Assertion failed: "0 && (L"Can't find a usable technique")"
Location: ShaderManager.cpp:478 (CShaderManager::NewEffect)
Call stack:
CShaderManager::NewEffect (shadermanager.cpp:478)
this = (unavailable)
name = 0x0C2B4E08 -> "los_interp"
baseDefines = 0x0012EE8C ->
m_Items = 0x01557358 ->
items = (unsupported vector<pair<CStrIntern,CStrIntern> >)
hash = 309189910 (0x126DDD16)
tech = 0x0012EE90 ->
px = 0x0C2AF6B0 ->
m_Passes = (unsupported vector<CShaderPass >)
m_SortByDistance = false
pn =
pi_ = 0x0C2B3CB8 ->
use_count_ = 1 (0x00000001)
weak_count_ = 1 (0x00000001)
XeroFile =
m_Pointer = 0x15554051 -> [8] { 154, 0, 0, 0, 0, 0, 0, 0 }
m_ElementNameCount = 4 (0x00000004)
m_AttributeNameCount = 2 (0x00000002)
m_ElementPointer = 0x15554008 -> [8] { 7, 0, 0, 0, 101 ('e'), 102 ('f'), 102 ('f'), 101 ('e') }
m_AttributePointer = 0x1555403A -> [8] { 7, 0, 0, 0, 115 ('s'), 104 ('h'), 97 ('a'), 100 ('d') }
m_XMBBuffer =
px = 0x15554000 -> "XMB0"
pn =
pi_ = 0x0C2B36D8 ->
use_count_ = 2 (0x00000002)
weak_count_ = 1 (0x00000001)
at_context = 4294967295 (0xFFFFFFFF)
_children_431 =
Count = 1 (0x00000001)
m_Pointer = 0x15554069 -> [8] { 130, 0, 0, 0, 3, 0, 0, 0 }
m_LastItemID = 0 (0x00000000)
m_LastPointer = 0x15554069 (see above)
at_name = 4294967295 (0xFFFFFFFF)
el_define = 4294967295 (0xFFFFFFFF)
at_shader = 0 (0x00000000)
usableTechs = (unsupported vector<pair<XMBElement,int> >)
el_blend = 4294967295 (0xFFFFFFFF)
el_pass = 1 (0x00000001)
Technique =
m_Pointer = 0x15554069 (see above)
at_mask = 4294967295 (0xFFFFFFFF)
preferGLSL = true
el_depth = 4294967295 (0xFFFFFFFF)
hasARB = true
Child =
m_Pointer = 0x0051D56A -> [8] { 131, 196, 4, 139, 206, 255, 21, 52 ('4') }
at_ref = 4294967295 (0xFFFFFFFF)
profile2__ =
m_Name = 0x0067BF34 -> "loading effect"
el_alpha = 4294967295 (0xFFFFFFFF)
at_shaders = 1 (0x00000001)
at_value = 4294967295 (0xFFFFFFFF)
Root =
m_Pointer = 0x15554051 (see above)
el_sort_by_distance = 4294967295 (0xFFFFFFFF)
at_dst = 4294967295 (0xFFFFFFFF)
xmlFilename =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 47 ('/')
at_func = 4294967295 (0xFFFFFFFF)
preprocessor =
m_Preprocessor =
Source = 0x01010060 -> [8] { 0, 0, 0, 0, 0, 0, 0, 0 }
SourceEnd = 0x0012EBD8 -> [8] { 0, 160, 145, 124 ('|'), 255, 255, 255, 255 }
Line = 9503195 (0x009101DB)
BOL = (bool)0x10
EnableOutput = 2089871648 (0x7C90E920)
MacroList = 0x0C2B13D0 ->
Name =
Type = TK_KEYWORD
Allocated = 0 (0x00000000)
String = 0x0154AA60 -> "SYS_PREFER_GLSL"
Buffer = 0x0154AA60 (see above)
Length = 15 (0x0000000F)
NumArgs = 0 (0x00000000)
Args = 0x00000000
Value =
Type = TK_TEXT
Allocated = 0 (0x00000000)
String = 0x0149FE78 -> "1"
Buffer = 0x0149FE78 (see above)
Length = 1 (0x00000001)
Body =
Type = TK_ERROR
Allocated = 0 (0x00000000)
String = 0x00000000
Buffer = 0x00000000
