.^)>
Edited by Kazu Kun, 15 February 2012 - 03:55 AM.











