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I almost forgot! 1 year!

#1 User is offline   Argalius 

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Posted 30 March 2005 - 03:46 PM

Woohoo, today I'm exactly one year at WFG!

I want to thank all forumers for making this a great place so I can waste my spare time here at the fora. :P
And I want to thank all the guardians too, for their great contribution to this nice little and neat community!

So lets hope the best for next year, in which I hopefully can beta-test 0AD. :)

#2 User is offline   Paal_101 

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Posted 30 March 2005 - 06:01 PM

W00t! That fast? Man!

Dude, Argi as beta-tester? We'll be working til 2009 fixing minor graphics bugs and sound effects :P :)
Paul Basar [aka Paal_101]
Wildfire Games Head Historian
Contact me: paul@0ad.wildfiregames.com


"War, Ruin, Destruction, and Decay....The worst is Death, and Death will have its day."

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#3 User is offline   Argalius 

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Posted 30 March 2005 - 06:25 PM

Paal_101, on Mar 30 2005, 08:01 PM, said:

W00t! That fast? Man!

Dude, Argi as beta-tester? We'll be working til 2009 fixing minor graphics bugs and sound effects :P :)
View Post

I will be president of the minor-nobody-notice-bugs company :P

#4 User is offline   Lorian 

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Posted 30 March 2005 - 07:25 PM

You might wanna think up a better name though
Chris Spencer [ aka Lorian ]

Wildfire Games Community Member
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#5 User is offline   Bakayaro 

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Posted 31 March 2005 - 01:21 AM

Can I be Argalius's lackey? or his evil henchman? Please?
Fuhe Xu, A.k.a Bakayaro
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#6 User is offline   Argalius 

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Posted 31 March 2005 - 02:41 PM

Bakayaro, on Mar 31 2005, 03:21 AM, said:

Can I be Argalius's lackey? or his evil henchman? Please?
View Post

Don't you think I'm evil enough?!

#7 User is offline   King Tutankhamun 

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Posted 31 March 2005 - 02:43 PM

Neat, I remember when you first joined. :)
Desmond [ aka King Tutankhamun ]

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#8 User is offline   Dnas 

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Posted 31 March 2005 - 02:54 PM

Congrats!

Urgh. I forgot to celebrate mine.
David Benjamin [ aka Dnas ]

Wildfire Games 0 A. D. texture artist for whom Real Life™ has been getting in the way of things, retired LTA head modder
Contact me: david@wildfiregames.com


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to WFG

#9 User is offline   Argalius 

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Posted 31 March 2005 - 07:03 PM

King Tutankhamun, on Mar 31 2005, 04:43 PM, said:

Neat, I remember when you first joined. :P
View Post

Oh man, I was so dumb then. I thought I could really make 3D models :) (which I obviously couldn't, but Wijit turned me down very nicely :P )

Dnas, on Mar 31 2005, 04:54 PM, said:

Congrats!

Urgh. I forgot to celebrate mine.
View Post

Thanks Dnas. Well then celebrate it together with your 2 year anniversary. :P

#10 User is offline   Centurion_13 

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Posted 01 April 2005 - 12:01 PM

hmm I joined in agaust, still a way off till my anniversary
Shan Coster [AKA Centurion_13]
Wildfire Games - 0ad Texture Artist
Contact me: shan_c@wildfiregames.com || Centurion13@gmail.com (prefered address)
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#11 User is offline   akya 

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Posted 03 April 2005 - 06:59 AM

I remember too ! ^^

or do I ? >.> I have to check when I joined XD

1 october 2003 o.O well yeah I remember !! LOL
Amy Tsuno [aka akya]

#12 User is offline   King Tutankhamun 

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Posted 03 April 2005 - 04:32 PM

I'm November 10, 2003.

Hehe, a 2 year anniversary will be fun. :)
Desmond [ aka King Tutankhamun ]

Wildfire Games Community Senior Guardian, Community Supporter, All Out Cool guy, XML Monkey
Contact me: Desmond
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#13 User is offline   Argalius 

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Posted 03 April 2005 - 06:40 PM

@Akya: :)

#14 User is offline   akya 

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Posted 04 April 2005 - 04:55 AM

yeah yeah >.< I got bad memory tis all ;) And I don't visit the forums as much as I used to either. (Including all 12 others of them)
Amy Tsuno [aka akya]

#15 User is offline   Aeros 

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Posted 05 April 2005 - 02:25 AM

Quote

I thought I could really make 3D models  (which I obviously couldn't, but Wijit turned me down very nicely  )


Theres nothing stopping you from working on that ;)