Length = 0 (0x00000000)
Next = 0x0C2B12A0 ->
Name =
Type = TK_KEYWORD
Allocated = 0 (0x00000000)
String = 0x00E0B720 -> "SYS_HAS_ARB"
Buffer = 0x00E0B720 (see above)
Length = 11 (0x0000000B)
NumArgs = 0 (0x00000000)
Args = 0x00000000
Value =
Type = TK_TEXT
Allocated = 0 (0x00000000)
String = 0x0149FE78 (see above)
Buffer = 0x0149FE78 (see above)
Length = 1 (0x00000001)
Body =
Type = TK_ERROR
Allocated = 0 (0x00000000)
String = 0x00000000
Buffer = 0x00000000
Length = 0 (0x00000000)
Next = 0x00000000
ExpandFunc = 0x00000000
Expanding = false
ExpandFunc = 0x00000000
Expanding = false
ErrorData = 0xFFFFFFFF
techDefines =
m_Items = 0x40000060 ->
items = (unsupported vector<pair<CStrIntern,CStrIntern> >)
hash = (unavailable - internal error)
el_require = 2 (0x00000002)
at_src = 4294967295 (0xFFFFFFFF)
hasGLSL = false
_children_487 =
Count = 14680064 (0x00E00000)
m_Pointer = 0x0C2AF6B0 (see above)
m_LastItemID = 1073741920 (0x40000060)
m_LastPointer = 0x7C90E920 -> [8] { 85 ('U'), 139, 236, 131, 236, 8, 83 ('S'), 86 ('V') }
pass =
m_Shader =
px = 0x7C91A3D0 ->
m_IsValid = false
m_StreamFlags = 2090122799 (0x7C94BE2F)
m_ValidStreams = 0 (0x00000000)
pn =
pi_ = 0xFFFFFFFF (see above)
m_HasAlpha = (bool)0xCB
m_AlphaFunc = 2089918906 (0x7C91A1BA)
m_AlphaRef = 0.000000 (0x00E00000)
m_HasBlend = (bool)0x60
m_BlendSrc = 2089877597 (0x7C91005D)
m_BlendDst = 2 (0x00000002)
m_HasColorMask = (bool)0x20
m_ColorMaskR = 238 (0xEE)
m_ColorMaskG = 18 (0x12)
m_ColorMaskB = 0 (0x00)
m_ColorMaskA = 176 (0xB0)
m_HasDepthMask = (bool)0xF6
m_DepthMask = 42 (0x2A)
m_HasDepthFunc = (bool)0x0C
m_DepthFunc = 2089919435 (0x7C91A3CB)
program =
px = 0x0012EE00 ->
m_IsValid = false
m_StreamFlags = 1240612 (0x0012EE24)
m_ValidStreams = 2024481595 (0x78AB233B)
pn =
pi_ = 0x155540AB ->
use_count_ = 1 (0x00000001)
weak_count_ = 1 (0x00000001)
_i_431 = 1 (0x00000001)
_children_435 =
Count = 2 (0x00000002)
m_Pointer = 0x15554081 -> [8] { 42 ('*'), 0, 0, 0, 2, 0, 0, 0 }
m_LastItemID = 1 (0x00000001)
m_LastPointer = 0x155540AB (see above)
Child =
m_Pointer = 0x155540AB (see above)
preference = 100 (0x00000064)
isUsable = false
Attrs =
Count = 1 (0x00000001)
m_Pointer = 0x155540C3 -> [8] { 0, 0, 0, 0, 32 (' '), 0, 0, 0 }
m_LastItemID = 4294967294 (0xFFFFFFFE)
m_LastPointer = 0x0C2B6828 -> [8] { 216, 140, 103 ('g'), 0, 0, 0, 0, 0 }
cond = { (unsupported basic_string<char,char_traits<char> >) }
_i_487 = 1 (0x00000001)
pass =
m_Shader =
px = 0x7C91A3D0 (see above)
pn =
pi_ = 0xFFFFFFFF (see above)
m_HasAlpha = (bool)0xCB
m_AlphaFunc = 2089918906 (0x7C91A1BA)
m_AlphaRef = 0.000000 (0x00E00000)
m_HasBlend = (bool)0x60
m_BlendSrc = 2089877597 (0x7C91005D)
m_BlendDst = 2 (0x00000002)
m_HasColorMask = (bool)0x20
m_ColorMaskR = 238 (0xEE)
m_ColorMaskG = 18 (0x12)
m_ColorMaskB = 0 (0x00)
m_ColorMaskA = 176 (0xB0)
