qbot
#1
Posted 15 February 2012 - 11:11 PM
Does the Qbot simply give up after so long?
I had a defense setup that was pretty amazing, and somewhere along the game, it was like he just gave up and stopped attacking all together..
Plus there's the fact that i had a full lineup tower/castle defense system, and he wasn't using siege at all?
I'm not mad about that, I just found it a bit odd that the bot wouldn't over-come my "Turning the Skies black with arrows" defense with some kind of siege, or at least attempt to..
And I wasn't really sure where to put this, so I stuck it here.
No..
AnIMaTE LiFE
[system]
#2
Posted 15 February 2012 - 11:24 PM
Latin: Petrus Falco; Literally means 'Stone Hawk'.
English equivalent: ' Peter ';
Undergraduate Computer Scientist by UFCG
Shotokan Karate Adept, 3rd Kyu (Green Belt) & Muay Thai initiate
#3
Posted 15 February 2012 - 11:36 PM
but maybe it did just freeze up or something? It should be considered to be fixed in the future..
Regardless that still doesn't explain the lack of siege, I mean he stormed my walls with around 1,000 troops throughout the game ( usually in groups of 30-70 ) but in all those groups, no siege @.@
No..
AnIMaTE LiFE
[system]
#4
Posted 17 February 2012 - 09:40 AM
qBot doesn't know hwo to use siege but it should occasionally build it. Sometimes it gets stuck due to pathfinding issues and then qBot can't work out that it is stuck so leaves it there.
Jonathan Waller [ aka quantumstate ]
Wildfire Games AI Scripter
Contact me: jonathanmarkwaller at gmail dot com
Support Wildfire Games!
#5
Posted 17 February 2012 - 10:00 AM
Usually when it doesn't its not like hes being hung up or anything, it just doesn't use it
Its the alpha 8 ( since 9 hasn't been released yet.. ) for windows
Random map
( Umm the very first map that it allows you to pick, is the map that it was..
2 Players, Tiny map, Teams locked, Map not revealed)
He was attacking me with huge forces, they just weren't using siege..
Edited by Kazu Kun, 17 February 2012 - 10:01 AM.
No..
AnIMaTE LiFE
[system]
#6
Posted 17 February 2012 - 11:26 AM
Kazu Kun, on 17 February 2012 - 10:00 AM, said:
Erik Johansson [ aka feneur ]
Wildfire Games
Contact me: feneur@wildfiregames.com
Support Wildfire Games!
#7
Posted 17 February 2012 - 11:28 AM
Latin: Petrus Falco; Literally means 'Stone Hawk'.
English equivalent: ' Peter ';
Undergraduate Computer Scientist by UFCG
Shotokan Karate Adept, 3rd Kyu (Green Belt) & Muay Thai initiate
#8
Posted 17 February 2012 - 07:14 PM
feneur, on 17 February 2012 - 11:26 AM, said:
@.@ SVN is very confusing, I will probably get around to putting that in later on,
By the way, we should open up a Teamspeak server for the website
Also, how would I go about installing SVN on a mac system?
Edited by Kazu Kun, 17 February 2012 - 07:35 PM.
No..
AnIMaTE LiFE
[system]
#9
Posted 25 February 2012 - 11:55 PM
If you find the game starting to lag then I would find it helpful if you could give me some details on what is being slow since real life testing is always good (I mainly do AI vs AI). To do this press F11 and start hitting numbers to get into the details, qBot is under Sim Update->AI Script, just watching the numbers and telling me roughly what is taking longest and what proportion of the total qBot time it is would be great (approxmations are fine).
Jonathan Waller [ aka quantumstate ]
Wildfire Games AI Scripter
Contact me: jonathanmarkwaller at gmail dot com
Support Wildfire Games!
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