You know, in many games there are those heights stuff, choose between -30 to +30. Were under 0 is water and over 4 is mountain. How will 0ads map editor handle this? Is this the way it will do it? Or something else, so i can make riverfalls and stuff?
I dont know if you understand, it was quiet hard to explain. ...
How Will Mountains Be Made
Started by
ZeZar
, Jan 29 2004 03:00 PM
2 replies to this topic
#1
Posted 29 January 2004 - 03:00 PM
- Øyvind M.Tjøstheim
"How's my dri.... posting?" :)
"How's my dri.... posting?" :)
#2
Posted 29 January 2004 - 05:52 PM
Probably very similar to AOM's editor. One thing though, is I think we need to allow for greater height differentiation than AOM's editor does. Also, a mountain tool would be nice, rather than just a "cliffs" tool. When I mean "mountian" I mean rough, jagged, and steep.
Michael D. Hafer [aka Mythos Ruler]
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Contact me: michaeldhafer@gmail.com
MSN Account: mythgamer@aol.com
"O wretched Virtue, thou wert but a name, and yet I worshipped thee as real indeed; but now, it seems, thou were but fortune's slave."
Support Wildfire Games!
#3
Posted 30 January 2004 - 11:49 AM
Mythos_Ruler, on Jan 29 2004, 05:52 PM, said:
Probably very similar to AOM's editor. One thing though, is I think we need to allow for greater height differentiation than AOM's editor does. Also, a mountain tool would be nice, rather than just a "cliffs" tool. When I mean "mountian" I mean rough, jagged, and steep.
- Øyvind M.Tjøstheim
"How's my dri.... posting?" :)
"How's my dri.... posting?" :)
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