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New Release: 0 A.D. Alpha 13 Magadha


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#1 Jeru

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Posted 03 April 2013 - 05:12 AM

Wildfire Games, an international group of volunteer game developers, proudly announces the release of "0 A.D. Alpha 13 Magadha", the thirteenth alpha version of 0 A.D., a free, open-source game of ancient warfare. This alpha features the Mauryan Indians, AI improvements, six new songs and more!

Easy Download and Install

Download and installation instructions are available for Windows, Linux and Mac OS X. 0 A.D. is free of charge and always will be. Although you might find some people selling copies of 0 A.D., either over the internet or on physical media, you will always have the option to download 0 A.D. completely gratis, directly from the developers.

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Moreover, you can redistribute the game and modify it freely as long as you abide by the GPL. You can even use parts of the art and sound for your own projects as long as you abide by CC BY-SA. No "freemium" model, no in-game advertising, no catch.

Top New Gameplay Features in This Release

  • All-new and unique Mauryan Indian civilization, including new units, from war elephants to Brahmin priests; and new buildings, reflecting this culture's original architectural style. (See screenshot below.)
  • The default AI, Aegis bot, has been greatly improved, be it at defending, attacking, or building a strong economy. It now supports researching technologies and should work much more reliably than most other AIs before. (Known problem: Aegis now has some issues with saved games. Sorry, we hope to fix this in A14.)
  • Aegis can now play at several different difficulty levels, so beginners can easily learn to play, and more experienced players can get more of a challenge.
  • Attack/move command: If you select units and then Ctrl + right-click on a location, they will go to the location, but also stop to attack enemies they meet along the way.

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Graphics and User Interface Improvements

  • Helpful messages appear when a building can't be placed somewhere. (See screenshots below.)
  • When you select a place to build a building, the building preview always shows the precise final variation that will be built.
  • When some buildings are built, they now rise from the ground, and some also have lifelike scaffolds surrounding them.
  • Tribute stats added to the summary screen.
  • Players are notified when any tributes are given to them.

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Music and Sound

  • New Celtic songs: "Cisalpine Gaul" and "Celtica" (the latter featuring Jeff Willet's percussion),
  • New Hellenic song: "The Hellespont" (also featuring Jeff),
  • Combat music featuring taiko drums "First Sighting" and "Elusive Predator" by Jeff.
  • First Mauryan song: "Land Between the Two Seas."
  • New and improved animal sounds for lions, tigers and bears.

Development Updates and Miscellaneous Features

  • User mod support: See our modding guide to learn how to create your own mods for 0 A.D.
  • The new JavaScript Debugger supports the basic features of debuggers (breakpoints, continue, step calls...), and allows 0 A.D. developers and modders to debug JavaScript scripts used by the game, saving a lot of time to understand some unexpected behavior or issue. 0 A.D. uses JavaScript in many different areas like gameplay logic, UI, AI and random map scripts. Thanks to mmayfield45 for contributing the web GUI. (See screenshot below, and the documentation wiki for more details.)
  • Improved OS X build process, without need for MacPorts or Homebrew.

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Getting Support

Please see the "Get Support" page on our website to find ways to get help from the active and friendly 0 A.D. community.

We are well aware there is some room for improvement in 0 A.D. Some known issues are: Lag, visual glitches or textures not loaded, missing animations and more. When you provide feedback, we would ask you to focus on some of the other points that could be improved. Thanks.

Please Contribute!

We are seeking volunteer contributors in programming, art, sound, documentation and more. Programmers are especially welcome and can get started immediately.

Interested? Log onto #0ad-dev on QuakeNet on IRC and meet the developers. Also, you are invited to register on our forums and start participating!

Why "Magadha"?

We name our releases according to development status ("Alpha" or "Beta"), successive release number (1, 2, 3, ...) and a word relating to the ancient world, in alphabetical order ("Argonaut" for A, "Bellerophon" for B, ...).

Magadha was an ancient kingdom in northern India from which the Mauryan empire originated. The empire was founded by exiled general Chandragupta Maurya, who overthrew the reigning king of Magadha and went on to conquer most of the Indian subcontinent, as well as parts of Persia and Central Asia. Years later, the third monarch of the dynasty, Ashoka, would become famous for renouncing all violence, converting to Buddhism, and spreading the faith throughout the empire. Ashoka is also remembered as one of the most exemplary rulers in world history for his advanced social and animal welfare programs.