m_HasDepthMask = (bool)0xF6
m_DepthMask = 42 (0x2A)
m_HasDepthFunc = (bool)0x0C
m_DepthFunc = 2089919435 (0x7C91A3CB)
Element =
m_Pointer = 0x00000064
passDefines =
m_Items = 0x155540AB (see above)
_children_503 =
Count = 2 (0x00000002)
m_Pointer = 0x15554081 (see above)
m_LastItemID = 1 (0x00000001)
m_LastPointer = 0x155540AB (see above)
_i_503 = 1 (0x00000001)
ref = 0.000000 (0x0012EE8C)
CShaderManager::LoadEffect (shadermanager.cpp:359)
this = (unavailable)
name =
m = 0x0C2B4E08 (see above)
defines1 = 0x0012EED4 ->
m_Items = 0x01557358 (see above)
defines2 = 0x0012EEDC ->
m_Items = 0x00E0FD28 ->
items = (unsupported vector<pair<CStrIntern,CStrIntern> >)
hash = 0 (0x00000000)
defines =
m_Items = 0x01557358 (see above)
key =
name =
m = 0x0C2B4E08 (see above)
defines1 =
m_Items = 0x01557358 (see above)
defines2 =
m_Items = 0x00E0FD28 (see above)
tech =
px = 0x0C2AF6B0 (see above)
pn =
pi_ = 0x0C2B3CB8 (see above)
it =
{ { (unsupported iterator<forward_iterator_tag,pair<CShaderManager::EffectCacheKey const ,boost::shared_ptr<CShaderTechnique> >,int,pair<CShaderManager::EffectCacheKey const ,boost::shared_ptr<CShaderTechnique> > *,pair<CShaderManager::EffectCacheKey const ,boost::shared_ptr<CShaderTechnique> > &>) } }
base_ =
bucket_ = 0x00000000
node_ = 0x0154AA60 (see above)
CShaderManager::LoadEffect (shadermanager.cpp:341)
this = (unavailable)
name = 0x0067ADE0 -> "los_interp"
CLOSTexture::CLOSTexture (lostexture.cpp:58)
this = (unavailable)
simulation = 0x0C29D808 ->
m = 0x0C2A7A98 ->
m_SimContext =
m_ComponentManager = 0x0C2A7AA8 ->
m_ScriptInterface =
m = (auto_ptr<ScriptInterface_impl>)
m_SimContext = 0x0C2A7A98 (see above)
m_CurrentComponent = 0 (0x00000000)
m_CurrentlyHotloading = false
m_ComponentTypesById = (unsupported map<int,CComponentManager::ComponentType >)
m_ComponentsByInterface = (unsupported vector<boost::unordered_map<size_t,IComponent *,boost::hash<size_t>,equal_to<size_t> > >)
m_ComponentsByTypeId = (unsupported map<int,map<size_t,IComponent * > >)
m_LocalMessageSubscriptions = (unsupported map<int,vector<int > >)
m_GlobalMessageSubscriptions = (unsupported map<int,vector<int > >)
m_ComponentTypeIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >)
m_MessageTypeIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >)
m_MessageTypeNamesById = (unsupported map<int,basic_string<char,char_traits<char> > >)
m_InterfaceIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >)
m_DestructionQueue = (unsupported vector<size_t >)
m_NextScriptComponentTypeId = 41 (0x00000029)
m_NextEntityId = 2 (0x00000002)
m_NextLocalEntityId = 536870912 (0x20000000)
m_RNG =
lcf =
_x = 78606 (0x000000000001330E)
m_UnitManager = 0x0C29E9C8 ->
m_Units = (unsupported vector<CUnit * >)
m_ObjectManager = 0x00000000
m_Terrain = 0x0C29EEB8 ->
