How to create mods for 0 A.D.?
#1
Posted 25 February 2012 - 07:23 PM
I've been trying to mod the game by creating a new folder in the mods folder (where you find the 'public' folder as well) and calling it gen. In that folder I put the audio/music folder and changed the main menu and hellenic peace tracks, then I created a new shortcut from pyrogenenis.exe and added -mod=gen. But when I start it, nothing has changed, all the tracks are the same. What did I do wrong? Do I have to change anything else?
#2
Posted 26 February 2012 - 12:39 AM
Wildfire Games Programmer
Contact me: ben@wildfiregames.com
#3
Posted 26 February 2012 - 10:13 AM
03/02/2012 : Does no-one have an idea?
Edited by Phoenix4646, 02 March 2012 - 07:17 PM.
#4
Posted 08 March 2012 - 07:47 PM
#5
Posted 09 March 2012 - 09:45 AM
What you could try instead, is change the MAIN_MENU_TRACK in the music.js file which is here:
binaries/data/mods/public/gui/common/music.js
So place a duplicate of that file (and folder structure) into your mod folder, and change the track references there.
0 A.D. Designer / Texturer / 3D Artist
Contact email: pureon{@}wildfiregames.com
#6
Posted 19 March 2012 - 08:14 PM
#7
Posted 19 March 2012 - 08:23 PM
Wildfire Games Project Leader
Contact me: michaeldhafer[at]gmail.com
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#8
Posted 20 March 2012 - 12:11 AM
Jonathan Waller [ aka quantumstate ]
Wildfire Games AI Scripter
Contact me: jonathanmarkwaller at gmail dot com
Support Wildfire Games!
#9
Posted 20 March 2012 - 12:26 AM
But while I'm at it, where are the unit files located at?
EDIT:: @Quantumstate: Yeah, I thought the same. Yet it is still odd that it even didn't work when I renamed the folder ^^
Edited by Phoenix4646, 20 March 2012 - 12:28 AM.
#10
Posted 20 March 2012 - 11:05 AM
Phoenix4646, on 20 March 2012 - 12:26 AM, said:
But while I'm at it, where are the unit files located at?
EDIT:: @Quantumstate: Yeah, I thought the same. Yet it is still odd that it even didn't work when I renamed the folder ^^
The data files describing the units are in simulation/templates, they use an inheritance system. There are also data files which describe the 3D models in art/actors/.
Jonathan Waller [ aka quantumstate ]
Wildfire Games AI Scripter
Contact me: jonathanmarkwaller at gmail dot com
Support Wildfire Games!
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