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Crier Website vers. 1.0.0 Review

#1 User is offline   DarkAngelBGE 

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Posted 08 April 2005 - 10:05 PM

Yeah we are planning to give our crier an own website where every new issue will be shown and archived. Here is the first version of the website's design. Please shoot off your thoughts. ;)

http://wildfiregames.com/~tim/crier/
Tim Koschuetzki [ aka DarkAngelBGE ]

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#2 User is offline   Dnas 

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Posted 08 April 2005 - 10:42 PM

The link to the CGs has an extra / at the end of the URL.

Other than that, looks good. ;)

A bit plain though...
Maybe add some of the gradients from the forum? I don't know.
David Benjamin [ aka Dnas ]

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#3 User is offline   DarkAngelBGE 

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Posted 08 April 2005 - 10:50 PM

Updated: Version 1.0.1
Tim Koschuetzki [ aka DarkAngelBGE ]

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#4 User is offline   goldenratiophi 

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Posted 08 April 2005 - 11:27 PM

Nice ;) I like it better than posting the Crier in the forum.
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#5 User is offline   Dnas 

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Posted 08 April 2005 - 11:43 PM

Yay! It doesn't look plain anymore! It looks clean. ;)

The border on right side seems messed up though. The menu makes the border get offsetted.
David Benjamin [ aka Dnas ]

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#6 User is offline   DarkAngelBGE 

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Posted 09 April 2005 - 12:04 AM

Could you give me a screenshot, David with your browser and resolution info?
Tim Koschuetzki [ aka DarkAngelBGE ]

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#7 User is offline   Dnas 

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Posted 09 April 2005 - 02:21 AM

Browser: Firefox
Resolution: 1280x1024 - window was set to full screen. It's odd though... if I resize the window, the lines move around and some sizes it works great, while others it doesn't.

(Yeah, I hate gifs, too, but the way Irfanview saves pngs is too complicated for Windows to understand ;) and I don't want to fire up the GIMP to take a screenshot.)

Attached thumbnail(s)

  • Attached Image: screen.gif

David Benjamin [ aka Dnas ]

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Contact me: david@wildfiregames.com


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#8 User is offline   Fire Giant 

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Posted 09 April 2005 - 07:10 AM

Hmm, there are some white lines around the WFG logo on top - looks like it doesn't blend properly with the background.
Besides from that, I do not see anything offensive to my eye - pretty good work, Tim ;) I like the idea ;)
Malte Schwarzkopf [aka Fire Giant]

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#9 User is offline   DarkAngelBGE 

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Posted 09 April 2005 - 07:24 AM

Refresh now. ;)
Tim Koschuetzki [ aka DarkAngelBGE ]

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#10 User is offline   Dnas 

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Posted 09 April 2005 - 12:05 PM

They stop moving around when I resize the screen now, but they are still off a few pixels (screenshot stays the same)
David Benjamin [ aka Dnas ]

Wildfire Games 0 A. D. texture artist for whom Real Life™ has been getting in the way of things, retired LTA head modder
Contact me: david@wildfiregames.com


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#11 User is offline   DarkAngelBGE 

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Posted 09 April 2005 - 04:31 PM

Working on it. ;)
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#12 User is offline   Argalius 

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Posted 10 April 2005 - 10:07 AM

I think you can do better than that...
Posted Image

#13 User is offline   Lorian 

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Posted 11 April 2005 - 05:59 PM

What is wrong with that?
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#14 User is offline   Argalius 

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Posted 11 April 2005 - 06:17 PM

It looks kinda crappy and it's a 2 min PS job... Come on, you'll have to agree that it can be more original...

#15 User is offline   Dnas 

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Posted 11 April 2005 - 07:05 PM

I think it looks cool.

Anyway...

The border seemss to be fixed more-or-less now...

They never disappear, but still shuffle around a bit when I resize the window. Sometimes parts are 1px, sometimes parts are 2px. And at a few sizes, some segments are back down to 0px.
David Benjamin [ aka Dnas ]

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#16 User is online   Wijitmaker 

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Posted 19 April 2005 - 05:18 AM

Quote

It looks kinda crappy and it's a 2 min PS job... Come on, you'll have to agree that it can be more original...


If you don't like it, feel free to make a new one. We'll replace it and stick your name in the news :)
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#17 User is offline   Red_08 

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Posted 19 April 2005 - 02:08 PM

I like everything as it is now except for RAW not being there. :)
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#18 User is offline   Argalius 

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Posted 19 April 2005 - 02:39 PM

Wijitmaker, on Apr 19 2005, 07:18 AM, said:

If you don't like it, feel free to make a new one.  We'll replace it and stick your name in the news :)
View Post

Ok, that sounds fair. I will do it in the weekend (have 2 presentation + a test this week and both on the same day :)) But I don't think the name will be needed, though...

#19 User is offline   Titus Ultor 

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Posted 20 April 2005 - 06:14 AM

Argalius doesn't practice Argalianism for his own reputation: he practices it for the sake of correcting things. :)
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#20 User is offline   DarkAngelBGE 

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Posted 20 April 2005 - 01:30 PM

Well, we are excited about his upcoming work anyway. :)
Tim Koschuetzki [ aka DarkAngelBGE ]

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