m_MapSize = 0 (0x00000000)
m_MapSizePatches = 0 (0x00000000)
m_Patches = 0x00000000
m_Heightmap = 0x00000000
m_BaseColour =
R = [8] { 255 (0xFF), 255 (0xFF), 255 (0xFF), 255 (0xFF), 13 (0x0D), 240 (0xF0), 173 (0xAD), 186 (0xBA) }
G = 255 (0xFF)
B = 255 (0xFF)
A = 255 (0xFF)
m_HeightMipmap =
m_MapSize = 3131961357 (0xBAADF00D)
m_Mipmap = (unsupported vector<SMipmap >)
m_ComponentManager =
m_ScriptInterface =
m = (auto_ptr<ScriptInterface_impl>)
m_SimContext = 0x0C2A7A98 (see above)
m_CurrentComponent = 0 (0x00000000)
m_CurrentlyHotloading = false
m_ComponentTypesById = (unsupported map<int,CComponentManager::ComponentType >)
(too much output; skipping to next top-level symbol)
m_DeltaTime = -4.8367e-026 (0xBAADF00DBAADF00D)
m_LastFrameOffset = -0.001327 (0xBAADF00D)
m_StartupScript = (unsupported basic_string<char,char_traits<char> >)
m_InitAttributes =
m_Val =
px = 0x00000000
pn =
pi_ = 0x00000000
m_MapSettings =
m_Val =
px = 0x00000000
pn =
pi_ = 0x00000000
m_LoadedScripts = (unsupported set<Path >)
m_TurnNumber = 3131961357 (0xBAADF00D)
m_EnableOOSLog = false
m_EnableSerializationTest = false
shader =
px = 0x0C2B68CC ->
m_IsValid = (bool)0xA8
m_StreamFlags = 204068872 (0x0C29D808)
m_ValidStreams = 3131961357 (0xBAADF00D)
pn =
pi_ = 0x0012EF38 ->
use_count_ = 6564912 (0x00642C30)
weak_count_ = 4 (0x00000004)
CGameViewImpl::CGameViewImpl (gameview.cpp:202)
this = (unavailable)
game = 0x0C2A7350 ->
m_World = 0x0C29EB78 ->
m_pGame = 0x0C2A7350 (see above)
m_Terrain = 0x0C29EEB8 (see above)
m_UnitManager = 0x0C29E9C8 (see above)
m_TerritoryManager = 0x00000000
m_Simulation2 = 0x0C29D808 (see above)
m_GameView = 0xBAADF00D ->
(Scene)
m = (unavailable - internal error)
m_GameStarted = (bool)0x0D
m_SimRate = -0.001327 (0xBAADF00D)
m_PlayerID = 3131961357 (0xBAADF00D)
m_TurnManager = 0xBAADF00D (see above)
m_Paused = (bool)0x0D
m_ReplayLogger = 0xBAADF00D (see above)
m_PlayerColours = (unsupported vector<CColor >)
m_InitialSavedState = (unsupported basic_string<char,char_traits<char> >)
m_IsSavedGame = (bool)0x0D
CGameView::CGameView (gameview.cpp:335)
this = (unavailable)
pGame = 0x0C2A7350 (see above)
vp =
m_X = 0 (0x00000000)
m_Y = 1241016 (0x0012EFB8)
m_Width = 2024481595 (0x78AB233B)
m_Height = 8 (0x00000008)
CGame::CGame (game.cpp:70)
this = (unavailable)
disableGraphics = (bool)0x08
`anonymous namespace'::StartGame (scriptfunctions.cpp:193)
cbdata = 0x00E0BD80
attribs =
m_Val = -281444741851448 (0xFFFF00070A2356C8)
playerID = 1 (0x00000001)
gameAttribs =
m_Val =
px = 0x00000000
pn =
pi_ = 0xFFFFFFFF (see above)
ScriptInterface::call<void,CScriptVal,int,&`anonymous namespace'::StartGame> (nativewrapperdefns.h:104)
cx = 0x0100F518 -> (JSContext)
argc = 1 (0x00000001)
vp = 0x09D300D0 -> -281444741998720 (0xFFFF00070A211780)
a0 =
