How do you use 0ad art assets to create other games?
#1
Posted 03 May 2012 - 02:11 AM
#2
Posted 03 May 2012 - 04:11 PM
Which xml files are you referring to? Also I am not sure what condensing an xml means.
Jonathan Waller [ aka quantumstate ]
Wildfire Games AI Scripter
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#3
Posted 03 May 2012 - 06:29 PM
Erik Johansson [ aka feneur ]
Wildfire Games
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#4
Posted 03 May 2012 - 10:55 PM
#5
Posted 03 May 2012 - 11:06 PM
feneur, on 03 May 2012 - 06:29 PM, said:
The actor xml might be useful. If I understand things correctly they help link together models with textures, animations and props.
Jonathan Waller [ aka quantumstate ]
Wildfire Games AI Scripter
Contact me: jonathanmarkwaller at gmail dot com
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#6
Posted 03 May 2012 - 11:22 PM
quantumstate, on 03 May 2012 - 11:06 PM, said:
Right, but maybe only as a reference. It's doubtful another game would use the exact same syntax and format.
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