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some feedback


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#1 hoera

hoera

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  • Tiro
    (1 posts)

Posted 04 July 2012 - 06:57 PM

After a few hours of playing:

* error messages on screen when attacking an elephant. Messages disappear when ordered to stop attacking the animal.
* a dead elephant that doesn't lie down ( just keeps standing )
* garissoned units into barracks seems to do no damage to attackers outside of the building. ( unlike if you garisson your units in town centre, they do damage ).

#2 quantumstate

quantumstate

  • WFG Programming Team

  • Primus Pilus
    (1,072 posts)

Posted 04 July 2012 - 07:07 PM

Thanks for the feedback.

For the error message, please give us the message. It will be in the mainlog.html file in the logs folder (unless you have played a game since then).

The standing dead elephant is because there is no death animation yet.

Only some buildings fire arrows, this is by design. Garrisoning in other structures provides healing and protection. If a structure has an attack then garrisoning units will increase the attack.

Jonathan Waller [ aka quantumstate ]

Wildfire Games AI Scripter
Contact me: jonathanmarkwaller at gmail dot com


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#3 dvangennip

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  • Discens
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Posted 16 July 2012 - 11:24 AM

View PostLion.Kanzen, on 16 July 2012 - 03:38 AM, said:

What structures provides health care, The Temple is Obvius, other?
I believe all structures, or at the least the civil centre, provide healing to units. The temple structures provide much faster healing, plus those can garrison a lot of units (20).

#4 Loki1950

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  • Sesquiplicarius
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Posted 16 July 2012 - 05:48 PM

Even units garrisoned on ships heal ;)

Enjoy the Choice :)
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