m_Val = -281444741851448 (0xFFFF00070A2356C8)
a1 = 1 (0x00000001)
JS_CompareValues (:0)
JS_CompareValues (:0)
JS_CompareValues (:0)
JS_CompareValues (:0)
JS_CompareValues (:0)
IGUIObject::SendEvent (iguiobject.cpp:477)
this = (unavailable)
type = GUIM_PRESSED
EventName = 0x0012F9D8 -> { (unsupported basic_string<char,char_traits<char> >) }
msg =
type = GUIM_PRESSED
value = { (unsupported basic_string<char,char_traits<char> >) }
skipped = false
IGUIButtonBehavior::HandleMessage (iguibuttonbehavior.cpp:68)
this = (unavailable)
Message = 0x0012FA74 ->
type = GUIM_MOUSE_RELEASE_LEFT
value = { (unsupported basic_string<char,char_traits<char> >) }
skipped = false
enabled = false
enabled = true
CButton::HandleMessage (cbutton.cpp:86)
this = (unavailable)
Message = 0x0012FA74 (see above)
IGUIObject::SendEvent (iguiobject.cpp:475)
this = (unavailable)
type = GUIM_MOUSE_RELEASE_LEFT
EventName = 0x0012FB58 -> { (unsupported basic_string<char,char_traits<char> >) }
msg =
type = GUIM_MOUSE_RELEASE_LEFT
value = { (unsupported basic_string<char,char_traits<char> >) }
skipped = false
CGUI::HandleEvent (cgui.cpp:214)
this = (unavailable)
ev = 0x0012FC5C ->
ev =
type = [8] { 4 (0x04), 1 (0x01), 0 (0x00), 255 (0xFF), 0 (0x00), 3 (0x03), 221 (0xDD), 2 (0x02) }
active = { type = 4 (0x04), gain = 1 (0x01), state = 0 (0x00) }
key =
type = 4 (0x04)
keysym = { sym = 48038656, unicode = 47183 (0xB84F) }
motion = { type = 4 (0x04), x = 65280 (0xFF00), y = 768 (0x0300) }
button =
type = 4 (0x04)
button = 1 (0x01)
state = 0 (0x00)
x = 768 (0x0300)
y = 733 (0x02DD)
resize = { type = 4 (0x04), w = 48038656 (0x02DD0300), h = 6076495 (0x005CB84F) }
expose = { type = 4 (0x04) }
quit = { type = 4 (0x04) }
user = { type = 4 (0x04), code = 48038656 (0x02DD0300), data1 = 0x005CB84F }
pNearest = 0x0C20ED08 ->
m_CachedActualSize =
left = 716.000000 (0x44330000)
top = 716.000000 (0x44330000)
right = 856.000000 (0x44560000)
bottom = 744.000000 (0x443A0000)
m_Name = { (unsupported basic_string<char,char_traits<char> >) }
m_Children = (unsupported vector<IGUIObject * >)
m_pParent = 0x0C190880 ->
m_CachedActualSize =
left = 0.000000 (0x00000000)
top = 0.000000 (0x00000000)
right = 1024.000000 (0x44800000)
bottom = 768.000000 (0x44400000)
m_Name = { (unsupported basic_string<char,char_traits<char> >) }
m_Children = (unsupported vector<IGUIObject * >)
m_pParent = 0x01517200 ->
m_CachedActualSize =
left = 0.000000 (0x00000000)
top = 0.000000 (0x00000000)
right = 0.000000 (0x00000000)
bottom = 0.000000 (0x00000000)
m_Name = { (unsupported basic_string<char,char_traits<char> >) }
m_Children = (unsupported vector<IGUIObject * >)
m_pParent = 0x00000000
m_LastClickTime = [6]
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
m_MouseHovering = false
m_Settings = (unsupported map<CStr8,SGUISetting >)
