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Modding Questions

#1 User is offline   Historicity 

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Posted 04 January 2006 - 08:42 PM

... First question ...

Can modders of 0 A.D. add the number of civs there are?


... Second question ...

Will the interfaces [where the normal RTS map is located] have to be designed in a 3D program to be changed? Or can we use a program like that of Photoshop?

... all for now ...

:P :D
Shane [ aka Historicity ]
Wildfire Games | Community Member since 2003

#2 User is offline   Dnas 

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Posted 05 January 2006 - 12:05 AM

Why would you need a 3d program to change a UI? :D
Generally UIs are not 3d models (thankfully). That would be silly.

You should probably be able to change it by modifying the images (and of course the text files that control the UI).
David Benjamin [ aka Dnas ]

Wildfire Games 0 A. D. texture artist for whom Real Life™ has been getting in the way of things, retired LTA head modder
Contact me: david@wildfiregames.com


Free and Open Source Software supporter, Linux user, and anti-Microsoft

Rest in Peace, FlipBizcut (1979 - 2005)

to WFG

#3 User is offline   Historicity 

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Posted 05 January 2006 - 12:16 AM

I dunno, Lol... :P


Any takers for the first question...? :P :D
Shane [ aka Historicity ]
Wildfire Games | Community Member since 2003

#4 User is offline   Aeros 

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Posted 05 January 2006 - 04:42 AM

If that means can you add more civs...we certainly hope so, thats the kind of modding power we're aiming for.
Bobby Ognyanov [aka CheeZy]

Wildfire Games Artist, Scenario Design Lead
Contact me bobby@wildfiregames.com

#5 User is offline   Argalius 

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Posted 06 January 2006 - 11:35 AM

Will there be a conquer the world type of game?

#6 User is offline   Historicity 

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Posted 06 January 2006 - 02:30 PM

Like in Rise of Nations, Arg?

:o :P

It'd be also cool if 0 A.D. could come with the options of an infinite resources... like in RoN... how they never run out... :P

*war monger*

:)
Shane [ aka Historicity ]
Wildfire Games | Community Member since 2003

#7 User is offline   Argalius 

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Posted 06 January 2006 - 07:29 PM

I never played RoN nor have I ever played any forum of CTW. But I did play Risk and I must say I like it. So I think it would be awesome in a game too. :P

#8 User is offline   Belisarivs 

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Posted 07 January 2006 - 01:35 PM

The best CTW RTS are IMHO Total War series (i really love Medieval - Total War, modders have made this game just awesome, I slightly participated in development of Fall of Rome mod, I have never played game which would introduce me to this period better). I'd like to have option to play it this way (like some switch to choose style, like MTW or AoK or RoN).
Vit Pelcak [aka Belisarivs]

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#9 User is offline   Centurion_13 

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Posted 09 January 2006 - 03:39 AM

In my opinion, the best conquer the world game is Hearts of Iron 2.
It is one of my favourite games at the moment.
Shan Coster [AKA Centurion_13]
Wildfire Games - 0ad Texture Artist
Contact me: shan_c@wildfiregames.com || Centurion13@gmail.com (prefered address)
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#10 User is offline   Belisarivs 

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Posted 09 January 2006 - 03:06 PM

I haven't played it. But I know something about HOI 1. I can't say taht it is bad. But in HOI, there is no battle AFAIK. There is only strategic map. I said it badly, maybe MTW isn't best conquer the world game, but combination of strategy and tactics is IMHO unique to the Total War saga. And I'd like to have it implemented in 0AD (with less numbers of troops , lets say about 200 units on each side on the battlefield, rest would be as reinforcements, so when you attack region with 800 troops, you'd be able to use only 200 ofthem, rest would be used as reinforcements arriving when some of those 200 initial unist are killed).
Vit Pelcak [aka Belisarivs]

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