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Wildfire Games Community Forums > 0 A.D. > Game Modification
ZeZar
Well, i just thought about this poll, and why not?
I like Highland i think, no, Non water maps, hate water;)
Oluseyi
I like small islands. Forces conflict, with nowhere to run. Admittedly, it becomes more of a wargame than a broad RTS/RPG under those circumstances... :samurai:
Aeros
Highlands have been my favorite since Age of Empires smile.gif
ZeZar
QUOTE(Oluseyi @ Feb 12 2004, 11:17 PM)
I like small islands. Forces conflict, with nowhere to run. Admittedly, it becomes more of a wargame than a broad RTS/RPG under those circumstances... :samurai:

I really dont like sea battles... Its so comfusing sad.gif
Mythos_Ruler
The bad thing about sea battles in AOM, is the STRICT paper-rock-scissors warfare. Sea warfare in AOK was a LOT more interesting.
Tonto_Icy_Tripod
I disagree. Sea battles in aok were more of an econ game than actually having the right ships (you only had galleon line units). That said, watermaps were always my favourite, no matter what kind. That goes from aok to aom, spanning a whole 2 games and one x-pack tongue.gif
ZeZar
Well, sea battles is Empires, is really not STRICT paper-rock-scissors warfare! I Promise! Its really cool, though as i said i think, comfusing ... sad.gif
DarkAngelBGE
What is so confusing about it ZeZar ?
ZeZar
Well, first of all. The size. I think when we have huge sea battles, i cant command anything sad.gif
And when sea is included, ships take over for the main consern, ground attacks. Yes, i really dont like naval fights, i really dont know why ... Or at lease i have tryed to explain it here ...!

Well, simply because i think its comfusing. And in like team Islands, i cant rush sad.gif lol smile.gif
Mythos_Ruler
QUOTE
I disagree. Sea battles in aok were more of an econ game than actually having the right ships (you only had galleon line units).


AOK had a lot more variety: Galleons, Cannon Galleons, Fireships, Demolishion Ships, Trade Cogs, and the various upgrades to them all.

AOM doesn't have trade cogs or demo ships. No water trade and no other "option" (demo ships) besides the paper-rock-scisors of Arrow > Hammer > Siege ship.

EDIT: BTW, where did ES pull the "hammer" ship out of? Pretty historically inaccurate.
ZeZar
QUOTE(Mythos_Ruler @ Feb 28 2004, 07:25 PM)
Pretty historically inaccurate.

Lol, yes smile.gif

Well, i guess naval battles in AoK was pretty ok, though i never got to play much, i always played Black forest smile.gif
Cassius Allanus
blink.gif A Norwegian not understanding naval warfare blink.gif

tongue.gif Actually, in AoK I love building 20+ Viking elite longships and then going raiding. victory.gif
Argalius
Did you see the date:
Feb 28 2004, 08:45 PM
blink.gif
Cassius Allanus
Yes, but considering most of what I see that is the most interesting is in older topics, I have to start somewhere :-)
Argalius
Yeah that's probably true and besides, this forum isn't very active all the others are but this one isn't. It will probably change when the game comes out though.
ZeZar
Well, hehe, Scandinavians knows the sea. We (almost) INVENTED fishing. So its not because I'm from Scandinavia. It's simply because i dont like seabattles in RTS- games.
Cassius Allanus
Sorry, I didn't intend on offending you. That comment was intended as a bit of a joke. blush.gif
CrazyThumbs
I like highlands in AoK and in Empires DotMW and some water is good like a river dividing players or something.
Titus Ultor
Highlands, by far. I hope 0 A.D. will have some sort of map without anywater whatsoever, though. Like "Plains" in EE.
Dnas
We have plenty of land-based maps planned.
Titus Ultor
Nice to hear. dead.gif
I_Would_Say
I don't like maps with resource screws, eg, Argh!!! The enemy has 5 gold piles in his town and I only have 1!!!! Of course, you could have like 5 gold piles and the enemy could only have 1... Then gold screws are good... grin.gif
Dnas
I'm certain we'll be able to prevent those problems.
I_Would_Say
I don't think you can prevent gold screws - randomness is never fair. Unless you are going make every seed map by hand, of course, it is impossible to my knowledge.
Titus Ultor
Can't you set parameters on random maps?
Vingauld
I like big maps whit plenty of resources and then build a huge army and conquer my enemy cool.gif
Petsuchos Ra
QUOTE(Titus Ultor @ Dec 23 2004, 11:17 AM)
Can't you set parameters on random maps?
*


Of course! RMSes are nothing but parameters! The trouble is, there is something in the way, so the gold doesn't placed.
Bakayaro
Gold screw is fun! Especially when you're the one screwed.

Why?

Because then you can focus on micro raids and over with a forward base (Micro > Macro!)

All Gold Screw does is move the battlefield closer to your enemy's base. That's better for you... if you micro well.
golthos
I love big maps with all kinds of terrain and elevation possibilities

The bigger the map the better

I am also not too crazy about water battles only because so far they have sucked

but I have a feeling i am going to love them in 0AD
HistoryGuy
When you say "screw" are you referring to plots of resources as in Cossacks or Warcraft III?



martin
I like either random small island maps, mediterranean or structured maps - ones which have a small chokepoint with lots of resources in -forcing constant battle for basic resources.
DariusThe1337
I like large island maps, or continent maps. I also like infinite resources, like in Rise of Nations.
FirePowa8
I'm fond of half land, half water maps, sometimes even island ones since the other player usually isn't up to building a water base. But my very favourite map in any RTS was Alfheim in AOM. I loved all the mountains and choke points. I hope there are a few mountainous maps planned for 0 AD. wink.gif
Leonidas I
i like a mountainous map with alot of chokepoints, they're great for holding off the enemy and are easily fortified
FirePowa8
You like the mountainous levels because of Thermopylae and Greece as well as I do, right? wink.gif
Leonidas I
yeah, greece is a heavily mountainous area, but its good to know that you can trap your enemies in a certian place while you can train more troops and build some defences thumbsup.gif
Mythos_Ruler
We have quite a few Greek maps planned - all mountainous, some with lots of islands. I think you'll be pleased. We are doing our best to make each map look authentic to the biome or area of the world they represent. We've poored over hundreds of images of Greece, Italy, and all over the Mediterannean in an attempt to replicate these areas accurately. smile.gif Sometime towards release I might do a few showcases of different kinds of maps. thumbsup.gif
Esus
QUOTE
I don't like maps with resource screws, eg, Argh!!! The enemy has 5 gold piles in his town and I only have 1!!!! Of course, you could have like 5 gold piles and the enemy could only have 1... Then gold screws are good...

This assumes gold is placed 100% randomly. In most RMSs, things are set so each player only has 1 gold mine within 200 metres of his base.
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