m_pGUI = 0x0C163950 ->
m_ScriptObject = 0x0A2362F8 -> (JSObject)
m_MousePos =
x = 768.000000 (0x44400000)
y = 733.000000 (0x44374000)
m_MouseButtons = 2 (0x00000002)
m_Tooltip =
m_State = 3 (0x00000003)
m_PreviousObject = 0x0C20ED08 (see above)
m_PreviousTooltipName = { (unsupported basic_string<char,char_traits<char> >) }
m_PreviousMousePos =
x = 768.000000 (0x44400000)
y = 734.000000 (0x44378000)
m_Time = 6.5389 (0x401A27D675B4FFBA)
m_IsIconTooltip = false
m_PreDefinedColors = (unsupported map<CStr8,CColor >)
m_BaseObject = 0x01517200 (see above)
m_FocusedObject = 0x0C20ED08 (see above)
m_pAllObjects = (unsupported map<CStr8,IGUIObject * >)
m_InternalNameNumber = 35 (0x00000023)
m_ObjectTypes = (unsupported map<CStr8,IGUIObject * (__cdecl*)(void) >)
m_HotkeyObjects = (unsupported map<CStr8,vector<IGUIObject * > >)
(too much output; skipping to next top-level symbol)
m_ScriptHandlers = (unsupported map<CStr8,JSObject * * >)
m_JSObject = 0x00000000
m_LastClickTime = [6]
0 (0x0000000000000000)
6.49519 (0x4019FB136371F2E9)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
m_MouseHovering = false
m_Settings = (unsupported map<CStr8,SGUISetting >)
m_pGUI = 0x0C163950 (see above)
m_ScriptHandlers = (unsupported map<CStr8,JSObject * * >)
m_JSObject = 0x0A2364D8 -> (JSObject)
m_LastClickTime = [6]
0 (0x0000000000000000)
6.78631 (0x401B252D6BD6BDB3)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
0 (0x0000000000000000)
m_MouseHovering = true
m_Settings = (unsupported map<CStr8,SGUISetting >)
m_pGUI = 0x0C163950 (see above)
m_ScriptHandlers = (unsupported map<CStr8,JSObject * * >)
m_JSObject = 0x0A289230 -> (JSObject)
ret = IN_PASS
oldMousePos =
x = 768.000000 (0x44400000)
y = 733.000000 (0x44374000)
msg =
type = 1243932
value = { (unsupported basic_string<char,char_traits<char> >) }
skipped = (bool)0xCF
timeElapsed = 6.7863 (0x401B252CE89A8C52)
timeElapsed = 6.7863 (0x401B252CE89A8C52)
e = 0x00000000
CGUIManager::HandleEvent (guimanager.cpp:214)
this = (unavailable)
ev = 0x0012FC5C (see above)
handled = false
r = 203484424
gui_handler (guimanager.cpp:48)
ev = 0x0012FC5C (see above)
in_dispatch_event (input.cpp:60)
ev = 0x0012FC5C (see above)
PumpEvents (main.cpp:191)
profile2__ =
m_Name = 0x0065E54C -> "dispatch events"
ev =
ev =
type = 4 (0x04)
active = { type = 4 (0x04), gain = 1 (0x01), state = 0 (0x00) }
key =
type = 4 (0x04)
keysym = { sym = 48038656, unicode = 47183 (0xB84F) }
motion = { type = 4 (0x04), x = 65280 (0xFF00), y = 768 (0x0300) }
button =
type = 4 (0x04)
button = 1 (0x01)
state = 0 (0x00)
x = 768 (0x0300)
y = 733 (0x02DD)
resize = { type = 4 (0x04), w = 48038656 (0x02DD0300), h = 6076495 (0x005CB84F) }
expose = { type = 4 (0x04) }
quit = { type = 4 (0x04) }
user = { type = 4 (0x04), code = 48038656 (0x02DD0300), data1 = 0x005CB84F (see above) }
