multicore support? and water problem.
Posted 22 April 2012 - 07:21 PM
Posted 22 April 2012 - 07:34 PM
In the water games you've played, have you played against AIs? AIs don't yet support water maps, so in addition to the water effects that might be part of what makes things slow.
Have you tried disabling water reflections? (In the in-game settings dialog to quickly toggle it on/off for testing, or by disabling fancywater as per http://trac.wildfire...Manual_Settings )
Posted 22 April 2012 - 08:15 PM
Edited by billt79, 22 April 2012 - 11:34 PM.