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AoE3Ed v0.9 - Preview Release Ykkrosh / Philip Taylor's read me... :-)

#1 User is offline   oaxao 

  • Group: Community Newbie
  • Posts: 2
  • Joined: 16-December 05

  Posted 16 December 2005 - 10:38 AM

Hello from Germany,

my first post and visit here at this forum. I've been looking for an editor that let me pull out the units game data of AoE3. Surfing the internet I finally came to AoE3Ed v0.9 - Preview Release and with it here to this forum where I should really get a little help :-)

Maybe Philip Tayler can help me right away?


To compare unities I'm planing to make an Excel file and therefore I need access to the game data and its unities stats. I really don't have andy idea about game programming and what do I have to do and how can I open and find all unities?


Here is an example with stats I'm looking for...

Unitsstats





Thanx for help

Chris

This post has been edited by oaxao: 16 December 2005 - 10:50 AM


#2 User is offline   Ykkrosh 

  • Group: WFG Programming Team
  • Posts: 4,720
  • Joined: 31-May 04

Posted 16 December 2005 - 11:09 AM

The unit data is actually a standard XML file, located somewhere like C:\Program Files\Microsoft Games\Age of Empires III\data\proto.xml, and AoE3Ed isn't needed. That file is readable in a text editor, and contains all the information that is used for the game simulation, which sounds like what you want.
There might be quicker ways of getting the data into Excel (rather than copying it all manually), but I'm not sure exactly how - it might be worth asking on AoE3 Heaven, since other people have done similar things with the stats and might be able to offer advice there.
Philip Taylor [aka Ykkrosh]

Wildfire Games Programmer
Contact me: philip@wildfiregames.com

#3 User is offline   oaxao 

  • Group: Community Newbie
  • Posts: 2
  • Joined: 16-December 05

Posted 17 December 2005 - 08:06 AM

Thank you for your answer. I've found all game data. If someone is reading this post and knows how to filter and sort the data into excel it would be fine if you could cantact me. joinpoint@arcor.de

#4 User is offline   Dnas 

  • Group: WFG Retired
  • Posts: 1,853
  • Joined: 09-March 04

Posted 17 December 2005 - 01:07 PM

You'll have difficulties doing it directly due to Microsoft's ridiculous closed document formats.

Perhaps make a script to put it into a csv file (IIRC that syntax is easy?) and then import the csv file into the dreaded program.
David Benjamin [ aka Dnas ]

Wildfire Games 0 A. D. texture artist for whom Real Life™ has been getting in the way of things, retired LTA head modder
Contact me: david@wildfiregames.com


Free and Open Source Software supporter, Linux user, and anti-Microsoft

Rest in Peace, FlipBizcut (1979 - 2005)

to WFG

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