profile2__ =
m_Name = 0x0065E544 -> "event"
data = (unsupported basic_string<char,char_traits<char> >)
Frame (main.cpp:354)
realTimeSinceLastFrame = 0.028748 (0x3CEB8190)
need_update = true
profile2__ =
m_Name = 0x0065E76C -> "frame"
need_render = true
profile2__ =
m_Name = 0x401B241A -> (unavailable - internal error)
down = [3] { 0.000000 (0x0063669B), -0.000000 (0xB2166BBF), 2.424078 (0x401B2419) }
profile2__ =
m_Name = 0x401B241A (see above)
profile2__ =
m_Name = 0x401B241A (see above)
profile2__ =
m_Name = 0x401B241A (see above)
RunGameOrAtlas (main.cpp:529)
argc = 1 (0x00000001)
argv = (unavailable)
args =
m_Args = (unsupported vector<pair<CStr8,CStr8> >)
m_Arg0 =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 92 ('\')
paths =
m_root =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 1476
m_rdata =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 65535
m_gameData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 0
m_userData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 37669
m_config =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 41936
m_cache =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 0
m_logs =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 617
replay =
m_Stream = 0x7C94BAFC -> (basic_istream<char,char_traits<char> >)
mod =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 65204
zip =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 1843
paths =
m_root =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 1476
m_rdata =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 65535
m_gameData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 0
m_userData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 37669
m_config =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 41936
m_cache =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 0
m_logs =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 617
builder =
m_VFS =
px = 0x00E00000 -> (IVFS)
pn =
pi_ = 0x40000060 (see above)
m_Files = (unsupported vector<Path >)
m_TempDir =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 65040
main (main.cpp:572)
argc = 1 (0x00000001)
argv = 0x00E06430 -> 0x00E078C0 -> "C:\Documents and Settings\Ben\My Documents\Github\0ad\build\workspaces\vc2010\..\..\..\binaries\system\pyrogenesis.exe"
wmain (wseh.cpp:380)
argc = 1 (0x00000001)
argv = 0x00E054B0 -> 0x00E054B8 -> "C:\Documents and Settings\Ben\My Documents\Github\0ad\build\workspaces\vc2010\..\..\..\binaries\system\pyrogenesis.exe"
utf8_argv = (unsupported vector<char * >)
ret = 14701744 (0x00E054B0)
utf8 = (unsupported basic_string<char,char_traits<char> >)
CallStartupWithinTryBlock (wseh.cpp:397)
ret = 32 (0x00000020)
RegisterWaitForInputIdle (:0)
errno = 0 (No error reported here)
OS error = 0 (no error code was set)