Bug reports
Cyrus training immortalsStarted by Lion.Kanzen, 15 May 2013 |
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Delayed building actions are always executed, even if they are done.Started by sanderd17, 15 May 2013 |
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Walls and wall tower actors are oriented the wrong wayStarted by sanderd17, 13 May 2013 |
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ERROR: OpenAL error: Invalid Enum; called from FadeToIn (line 345)Started by scroogie, 12 May 2013 |
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Linux Mint Debian - Couldn't find matching GLX visualStarted by Peyrol, 08 May 2013 |
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ReferenceError: type is not definedStarted by scroogie, 12 May 2013 |
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Missing actor Elephant archerStarted by Loki1950, 09 May 2013 |
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Lag - game slowing over time - sys / profiler infoStarted by zleap, 29 Apr 2013 |
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Report bug: alliesStarted by Allstar27, 03 May 2013 |
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[FIXED] A hack with civilization phasesStarted by wayland, 29 Apr 2013 |
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Linux Mint 14 Xfce errorStarted by Stephanus, 20 Apr 2013 |
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Bug report - game won't startStarted by Enduser79, 21 Apr 2013 |
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Units not turning the right directionStarted by sanderd17, 08 Apr 2013 |
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Load And Save Game Error!Started by gameboy, 20 Mar 2013 |
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Bugs: 1.Can't scroll, 2.auto quit after click debuggerStarted by TrinityDeath, 05 Apr 2013 |
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Button Hero little bugStarted by Lion.Kanzen, 04 Apr 2013 |
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How to make the game smoother?Started by Stephanus, 03 Apr 2013 |
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[RESOLVED] Paths.cpp(<line>): Function call failed: return value was -110301 (No such file or directory)Started by Gallaecio, 19 Aug 2012 |
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Goofy oxybeles bugStarted by LordGood, 05 Apr 2013 |
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[RESOLVED] Adds game speed option to match setup error!Started by gameboy, 04 Apr 2013 |
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[FIXED] Cppcheck: Mem leaksStarted by blublubb, 31 Mar 2013 |
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The walls of the Bug and AI's Bug!Started by gameboy, 26 Mar 2013 |
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Two errorsStarted by WilDman, 13 Mar 2013 |
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Decision freeze/infinite loopStarted by pointer, 12 Mar 2013 |
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[FIXED] Game New Error!Started by gameboy, 01 Sep 2012 |
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