garrison units in allied buildings
Posted 08 July 2012 - 06:04 PM
may-be, a system of priorities would be necessary, i.e. the owner of the building has priority and if he wants to add some units in a building which has already allied units, these allied units are automatically unloaded such that the max allowed number of units is not exceeded
Posted 08 July 2012 - 07:52 PM
An alternative but similar idea I had was that any adjoining territories between allies would become shared. (That is, each ally would be able to build in those territories connected to theirs.)
But regardless, I do think that co-operative play could benefit from any of the ideas mentioned so far.
Posted 09 July 2012 - 01:38 AM
Economic Alliance: May trade with allied player, gather in their territory, build dropsites/houses/fields in their territory.
Military Alliance: May build military buildings in allied territory, may garrison in allied structures.
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Posted 09 July 2012 - 03:38 AM
Posted 10 July 2012 - 06:35 PM
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