About a year and a half ago I too wanted in on this amazing project but I didn't really have any immediate skills that could be applied to the game. I was lucky and got in under the premise of "scenario design" or something like that :P but what I really was interesting was was 3d art. I knew next to nothing about it when I first joined, but I practiced for many months and made alot of garbage when things finally started, literally, taking shape. Whats more is I'm still learning every day I work on this project even though some people mistake me for proffesional (Look at the trees, a majority of the flora, all the terrains and the romans in 0AD [plus more comming soon :P] ) The real proffesional though is Wijitmaker, I can only follow in his footsteps... ;)

Find an inspiration and work towards it, before you know it you'll be doing things that not long ago you thought were impossible. My inspiration is the many talents and hardwork put forth by every member of the WFG Team, particularly Ken's, Stuart's and Jason's. The knowledge that there is someone out there working just as hard as me if not much harder striving for the same goal is what keeps me going.

(By the way... is anyone interested in rants/stories like these? We could do some dev articles for the site - we've been searching arround for good subjects...grrr :P )

Quote

and I want to thank all the guardians too, for their great contribution to this nice little and neat community!


Indeed it is, everyone here should be proud to be part of this unique corner of the internet. Most of us comming from a common background at HG - this trully fits the terminology "Gamers making Games for Gamers". Its a unique thing, the development of this game being so integrated with the community. We have alot of fun with our liberty to be able to interact with our fans. Its just the right ammount for us to be able to pay attention and interact with each of you individually. Unfortunately as we aproach the release of the game I'm sure we're going to get alot of popularity and alot more forumers, great though that may be you'll probably see less of us on the forums since there won't be enough time for us to interact with all of them.

Don't think your time here (so early in the development of the game) is wasted. When time comes for beta (Maybe even alpha), the oldest and loyal members of the community will be the first to get to play the game, as its their input that will be most valued.

So enjoy the "nice little neat community" we have while it lasts, if you're still sticking arround 2 years from now you will have earned much respect and awe from everyone else having been in this community since the roots of this project ;) Its something to look forward to.
Bobby Ognyanov [aka CheeZy]

Wildfire Games Artist, Scenario Design Lead
Contact me bobby@wildfiregames.com

#16 User is offline   Quacker 

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Posted 05 April 2005 - 02:38 AM

CheeZy, on Apr 4 2005, 09:25 PM, said:

Theres nothing stopping you from working on that ;)

About a year and a half ago I too wanted in on this amazing project but I didn't really have any immediate skills that could be applied to the game. I was lucky and got in under the premise of "scenario design" or something like that ;) but what I really was interesting was was 3d art. I knew next to nothing about it when I first joined, but I practiced for many months and made alot of garbage when things finally started, literally, taking shape. Whats more is I'm still learning every day I work on this project even though some people mistake me for proffesional (Look at the trees, a majority of the flora, all the terrains and the romans in 0AD [plus more comming soon :P] ) The real proffesional though is Wijitmaker, I can only follow in his footsteps... ;)
View Post


Haha, from us three, Tim was the only one that was immediately helpful to WFG. Its awesome you've been able to stick around. Lol, I remember when you first started modelling...i still have that "crystal" animation you did on my PC. CheeZy's my hero...well, a person to look up to at least.

I enjoyed it, dev articles along these lines would be cool. Always nice to hear of the history.
Jordan Quackenbush [ aka Quacker ]
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So there.
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#17 User is offline   Argalius 

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Posted 05 April 2005 - 03:48 PM

CheeZy nice story, I know I should keep working on my skills, but at the moment I'm first trying to get my drawing skills up. Which is also pretty important if you want to design something in 3D, of course you have concept artists, but I don't, for whatever I want to do. ;) But thanks for the supportive reply. And yes, also I would be interested in articles following this line. ;)

#18 User is offline   Black Op 

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Posted 06 April 2005 - 11:53 PM

@Argalius: Sorry, can't recall how you got here anymore, care to post a link to it? ;)

@Bobby: Hey, I didn't come from the HG community. So how would I have gotten here? Any theories? ;) ;)
Randy Sage [ aka Black Op ]

Wildfire Games Senior Guardian
Contact me: elrando@pacbell.net


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#19 User is offline   Aeros 

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Posted 08 April 2005 - 01:06 AM

You're a minority Randy ;)
Lemme guess, LOTR? For some reason I'm thinking theonering.net when I see your name. I really don't know where you came from. We joined on the same day btw, september 30th 2003
Bobby Ognyanov [aka CheeZy]

Wildfire Games Artist, Scenario Design Lead
Contact me bobby@wildfiregames.com

#20 User is offline   Argalius 

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Posted 08 April 2005 - 11:19 AM

Black Op, on Apr 7 2005, 01:53 AM, said:

@Argalius: Sorry, can't recall how you got here anymore, care to post a link to it? ;)
View Post

Just search in the introduction forum on my name.

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