Magadha also happens to be the birthplace of Jainism and Buddhism, two of India's historically significant religions. These religions' shared belief in rebirth and karmic retribution most likely derives from the culture of Magadha in the last five centuries BC. In honor of the release of the Mauryan Indian faction, we have decided to dub Alpha 13 "Magadha".

For the next alpha, we welcome fan suggestions for words relating to the ancient world beginning with the letter N. Keep it original and related to the time frame portrayed in 0 A.D. (appx. 500 BC - 1 BC)!

Subscribe to 0 A.D. Development News

Contact info for press, bloggers, etc.: aviv@wildfireORACLEgames.com without the capitalized name of an ancient priest or priestess whom people would consult for advice or predictions of the future.


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Aviv Sharon [ aka Jeru ]

Wildfire Games 0 A.D. PR & Social Media Contributor
Contact me:
E-mail & Google Talk: aviv dot sharon at gmail dot com
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#2 Lion.Kanzen

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Posted 03 April 2013 - 06:07 AM

Facebook 0.A.D en Español updated, many people like the last release. finally Mauryans has finish.
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#3 ribez

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Posted 03 April 2013 - 06:40 AM

great, as usual :)
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#4 Pedro Falc„o

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Posted 03 April 2013 - 11:25 AM

http://softwarelivre...-versao-alfa-13 In Português Brasileiro...
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Pedro Falc„o
Latin: Petrus Falco; Literally means 'Stone Hawk'.
English equivalent: ' Peter ';


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#5 Enrique

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Posted 03 April 2013 - 11:32 AM

Congrats to everyone involved in the release! :)
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#6 idanwin

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Posted 03 April 2013 - 11:42 AM

Congrats guys! If you keep going like this this game'll become the most AWEsome game ever.
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Visit http://opengameart.org for free&libre textures! Deviations: idanwin@deviantart

 


#7 Sighvatr

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Posted 03 April 2013 - 03:44 PM

Do we have to reinstall 0 A.D. if we have the SVN version of the game?
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#8 leper

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Posted 03 April 2013 - 03:56 PM

If you want to play Alpha 13 (multiplayer, as there are quite some new players showing up in #0ad) you could install it alongside, as SVN is already some changes ahead. (If you want to know if all those features listed in the announcement are in your SVN copy you just have to run svn up)
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Georg Kilzer [ aka leper ]
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#9 Lion.Kanzen

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Posted 03 April 2013 - 04:25 PM

Congrats guys! If you keep going like this this game'll become the most AWEsome game ever.

yeah all work hard, and this can be legendary rts
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#10 lilstewie

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Posted 03 April 2013 - 05:01 PM

Congrats, guessing somethings(elephant units, etc) aren't fully in yet. You guys should make the elephants transportable.

Now Hellenic Egypt, :P

Edited by lilstewie, 03 April 2013 - 05:00 PM.

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#11 Burzum

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Posted 04 April 2013 - 05:38 PM

Thank you guys for the hard work and a lot of effort put in by all you great artists, and by that I mean programmers incorporated. Programming is an art too.

Everything pretty much is a form of art.

Download ready, and I will post any glitches/bugs/problems/errors or anything unusual that I will come across.
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#12 fabio

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Posted 28 April 2013 - 05:46 PM

Just a note that alpha13 is included in Debian sid, Ubuntu 13.04 (released a couple of days ago), and, since today, in Ubuntu 12.10 in the backport repository.
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Graphics problems with 0 A.D. under Ubuntu and free drivers? Check out the Updated and Optimized Graphics Drivers Archive: includes updated drivers with fixes and improvements for games, including 0 A.D..


#13 Yves

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Posted 29 April 2013 - 03:04 PM

Just a note that alpha13 is included in Debian sid, Ubuntu 13.04 (released a couple of days ago), and, since today, in Ubuntu 12.10 in the backport repository.

Thank you, I updated the ubuntuusers.de wiki accordingly. :)
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